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Gragas

the Rabble Rouser

BClassic SRMidJungleTopFighter · Mage

Quick build

AP Burst Mage

Full build
MidClassic SR21/0/9 masteries
Max
FlashIgnite

First buy

  1. Doran's Ring
  2. Health Potion, 2 of them

Drunken Rage already gives mana back on cast, so the ring is here for the 60 health and 15 ability power.

Core

  • Shushei's Mana Jug
  • Sorcerer's Shoes
  • Rabadon's Deathcap

Loadout

Mid · AP Standard · 21/0/9 masteries

Overview

Difficulty
Difficulty 5 of 10
Class
Fighter, Mage
Released
· later addition

Base stats

Health
523+89
HP regen
1.62+0.17
Mana
268+47
Mana regen
1.38+0.09
Attack
59.155+3.375
Armor
23.6+3.6
MR
30
Move speed
340
Range
125
Attack speed
0.651+2.05%

Abilities

P, Happy Hour

Description

Innate: Whenever Gragas casts an ability, he heals himself for 2% of his maximum health over 4 seconds.

Build

Each build as its own page: AP Burst Mage (Mid) · Utility Tank (Top) · AP Bruiser (Jungle)

MidClassic SR
Max
FlashIgnite
  1. First buy

    1. Doran's Ring
    2. Health Potion, 2 of them

    Drunken Rage already gives mana back on cast, so the ring is here for the 60 health and 15 ability power.

    Alternative start:
    1. Cloth Armor
    2. Health Potion, 5 of them
    Alternative start:
    1. Boots of Speed
    2. Health Potion, 4 of them

    The cloth start above answers auto-attacks; these boots answer a mid laner who never has to come close.

  2. Early

    • Fiendish Codex
    • Chalice of Harmony

    Toward Shushei's Mana Jug.

  3. Core

    • Shushei's Mana Jug
    • Sorcerer's Shoes
    • Rabadon's Deathcap
  4. Late

    • Deathfire Grasp
    • Zhonya's Hourglass
    • Void Staff
  5. Full build

    • Shushei's Mana Jug
    • Sorcerer's Shoes
    • Rabadon's Deathcap
    • Deathfire Grasp
    • Zhonya's Hourglass
    • Void Staff

Runes & masteries

21/0/9 · Mid

AP Standard

Marks
  • 9× +1 Magic Penetration
Seals
  • 9× +1 Armor
Glyphs
  • 9× +0.2 Ability Power per level
Quintessences
  • 3× +5 Ability Power

Page total

Ability Power
+15
Ability Power per level
+1.8
Armor
+9
Magic Penetration
+9
Summoner's Wrath (1 of 1 ranks)Summoner's Wrath1 / 1 ranksImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and PromoteFuryFuryUp to 4 ranks+1% Attack Speed per rankSorcery (3 of 4 ranks)Sorcery3 / 4 ranks+1% Cooldown Reduction per rankButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
DeadlinessDeadlinessUp to 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per levelBlast (4 of 4 ranks)Blast4 / 4 ranks+0.25/0.5/0.75/1 Ability Power per levelDestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
Havoc (3 of 3 ranks)Havoc3 / 3 ranksIncreases damage dealt by 0.67%/1.33%/2%Weapon ExpertiseWeapon ExpertiseUp to 1 rank+8% Armor PenetrationArcane Knowledge (1 of 1 ranks)Arcane Knowledge1 / 1 ranks+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)Brute ForceBrute ForceUp to 2 ranks+1.5/3 Attack DamageMental Force (3 of 3 ranks)Mental Force3 / 3 ranks+2/4/6 Ability PowerSpellsword (1 of 1 ranks)Spellsword1 / 1 ranksDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hitSunderSunderUp to 3 ranks+2/4/6 LethalityArchmage (4 of 4 ranks)Archmage4 / 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
Executioner (1 of 1 ranks)Executioner1 / 1 ranks · CapstoneIncreases damage dealt by 5% to targets below 50% Health

offense21

Summoner's ResolveSummoner's ResolveUp to 1 rankImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and FortifyPerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing HealthDurabilityDurabilityUp to 4 ranks+1.5/3/4.5/6 Health per levelTough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
HardinessHardinessUp to 3 ranks+2/4/6 ArmorResistanceResistanceUp to 3 ranks+2/4/6 Magic ResistBladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
UnyieldingUnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%Veteran's ScarsVeteran's ScarsUp to 1 rank+30 HealthSafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
BlockBlockUp to 1 rankReduces damage taken from champion basic attacks by 3TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy championLegendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor GuardHonor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%

defense0

Summoner's Insight (1 of 1 ranks)Summoner's Insight1 / 1 ranksImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combatMeditation (3 of 3 ranks)Meditation3 / 3 ranks+1/2/3 Mana Regen per 5 secondsImproved Recall (1 of 1 ranks)Improved Recall1 / 1 ranksReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing themMastermind (3 of 3 ranks)Mastermind3 / 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per levelArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 secondsRunic Affinity (1 of 1 ranks)Runic Affinity1 / 1 ranksIncreases the duration of neutral monster buffs by 20%VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell VampBiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possessExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speed

utility9

Skill order

Max order››
Skill order by level for AP Burst Mage
Lv123456789101112131415161718
Q1Q at level 14Q at level 45Q at level 57Q at level 79Q at level 9
W3W at level 314W at level 1415W at level 1517W at level 1718W at level 18
E2E at level 28E at level 810E at level 1012E at level 1213E at level 13
R6R at level 611R at level 1116R at level 16

