Gragas
the Rabble Rouser
Quick build
AP Burst Mage
First buy
Drunken Rage already gives mana back on cast, so the ring is here for the 60 health and 15 ability power.
Loadout
Mid · AP Standard · 21/0/9 masteries
Overview
- Difficulty
- Difficulty 5 of 10
- Class
- Fighter, Mage
- Released
- · later addition
Base stats
- Health
- 523+89
- HP regen
- 1.62+0.17
- Mana
- 268+47
- Mana regen
- 1.38+0.09
- Attack
- 59.155+3.375
- Armor
- 23.6+3.6
- MR
- 30
- Move speed
- 340
- Range
- 125
- Attack speed
- 0.651+2.05%
Abilities
P, Happy Hour
Description
Innate: Whenever Gragas casts an ability, he heals himself for 2% of his maximum health over 4 seconds.
Q, Barrel Roll
Description
Active: Gragas rolls a cask to the target location, remaining there for 5 seconds. Barrel Roll can be recast at any time within its duration after the cask has fully travelled, and does so automatically after its duration ends. Recast: Gragas detonates the cask, dealing magic damage and crippling their attack speed for 4 seconds. Magic Damage: 75/125/175/225/275 (+90% AP). Attack Speed Reduction: 20/25/30/35/40%.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 75 | 125 | 175 | 225 | 275 |
| Cooldown (s) | 12.5 | 11.5 | 10.5 | 9.5 | 8.5 |
| Cost | 80 | 90 | 100 | 110 | 120 |
W, Drunken Rage
Description
Active: Gragas guzzles down brew from his cask, restoring mana on cast, and then gaining bonus attack damage and reducing damage taken for 20 seconds. Mana Restored: 30/45/60/75/90. Bonus Attack Damage: 30/40/50/60/70. Damage Reduction: 10/12/14/16/18%.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Cooldown (s) | 30 | 30 | 30 | 30 | 30 |
| Cost | 0 | 0 | 0 | 0 | 0 |
E, Body Slam
Description
Active: Gragas charges in the target direction and stops upon colliding with an enemy, splitting magic damage among nearby enemies and slowing them by 35% for 2.5 seconds. Enemies take a minimum of 50/75/100/125/150 (+50% AP) magic damage. Magic Damage: 80/120/160/200/240 (+66% AD) (+50% AP).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 80 | 120 | 160 | 200 | 240 |
| Minimum damage | 50 | 75 | 100 | 125 | 150 |
| Cooldown (s) | 7 | 7 | 7 | 7 | 7 |
| Cost | 75 | 75 | 75 | 75 | 75 |
R, Explosive Cask
Description
Active: Gragas hurls a cask that travels to the target location over 0.5 seconds, exploding on impact to deal magic damage to all enemies within the area and knock them back 900 units, though not through terrain, from the epicenter of the explosion, as well as granting sight of the area for 1 second. Magic Damage: 200/325/450 (+100% AP).
Stats by rank
| 1 | 2 | 3 | |
|---|---|---|---|
| Damage | 200 | 325 | 450 |
| Cooldown (s) | 130 | 115 | 100 |
| Cost | 100 | 125 | 150 |
Build
Each build as its own page: AP Burst Mage (Mid) · Utility Tank (Top) · AP Bruiser (Jungle)
First buy
Drunken Rage already gives mana back on cast, so the ring is here for the 60 health and 15 ability power.
Alternative start:Alternative start:The cloth start above answers auto-attacks; these boots answer a mid laner who never has to come close.
