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Riftback

Classic pre-game reference

Masteries

56 talents · 3 trees

Thirty points across Offense, Defense and Utility. Select a talent in a tree to jump to its full effect and rank capacity.

Offense

Summoner's Wrath (taken). Improves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and PromoteSummoner's WrathUp to 1 rankImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote
Fury (taken). +1% Attack Speed per rankFuryUp to 4 ranks+1% Attack Speed per rank
Sorcery (taken). +1% Cooldown Reduction per rankSorceryUp to 4 ranks+1% Cooldown Reduction per rank
Butcher (taken). Basic attacks deal 2/4 bonus damage to minions and monstersButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
Deadliness (taken). +0.166/0.333/0.498/0.664 Attack Damage per levelDeadlinessUp to 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per level
Blast (taken). +0.25/0.5/0.75/1 Ability Power per levelBlastUp to 4 ranks+0.25/0.5/0.75/1 Ability Power per level
Destruction (taken). Increase damage to turrets by 5%DestructionUp to 1 rankIncrease damage to turrets by 5%
Havoc (taken). Increases damage dealt by 0.67%/1.33%/2%HavocUp to 3 ranksIncreases damage dealt by 0.67%/1.33%/2%
Weapon Expertise (taken). +8% Armor PenetrationWeapon ExpertiseUp to 1 rank+8% Armor Penetration
Arcane Knowledge (taken). +8% Magic PenetrationArcane KnowledgeUp to 1 rank+8% Magic Penetration
Lethality (taken). +2.5%/5% Critical Strike Damage (5%/10% for melee)LethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)
Brute Force (taken). +1.5/3 Attack DamageBrute ForceUp to 2 ranks+1.5/3 Attack Damage
Mental Force (taken). +2/4/6 Ability PowerMental ForceUp to 3 ranks+2/4/6 Ability Power
Spellsword (taken). Deals 5% of your Ability Power as magic damage on basic attacksSpellswordUp to 1 rankDeals 5% of your Ability Power as magic damage on basic attacks
Frenzy (taken). Grants 10% attack speed for 2 seconds after landing a critical hitFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hit
Sunder (taken). +2/4/6 LethalitySunderUp to 3 ranks+2/4/6 Lethality
Archmage (taken). Increases Ability Power by 1.25%/2.5%/3.75%/5%ArchmageUp to 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
Executioner (taken). Increases damage dealt by 5% to targets below 50% HealthExecutionerUp to 1 rank · CapstoneIncreases damage dealt by 5% to targets below 50% Health

Offense18 talents

  • Summoner's WrathT1 · 1 rank

    Improves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote

  • FuryT1 · 4 ranks

    +1% Attack Speed per rank

  • SorceryT1 · 4 ranks

    +1% Cooldown Reduction per rank

  • ButcherT1 · 2 ranks

    Basic attacks deal 2/4 bonus damage to minions and monsters

  • DeadlinessT2 · 4 ranks

    +0.166/0.333/0.498/0.664 Attack Damage per level

  • BlastT2 · 4 ranks

    +0.25/0.5/0.75/1 Ability Power per level

  • DestructionT2 · 1 rank

    Increase damage to turrets by 5%

  • HavocT3 · 3 ranks

    Increases damage dealt by 0.67%/1.33%/2%

  • Weapon ExpertiseT3 · 1 rank

    +8% Armor Penetration

  • Arcane KnowledgeT3 · 1 rank

    +8% Magic Penetration

  • LethalityT4 · 2 ranks

    +2.5%/5% Critical Strike Damage (5%/10% for melee)

