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Janna

the Storm's Fury

AClassic SRSupportSupport · Mage

Quick build

Enchanter Support

Full build
SupportClassic SR0/9/21 masteries
Max
FlashExhaust

First buy

Core

  • Ruby Sightstone
  • Ionian Boots of Lucidity
  • Locket of the Iron Solari

Loadout

Support · AP Standard · 0/9/21 masteries

Overview

Difficulty
Difficulty 5 of 10
Class
Support, Mage
Released
· original roster

Base stats

Health
434+78
HP regen
1.01+0.11
Mana
366+64
Mana regen
1.5+0.12
Attack
49+3
Armor
16.8+3.8
MR
30
Move speed
335
Range
475
Attack speed
0.625+2.61%

Abilities

P, Tailwind

Description

Innate: Increases the movement speed of herself and all allied champions by 3%. This bonus is lost while Janna is dead.

Build

This build as its own page: Enchanter Support (Support)

SupportClassic SR
Max
FlashExhaust
  1. First buy

    Alternative start:
    1. Rejuvenation Bead
    2. Sight Ward, 2 of them
    3. Health Potion, 3 of them
    4. Mana Potion

    The bead's 5 health per 5 seconds is the only item regen in this start; Heart of Gold later adds income, not more.

    Alternative start:
    1. Faerie Charm
    2. Sight Ward, 2 of them
    3. Health Potion, 3 of them
    4. Mana Potion
  2. Early

    • Sightstone
    • Heart of Gold

    Toward Ruby Sightstone.

  3. Core

    • Ruby Sightstone
    • Ionian Boots of Lucidity
    • Locket of the Iron Solari
  4. Late

    • Shurelya's Reverie
    • Mikael's Crucible
    • Shard of True Ice
  5. Full build

    • Ruby Sightstone
    • Ionian Boots of Lucidity
    • Locket of the Iron Solari
    • Shurelya's Reverie
    • Mikael's Crucible
    • Shard of True Ice

Runes & masteries

0/9/21 · Support

AP Standard

Marks
  • 9× +1 Magic Penetration
Seals
  • 9× +1 Armor
Glyphs
  • 9× +0.2 Ability Power per level
Quintessences
  • 3× +5 Ability Power

Page total

Ability Power
+15
Ability Power per level
+1.8
Armor
+9
Magic Penetration
+9
Summoner's WrathSummoner's WrathUp to 1 rankImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and PromoteFuryFuryUp to 4 ranks+1% Attack Speed per rankSorcerySorceryUp to 4 ranks+1% Cooldown Reduction per rankButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
DeadlinessDeadlinessUp to 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per levelBlastBlastUp to 4 ranks+0.25/0.5/0.75/1 Ability Power per levelDestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
HavocHavocUp to 3 ranksIncreases damage dealt by 0.67%/1.33%/2%Weapon ExpertiseWeapon ExpertiseUp to 1 rank+8% Armor PenetrationArcane KnowledgeArcane KnowledgeUp to 1 rank+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)Brute ForceBrute ForceUp to 2 ranks+1.5/3 Attack DamageMental ForceMental ForceUp to 3 ranks+2/4/6 Ability PowerSpellswordSpellswordUp to 1 rankDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hitSunderSunderUp to 3 ranks+2/4/6 LethalityArchmageArchmageUp to 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
ExecutionerExecutionerUp to 1 rank · CapstoneIncreases damage dealt by 5% to targets below 50% Health

offense0

Summoner's ResolveSummoner's ResolveUp to 1 rankImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and FortifyPerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing HealthDurability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per levelTough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
Hardiness (3 of 3 ranks)Hardiness3 / 3 ranks+2/4/6 ArmorResistance (2 of 3 ranks)Resistance2 / 3 ranks+2/4/6 Magic ResistBladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
UnyieldingUnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%Veteran's ScarsVeteran's ScarsUp to 1 rank+30 HealthSafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
BlockBlockUp to 1 rankReduces damage taken from champion basic attacks by 3TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy championLegendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor GuardHonor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%

