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League Classic matchup

Alistar vs Janna

The lane, from both sides

Alistar’s side

  • Weak against Jannafrom the Engage Tank build (Support)

    MonsoonMonsoonRActive: Janna unleashes a blast that knocks back all nearby enemies to up to 875 units over 0.5 seconds based on their proximity, though not through terrain. Janna also channels for up to 3 seconds, healing herself and nearby allies every second. undoes the engage: Alistar goes in, the carry gets blown back out, and nothing dies.

How Alistar plays it

Engage Tank
Support1/13/16
Max
FlashExhaust
  • Ruby Sightstone
  • Boots of Mobility
  • Locket of the Iron Solari

Janna’s side

  • Strong against Alistarfrom the Enchanter Support build (Support)

    Janna also counters Alistar the same way, using Eye of the StormEye of the StormEActive: Janna grants the target allied champion or turret, or herself, a shield for 5 seconds. While the shield holds, the target gains attack damage. and MonsoonMonsoonRActive: Janna unleashes a blast that knocks back all nearby enemies to up to 875 units over 0.5 seconds based on their proximity, though not through terrain. Janna also channels for up to 3 seconds, healing herself and nearby allies every second. to answer his engage.

How Janna plays it

Enchanter Support
Support0/9/21
Max
FlashExhaust
  • Ruby Sightstone
  • Ionian Boots of Lucidity
  • Locket of the Iron Solari

The lane in detail

AlistarJanna

Janna undoes the engage that mattered

One engage costs him 140 mana. Undoing it costs her 200, and she is the one with the bigger bar.

Eye of the StormEye of the StormEActive: Janna grants the target allied champion or turret, or herself, a shield for 5 seconds. While the shield holds, the target gains attack damage. absorbs damage and hands the carry bonus attack damage; neither half stops a knock-up. MonsoonMonsoonRActive: Janna unleashes a blast that knocks back all nearby enemies to up to 875 units over 0.5 seconds based on their proximity, though not through terrain. Janna also channels for up to 3 seconds, healing herself and nearby allies every second. does not stop it either. It moves Alistar up to 875 units away from whatever he landed on.

Who has the lane, level by level

1–5
6–10
11–18
  • 1–5Alistar: The shield stops damage, not displacement
  • 6–10Even: One Monsoon in every 150 seconds
  • 11–18Janna: Rank 2 Monsoon arrives 15 seconds sooner
Key levels
  • 2HeadbuttLevel 2: 650 units of dash, and 650 of knockback after it
  • 3Eye of the StormLevel 3: 80 absorbed and 14 attack damage for the carry, then nothing new until 14
  • 6Unbreakable WillLevel 6: Cleanses the slow and halves what lands, for 7 seconds
  • 6MonsoonLevel 6: 200 mana of the 686 she owns here, then 150 seconds
  • 9ZephyrLevel 9: 280 damage and a 48% slow, back every 8 seconds

The numbers, head to head

AlistarJanna

The opener and the reply, rank 1

650 units · 14s80 absorbed · 10s

The shield is back four seconds before the dash is.

The price of pressing six

120s · 100 mana150s · 200 mana

Hers costs twice the mana and another 30 seconds of waiting.

Displacement per cast

650 unitsup to 875 units

His moves one target. Hers moves everything standing inside 725.

The first ability finished, level 9

13s · 110 mana8s · 80 mana

She can spend hers from 600 units away; he has to already be at 365 to spend his.

Who heals, and from when

60 self · 45 ally, rank 170 a second, only from 6

Every enemy that dies near Alistar takes 2 seconds off his.

Reach, from above

650365125

Alistar

1075725600475

Janna

Rings are ranges in game units, both radars on one scale. Abilities wear their icon, the basic attack wears the champion’s own face; the dashed ring wearing the opponent’s face is their longest reach.

The item race

Alistar

  • Sightstone800g

    The engage starts from a bush, and this is what pays for knowing the bush is empty.

  • Heart of Gold825g

    Pulverize needs him at 365, well inside her 475, and the 200 health is what pays for the trip.

  • Boots of Mobility1000g

    Alistar walks at 330 and Janna at 335. Out of combat these hand him 105.

  • Locket of the Iron Solari2225g

    The regen aura runs on the whole lane; the 35 armor stays with him.

Janna

  • Ruby Sightstone1700g

    Her whole plan is seeing the walk-up coming, and five charges is how she keeps the river lit.

