League Classic jungle routes
Learn the clear on the map.
Pick a documented route, follow one camp at a time, and keep the complete path in view.
Choose a documented clear
Smite
True damage to a monster or pet.
Deals 490 true damage at level 1 plus 30 per champion level, reaching 1000 at level 18. The live spell has a 70-second cooldown and 760 cast range.
The camps
Blue buffMonster HP Atk Gold XP Ancient GolemGrants the blue buff 1,400 65 55g 260 Young Lizard 400 – 10g 20
Red buffMonster HP Atk Gold XP Lizard ElderGrants the red buff 1,400 65 55g 260 Young Lizard 400 – 10g 20
WolvesMonster HP Atk Gold XP Giant Wolf 1,100 35 30g 110 Wolf 200 8 10g 20 Wight
Monster HP Atk Gold XP WightSingle-monster camp 1,400 60 65g 170
WraithsMonster HP Atk Gold XP Wraith 1,000 35 30g 100 Lesser Wraith 150 – 5g 15
GolemsMonster HP Atk Gold XP Golem 1,200 59 55g 135 Mini Golem 300 30 15g 40
DragonMonster HP Atk Gold XP DragonScripted gold and XP rewards are not exposed by the base record 2,810 145 – –
BaronMonster HP Atk Gold XP Baron NashorScripted gold reward is not exposed by the base record 8,800 460 – 800
These are base values. Patch 26.16 left the first clear unchanged, but non-epic camps gain 5–25% more Health later in the game and their maximum Health scaling increased from 250% to 315%.
A dash means the camp record carries no value, not zero.
Respawn timers
| Camp | Respawn |
|---|---|
| Blue buff | 5:00 |
| Red buff | 5:00 |
| Wolves | 1:15 |
| Wight | 0:50 |
| Wraiths | 1:15 |
| Golems | 1:15 |
Buff respawn is the value the client’s own Classic timer panel points at. The small-camp figures are Season 3 era values, kept as a stand-in rather than measured in this mode. Dragon and Baron are absent because the same panel points them at Classic-specific text the client does not ship, and first-spawn times are not exposed either.










