Leona
the Radiant Dawn
Quick build
Engage Tank
Overview
- Difficulty
- Difficulty 4 of 10
- Class
- Tank, Support
- Released
- · later addition
Base stats
- Health
- 517+87
- HP regen
- 1.97+0.17
- Mana
- 275+40
- Mana regen
- 1.54+0.14
- Attack
- 58+3
- Armor
- 25.1+3.1
- MR
- 31.25+1.25
- Move speed
- 335
- Range
- 125
- Attack speed
- 0.625+2.9%
Abilities
P, Sunlight
Description
Innate: Leona's abilities mark enemies hit for 3.5 seconds, refreshing on subsequent hits. Allied champions' damaging attacks and abilities against a marked target will consume the mark to deal 20–140 bonus magic damage.
Q, Shield of Daybreak
Description
Active: Leona illuminates her shield, empowering her next basic attack within 6 seconds to deal bonus magic damage and stun the target for 1.25 seconds. Shield of Daybreak resets Leona's basic attack timer. Bonus Magic Damage: 40/70/100/130/160 (+30% AP).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 40 | 70 | 100 | 130 | 160 |
| Cooldown (s) | 11 | 10 | 9 | 8 | 7 |
| Cost | 45 | 50 | 55 | 60 | 65 |
W, Eclipse
Description
Active: Leona raises her guard for 3 seconds, gaining bonus armor and bonus magic resistance. Her shield detonates after the duration, dealing magic damage to nearby enemies. If this hits an enemy, Leona's guard is extended for an additional 3 seconds. Bonus Resistances: 30/40/50/60/70. Magic Damage: 60/110/160/210/260 (+40% AP).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 60 | 110 | 160 | 210 | 260 |
| Cooldown (s) | 14 | 14 | 14 | 14 | 14 |
| Cost | 60 | 60 | 60 | 60 | 60 |
E, Zenith Blade
Description
Active: Leona projects her sword in the target direction that deals magic damage to enemies hit. After reaching its maximum range, if the sword hit an enemy champion during its flight, Leona dashes to 225 units beyond the location of the last champion struck and roots them for 0.5 seconds. Leona is unable to move or attack while Zenith Blade is in flight. She can cast any of her abilities during the dash. Magic Damage: 60/100/140/180/220 (+40% AP).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 60 | 100 | 140 | 180 | 220 |
| Cooldown (s) | 13 | 12 | 11 | 10 | 9 |
| Cost | 60 | 60 | 60 | 60 | 60 |
R, Solar Flare
Description
Active: Leona calls down a solar flare that strikes upon the target location after 0.625 seconds, granting sight of the area before impact and for another 3 seconds afterwards. Enemies hit are dealt magic damage and slowed by 80% for 1.5 seconds, and are also stunned for the same duration if they are struck by the epicenter. Magic Damage: 150/250/350 (+80% AP).
Stats by rank
| 1 | 2 | 3 | |
|---|---|---|---|
| Cooldown (s) | 90 | 75 | 60 |
| Cost | 100 | 150 | 200 |
Build
This build as its own page: Engage Tank (Support)
First buy
Alternative start:The other Leona opener carries a Vision Ward. This one takes a second Sight Ward and two more potions for 20 gold.
Alternative start:
Runes & masteries
1/13/16 · Support
AP Standard
- 9× +1 Magic Penetration
- 9× +1 Armor
- 9× +1.4 Magic Resist
- 3× +26 Health
Page total
- Armor
- +9
- Health
- +78
- Magic Penetration
- +9
- Magic Resist
- +12.6
Summoner's Wrath (1 of 1 ranks)Summoner's Wrath1 / 1 ranksImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote
FuryFuryUp to 4 ranks+1% Attack Speed per rank
SorcerySorceryUp to 4 ranks+1% Cooldown Reduction per rank
ButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
DeadlinessDeadlinessUp to 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per level
BlastBlastUp to 4 ranks+0.25/0.5/0.75/1 Ability Power per level
DestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
HavocHavocUp to 3 ranksIncreases damage dealt by 0.67%/1.33%/2%
Weapon ExpertiseWeapon ExpertiseUp to 1 rank+8% Armor Penetration
Arcane KnowledgeArcane KnowledgeUp to 1 rank+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)
Brute ForceBrute ForceUp to 2 ranks+1.5/3 Attack Damage
Mental ForceMental ForceUp to 3 ranks+2/4/6 Ability Power
SpellswordSpellswordUp to 1 rankDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hit
SunderSunderUp to 3 ranks+2/4/6 Lethality
ArchmageArchmageUp to 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
ExecutionerExecutionerUp to 1 rank · CapstoneIncreases damage dealt by 5% to targets below 50% Healthoffense1
Summoner's ResolveSummoner's ResolveUp to 1 rankImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify
PerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing Health
Durability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per level
Tough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
Hardiness (3 of 3 ranks)Hardiness3 / 3 ranks+2/4/6 Armor
Resistance (1 of 3 ranks)Resistance1 / 3 ranks+2/4/6 Magic Resist
Bladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
Unyielding (2 of 2 ranks)Unyielding2 / 2 ranksReduces damage taken from enemy champions by 1/2
RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%
Veteran's Scars (1 of 1 ranks)Veteran's Scars1 / 1 ranks+30 Health
Safeguard (1 of 1 ranks)Safeguard1 / 1 ranksReduces damage taken from turrets by 5%
Block (1 of 1 ranks)Block1 / 1 ranksReduces damage taken from champion basic attacks by 3
TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%
JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy champion
Legendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%
Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%
Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor GuardHonor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%defense13
Summoner's Insight (1 of 1 ranks)Summoner's Insight1 / 1 ranksImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.
WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combat
Meditation (3 of 3 ranks)Meditation3 / 3 ranks+1/2/3 Mana Regen per 5 seconds
Improved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing them
Mastermind (3 of 3 ranks)Mastermind3 / 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%
Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per level
Artificer (1 of 2 ranks)Artificer1 / 2 ranksReduces the cooldown of activated items by 7.5%/15%
Greed (4 of 4 ranks)Greed4 / 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 seconds
Runic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%
VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell Vamp
Biscuiteer (1 of 1 ranks)Biscuiteer1 / 1 ranksStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
Wealth (2 of 2 ranks)Wealth2 / 2 ranksIncreases starting gold by 40/75
AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%
Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess
Explorer (1 of 1 ranks)Explorer1 / 1 ranksStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)
IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speedutility16
Skill order
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 3Q at level 3 | 14Q at level 14 | 15Q at level 15 | 17Q at level 17 | 18Q at level 18 | |||||||||||||
| W | 1W at level 1 | 4W at level 4 | 5W at level 5 | 7W at level 7 | 9W at level 9 | |||||||||||||
| E | 2E at level 2 | 8E at level 8 | 10E at level 10 | 12E at level 12 | 13E at level 13 | |||||||||||||
| R | 6R at level 6 | 11R at level 11 | 16R at level 16 |
Matchups
Strong against
SonaLeona's chain CC runs over sustain supports like Sona, who has no shield to turn off the engage.Full matchup page
SorakaSoraka's sustain cannot outpace Leona's chain CC engage, making this a strong matchup for Leona.Full matchup page
LuluLulu's sustain-and-peel kit is overrun by Leona's hard chain CC engage.Full matchup page
Weak against
MorganaMorgana's
Black Shield
Black ShieldEActive: Morgana grants a shield to the target allied champion or herself for 5 seconds, which absorbs incoming magic damage and grants crowd control immunity while it holds. turns off Leona's chain CC engage entirely.Full matchup page
JannaJanna's
Monsoon
MonsoonRActive: Janna unleashes a blast that knocks back all nearby enemies to up to 875 units over 0.5 seconds based on their proximity, though not through terrain. Janna also channels for up to 3 seconds, healing herself and nearby allies every second. is the hard answer to Leona's engage, and her buffed Season 3 E also counters Leona directly.Full matchup page
SivirSivir's
Spell Shield
Spell ShieldEActive: Sivir gains a spell shield for 3 seconds. Upon successfully blocking a hostile effect, she restores 150 mana. blocks Leona's initiation the same way
Black Shield
Black ShieldEActive: Morgana grants a shield to the target allied champion or herself for 5 seconds, which absorbs incoming magic damage and grants crowd control immunity while it holds. does.Full matchup page
Classic vs modern10 base-stat shifts
Base-stat shifts10
- Base health
- Classic: 517Current League: 646
- Health per level
- Classic: 87Current League: 101
- Health regen
- Classic: 1.97Current League: 8.5
- Base mana
- Classic: 275Current League: 302
- Base attack damage
- Classic: 58Current League: 60
- Attack damage per level
- Classic: 3Current League: 0
- Base armor
- Classic: 25.1Current League: 43
- Armor per level
- Classic: 3.1Current League: 4.8
- Base magic resist
- Classic: 31.25Current League: 32
- Magic resist per level
- Classic: 1.25Current League: 2.05
Skins
Leona
Pool Party Leona
Barbecue Leona
Mecha Kingdoms Leona
High Noon Leona
Crystalis Motus Leona
History & Notes
Released 2011-07-13, part of the 2009–2013 wave Classic drew its roster from. Classic freezes the kit at patch 3.13.24; the modern game still runs its descendant. Riot's next 3 balance steps after the freeze are listed below.
Changed after 3.13
- V3.14
Eclipse, Bonus armor changed to 25/35/45/55/65 (+ 20% bonus armor) from 30/40/50/60/70.
Eclipse, Bonus magic resistance changed to 25/35/45/55/65 (+ 20% bonus magic resistance) from 30/40/50/60/70.
- V4.5
- Stats, Base armor increased to 22 from 18.
- Stats, Base health regen reduced to 7 from 9.
Eclipse, Bonus resistances reduced to 20/30/40/50/60 from 25/35/45/55/65.
- V4.15
- Twisted Treeline, Cooldown increased to 100/90/80 seconds from 90/75/60.
- Dominion, Cooldown increased to 100/90/80 seconds from 90/75/60.
- Contributors
- Reio











