Fiora
the Grand Duelist
Quick build
AD Duelist
Overview
- Difficulty
- Not rated yet
- Class
- Fighter, Assassin
- Released
- · later addition
Base stats
- Health
- 535+85
- HP regen
- 1.26+0.16
- Mana
- 260+40
- Mana regen
- 1.45+0.1
- Attack
- 57.7+3.2
- Armor
- 22.5+3.5
- MR
- 31.25+1.25
- Move speed
- 350
- Range
- 125
- Attack speed
- 0.672+3%
Abilities
P, Duelist
Description
Innate: Whenever Fiora deals physical damage, she regenerates 8–25 health over 6 seconds. Striking champions causes this effect to stack up to 4 times, for a maximum 32–100 health over the duration.
Q, Lunge
Description
Active: Fiora dashes forward to strike the target enemy, dealing physical damage. After casting and for the next 4 seconds, Fiora can recast Lunge at no mana cost. Physical Damage: 40/65/90/115/140 (+60% bonus AD). Total Damage: 80/130/180/230/280 (+120% bonus AD).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 40 | 65 | 90 | 115 | 140 |
| Cooldown (s) | 16 | 14 | 12 | 10 | 8 |
| Cost | 60 | 60 | 60 | 60 | 60 |
W, Riposte
Description
Passive: Fiora gains bonus attack damage. Active: Fiora parries the next enemy basic attack within 1.5 seconds, dealing magic damage to the attacker. Riposte affects enemy champions, monsters, and large minions. Bonus Attack Damage: 15/20/25/30/35. Magic Damage: 60/110/160/210/260 (+100% AP).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 60 | 110 | 160 | 210 | 260 |
| Cooldown (s) | 10 | 9 | 8 | 7 | 6 |
| Cost | 45 | 45 | 45 | 45 | 45 |
E, Burst of Speed
Description
Active: Fiora gains bonus attack speed for 3 seconds. Each basic attack or Lunge Fiora lands on an enemy unit while Burst of Speed is active grants her bonus movement speed for 3 seconds, stacking up to 3 times. Champion kills refresh Burst of Speed's cooldown, while champion assists reduce it by 50%. Bonus Attack Speed: 60/75/90/105/120%. Bonus Movement Speed: 7/9/11/13/15%. Maximum Bonus Movement Speed: 21/27/33/39/45%.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Cooldown (s) | 15 | 14 | 13 | 12 | 11 |
| Cost | 55 | 55 | 55 | 55 | 55 |
R, Blade Waltz
Description
Active: Fiora dashes around the battlefield, becoming untargetable in the process and dealing physical damage to random enemy champions 5 times. Hits against the same target beyond the first deal 40% damage. The first and last ones will be against the same target. Each applies on-hit effects. Physical Damage: 125/255/385 (+85% bonus AD). Minimum Single-Target Damage: 175/357/539 (+119% bonus AD). Maximum Single-Target Damage: 325/663/1001 (+221% bonus AD).
Stats by rank
| 1 | 2 | 3 | |
|---|---|---|---|
| Damage | 125 | 255 | 385 |
| Cooldown (s) | 150 | 130 | 110 |
| Cost | 100 | 100 | 100 |
Build
This build as its own page: AD Duelist (Top)
Runes & masteries
21/9/0 · Top
AD Duelist
- 9× +1 Attack Damage
- 9× +1 Armor
- 9× +1.4 Magic Resist
- 3× +2.25 Attack Damage
Page total
- Armor
- +9
- Attack Damage
- +15.75
- Magic Resist
- +12.6
Summoner's Wrath (1 of 1 ranks)Summoner's Wrath1 / 1 ranksImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote
FuryFuryUp to 4 ranks+1% Attack Speed per rank
Sorcery (1 of 4 ranks)Sorcery1 / 4 ranks+1% Cooldown Reduction per rank
Butcher (2 of 2 ranks)Butcher2 / 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
Deadliness (4 of 4 ranks)Deadliness4 / 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per level
Blast (4 of 4 ranks)Blast4 / 4 ranks+0.25/0.5/0.75/1 Ability Power per level
DestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
Havoc (3 of 3 ranks)Havoc3 / 3 ranksIncreases damage dealt by 0.67%/1.33%/2%
Weapon Expertise (1 of 1 ranks)Weapon Expertise1 / 1 ranks+8% Armor Penetration
Arcane Knowledge (1 of 1 ranks)Arcane Knowledge1 / 1 ranks+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)
Brute Force (2 of 2 ranks)Brute Force2 / 2 ranks+1.5/3 Attack Damage
Mental ForceMental ForceUp to 3 ranks+2/4/6 Ability Power
SpellswordSpellswordUp to 1 rankDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hit
Sunder (1 of 3 ranks)Sunder1 / 3 ranks+2/4/6 Lethality
ArchmageArchmageUp to 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
Executioner (1 of 1 ranks)Executioner1 / 1 ranks · CapstoneIncreases damage dealt by 5% to targets below 50% Healthoffense21
