Sivir
the Battle Mistress
Quick build
Crit Carry
Overview
- Difficulty
- Difficulty 4 of 10
- Class
- Marksman
- Released
- · original roster
Base stats
- Health
- 460+82
- HP regen
- 0.96+0.11
- Mana
- 246+43
- Mana regen
- 1.4+0.1
- Attack
- 52+2.9
- Armor
- 20+3.25
- MR
- 30
- Move speed
- 335
- Range
- 425
- Attack speed
- 0.679+3.28%
Abilities
P, Fleet of Foot
Description
Innate: Sivir's basic attacks on-attack and ability hits against enemy champions grant her 50 bonus movement speed for 2 seconds.
Q, Boomerang Blade
Description
Active: Sivir hurls her crossblade in the target direction, dealing magic damage to enemies within its path. Boomerang Blade's damage is reduced by 0–60%. Enemies can be hit only once per pass. Magic Damage: 80/125/170/215/260 (+100% bonus AD) (+75% AP). Minimum Magic Damage: 32/50/68/86/104 (+40% bonus AD) (+30% AP).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 80 | 125 | 170 | 215 | 260 |
| Cooldown (s) | 9 | 9 | 9 | 9 | 9 |
| Cost | 80 | 90 | 100 | 110 | 120 |
W, Ricochet
Description
Toggle: Sivir's basic attacks bounce to additional targets, dealing 25% less damage with each bounce. Maximum Bounces: 1/2/3/4/5.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Cooldown (s) | 0.5 | 0.5 | 0.5 | 0.5 | 0.5 |
| Cost | 0 | 0 | 0 | 0 | 0 |
E, Spell Shield
Description
Active: Sivir gains a spell shield for 3 seconds. Upon successfully blocking a hostile effect, she restores 150 mana.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Cooldown (s) | 22 | 19 | 16 | 13 | 10 |
| Cost | 75 | 75 | 75 | 75 | 75 |
R, On the Hunt
Description
Active: Sivir battle prowess emanates for 15 seconds, gaining bonus attack speed and 25% bonus movement speed. Nearby allies gain 50% of these bonuses for the duration. Bonus Attack Speed: 25/45/65%.
Stats by rank
| 1 | 2 | 3 | |
|---|---|---|---|
| Cooldown (s) | 100 | 90 | 80 |
| Cost | 100 | 100 | 100 |
Build
This build as its own page: Crit Carry (ADC)
First buy
Alternative start:Against a lane that can hit you.
Alternative start:The Long Sword and a Pickaxe make Last Whisper, which is the third item in this core.
Runes & masteries
21/9/0 · ADC
AD Standard
- 9× +1.7% Attack Speed
- 9× +1 Armor
- 9× +0.2 Magic Resist per level
- 3× +2.25 Attack Damage
Page total
- Armor
- +9
- Attack Damage
- +6.75
- Attack Speed
- +15.3%
- Magic Resist per level
- +1.8
Summoner's WrathSummoner's WrathUp to 1 rankImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote
Fury (4 of 4 ranks)Fury4 / 4 ranks+1% Attack Speed per rank
SorcerySorceryUp to 4 ranks+1% Cooldown Reduction per rank
ButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
Deadliness (4 of 4 ranks)Deadliness4 / 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per level
BlastBlastUp to 4 ranks+0.25/0.5/0.75/1 Ability Power per level
DestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
Havoc (3 of 3 ranks)Havoc3 / 3 ranksIncreases damage dealt by 0.67%/1.33%/2%
Weapon Expertise (1 of 1 ranks)Weapon Expertise1 / 1 ranks+8% Armor Penetration
Arcane KnowledgeArcane KnowledgeUp to 1 rank+8% Magic Penetration
Lethality (2 of 2 ranks)Lethality2 / 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)
Brute Force (2 of 2 ranks)Brute Force2 / 2 ranks+1.5/3 Attack Damage
Mental ForceMental ForceUp to 3 ranks+2/4/6 Ability Power
SpellswordSpellswordUp to 1 rankDeals 5% of your Ability Power as magic damage on basic attacks
Frenzy (1 of 1 ranks)Frenzy1 / 1 ranksGrants 10% attack speed for 2 seconds after landing a critical hit
Sunder (3 of 3 ranks)Sunder3 / 3 ranks+2/4/6 Lethality
ArchmageArchmageUp to 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
Executioner (1 of 1 ranks)Executioner1 / 1 ranks · CapstoneIncreases damage dealt by 5% to targets below 50% Healthoffense21
Summoner's Resolve (1 of 1 ranks)Summoner's Resolve1 / 1 ranksImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify
PerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing Health
Durability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per level
Tough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
Hardiness (3 of 3 ranks)Hardiness3 / 3 ranks+2/4/6 Armor
ResistanceResistanceUp to 3 ranks+2/4/6 Magic Resist
Bladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
UnyieldingUnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2
RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%
Veteran's Scars (1 of 1 ranks)Veteran's Scars1 / 1 ranks+30 Health
SafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
BlockBlockUp to 1 rankReduces damage taken from champion basic attacks by 3
TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%
JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy champion
Legendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%
Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%
Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor GuardHonor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%defense9
Summoner's InsightSummoner's InsightUp to 1 rankImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.
WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combat
MeditationMeditationUp to 3 ranks+1/2/3 Mana Regen per 5 seconds
Improved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing them
MastermindMastermindUp to 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%
Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per level
ArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 seconds
Runic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%
VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell Vamp
BiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75
AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%
Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess
ExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)
IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speedutility0
Skill order
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1Q at level 1 | 4Q at level 4 | 5Q at level 5 | 7Q at level 7 | 9Q at level 9 | |||||||||||||
| W | 2W at level 2 | 8W at level 8 | 10W at level 10 | 12W at level 12 | 13W at level 13 | |||||||||||||
| E | 3E at level 3 | 14E at level 14 | 15E at level 15 | 17E at level 17 | 18E at level 18 | |||||||||||||
| R | 6R at level 6 | 11R at level 11 | 16R at level 16 |
Matchups
Strong against
Blitzcrank
Spell Shield
Spell ShieldEActive: Sivir gains a spell shield for 3 seconds. Upon successfully blocking a hostile effect, she restores 150 mana. blanks Blitzcrank's
Rocket Grab
Rocket GrabQBlitzcrank fires his right hand to grab an opponent on its path, dealing damage and dragging it back to him., the 925 unit skillshot his whole lane is built around, and refunds 150 mana for the trouble.Full matchup page
LeonaSivir's
Spell Shield
Spell ShieldEActive: Sivir gains a spell shield for 3 seconds. Upon successfully blocking a hostile effect, she restores 150 mana. also blocks Leona's engage, favoring Sivir defensively.Full matchup page
AlistarAlistar's engage is negated by
Spell Shield
Spell ShieldEActive: Sivir gains a spell shield for 3 seconds. Upon successfully blocking a hostile effect, she restores 150 mana., making Sivir strong into him.Full matchup page
Weak against
VayneSivir's short 425 range loses every marksman duel against a scaling true-damage ADC like Vayne.Full matchup page
Kog'MawKog'Maw's superior range wins the marksman duel against Sivir's short attack range.Full matchup page
ShacoShaco's burst gets past
Spell Shield
Spell ShieldEActive: Sivir gains a spell shield for 3 seconds. Upon successfully blocking a hostile effect, she restores 150 mana. in some situations, beating Sivir.Full matchup page
Classic vs modern13 base-stat shifts
Base-stat shifts13
- Base health
- Classic: 460Current League: 600
- Health per level
- Classic: 82Current League: 104
- Health regen
- Classic: 0.96Current League: 3.25
- Base mana
- Classic: 246Current League: 340
- Mana per level
- Classic: 43Current League: 45
- Base attack damage
- Classic: 52Current League: 60
- Attack damage per level
- Classic: 2.9Current League: 0
- Base armor
- Classic: 20Current League: 30
- Armor per level
- Classic: 3.25Current League: 4
- Base magic resist
- Classic: 30Current League: 33
- Attack range
- Classic: 425Current League: 500
- Base attack speed
- Classic: 0.679Current League: 0.625
- Attack speed per level
- Classic: 3.28%Current League: 1.6%
Skins
Sivir
Bandit Sivir
PAX Sivir
Neo PAX Sivir
Pizza Delivery Sivir
Cafe Cuties Sivir
Solar Eclipse Sivir
History & Notes
Released 2009-02-21, one of the original forty champions. Classic freezes the kit at patch 3.13.24; the modern game still runs its descendant. Riot's next 3 balance steps after the freeze are listed below.
Changed after 3.13
- V3.14
Boomerang Blade, Damage changed to 25/45/65/85/105 (+ 70/80/90/100/110% AD) from 60/105/150/195/240 (+ 110% Bonus AD).
Boomerang Blade, Per-target damage reduction reduced to 10% from 20.
- V3.15
Fleet of Foot, Bonus movement speed reduced to 30;35;40;45;50 from 50 at all levels.
Spell Shield, Duration reduced to 1.5 seconds from 3.
On the Hunt, Allied duration reduced to 8 seconds from 10.
On the Hunt, Initial bonus movement speed duration changed to 2/3/4 seconds from 4 at all ranks.
On the Hunt, Cooldown increased to 120/100/80 from 120/90/60.
- V4.4
Boomerang Blade, Per-target damage reduction increased to 15% from 10.
Ricochet, Mana cost increased to 60 from 40.
Spell Shield, Mana gain increased to 80/95/110/125/140 from 60/75/90/105/120.
- Contributors
- Reio







