Skip to content
Riftback

Alistar

the Minotaur

CClassic SRSupportTank · SupportPre-rework kit

Quick build

Engage Tank

Full build
SupportClassic SR1/13/16 masteries
Max
FlashExhaust

First buy

Core

  • Ruby Sightstone
  • Boots of Mobility
  • Locket of the Iron Solari

Loadout

Support · AP Standard · 1/13/16 masteries

Overview

Difficulty
Difficulty 5 of 10
Class
Tank, Support
Released
· original roster

Base stats

Health
544+102
HP regen
1.62+0.17
Mana
255+40
Mana regen
1.38+0.09
Attack
58.65+3.62
Armor
22+3.5
MR
31.25+1.25
Move speed
330
Range
125
Attack speed
0.625+2.125%

Abilities

P, Trample

Pre-rework

Description

After using an ability, Alistar becomes ghosted and tramples the ground around him for 3 seconds, dealing 7–24 (+10% AP) magic damage per second to nearby enemies and enemy structures,doubledagainst minions and monsters.

Build

This build as its own page: Engage Tank (Support)

SupportClassic SR
Max
FlashExhaust
  1. First buy

    Alternative start:
    1. Rejuvenation Bead
    2. Sight Ward, 2 of them
    3. Health Potion, 3 of them
    4. Mana Potion

    470 gold, and 150 of it is Sight Wards: Alistar's income is Heart of Gold, and that waits for the first back.

    Alternative start:
    1. Faerie Charm
    2. Sight Ward, 2 of them
    3. Health Potion, 3 of them
    4. Mana Potion
  2. Early

    • Sightstone
    • Heart of Gold

    Toward Ruby Sightstone.

  3. Core

    • Ruby Sightstone
    • Boots of Mobility
    • Locket of the Iron Solari
  4. Late

    • Shurelya's Reverie
    • Aegis of the Legion
    • Stark's Fervor
  5. Full build

    • Ruby Sightstone
    • Boots of Mobility
    • Locket of the Iron Solari
    • Shurelya's Reverie
    • Aegis of the Legion
    • Stark's Fervor

Runes & masteries

1/13/16 · Support

AP Standard

Marks
  • 9× +1 Magic Penetration
Seals
  • 9× +1 Armor
Glyphs
  • 9× 0.83% Cooldown Reduction
Quintessences
  • 3× +26 Health

Page total

Armor
+9
Cooldown Reduction
+7.47%
Health
+78
Magic Penetration
+9
Summoner's Wrath (1 of 1 ranks)Summoner's Wrath1 / 1 ranksImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and PromoteFuryFuryUp to 4 ranks+1% Attack Speed per rankSorcerySorceryUp to 4 ranks+1% Cooldown Reduction per rankButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
DeadlinessDeadlinessUp to 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per levelBlastBlastUp to 4 ranks+0.25/0.5/0.75/1 Ability Power per levelDestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
HavocHavocUp to 3 ranksIncreases damage dealt by 0.67%/1.33%/2%Weapon ExpertiseWeapon ExpertiseUp to 1 rank+8% Armor PenetrationArcane KnowledgeArcane KnowledgeUp to 1 rank+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)Brute ForceBrute ForceUp to 2 ranks+1.5/3 Attack DamageMental ForceMental ForceUp to 3 ranks+2/4/6 Ability PowerSpellswordSpellswordUp to 1 rankDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hitSunderSunderUp to 3 ranks+2/4/6 LethalityArchmageArchmageUp to 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
ExecutionerExecutionerUp to 1 rank · CapstoneIncreases damage dealt by 5% to targets below 50% Health

offense1

Summoner's ResolveSummoner's ResolveUp to 1 rankImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and FortifyPerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing HealthDurability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per levelTough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
Hardiness (3 of 3 ranks)Hardiness3 / 3 ranks+2/4/6 ArmorResistance (2 of 3 ranks)Resistance2 / 3 ranks+2/4/6 Magic ResistBladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
Unyielding (2 of 2 ranks)Unyielding2 / 2 ranksReduces damage taken from enemy champions by 1/2RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%Veteran's Scars (1 of 1 ranks)Veteran's Scars1 / 1 ranks+30 HealthSafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
Block (1 of 1 ranks)Block1 / 1 ranksReduces damage taken from champion basic attacks by 3TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy championLegendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor GuardHonor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%

