Morgana
the Fallen
Quick build
AP Control Support
Overview
- Difficulty
- Difficulty 4 of 10
- Class
- Mage, Support
- Released
- · original roster
Base stats
- Health
- 489+86
- HP regen
- 1.06+0.12
- Mana
- 300+60
- Mana regen
- 1.49+0.13
- Attack
- 55.08+3.5
- Armor
- 22.8+3.8
- MR
- 30
- Move speed
- 335
- Range
- 425
- Attack speed
- 0.579+1.53%
Abilities
P, Soul Siphon
Description
Morgana gains 10/15/20% spell vamp at levels 1/7/13.
Q, Dark Binding
Description
Active: Morgana throws a sphere of dark magic in the target direction that deals magic damage to the first enemy hit and roots them for a duration. Magic Damage: 80/135/190/245/300 (+90% AP). Root Duration: 2/2.25/2.5/2.75/3 seconds.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 80 | 135 | 190 | 245 | 300 |
| Cooldown (s) | 11 | 11 | 11 | 11 | 11 |
| Cost | 50 | 60 | 70 | 80 | 90 |
W, Tormented Soil
Description
Active: Morgana torments the soil at the target location, causing the area to become desecrated for 5 seconds. Enemies within take magic damage and have their magic resistance reduced every second. Magic Damage Per Second: 25/40/55/70/85 (+20% AP). Total Magic Damage: 125/200/275/350/425 (+100% AP). Magic Resistance Shred: 4/5/6/7/8. Maximum MR Shred: 20/25/30/35/40.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 25 | 40 | 55 | 70 | 85 |
| Cooldown (s) | 12 | 12 | 12 | 12 | 12 |
| Cost | 80 | 100 | 120 | 140 | 160 |
E, Black Shield
Description
Active: Morgana grants a shield to the target allied champion or herself for 5 seconds, which absorbs incoming magic damage and grants crowd control immunity while it holds. Magic Shield Strength: 100/150/200/250/300 (+70% AP).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Cooldown (s) | 23 | 21 | 19 | 17 | 15 |
| Cost | 50 | 50 | 50 | 50 | 50 |
R, Soul Shackles
Description
Active: Morgana latches chains of energy onto nearby enemy champions over the cast time, dealing magic damage and forming a tether between herself and each target for 3 seconds, during which the targets are revealed and slowed by 20%. If a target does not break their tether by the end of its duration, they are dealt the same magic damage again and become stunned for 1.5 seconds, during which they are revealed. An enemy champion within 575 units is required to cast this ability. The target does not have to be visible to be tethered by this ability. Magic Damage: 175/250/325 (+70% AP). Total Magic Damage: 350/500/650 (+140% AP).
Stats by rank
| 1 | 2 | 3 | |
|---|---|---|---|
| Damage | 175 | 250 | 325 |
| Cooldown (s) | 120 | 120 | 120 |
| Cost | 100 | 100 | 100 |
Build
Each build as its own page: AP Control Support (Support) · AP Control Mage (Mid)
First buy
Morgana's support build goes Catalyst first, so 400 gold of Sapphire Crystal at level one is already on that path.
Alternative start:Black Shield costs 50 at every rank, so what Morgana needs from 400 gold is regen, not a bigger pool.