  • Ionian Boots of Lucidity1000g

    Monsoon is 150 seconds and Eye of the Storm is 10, and the 15% comes off both of them.

  • Shurelya's Reverie2100g

    Three seconds of 40% speed: the disengage for the fights Monsoon is not up for.

  • Mikael's Crucible2500g

    Cleanse the stun after Pulverize lands and heal the carry; the active does not remove airborne displacement.

Play it as Alistar

  1. 1Walk through the wave rather than around it, because TrampleTramplePassiveAfter using an ability, Alistar becomes ghosted and tramples the ground around him for 3 seconds, dealing 7–24 (+10% AP) magic damage per second to nearby enemies and enemy structures,doubledagainst minions and monsters. ghosts him for 3 seconds after every cast.
  2. 2Line HeadbuttHeadbuttWActive: Alistar dashes to the target enemy location. If the target is still in range on arrival, he deals them magic damage and stuns them for 1 second while also knocking them back 650 units. up from behind the target, so the 650 unit knockback throws them at your carry.
  3. 3Engage after she throws ZephyrZephyrWPassive: Janna is ghosted and gains bonus movement speed. This passive is lost when Zephyr is on cooldown. Active: Janna sends an air elemental at the target enemy that deals magic damage and slows them for 2 seconds., because the passive ghosting and its movement speed are gone while it is on cooldown.

Play it as Janna

  1. 1Shield before the walk-up, not after it. Eye of the StormEye of the StormEActive: Janna grants the target allied champion or turret, or herself, a shield for 5 seconds. While the shield holds, the target gains attack damage. holds 5 seconds and carries 14 attack damage.
  2. 2Slow his approach with ZephyrZephyrWPassive: Janna is ghosted and gains bonus movement speed. This passive is lost when Zephyr is on cooldown. Active: Janna sends an air elemental at the target enemy that deals magic damage and slows them for 2 seconds. before he reaches PulverizePulverizeQActive: Alistar slams the ground beneath him, knocking up nearby enemies for 1 second, stunning them for 0.5 seconds upon landing and dealing magic damage. range. Keep room to retreat while your movement passive is down.
  3. 3Keep MonsoonMonsoonRActive: Janna unleashes a blast that knocks back all nearby enemies to up to 875 units over 0.5 seconds based on their proximity, though not through terrain. Janna also channels for up to 3 seconds, healing herself and nearby allies every second. until he is inside 725 and committed; at rank 1 that is 200 mana and 150 seconds.

The catch

HeadbuttHeadbuttWActive: Alistar dashes to the target enemy location. If the target is still in range on arrival, he deals them magic damage and stuns them for 1 second while also knocking them back 650 units. and PulverizePulverizeQActive: Alistar slams the ground beneath him, knocking up nearby enemies for 1 second, stunning them for 0.5 seconds upon landing and dealing magic damage. recover separately: 14 and 17 seconds at their first rank. MonsoonMonsoonRActive: Janna unleashes a blast that knocks back all nearby enemies to up to 875 units over 0.5 seconds based on their proximity, though not through terrain. Janna also channels for up to 3 seconds, healing herself and nearby allies every second. needs 150. Alistar can threaten another engage during that gap, so Janna must also use Howling GaleHowling GaleQActive: Janna summons a whirlwind at her current location that charges up over 3 seconds, increasing its range, speed, damage, and knock up duration every second over the duration. Howling Gale's direction is determined by this cast. Howling Gale can be recast at any time within the duration, and does so automatically after the duration. Recast: Janna launches the whirlwind in the direction she targeted over 1.25 seconds, dealing magic damage to enemies hit and knocking them up for 0.5–1.25 seconds., spacing and her shield to protect the carry.

The kits at a glance

  • Trample
  • Pulverize
  • Headbutt
  • Triumphant Roar
  • Unbreakable Will
  • Tailwind
  • Howling Gale
  • Zephyr
  • Eye of the Storm
  • Monsoon

Base stats, side by side

StatAlistarJanna
Health544 (+102)434 (+78)
HP regen1.62 (+0.17)1.01 (+0.11)
Mana255 (+40)366 (+64)
Attack damage58.65 (+3.62)49 (+3)
Armor22 (+3.5)16.8 (+3.8)
Magic resist31.25 (+1.25)30
Attack speed0.625 (+2.125)0.625 (+2.61)
Move speed330335
Attack range125475

Level-1 values with per-level growth in parentheses, read from the Classic client and re-checked against it on every update.

More matchups

The full kits, builds and every other matchup: Alistar · Janna