Summoner's ResolveSummoner's ResolveUp to 1 rankImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify
PerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing Health
Durability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per level
Tough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
Hardiness (3 of 3 ranks)Hardiness3 / 3 ranks+2/4/6 Armor
Resistance (1 of 3 ranks)Resistance1 / 3 ranks+2/4/6 Magic Resist
Bladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
UnyieldingUnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2
RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%
Veteran's Scars (1 of 1 ranks)Veteran's Scars1 / 1 ranks+30 Health
SafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
BlockBlockUp to 1 rankReduces damage taken from champion basic attacks by 3
TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%
JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy champion
Legendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%
Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%
Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor GuardHonor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%defense9
Summoner's InsightSummoner's InsightUp to 1 rankImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.
WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combat
MeditationMeditationUp to 3 ranks+1/2/3 Mana Regen per 5 seconds
Improved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing them
MastermindMastermindUp to 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%
Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per level
ArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 seconds
Runic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%
VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell Vamp
BiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75
AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%
Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess
ExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)
IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speedutility0
Skill order
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 4Q at level 4 | 14Q at level 14 | 15Q at level 15 | 17Q at level 17 | 18Q at level 18 | |||||||||||||
| W | 2W at level 2 | 8W at level 8 | 10W at level 10 | 12W at level 12 | 13W at level 13 | |||||||||||||
| E | 1E at level 1 | 3E at level 3 | 5E at level 5 | 7E at level 7 | 9E at level 9 | |||||||||||||
| R | 6R at level 6 | 11R at level 11 | 16R at level 16 |
Classic vs modern5 recorded kit changes
Source kit
League Classic
Compared with
Current League
Classic
Duelist
Fiora regenerates health over time when she deals damage. Striking champions will cause this effect to stack multiple times.
Current League
Duelist's Dance
Fiora has revealed a Vital on this Champion. If she hits the Vital, she restores Health and gains Move Speed.
Coming from current LeagueRiposte parries one basic attack.
Spells, stuns and slows go straight through it. There are no Vitals to hunt: Duelist heals her after any physical damage, and Blade Waltz picks its five strikes among nearby enemy champions at random.
Base-stat shifts15
- Base health
- Classic: 535Current League: 620
- Health per level
- Classic: 85Current League: 105
- Health regen
- Classic: 1.26Current League: 8.5
- Base mana
- Classic: 260Current League: 300
- Mana per level
- Classic: 40Current League: 60
- Base attack damage
- Classic: 57.7Current League: 66
- Attack damage per level
- Classic: 3.2Current League: 0
- Base armor
- Classic: 22.5Current League: 33
- Armor per level
- Classic: 3.5Current League: 4.7
- Base magic resist
- Classic: 31.25Current League: 32
- Magic resist per level
- Classic: 1.25Current League: 2.05
- Move speed
- Classic: 350Current League: 345
- Attack range
- Classic: 125Current League: 150
- Base attack speed
- Classic: 0.672Current League: 0.69
- Attack speed per level
- Classic: 3%Current League: 3.2%
Skins
Fiora
Royal Guard Fiora
Nightraven Fiora
PROJECT: Fiora
Classic Fiora
History & Notes
Released 2012-02-29, part of the 2009–2013 wave Classic drew its roster from. Classic ships the pre-rework kit, frozen at patch 3.13.24. The modern game plays a different champion, compared under “Vs. modern”.