Alternative start:
Runes & masteries
21/0/9 · Support
AP Standard
- 9× +1 Magic Penetration
- 9× +1 Armor
- 9× +0.2 Ability Power per level
- 3× +5 Ability Power
Page total
- Ability Power
- +15
- Ability Power per level
- +1.8
- Armor
- +9
- Magic Penetration
- +9
Summoner's Wrath (1 of 1 ranks)Summoner's Wrath1 / 1 ranksImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote
FuryFuryUp to 4 ranks+1% Attack Speed per rank
Sorcery (3 of 4 ranks)Sorcery3 / 4 ranks+1% Cooldown Reduction per rank
ButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
DeadlinessDeadlinessUp to 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per level
Blast (4 of 4 ranks)Blast4 / 4 ranks+0.25/0.5/0.75/1 Ability Power per level
DestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
Havoc (3 of 3 ranks)Havoc3 / 3 ranksIncreases damage dealt by 0.67%/1.33%/2%
Weapon ExpertiseWeapon ExpertiseUp to 1 rank+8% Armor Penetration
Arcane Knowledge (1 of 1 ranks)Arcane Knowledge1 / 1 ranks+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)
Brute ForceBrute ForceUp to 2 ranks+1.5/3 Attack Damage
Mental Force (3 of 3 ranks)Mental Force3 / 3 ranks+2/4/6 Ability Power
Spellsword (1 of 1 ranks)Spellsword1 / 1 ranksDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hit
SunderSunderUp to 3 ranks+2/4/6 Lethality
Archmage (4 of 4 ranks)Archmage4 / 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
Executioner (1 of 1 ranks)Executioner1 / 1 ranks · CapstoneIncreases damage dealt by 5% to targets below 50% Healthoffense21
Summoner's ResolveSummoner's ResolveUp to 1 rankImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify
PerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing Health
DurabilityDurabilityUp to 4 ranks+1.5/3/4.5/6 Health per level
Tough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
HardinessHardinessUp to 3 ranks+2/4/6 Armor
ResistanceResistanceUp to 3 ranks+2/4/6 Magic Resist
Bladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
UnyieldingUnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2
RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%
Veteran's ScarsVeteran's ScarsUp to 1 rank+30 Health
SafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
BlockBlockUp to 1 rankReduces damage taken from champion basic attacks by 3
TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%
JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy champion
Legendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%
Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%
Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor GuardHonor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%defense0
Summoner's Insight (1 of 1 ranks)Summoner's Insight1 / 1 ranksImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.
WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combat
Meditation (3 of 3 ranks)Meditation3 / 3 ranks+1/2/3 Mana Regen per 5 seconds
Improved Recall (1 of 1 ranks)Improved Recall1 / 1 ranksReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing them
Mastermind (3 of 3 ranks)Mastermind3 / 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%
Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per level
ArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 seconds
Runic Affinity (1 of 1 ranks)Runic Affinity1 / 1 ranksIncreases the duration of neutral monster buffs by 20%
VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell Vamp
BiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75
AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%
Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess
ExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)
IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speedutility9
Skill order
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 2Q at level 2 | 8Q at level 8 | 10Q at level 10 | 12Q at level 12 | 13Q at level 13 | |||||||||||||
| W | 1W at level 1 | 4W at level 4 | 5W at level 5 | 7W at level 7 | 9W at level 9 | |||||||||||||
| E | 3E at level 3 | 14E at level 14 | 15E at level 15 | 17E at level 17 | 18E at level 18 | |||||||||||||
| R | 6R at level 6 | 11R at level 11 | 16R at level 16 |
Matchups
Strong against
Leona
Zenith Blade
Zenith BladeEActive: Leona projects her sword in the target direction that deals magic damage to enemies hit. After reaching its maximum range, if the sword hit an enemy champion during its flight, Leona dashes to 225 units beyond the location of the last champion struck and roots them for 0.5 seconds. Leona is unable to move or attack while Zenith Blade is in flight. She can cast any of her abilities during the dash.,
Shield of Daybreak
Shield of DaybreakQActive: Leona illuminates her shield, empowering her next basic attack within 6 seconds to deal bonus magic damage and stun the target for 1.25 seconds. Shield of Daybreak resets Leona's basic attack timer. and
Solar Flare
Solar FlareRActive: Leona calls down a solar flare that strikes upon the target location after 0.625 seconds, granting sight of the area before impact and for another 3 seconds afterwards. Enemies hit are dealt magic damage and slowed by 80% for 1.5 seconds, and are also stunned for the same duration if they are struck by the epicenter. are all magic crowd control, which is the one thing
Black Shield
Black ShieldEActive: Morgana grants a shield to the target allied champion or herself for 5 seconds, which absorbs incoming magic damage and grants crowd control immunity while it holds. is built to blank.