  • Brute ForceT4 · 2 ranks

    +1.5/3 Attack Damage

  • Mental ForceT4 · 3 ranks

    +2/4/6 Ability Power

  • SpellswordT4 · 1 rank

    Deals 5% of your Ability Power as magic damage on basic attacks

  • FrenzyT5 · 1 rank

    Grants 10% attack speed for 2 seconds after landing a critical hit

  • SunderT5 · 3 ranks

    +2/4/6 Lethality

  • ArchmageT5 · 4 ranks

    Increases Ability Power by 1.25%/2.5%/3.75%/5%

  • ExecutionerT6 · 1 rank★

    Increases damage dealt by 5% to targets below 50% Health

Defense

Summoner's Resolve (taken). Improves the Summoner Spells Cleanse, Heal, Smite, Barrier, and FortifySummoner's ResolveUp to 1 rankImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify
Perseverance (taken). Grants up to +2/4/6 Health Regen per 5 seconds based on missing HealthPerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing Health
Durability (taken). +1.5/3/4.5/6 Health per levelDurabilityUp to 4 ranks+1.5/3/4.5/6 Health per level
Tough Skin (taken). Reduces damage taken from monsters by 1/2Tough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
Hardiness (taken). +2/4/6 ArmorHardinessUp to 3 ranks+2/4/6 Armor
Resistance (taken). +2/4/6 Magic ResistResistanceUp to 3 ranks+2/4/6 Magic Resist
Bladed Armor (taken). Deals 6 damage to any enemy monster that attacks youBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
Unyielding (taken). Reduces damage taken from enemy champions by 1/2UnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2
Relentless (taken). Reduces the effectiveness of slows by 7.5%/15%RelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%
Veteran's Scars (taken). +30 HealthVeteran's ScarsUp to 1 rank+30 Health
Safeguard (taken). Reduces damage taken from turrets by 5%SafeguardUp to 1 rankReduces damage taken from turrets by 5%
Block (taken). Reduces damage taken from champion basic attacks by 3BlockUp to 1 rankReduces damage taken from champion basic attacks by 3
Tenacious (taken). Reduces the duration of crowd control effects by 5%/10%/15%TenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%
Juggernaut (taken). Increases your maximum Health by 1.5%/2.75%/4%JuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
Defender (taken). Grants +1 Armor and Magic Resist for each nearby enemy championDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy champion
Legendary Armor (taken). Increases bonus Armor and Magic Resist by +2%/4%/6%Legendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%
Good Hands (taken). Reduce time spent dead by 10%Good HandsUp to 1 rankReduce time spent dead by 10%
Reinforced Armor (taken). Reduce damage taken from critical strikes by 10%Reinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor Guard (taken). Reduces damage taken from all sources by 3%Honor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%