Runes & masteries
21/0/9 · Mid
AP Standard
- 9× +1 Magic Penetration
- 9× +1 Armor
- 9× +0.2 Ability Power per level
- 3× +5 Ability Power
Page total
- Ability Power
- +15
- Ability Power per level
- +1.8
- Armor
- +9
- Magic Penetration
- +9
Summoner's Wrath (1 of 1 ranks)Summoner's Wrath1 / 1 ranksImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote
FuryFuryUp to 4 ranks+1% Attack Speed per rank
Sorcery (3 of 4 ranks)Sorcery3 / 4 ranks+1% Cooldown Reduction per rank
ButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
DeadlinessDeadlinessUp to 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per level
Blast (4 of 4 ranks)Blast4 / 4 ranks+0.25/0.5/0.75/1 Ability Power per level
DestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
Havoc (3 of 3 ranks)Havoc3 / 3 ranksIncreases damage dealt by 0.67%/1.33%/2%
Weapon ExpertiseWeapon ExpertiseUp to 1 rank+8% Armor Penetration
Arcane Knowledge (1 of 1 ranks)Arcane Knowledge1 / 1 ranks+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)
Brute ForceBrute ForceUp to 2 ranks+1.5/3 Attack Damage
Mental Force (3 of 3 ranks)Mental Force3 / 3 ranks+2/4/6 Ability Power
Spellsword (1 of 1 ranks)Spellsword1 / 1 ranksDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hit
SunderSunderUp to 3 ranks+2/4/6 Lethality
Archmage (4 of 4 ranks)Archmage4 / 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
Executioner (1 of 1 ranks)Executioner1 / 1 ranks · CapstoneIncreases damage dealt by 5% to targets below 50% Healthoffense21
Summoner's ResolveSummoner's ResolveUp to 1 rankImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify
PerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing Health
DurabilityDurabilityUp to 4 ranks+1.5/3/4.5/6 Health per level
Tough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
HardinessHardinessUp to 3 ranks+2/4/6 Armor
ResistanceResistanceUp to 3 ranks+2/4/6 Magic Resist
Bladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
UnyieldingUnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2
RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%
Veteran's ScarsVeteran's ScarsUp to 1 rank+30 Health
SafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
BlockBlockUp to 1 rankReduces damage taken from champion basic attacks by 3
TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%
JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy champion
Legendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%
Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%
Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor GuardHonor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%defense0
Summoner's Insight (1 of 1 ranks)Summoner's Insight1 / 1 ranksImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.
WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combat
Meditation (3 of 3 ranks)Meditation3 / 3 ranks+1/2/3 Mana Regen per 5 seconds
Improved Recall (1 of 1 ranks)Improved Recall1 / 1 ranksReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing them
Mastermind (3 of 3 ranks)Mastermind3 / 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%
Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per level
ArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 seconds
Runic Affinity (1 of 1 ranks)Runic Affinity1 / 1 ranksIncreases the duration of neutral monster buffs by 20%
VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell Vamp
BiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75
AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%
Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess
ExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)
IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speedutility9
Skill order
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1Q at level 1 | 4Q at level 4 | 5Q at level 5 | 7Q at level 7 | 9Q at level 9 | |||||||||||||
| W | 3W at level 3 | 14W at level 14 | 15W at level 15 | 17W at level 17 | 18W at level 18 | |||||||||||||
| E | 2E at level 2 | 8E at level 8 | 10E at level 10 | 12E at level 12 | 13E at level 13 | |||||||||||||
| R | 6R at level 6 | 11R at level 11 | 16R at level 16 |
Matchups
Strong against
Katarina
Drunken Rage
Drunken RageWActive: Gragas guzzles down brew from his cask, restoring mana on cast, and then gaining bonus attack damage and reducing damage taken for 20 seconds. cuts the
Death Lotus
Death LotusRKatarina throws daggers at up to three nearby enemy Champions, dealing magic damage and applying Grievous Wounds. channel down to something survivable, and
Explosive Cask
Explosive CaskRActive: Gragas hurls a cask that travels to the target location over 0.5 seconds, exploding on impact to deal magic damage to all enemies within the area and knock them back 900 units, though not through terrain, from the epicenter of the explosion, as well as granting sight of the area for 1 second. throws Katarina back out of the fight she spent
Shunpo
ShunpoEActive: Katarina blinks to the target unit and gains 15% damage reduction for 1.5 seconds. If the target is an enemy, she deals them magic damage. entering.Full matchup page
RyzeRyze wins by standing still and casting.