Matchups

Strong against

  • KatarinaKatarinaDrunken RageDrunken RageWActive: Gragas guzzles down brew from his cask, restoring mana on cast, and then gaining bonus attack damage and reducing damage taken for 20 seconds. cuts the Death LotusDeath LotusRKatarina throws daggers at up to three nearby enemy Champions, dealing magic damage and applying Grievous Wounds. channel down to something survivable, and Explosive CaskExplosive CaskRActive: Gragas hurls a cask that travels to the target location over 0.5 seconds, exploding on impact to deal magic damage to all enemies within the area and knock them back 900 units, though not through terrain, from the epicenter of the explosion, as well as granting sight of the area for 1 second. throws Katarina back out of the fight she spent ShunpoShunpoEActive: Katarina blinks to the target unit and gains 15% damage reduction for 1.5 seconds. If the target is an enemy, she deals them magic damage. entering.Full matchup page
  • RyzeRyzeRyze wins by standing still and casting. Body SlamBody SlamEActive: Gragas charges in the target direction and stops upon colliding with an enemy, splitting magic damage among nearby enemies and slowing them by 35% for 2.5 seconds. Enemies take a minimum of 50 (+50% AP) magic damage. into Explosive CaskExplosive CaskRActive: Gragas hurls a cask that travels to the target location over 0.5 seconds, exploding on impact to deal magic damage to all enemies within the area and knock them back 900 units, though not through terrain, from the epicenter of the explosion, as well as granting sight of the area for 1 second. means he never gets the seconds OverloadOverloadQPassive: Ryze permanently gains cooldown reduction. Active: Ryze unleashes a runic blast on the target enemy, dealing magic damage. and Spell FluxSpell FluxEActive: Ryze hurls an orb of runic energy at the target enemy, dealing magic damage and reducing their magic resistance. After striking the target, the orb bounces up to 5 times to Ryze and nearby enemies around the primary target, dealing the same magic damage to each as well as also reducing their magic resistance. need, and Drunken RageDrunken RageWActive: Gragas guzzles down brew from his cask, restoring mana on cast, and then gaining bonus attack damage and reducing damage taken for 20 seconds. blunts what does land.Full matchup page
  • VeigarVeigarEvent HorizonEvent HorizonEActive: Veigar forms a cage at the target location that erects after a 0.5 second delay, remaining there for 3 seconds. Enemies that collide with the edges of the cage are stunned for a duration. Event Horizon can affect enemies only once per cast. stops Body SlamBody SlamEActive: Gragas charges in the target direction and stops upon colliding with an enemy, splitting magic damage among nearby enemies and slowing them by 35% for 2.5 seconds. Enemies take a minimum of 50 (+50% AP) magic damage. once and Barrel RollBarrel RollQActive: Gragas rolls a cask to the target location, remaining there for 5 seconds. Barrel Roll can be recast at any time within its duration after the cask has fully travelled, and does so automatically after its duration ends. Recast: Gragas detonates the cask, dealing magic damage and crippling their attack speed for 4 seconds. out-ranges it. Drunken RageDrunken RageWActive: Gragas guzzles down brew from his cask, restoring mana on cast, and then gaining bonus attack damage and reducing damage taken for 20 seconds. is flat damage reduction against a champion whose whole plan is one Primordial BurstPrimordial BurstRActive: Veigar sends a primordial burst at the target enemy champion that deals magic damage..Full matchup page