Defense19 talents

  • Summoner's ResolveT1 · 1 rank

    Improves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify

  • PerseveranceT1 · 3 ranks

    Grants up to +2/4/6 Health Regen per 5 seconds based on missing Health

  • DurabilityT1 · 4 ranks

    +1.5/3/4.5/6 Health per level

  • Tough SkinT1 · 2 ranks

    Reduces damage taken from monsters by 1/2

  • HardinessT2 · 3 ranks

    +2/4/6 Armor

  • ResistanceT2 · 3 ranks

    +2/4/6 Magic Resist

  • Bladed ArmorT2 · 1 rank

    Deals 6 damage to any enemy monster that attacks you

  • UnyieldingT3 · 2 ranks

    Reduces damage taken from enemy champions by 1/2

  • RelentlessT3 · 2 ranks

    Reduces the effectiveness of slows by 7.5%/15%

  • Veteran's ScarsT3 · 1 rank

    +30 Health

  • SafeguardT3 · 1 rank

    Reduces damage taken from turrets by 5%

  • BlockT4 · 1 rank

    Reduces damage taken from champion basic attacks by 3

  • TenaciousT4 · 3 ranks

    Reduces the duration of crowd control effects by 5%/10%/15%

  • JuggernautT4 · 3 ranks

    Increases your maximum Health by 1.5%/2.75%/4%

  • DefenderT5 · 1 rank

    Grants +1 Armor and Magic Resist for each nearby enemy champion

  • Legendary ArmorT5 · 3 ranks

    Increases bonus Armor and Magic Resist by +2%/4%/6%

  • Good HandsT5 · 1 rank

    Reduce time spent dead by 10%

  • Reinforced ArmorT5 · 1 rank

    Reduce damage taken from critical strikes by 10%

  • Honor GuardT6 · 1 rank★

    Reduces damage taken from all sources by 3%

Utility

Summoner's Insight (taken). Improves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.Summoner's InsightUp to 1 rankImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.
Wanderer (taken). Grants +0.66%/1.33%/2% increased Movement Speed when out of combatWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combat
Meditation (taken). +1/2/3 Mana Regen per 5 secondsMeditationUp to 3 ranks+1/2/3 Mana Regen per 5 seconds
Improved Recall (taken). Reduces the cast time of Recall by 1 secondImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
Scout (taken). Wards gain 25% increased vision range for the first 3 seconds after placing themScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing them
Mastermind (taken). Reduces the cooldown of Summoner Spells by 4%/7%/10%MastermindUp to 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%
Expanded Mind (taken). +4/7/10 mana per levelExpanded MindUp to 3 ranks+4/7/10 mana per level
Artificer (taken). Reduces the cooldown of activated items by 7.5%/15%ArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
Greed (taken). Grants an additional +0.5/1/1.5/2 gold every 10 secondsGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 seconds
Runic Affinity (taken). Increases the duration of neutral monster buffs by 20%Runic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%
Vampirism (taken). +1%/2%/3% Lifesteal and Spell VampVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell Vamp
Biscuiteer (taken). Start the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 secondsBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
Wealth (taken). Increases starting gold by 40/75WealthUp to 2 ranksIncreases starting gold by 40/75
Awareness (taken). Increases Experience earned by 1.25%/2.5%/3.75%/5%AwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%
Strength of Spirit (taken). Up to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possessStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess
Explorer (taken). Start the game with an Explorer's Ward.ExplorerUp to 1 rankStart the game with an Explorer's Ward.
Pickpocket (taken). Grants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)PickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)
Intelligence (taken). +2%/4%/6% Cooldown ReductionIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
Nimble (taken). Grants 3% increased Movement SpeedNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speed

Utility19 talents

  • Summoner's InsightT1 · 1 rank

    Improves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.

  • WandererT1 · 3 ranks

    Grants +0.66%/1.33%/2% increased Movement Speed when out of combat

  • MeditationT1 · 3 ranks

    +1/2/3 Mana Regen per 5 seconds

  • Improved RecallT1 · 1 rank

    Reduces the cast time of Recall by 1 second

  • ScoutT2 · 1 rank

    Wards gain 25% increased vision range for the first 3 seconds after placing them

  • MastermindT2 · 3 ranks

    Reduces the cooldown of Summoner Spells by 4%/7%/10%

  • Expanded MindT2 · 3 ranks

    +4/7/10 mana per level

  • ArtificerT2 · 2 ranks

    Reduces the cooldown of activated items by 7.5%/15%

  • GreedT3 · 4 ranks

    Grants an additional +0.5/1/1.5/2 gold every 10 seconds

  • Runic AffinityT3 · 1 rank

    Increases the duration of neutral monster buffs by 20%

  • VampirismT3 · 3 ranks

    +1%/2%/3% Lifesteal and Spell Vamp

  • BiscuiteerT3 · 1 rank

    Start the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds

  • WealthT4 · 2 ranks

    Increases starting gold by 40/75

  • AwarenessT4 · 4 ranks

    Increases Experience earned by 1.25%/2.5%/3.75%/5%

  • Strength of SpiritT4 · 3 ranks

    Up to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess

  • ExplorerT4 · 1 rank

    Start the game with an Explorer's Ward.

  • PickpocketT5 · 1 rank

    Grants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)

  • IntelligenceT5 · 3 ranks

    +2%/4%/6% Cooldown Reduction

  • NimbleT6 · 1 rank★

    Grants 3% increased Movement Speed

The other half of the pre-game screen: the rune catalogue.