defense13

Summoner's InsightSummoner's InsightUp to 1 rankImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.Wanderer (2 of 3 ranks)Wanderer2 / 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combatMeditation (3 of 3 ranks)Meditation3 / 3 ranks+1/2/3 Mana Regen per 5 secondsImproved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing themMastermind (3 of 3 ranks)Mastermind3 / 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per levelArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
Greed (4 of 4 ranks)Greed4 / 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 secondsRunic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell VampBiscuiteer (1 of 1 ranks)Biscuiteer1 / 1 ranksStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
Wealth (2 of 2 ranks)Wealth2 / 2 ranksIncreases starting gold by 40/75AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possessExplorer (1 of 1 ranks)Explorer1 / 1 ranksStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speed

utility16

Skill order

Max order››
Skill order by level for Engage Tank
Lv123456789101112131415161718
Q1Q at level 14Q at level 45Q at level 57Q at level 79Q at level 9
W2W at level 28W at level 810W at level 1012W at level 1213W at level 13
E3E at level 314E at level 1415E at level 1517E at level 1718E at level 18
R6R at level 611R at level 1116R at level 16

Matchups

Strong against

  • BlitzcrankBlitzcrankHeadbuttHeadbuttWActive: Alistar dashes to the target enemy location. If the target is still in range on arrival, he deals them magic damage and stuns them for 1 second while also knocking them back 650 units.-PulverizePulverizeQActive: Alistar slams the ground beneath him, knocking up nearby enemies for 1 second, stunning them for 0.5 seconds upon landing and dealing magic damage. is point-and-click where Rocket GrabRocket GrabQBlitzcrank fires his right hand to grab an opponent on its path, dealing damage and dragging it back to him. can miss; in the straight 2v2 brawl the tankier engage wins.Full matchup page
  • SorakaSorakaHeadbuttHeadbuttWActive: Alistar dashes to the target enemy location. If the target is still in range on arrival, he deals them magic damage and stuns them for 1 second while also knocking them back 650 units.-PulverizePulverizeQActive: Alistar slams the ground beneath him, knocking up nearby enemies for 1 second, stunning them for 0.5 seconds upon landing and dealing magic damage. goes straight through a sustain support: Soraka cannot heal a carry that is airborne, and she dies to the combo herself.Full matchup page

Weak against

  • MorganaMorganaBlack ShieldBlack ShieldEActive: Morgana grants a shield to the target allied champion or herself for 5 seconds, which absorbs incoming magic damage and grants crowd control immunity while it holds. blanks the PulverizePulverizeQActive: Alistar slams the ground beneath him, knocking up nearby enemies for 1 second, stunning them for 0.5 seconds upon landing and dealing magic damage. knock-up entirely - with the combo gone, Alistar has no lane.Full matchup page
  • JannaJannaMonsoonMonsoonRActive: Janna unleashes a blast that knocks back all nearby enemies to up to 875 units over 0.5 seconds based on their proximity, though not through terrain. Janna also channels for up to 3 seconds, healing herself and nearby allies every second. undoes the engage: Alistar goes in, the carry gets blown back out, and nothing dies.Full matchup page
  • LeonaLeonaLeona matches the engage and her chain CC lasts longer than the HeadbuttHeadbuttWActive: Alistar dashes to the target enemy location. If the target is still in range on arrival, he deals them magic damage and stuns them for 1 second while also knocking them back 650 units.-PulverizePulverizeQActive: Alistar slams the ground beneath him, knocking up nearby enemies for 1 second, stunning them for 0.5 seconds upon landing and dealing magic damage. combo; her carry swings first in every exchange.Full matchup page
  • VayneVayneCondemnCondemnEActive: Vayne fires a heavy bolt at the target enemy that deals physical damage and knocks them back 475 units, though not through terrain. If the target collides with terrain, they take the same physical damage and become stunned for 1.5 seconds. pins the engage to a wall: Alistar HeadbuttHeadbuttWActive: Alistar dashes to the target enemy location. If the target is still in range on arrival, he deals them magic damage and stuns them for 1 second while also knocking them back 650 units.s in and gets stunned out of his own combo, while Silver BoltsSilver BoltsWPassive: Vayne's basic attacks on-hit and Condemn apply a stack of Silver Bolts for 3.5 seconds, refreshing on subsequent applications, expiring upon attacking a new enemy, and stacking up to 3 times. The third stack consumes them all to deal bonus true damage, with a minimum threshold. Silver Bolts is capped at 200 damage against monsters.' true damage melts his tank stats.Full matchup page
  • Cho'GathCho'GathRuptureRuptureQActive: Cho'Gath ruptures the target location after a 0.625 delay, granting sight of the area before dealing magic damage to enemies within and knocking them up for 1 second, and afterwards slowing them by 60% for 3 seconds. knocks the engage up before it lands and Feral ScreamFeral ScreamWActive: Cho'Gath roars in a cone in the target direction, dealing magic damage to enemies hit. Enemies hit are also silenced for a duration.'s silence cuts the combo in half; Cho'Gath is also far too big to burst down.Full matchup page