Body Slam
Body SlamEActive: Gragas charges in the target direction and stops upon colliding with an enemy, splitting magic damage among nearby enemies and slowing them by 35% for 2.5 seconds. Enemies take a minimum of 50 (+50% AP) magic damage. into
Explosive Cask
Explosive CaskRActive: Gragas hurls a cask that travels to the target location over 0.5 seconds, exploding on impact to deal magic damage to all enemies within the area and knock them back 900 units, though not through terrain, from the epicenter of the explosion, as well as granting sight of the area for 1 second. means he never gets the seconds
Overload
OverloadQPassive: Ryze permanently gains cooldown reduction. Active: Ryze unleashes a runic blast on the target enemy, dealing magic damage. and
Spell Flux
Spell FluxEActive: Ryze hurls an orb of runic energy at the target enemy, dealing magic damage and reducing their magic resistance. After striking the target, the orb bounces up to 5 times to Ryze and nearby enemies around the primary target, dealing the same magic damage to each as well as also reducing their magic resistance. need, and
Drunken Rage
Drunken RageWActive: Gragas guzzles down brew from his cask, restoring mana on cast, and then gaining bonus attack damage and reducing damage taken for 20 seconds. blunts what does land.Full matchup page
Veigar
Event Horizon
Event HorizonEActive: Veigar forms a cage at the target location that erects after a 0.5 second delay, remaining there for 3 seconds. Enemies that collide with the edges of the cage are stunned for a duration. Event Horizon can affect enemies only once per cast. stops
Body Slam
Body SlamEActive: Gragas charges in the target direction and stops upon colliding with an enemy, splitting magic damage among nearby enemies and slowing them by 35% for 2.5 seconds. Enemies take a minimum of 50 (+50% AP) magic damage. once and
Barrel Roll
Barrel RollQActive: Gragas rolls a cask to the target location, remaining there for 5 seconds. Barrel Roll can be recast at any time within its duration after the cask has fully travelled, and does so automatically after its duration ends. Recast: Gragas detonates the cask, dealing magic damage and crippling their attack speed for 4 seconds. out-ranges it.
Drunken Rage
Drunken RageWActive: Gragas guzzles down brew from his cask, restoring mana on cast, and then gaining bonus attack damage and reducing damage taken for 20 seconds. is flat damage reduction against a champion whose whole plan is one
Primordial Burst
Primordial BurstRActive: Veigar sends a primordial burst at the target enemy champion that deals magic damage..Full matchup page
Weak against
KassadinKassadin can blink past
Body Slam
Body SlamEActive: Gragas charges in the target direction and stops upon colliding with an enemy, splitting magic damage among nearby enemies and slowing them by 35% for 2.5 seconds. Enemies take a minimum of 50 (+50% AP) magic damage.'s line with
Riftwalk
RiftwalkRActive: Kassadin blinks toward the target location, dealing magic damage to all nearby enemies upon arrival. He then gains a stack of Riftwalk for 8 seconds, refreshing on subsequent casts and stacking up to 10 times. Riftwalk: For each stack, Riftwalk deals 60 bonus magic damage at an increased 100 mana cost.. Hold
Explosive Cask
Explosive CaskRActive: Gragas hurls a cask that travels to the target location over 0.5 seconds, exploding on impact to deal magic damage to all enemies within the area and knock them back 900 units, though not through terrain, from the epicenter of the explosion, as well as granting sight of the area for 1 second. for the landing instead of committing both spells to his starting position.Full matchup page
Lee SinSafeguard and Sonic Wave are two repositions inside
Body Slam
Body SlamEActive: Gragas charges in the target direction and stops upon colliding with an enemy, splitting magic damage among nearby enemies and slowing them by 35% for 2.5 seconds. Enemies take a minimum of 50 (+50% AP) magic damage.'s cast time, and
Dragon's Rage
Dragon's RageRActive: Lee Sin roots the target enemy champion over the cast time, then roundhouse kicks them to deal physical damage and knock them back up to 800 units over 0.8 seconds, rendering them airborne for 1 second. Enemies that collide with the displaced enemy while it is airborne take the same damage and are knocked up for 1 second. kicks Gragas back out of the fight he opened.Full matchup page