Dark Binding
Dark BindingQActive: Morgana throws a sphere of dark magic in the target direction that deals magic damage to the first enemy hit and roots them for a duration. then punishes the walk back.Full matchup page
Blitzcrank
Black Shield
Black ShieldEActive: Morgana grants a shield to the target allied champion or herself for 5 seconds, which absorbs incoming magic damage and grants crowd control immunity while it holds. gives the carry crowd-control immunity against
Rocket Grab
Rocket GrabQBlitzcrank fires his right hand to grab an opponent on its path, dealing damage and dragging it back to him. and
Power Fist
Power FistEActive: Blitzcrank empowers their next basic attack within 5 seconds to have an uncancellable windup, deal 100% AD bonus physical damage and knock up the target for 1 second. This damage is affected by critical strike modifiers. Power Fist resets Blitzcrank's basic attack timer. while it holds.
Tormented Soil
Tormented SoilWActive: Morgana torments the soil at the target location, causing the area to become desecrated for 5 seconds. Enemies within take magic damage and have their magic resistance reduced every second. can damage Blitzcrank during the approach.Full matchup page
AlistarMorgana's
Black Shield
Black ShieldEActive: Morgana grants a shield to the target allied champion or herself for 5 seconds, which absorbs incoming magic damage and grants crowd control immunity while it holds. negates the
Headbutt
HeadbuttWActive: Alistar dashes to the target enemy location. If the target is still in range on arrival, he deals them magic damage and stuns them for 1 second while also knocking them back 650 units.-
Pulverize
PulverizeQActive: Alistar slams the ground beneath him, knocking up nearby enemies for 1 second, stunning them for 0.5 seconds upon landing and dealing magic damage. combo entirely, and
Dark Binding
Dark BindingQActive: Morgana throws a sphere of dark magic in the target direction that deals magic damage to the first enemy hit and roots them for a duration. punishes him for walking up.Full matchup page
Weak against
KassadinMorgana can
Black Shield
Black ShieldEActive: Morgana grants a shield to the target allied champion or herself for 5 seconds, which absorbs incoming magic damage and grants crowd control immunity while it holds. herself before
Null Sphere
Null SphereQActive: Kassadin fires an orb of void energy at the target enemy that deals magic damage and silences them. arrives to protect against its silence. Kassadin can wait for the shield to expire, then
Riftwalk
RiftwalkRActive: Kassadin blinks toward the target location, dealing magic damage to all nearby enemies upon arrival. He then gains a stack of Riftwalk for 8 seconds, refreshing on subsequent casts and stacking up to 10 times. Riftwalk: For each stack, Riftwalk deals 60 bonus magic damage at an increased 100 mana cost. into range; keep
Dark Binding
Dark BindingQActive: Morgana throws a sphere of dark magic in the target direction that deals magic damage to the first enemy hit and roots them for a duration. for his landing.Full matchup page
Shaco
Deceive
DeceiveQActive: Shaco instantly blinks to the target location and becomes invisible for up to 3.5 seconds. Shaco's next basic attack within 6 seconds to critically strike for bonus critical damage. opens behind the shield and
Backstab
BackstabPassiveInnate: Shaco deals 20% bonus damage when attacking an enemy from behind. is physical damage. Two skillshots and a channel are no answer to a champion who picks the angle.Full matchup page
Ahri
Spirit Rush
Spirit RushRActive: Ahri dashes to the target location and then fires 3 essence bolts at nearby enemies, prioritizing champions, dealing magic damage. Spirit Rush can be recast up to 2 more times within 10 seconds. Recast: Ahri mimics the first cast's effects. helps Ahri dodge
Dark Binding
Dark BindingQActive: Morgana throws a sphere of dark magic in the target direction that deals magic damage to the first enemy hit and roots them for a duration..
