League Classic reference
Summoner Spells
16 spells
Every spell of the era is back, including six the modern game dropped. Each one has a mastery that upgrades it, a pairing the modern game has no equivalent for.
Flash
300sA short blink toward the cursor.
MasteryInsight: 15s off the cooldown.
Cleanse
210sRemoves disables and shortens the ones that land next.
MasteryResolve: the tenacity lasts longer.
Clarity
135sRestores mana to you and nearby allies.
MasteryInsight: +25% mana.
Fortify
180sGone from modern LeagueAll your towers become invulnerable and attack 100% faster for 6s.
MasteryResolve: towers deal splash damage.
Rally
270sGone from modern LeagueBuilt for ClassicPlants a beacon that raises allied attack damage in an area.
MasteryWrath: it raises ability power too.
Promote
270sGone from modern LeagueBuilt for ClassicPromotes a minion: bonus stats, an aura, and you collect its gold.
MasteryWrath: the attack damage aura reaches champions as well.
Revive
510sGone from modern LeagueRespawns you instantly on the platform, with movement speed.
MasteryInsight: 220–560 temporary health.
