Shaco
Deceive
DeceiveQActive: Shaco instantly blinks to the target location and becomes invisible for up to 3.5 seconds. Shaco's next basic attack within 6 seconds to critically strike for bonus critical damage. removes the angle
Body Slam
Body SlamEActive: Gragas charges in the target direction and stops upon colliding with an enemy, splitting magic damage among nearby enemies and slowing them by 35% for 2.5 seconds. Enemies take a minimum of 50 (+50% AP) magic damage. was aimed at, and Jack In The Box holds Gragas still while
Two-Shiv Poison
Two-Shiv PoisonEPassive: Shaco's basic attacks poison his targets, slowing them for 2 seconds and reducing minions' chance to hit for 2 seconds. This passive is lost when Two-Shiv Poison is on cooldown. Active: Shaco throws a dagger at the target enemy, dealing magic damage and slowing them for 3 seconds. runs the clock on
Drunken Rage
Drunken RageWActive: Gragas guzzles down brew from his cask, restoring mana on cast, and then gaining bonus attack damage and reducing damage taken for 20 seconds..Full matchup page
EvelynnStealth ganks punish exactly the extended positions
Body Slam
Body SlamEActive: Gragas charges in the target direction and stops upon colliding with an enemy, splitting magic damage among nearby enemies and slowing them by 35% for 2.5 seconds. Enemies take a minimum of 50 (+50% AP) magic damage. trades need; Evelynn appears mid-trade and turns every even fight.Full matchup page
Ahri
Charm
CharmEActive: Ahri blows forth a kiss in the target direction that deals magic damage to the first enemy hit, charming and slowing them by 65% for a duration. Charmed enemies take 20% increased damage from Ahri for 6 seconds. catches the
Body Slam
Body SlamEActive: Gragas charges in the target direction and stops upon colliding with an enemy, splitting magic damage among nearby enemies and slowing them by 35% for 2.5 seconds. Enemies take a minimum of 50 (+50% AP) magic damage. approach and Ahri's mobility makes the
Barrel Roll
Barrel RollQActive: Gragas rolls a cask to the target location, remaining there for 5 seconds. Barrel Roll can be recast at any time within its duration after the cask has fully travelled, and does so automatically after its duration ends. Recast: Gragas detonates the cask, dealing magic damage and crippling their attack speed for 4 seconds. poke miss; she wins the spell-dodging war.Full matchup page
Classic vs modern11 base-stat shifts
Base-stat shifts11
- Base health
- Classic: 523Current League: 640
- Health per level
- Classic: 89Current League: 115
- Health regen
- Classic: 1.62Current League: 5.5
- Base mana
- Classic: 268Current League: 400
- Base attack damage
- Classic: 59.155Current League: 64
- Attack damage per level
- Classic: 3.375Current League: 0
- Base armor
- Classic: 23.6Current League: 38
- Armor per level
- Classic: 3.6Current League: 5
- Base magic resist
- Classic: 30Current League: 32
- Move speed
- Classic: 340Current League: 330
- Base attack speed
- Classic: 0.651Current League: 0.675
Skins
Gragas
Hillbilly Gragas
Gragas, Esq.
Fnatic Gragas
Arctic Ops Gragas
Music Fan Gragas
History & Notes
Released 2010-02-02, part of the 2009–2013 wave Classic drew its roster from. Classic freezes the kit at patch 3.13.24; the modern game still runs its descendant. Riot's next 3 balance steps after the freeze are listed below.
Changed after 3.13
- V3.14
Barrel Roll, Now has a small buffer before the barrel reaches its destination (not when Gragas casts it) where Barrel Roll can be activated again to explode on arrival.
Barrel Roll, Cast range reduced to 950 from 1100.
Body Slam, Now deals full damage to all targets hit rather than divided amongst them.
Body Slam, Cooldown increased to 12 seconds from 7.
Body Slam, Cooldown reduced by half if Gragas collides with a unit.
- V4.2
Explosive Cask, Mana cost reduced to 100 from 100/125/150.
Barrel Roll, Bugfix: Fixed a bug where Gragas’ Barrel Roll became unavailable if Gragas died immediately after throwing his barrel.
- V4.3
Body Slam, AD ratio changed to 30/40/50/60/70% AD from 66% AD at all ranks.
Explosive Cask, AP ratio reduced to 90% AP from 100% AP.
- Contributors
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