Classic vs modern3 recorded kit changes

Source kit

League Classic

3 changes

Compared with

Current League

Classic

Trample

After using an ability, Alistar becomes ghosted and tramples the ground around him for 3 seconds, dealing 7–24 (+10% AP) magic damage per second to nearby enemies and enemy structures,doubledagainst minions and monsters.

Current League

Triumphant Roar

Alistar charges his roar by stunning or displacing enemy champions or when nearby enemies die. When fully charged he heals himself all nearby allied champions.

Coming from current LeagueClassic E carries no on-demand ghosting AoE and the passive heals nobody by itself; healing is a mana-cost button gated by nearby minion/unit deaths, so sustain is a wave-management skill.
Remembering Alistar in 2013The ult still gives bonus AD so AD/bruiser Alistar is viable, but base armor was raised from 18 to 22 on the pre-launch build, changing early trade math from 2013.
Base-stat shifts11
Base health
Classic: 544Current League: 685
Health per level
Classic: 102Current League: 120
Health regen
Classic: 1.62Current League: 8.5
Base mana
Classic: 255Current League: 350
Base attack damage
Classic: 58.65Current League: 62
Attack damage per level
Classic: 3.62Current League: 0
Base armor
Classic: 22Current League: 40
Armor per level
Classic: 3.5Current League: 4.7
Base magic resist
Classic: 31.25Current League: 32
Magic resist per level
Classic: 1.25Current League: 2.05
Move speed
Classic: 330Current League: 335

Skins

  • Alistar

  • Black Alistar

  • Marauder Alistar

  • Moo Cow Alistar

  • Hextech Alistar

  • Blackfrost Alistar

  • Elderwood Alistar

  • Black Alistar Modern

  • Classic Alistar

History & Notes

Released 2009-02-21, one of the original forty champions. Classic ships the pre-rework kit, frozen at patch 3.13.24. The modern game plays a different champion, compared under “Vs. modern”. Riot's next 3 balance steps after the freeze are listed below.

Changed after 3.13

  1. V4.5
    • Stats, Base armor increased to 18.5 from 14.5.
  2. V4.12
    • Trample, Removed: Double damage to monsters.
    • Pulverize, Clarity: Now correctly matches its visuals by applying a 1 second knockup followed by a 0.5 seconds stun, rather than a 1.5 seconds knockup.
    • Pulverize, Mana cost reduced to 65/70/75/80/85 from 70/80/90/100/110.
    • Headbutt, Mana cost reduced to 65/70/75/80/85 from 70/80/90/100/110.
    • Unbreakable Will, New Effect: Damage reduction now applies instantly, rather than after the spell animation.
    • Unbreakable Will, Damage reduction increased to 70% at all ranks from 50/60/70%.
  3. V4.15
    • Headbutt, Removed: Alistar landing an extra basic attack on target while they are being displaced.
Contributors
Reio