Weak against

  • KassadinKassadinKassadin can blink past Body SlamBody SlamEActive: Gragas charges in the target direction and stops upon colliding with an enemy, splitting magic damage among nearby enemies and slowing them by 35% for 2.5 seconds. Enemies take a minimum of 50 (+50% AP) magic damage.'s line with RiftwalkRiftwalkRActive: Kassadin blinks toward the target location, dealing magic damage to all nearby enemies upon arrival. He then gains a stack of Riftwalk for 8 seconds, refreshing on subsequent casts and stacking up to 10 times. Riftwalk: For each stack, Riftwalk deals 60 bonus magic damage at an increased 100 mana cost.. Hold Explosive CaskExplosive CaskRActive: Gragas hurls a cask that travels to the target location over 0.5 seconds, exploding on impact to deal magic damage to all enemies within the area and knock them back 900 units, though not through terrain, from the epicenter of the explosion, as well as granting sight of the area for 1 second. for the landing instead of committing both spells to his starting position.Full matchup page
  • Lee SinLee SinSafeguard and Sonic Wave are two repositions inside Body SlamBody SlamEActive: Gragas charges in the target direction and stops upon colliding with an enemy, splitting magic damage among nearby enemies and slowing them by 35% for 2.5 seconds. Enemies take a minimum of 50 (+50% AP) magic damage.'s cast time, and Dragon's RageDragon's RageRActive: Lee Sin roots the target enemy champion over the cast time, then roundhouse kicks them to deal physical damage and knock them back up to 800 units over 0.8 seconds, rendering them airborne for 1 second. Enemies that collide with the displaced enemy while it is airborne take the same damage and are knocked up for 1 second. kicks Gragas back out of the fight he opened.Full matchup page
  • ShacoShacoDeceiveDeceiveQActive: Shaco instantly blinks to the target location and becomes invisible for up to 3.5 seconds. Shaco's next basic attack within 6 seconds to critically strike for bonus critical damage. removes the angle Body SlamBody SlamEActive: Gragas charges in the target direction and stops upon colliding with an enemy, splitting magic damage among nearby enemies and slowing them by 35% for 2.5 seconds. Enemies take a minimum of 50 (+50% AP) magic damage. was aimed at, and Jack In The Box holds Gragas still while Two-Shiv PoisonTwo-Shiv PoisonEPassive: Shaco's basic attacks poison his targets, slowing them for 2 seconds and reducing minions' chance to hit for 2 seconds. This passive is lost when Two-Shiv Poison is on cooldown. Active: Shaco throws a dagger at the target enemy, dealing magic damage and slowing them for 3 seconds. runs the clock on Drunken RageDrunken RageWActive: Gragas guzzles down brew from his cask, restoring mana on cast, and then gaining bonus attack damage and reducing damage taken for 20 seconds..Full matchup page
  • EvelynnEvelynnStealth ganks punish exactly the extended positions Body SlamBody SlamEActive: Gragas charges in the target direction and stops upon colliding with an enemy, splitting magic damage among nearby enemies and slowing them by 35% for 2.5 seconds. Enemies take a minimum of 50 (+50% AP) magic damage. trades need; Evelynn appears mid-trade and turns every even fight.Full matchup page
  • AhriAhriCharmCharmEActive: Ahri blows forth a kiss in the target direction that deals magic damage to the first enemy hit, charming and slowing them by 65% for a duration. Charmed enemies take 20% increased damage from Ahri for 6 seconds. catches the Body SlamBody SlamEActive: Gragas charges in the target direction and stops upon colliding with an enemy, splitting magic damage among nearby enemies and slowing them by 35% for 2.5 seconds. Enemies take a minimum of 50 (+50% AP) magic damage. approach and Ahri's mobility makes the Barrel RollBarrel RollQActive: Gragas rolls a cask to the target location, remaining there for 5 seconds. Barrel Roll can be recast at any time within its duration after the cask has fully travelled, and does so automatically after its duration ends. Recast: Gragas detonates the cask, dealing magic damage and crippling their attack speed for 4 seconds. poke miss; she wins the spell-dodging war.Full matchup page

Classic vs modern11 base-stat shifts

Base-stat shifts11
Base health
Classic: 523Current League: 640
Health per level
Classic: 89Current League: 115
Health regen
Classic: 1.62Current League: 5.5
Base mana
Classic: 268Current League: 400
Base attack damage
Classic: 59.155Current League: 64
Attack damage per level
Classic: 3.375Current League: 0
Base armor
Classic: 23.6Current League: 38
Armor per level
Classic: 3.6Current League: 5
Base magic resist
Classic: 30Current League: 32
Move speed
Classic: 340Current League: 330
Base attack speed
Classic: 0.651Current League: 0.675

Skins

  • Gragas

  • Hillbilly Gragas

  • Gragas, Esq.

  • Fnatic Gragas

  • Arctic Ops Gragas

  • Music Fan Gragas

History & Notes

Released 2010-02-02, part of the 2009–2013 wave Classic drew its roster from. Classic freezes the kit at patch 3.13.24; the modern game still runs its descendant. Riot's next 3 balance steps after the freeze are listed below.

Changed after 3.13

  1. V3.14
    • Barrel Roll, Now has a small buffer before the barrel reaches its destination (not when Gragas casts it) where Barrel Roll can be activated again to explode on arrival.
    • Barrel Roll, Cast range reduced to 950 from 1100.
    • Body Slam, Now deals full damage to all targets hit rather than divided amongst them.
    • Body Slam, Cooldown increased to 12 seconds from 7.
    • Body Slam, Cooldown reduced by half if Gragas collides with a unit.
  2. V4.2
    • Explosive Cask, Mana cost reduced to 100 from 100/125/150.
    • Barrel Roll, Bugfix: Fixed a bug where Gragas’ Barrel Roll became unavailable if Gragas died immediately after throwing his barrel.
  3. V4.3
    • Body Slam, AD ratio changed to 30/40/50/60/70% AD from 66% AD at all ranks.
    • Explosive Cask, AP ratio reduced to 90% AP from 100% AP.
Contributors
Reio