Black Shield
Black ShieldEActive: Morgana grants a shield to the target allied champion or herself for 5 seconds, which absorbs incoming magic damage and grants crowd control immunity while it holds. can absorb
Orb of Deception
Orb of DeceptionQActive: Ahri sends her orb in the target direction that deals magic damage to enemies it passes through. Upon reaching maximum range, it returns to her to deal the same amount in true damage to enemies it passes through.'s outward magic damage, but its returning true damage bypasses that shield.Full matchup page
KatarinaKatarina waits out
Black Shield
Black ShieldEActive: Morgana grants a shield to the target allied champion or herself for 5 seconds, which absorbs incoming magic damage and grants crowd control immunity while it holds.'s cooldown and then
Shunpo
ShunpoEActive: Katarina blinks to the target unit and gains 15% damage reduction for 1.5 seconds. If the target is an enemy, she deals them magic damage. puts her on an immobile mage; one gap is all
Death Lotus
Death LotusRKatarina throws daggers at up to three nearby enemy Champions, dealing magic damage and applying Grievous Wounds. needs.Full matchup page
Gragas
Happy Hour
Happy HourPassiveInnate: Whenever Gragas casts an ability, he heals himself for 2% of his maximum health over 4 seconds. sustain outlasts the
Tormented Soil
Tormented SoilWActive: Morgana torments the soil at the target location, causing the area to become desecrated for 5 seconds. Enemies within take magic damage and have their magic resistance reduced every second. poke, and
Body Slam
Body SlamEActive: Gragas charges in the target direction and stops upon colliding with an enemy, splitting magic damage among nearby enemies and slowing them by 35% for 2.5 seconds. Enemies take a minimum of 50 (+50% AP) magic damage. punishes the immobile mage the moment
Black Shield
Black ShieldEActive: Morgana grants a shield to the target allied champion or herself for 5 seconds, which absorbs incoming magic damage and grants crowd control immunity while it holds. is down.Full matchup page
Classic vs modern2 recorded kit changes
Source kit
League Classic
Compared with
Current League
Classic
Soul Siphon
Morgana has Spell Vamp, healing herself whenever she deals damage with her spells.
Current League
Soul Siphon
Morgana drains spirit from her enemies, healing as she deals damage to champions, large minions, and medium and larger jungler monsters.
Base-stat shifts10
- Base health
- Classic: 489Current League: 630
- Health per level
- Classic: 86Current League: 104
- Health regen
- Classic: 1.06Current League: 5.5
- Base mana
- Classic: 300Current League: 340
- Base attack damage
- Classic: 55.08Current League: 56
- Attack damage per level
- Classic: 3.5Current League: 0
- Base armor
- Classic: 22.8Current League: 25
- Armor per level
- Classic: 3.8Current League: 4.2
- Attack range
- Classic: 425Current League: 450
- Base attack speed
- Classic: 0.579Current League: 0.625
Skins
Morgana
Ghost Bride Morgana
Bewitching Morgana
Majestic Empress Morgana
Coven Morgana
Prestige Bewitching Morgana
Star Nemesis Morgana
Morgana has 1 more skin in Classic with no English name, not shown here.
History & Notes
Released 2009-02-21, one of the original forty champions. Classic ships the pre-rework kit, frozen at patch 3.13.24. The modern game plays a different champion, compared under “Vs. modern”. Riot's next 3 balance steps after the freeze are listed below.
Changed after 3.13
- V3.14
Soul Shackles, New Effect: Tether radius is visible to both Morgana and targets affected for the duration.
- V4.5
- Stats, Armor increased to 19 from 15.
- V4.14
Black Shield, Shield reduced to 70/140/210/280/350 from 95/160/225/290/355.
Soul Shackles, Initial damage reduced to 150/225/300 from 175/250/325.
Soul Shackles, Secondary damage reduced to 150/225/300 from 175/250/325.
- Contributors
- Reio








