Skip to content
Riftback

Sivir

the Battle Mistress

BClassic SRADCMarksman

Quick build

Crit Carry

Full build
ADCClassic SR21/9/0 masteries
Max
FlashHeal

First buy

  1. Doran's Blade

Core

  • Infinity Edge
  • Berserker's Greaves
  • Last Whisper

Loadout

ADC · AD Standard · 21/9/0 masteries

Overview

Difficulty
Difficulty 4 of 10
Class
Marksman
Released
· original roster

Base stats

Health
460+82
HP regen
0.96+0.11
Mana
246+43
Mana regen
1.4+0.1
Attack
52+2.9
Armor
20+3.25
MR
30
Move speed
335
Range
425
Attack speed
0.679+3.28%

Abilities

P, Fleet of Foot

Description

Innate: Sivir's basic attacks on-attack and ability hits against enemy champions grant her 50 bonus movement speed for 2 seconds.

Build

This build as its own page: Crit Carry (ADC)

ADCClassic SR
Max
FlashHeal
  1. First buy

    1. Doran's Blade
    Alternative start:
    1. Boots of Speed
    2. Health Potion, 4 of them

    Against a lane that can hit you.

    Alternative start:
    1. Long Sword
    2. Health Potion, 2 of them

    The Long Sword and a Pickaxe make Last Whisper, which is the third item in this core.

  2. Early

    • B. F. Sword
    • Pickaxe

    Toward Infinity Edge.

  3. Core

    • Infinity Edge
    • Berserker's Greaves
    • Last Whisper
  4. Late

    • The Bloodthirster
    • Blade of the Ruined King
    • Phantom Dancer
  5. Full build

    • Infinity Edge
    • Berserker's Greaves
    • Last Whisper
    • The Bloodthirster
    • Blade of the Ruined King
    • Phantom Dancer

Runes & masteries

21/9/0 · ADC

AD Standard

Marks
  • 9× +1.7% Attack Speed
Seals
  • 9× +1 Armor
Glyphs
  • 9× +0.2 Magic Resist per level
Quintessences
  • 3× +2.25 Attack Damage

Page total

Armor
+9
Attack Damage
+6.75
Attack Speed
+15.3%
Magic Resist per level
+1.8
Summoner's WrathSummoner's WrathUp to 1 rankImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and PromoteFury (4 of 4 ranks)Fury4 / 4 ranks+1% Attack Speed per rankSorcerySorceryUp to 4 ranks+1% Cooldown Reduction per rankButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
Deadliness (4 of 4 ranks)Deadliness4 / 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per levelBlastBlastUp to 4 ranks+0.25/0.5/0.75/1 Ability Power per levelDestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
Havoc (3 of 3 ranks)Havoc3 / 3 ranksIncreases damage dealt by 0.67%/1.33%/2%Weapon Expertise (1 of 1 ranks)Weapon Expertise1 / 1 ranks+8% Armor PenetrationArcane KnowledgeArcane KnowledgeUp to 1 rank+8% Magic Penetration
Lethality (2 of 2 ranks)Lethality2 / 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)Brute Force (2 of 2 ranks)Brute Force2 / 2 ranks+1.5/3 Attack DamageMental ForceMental ForceUp to 3 ranks+2/4/6 Ability PowerSpellswordSpellswordUp to 1 rankDeals 5% of your Ability Power as magic damage on basic attacks
Frenzy (1 of 1 ranks)Frenzy1 / 1 ranksGrants 10% attack speed for 2 seconds after landing a critical hitSunder (3 of 3 ranks)Sunder3 / 3 ranks+2/4/6 LethalityArchmageArchmageUp to 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
Executioner (1 of 1 ranks)Executioner1 / 1 ranks · CapstoneIncreases damage dealt by 5% to targets below 50% Health

offense21

Summoner's Resolve (1 of 1 ranks)Summoner's Resolve1 / 1 ranksImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and FortifyPerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing HealthDurability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per levelTough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
Hardiness (3 of 3 ranks)Hardiness3 / 3 ranks+2/4/6 ArmorResistanceResistanceUp to 3 ranks+2/4/6 Magic ResistBladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
UnyieldingUnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%Veteran's Scars (1 of 1 ranks)Veteran's Scars1 / 1 ranks+30 HealthSafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
BlockBlockUp to 1 rankReduces damage taken from champion basic attacks by 3TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy championLegendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor GuardHonor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%