defense9

Summoner's Insight (1 of 1 ranks)Summoner's Insight1 / 1 ranksImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.Wanderer (3 of 3 ranks)Wanderer3 / 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combatMeditation (3 of 3 ranks)Meditation3 / 3 ranks+1/2/3 Mana Regen per 5 secondsImproved Recall (1 of 1 ranks)Improved Recall1 / 1 ranksReduces the cast time of Recall by 1 second
Scout (1 of 1 ranks)Scout1 / 1 ranksWards gain 25% increased vision range for the first 3 seconds after placing themMastermind (3 of 3 ranks)Mastermind3 / 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%Expanded Mind (3 of 3 ranks)Expanded Mind3 / 3 ranks+4/7/10 mana per levelArtificer (2 of 2 ranks)Artificer2 / 2 ranksReduces the cooldown of activated items by 7.5%/15%
Greed (3 of 4 ranks)Greed3 / 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 secondsRunic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell VampBiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possessExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
Nimble (1 of 1 ranks)Nimble1 / 1 ranks · CapstoneGrants 3% increased Movement Speed

utility21

Skill order

Max order››
Skill order by level for Enchanter Support
Lv123456789101112131415161718
Q2Q at level 28Q at level 810Q at level 1012Q at level 1213Q at level 13
W1W at level 14W at level 45W at level 57W at level 79W at level 9
E3E at level 314E at level 1415E at level 1517E at level 1718E at level 18
R6R at level 611R at level 1116R at level 16

Matchups

Strong against

  • LeonaLeonaJanna's buffed Season 3 E (50 bonus AD at max rank) and MonsoonMonsoonRActive: Janna unleashes a blast that knocks back all nearby enemies to up to 875 units over 0.5 seconds based on their proximity, though not through terrain. Janna also channels for up to 3 seconds, healing herself and nearby allies every second. counter Leona's engage directly.Full matchup page
  • AlistarAlistarJanna also counters Alistar the same way, using Eye of the StormEye of the StormEActive: Janna grants the target allied champion or turret, or herself, a shield for 5 seconds. While the shield holds, the target gains attack damage. and MonsoonMonsoonRActive: Janna unleashes a blast that knocks back all nearby enemies to up to 875 units over 0.5 seconds based on their proximity, though not through terrain. Janna also channels for up to 3 seconds, healing herself and nearby allies every second. to answer his engage.Full matchup page

Weak against

  • SonaSonaSustain and poke lanes like Sona beat Janna because she cannot trade back effectively.Full matchup page
  • SorakaSorakaSoraka's sustain and poke also beat Janna for the same reason she loses to other sustain lanes.Full matchup page

Classic vs modern12 base-stat shifts

Base-stat shifts12
Base health
Classic: 434Current League: 570
Health per level
Classic: 78Current League: 90
Health regen
Classic: 1.01Current League: 5.5
Base mana
Classic: 366Current League: 360
Mana per level
Classic: 64Current League: 50
Base attack damage
Classic: 49Current League: 47
Attack damage per level
Classic: 3Current League: 0
Base armor
Classic: 16.8Current League: 28
Armor per level
Classic: 3.8Current League: 4.5
Move speed
Classic: 335Current League: 325
Attack range
Classic: 475Current League: 550
Attack speed per level
Classic: 2.61%Current League: 3%

Skins

  • Janna

  • Tempest Janna

  • Forecast Janna

  • Sacred Sword Janna

  • Crystal Rose Janna

  • Cyber Halo Janna

  • Prestige Cyber Halo Janna

History & Notes

Released 2009-09-02, one of the original forty champions. Classic freezes the kit at patch 3.13.24; the modern game still runs its descendant. Riot's next 3 balance steps after the freeze are listed below.

Changed after 3.13

  1. V3.14
    • Tailwind, Range reduced to 800 from global.
    • Tailwind, Bonus movement speed increased to 5% from 3%.
    • Howling Gale, AP ratio reduced to (+35% AP) from (+75% AP)
    • Howling Gale, Charge damage reduced to 15/20/25/30/35 (+10% AP) from 25/30/40/50/60.
    • Zephyr, Base passive bonus movement speed increased to 4/6/8/10/12% from 4/7/10/13/16%.
    • Zephyr, New Effect: Bonus movement speed increases at 2% per 100 AP
  2. V3.15
    • Monsoon, Mana cost reduced to 100 at all ranks from 100/150/200.
  3. V4.1
    • Monsoon, Removed: 0.25 seconds delay before channel start.
    • Monsoon, Total duration reduced to 3 seconds from 4.
    • Monsoon, Base heal increased to 100/150/200 per second from 70/110/150.
    • Monsoon, Heal AP scaling increased to 60% AP per second from 35% AP.
    • Monsoon, Total heal increased to 300/450/600 180% AP) from 280/440/600 140% AP
Contributors
Reio