defense9

Summoner's InsightSummoner's InsightUp to 1 rankImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combatMeditationMeditationUp to 3 ranks+1/2/3 Mana Regen per 5 secondsImproved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing themMastermindMastermindUp to 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per levelArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 secondsRunic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell VampBiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possessExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speed

utility0

Skill order

Max order››
Skill order by level for Crit Carry
Lv123456789101112131415161718
Q1Q at level 14Q at level 45Q at level 57Q at level 79Q at level 9
W2W at level 28W at level 810W at level 1012W at level 1213W at level 13
E3E at level 314E at level 1415E at level 1517E at level 1718E at level 18
R6R at level 611R at level 1116R at level 16

Matchups

Strong against

  • BlitzcrankBlitzcrankSpell ShieldSpell ShieldEActive: Sivir gains a spell shield for 3 seconds. Upon successfully blocking a hostile effect, she restores 150 mana. blanks Blitzcrank's Rocket GrabRocket GrabQBlitzcrank fires his right hand to grab an opponent on its path, dealing damage and dragging it back to him., the 925 unit skillshot his whole lane is built around, and refunds 150 mana for the trouble.Full matchup page
  • LeonaLeonaSivir's Spell ShieldSpell ShieldEActive: Sivir gains a spell shield for 3 seconds. Upon successfully blocking a hostile effect, she restores 150 mana. also blocks Leona's engage, favoring Sivir defensively.Full matchup page
  • AlistarAlistarAlistar's engage is negated by Spell ShieldSpell ShieldEActive: Sivir gains a spell shield for 3 seconds. Upon successfully blocking a hostile effect, she restores 150 mana., making Sivir strong into him.Full matchup page

Weak against

  • VayneVayneSivir's short 425 range loses every marksman duel against a scaling true-damage ADC like Vayne.Full matchup page
  • Kog'MawKog'MawKog'Maw's superior range wins the marksman duel against Sivir's short attack range.Full matchup page
  • ShacoShacoShaco's burst gets past Spell ShieldSpell ShieldEActive: Sivir gains a spell shield for 3 seconds. Upon successfully blocking a hostile effect, she restores 150 mana. in some situations, beating Sivir.Full matchup page

Classic vs modern13 base-stat shifts

Base-stat shifts13
Base health
Classic: 460Current League: 600
Health per level
Classic: 82Current League: 104
Health regen
Classic: 0.96Current League: 3.25
Base mana
Classic: 246Current League: 340
Mana per level
Classic: 43Current League: 45
Base attack damage
Classic: 52Current League: 60
Attack damage per level
Classic: 2.9Current League: 0
Base armor
Classic: 20Current League: 30
Armor per level
Classic: 3.25Current League: 4
Base magic resist
Classic: 30Current League: 33
Attack range
Classic: 425Current League: 500
Base attack speed
Classic: 0.679Current League: 0.625
Attack speed per level
Classic: 3.28%Current League: 1.6%

Skins

  • Sivir

  • Bandit Sivir

  • PAX Sivir

  • Neo PAX Sivir

  • Pizza Delivery Sivir

  • Cafe Cuties Sivir

  • Solar Eclipse Sivir

History & Notes

Released 2009-02-21, one of the original forty champions. Classic freezes the kit at patch 3.13.24; the modern game still runs its descendant. Riot's next 3 balance steps after the freeze are listed below.

Changed after 3.13

  1. V3.14
    • Boomerang Blade, Damage changed to 25/45/65/85/105 (+ 70/80/90/100/110% AD) from 60/105/150/195/240 (+ 110% Bonus AD).
    • Boomerang Blade, Per-target damage reduction reduced to 10% from 20.
  2. V3.15
    • Fleet of Foot, Bonus movement speed reduced to 30;35;40;45;50 from 50 at all levels.
    • Spell Shield, Duration reduced to 1.5 seconds from 3.
    • On the Hunt, Allied duration reduced to 8 seconds from 10.
    • On the Hunt, Initial bonus movement speed duration changed to 2/3/4 seconds from 4 at all ranks.
    • On the Hunt, Cooldown increased to 120/100/80 from 120/90/60.
  3. V4.4
    • Boomerang Blade, Per-target damage reduction increased to 15% from 10.
    • Ricochet, Mana cost increased to 60 from 40.
    • Spell Shield, Mana gain increased to 80/95/110/125/140 from 60/75/90/105/120.
Contributors
Reio