Katarina
the Sinister Blade
Quick build
AP Assassin
First buy
Katarina pays no mana for anything, so this is a plain stat start: 60 health and 15 ability power.
Loadout
Mid · AP Standard · 21/9/0 masteries
Overview
- Difficulty
- Difficulty 6 of 10
- Class
- Assassin, Mage
- Released
- · original roster
Base stats
- Health
- 505+80
- HP regen
- 1.5+0.11
- Attack
- 56.2+3.2
- Armor
- 24.5+3.5
- MR
- 31.25+1.25
- Move speed
- 345
- Range
- 125
- Attack speed
- 0.658+2.74%
Abilities
P, Voracity
Description
Innate: Champion takedowns and assists reduce Katarina's cooldowns by 15 seconds.
Q, Bouncing Blades
Description
Active: Katarina throws a dagger to the target enemy that bounces to up to 4 nearby unaffected enemies, dealing magic damage to each target as well as marking them for 4.25 seconds. Each bounce deals 10% less damage. Katarina's basic attacks and abilities consume the mark on affected enemies, dealing bonus magic damage. Magic Damage: 60/85/110/135/160 (+45% AP). Bonus Magic Damage: 15/30/45/60/75 (+15% AP).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 60 | 85 | 110 | 135 | 160 |
| Cooldown (s) | 10 | 9.5 | 9 | 8.5 | 8 |
| Cost | 0 | 0 | 0 | 0 | 0 |
W, Sinister Steel
Description
Active: Katarina whirls her daggers, dealing magic damage to nearby enemies. If Sinister Steel damages an enemy champion, she also gains bonus movement speed for 1 second. Magic Damage: 40/75/110/145/180 (+60% bonus AD) (+25% AP). Bonus Movement Speed: 15/20/25/30/35%.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 40 | 75 | 110 | 145 | 180 |
| Cooldown (s) | 4 | 4 | 4 | 4 | 4 |
| Cost | 0 | 0 | 0 | 0 | 0 |
E, Shunpo
Description
Active: Katarina blinks to the target unit and gains 15% damage reduction for 1.5 seconds. If the target is an enemy, she deals them magic damage. Magic Damage: 60/85/110/135/160 (+40% AP).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 60 | 85 | 110 | 135 | 160 |
| Cooldown (s) | 12 | 10.5 | 9 | 7.5 | 6 |
| Cost | 0 | 0 | 0 | 0 | 0 |
R, Death Lotus
Description
Becomes a flurry of blades, throwing daggers at the closest 3 enemy Champions for 400/575/750 magic damage over 2.5 seconds and applying 50% Grievous Wounds for 3 seconds. Damage per Dagger: 40/57.5/75.
Stats by rank
| 1 | 2 | 3 | |
|---|---|---|---|
| Damage per hit | 40 | 57.5 | 75 |
| Cooldown (s) | 60 | 52.5 | 45 |
| Cost | 0 | 0 | 0 |
Build
This build as its own page: AP Assassin (Mid)
First buy
Katarina pays no mana for anything, so this is a plain stat start: 60 health and 15 ability power.
Alternative start:Shunpo needs a target inside 725 units, so against a mid laner who stays back Katarina walks instead.
Alternative start:Into an AP lane, a melee mid eats chip damage she cannot dodge; that is what the 20 magic resist is for.
Runes & masteries
21/9/0 · Mid
AP Standard
- 9× +1 Magic Penetration
- 9× +1 Armor
- 9× +0.2 Ability Power per level
- 3× +5 Ability Power
Page total
- Ability Power
- +15
- Ability Power per level
- +1.8
- Armor
- +9
- Magic Penetration
- +9
Summoner's Wrath (1 of 1 ranks)Summoner's Wrath1 / 1 ranksImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote
FuryFuryUp to 4 ranks+1% Attack Speed per rank
Sorcery (3 of 4 ranks)Sorcery3 / 4 ranks+1% Cooldown Reduction per rank
ButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
DeadlinessDeadlinessUp to 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per level
Blast (4 of 4 ranks)Blast4 / 4 ranks+0.25/0.5/0.75/1 Ability Power per level
DestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
Havoc (3 of 3 ranks)Havoc3 / 3 ranksIncreases damage dealt by 0.67%/1.33%/2%
Weapon ExpertiseWeapon ExpertiseUp to 1 rank+8% Armor Penetration
Arcane Knowledge (1 of 1 ranks)Arcane Knowledge1 / 1 ranks+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)
Brute ForceBrute ForceUp to 2 ranks+1.5/3 Attack Damage
Mental Force (3 of 3 ranks)Mental Force3 / 3 ranks+2/4/6 Ability Power
Spellsword (1 of 1 ranks)Spellsword1 / 1 ranksDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hit
SunderSunderUp to 3 ranks+2/4/6 Lethality
Archmage (4 of 4 ranks)Archmage4 / 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
Executioner (1 of 1 ranks)Executioner1 / 1 ranks · CapstoneIncreases damage dealt by 5% to targets below 50% Healthoffense21
Summoner's ResolveSummoner's ResolveUp to 1 rankImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify
PerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing Health
Durability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per level
Tough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
Hardiness (1 of 3 ranks)Hardiness1 / 3 ranks+2/4/6 Armor
Resistance (3 of 3 ranks)Resistance3 / 3 ranks+2/4/6 Magic Resist
Bladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
UnyieldingUnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2
RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%
Veteran's Scars (1 of 1 ranks)Veteran's Scars1 / 1 ranks+30 Health
SafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
BlockBlockUp to 1 rankReduces damage taken from champion basic attacks by 3
TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%
JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy champion
Legendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%
Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%
Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor GuardHonor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%defense9
Summoner's InsightSummoner's InsightUp to 1 rankImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.
WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combat
MeditationMeditationUp to 3 ranks+1/2/3 Mana Regen per 5 seconds
Improved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing them
MastermindMastermindUp to 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%
Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per level
ArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 seconds
Runic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%
VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell Vamp
BiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75
AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%
Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess
ExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)
IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speedutility0
Skill order
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1Q at level 1 | 4Q at level 4 | 5Q at level 5 | 7Q at level 7 | 9Q at level 9 | |||||||||||||
| W | 3W at level 3 | 14W at level 14 | 15W at level 15 | 17W at level 17 | 18W at level 18 | |||||||||||||
| E | 2E at level 2 | 8E at level 8 | 10E at level 10 | 12E at level 12 | 13E at level 13 | |||||||||||||
| R | 6R at level 6 | 11R at level 11 | 16R at level 16 |
Matchups
Strong against
VeigarKatarina's takedown resets snowball through immobile casters like Veigar, who cannot disengage from her
Death Lotus
Death LotusRKatarina throws daggers at up to three nearby enemy Champions, dealing magic damage and applying Grievous Wounds. pick.Full matchup page
HeimerdingerHeimerdinger can move neither his nest nor himself in time: Katarina resets off kills repeatedly.Full matchup page
KarthusKarthus's immobility makes him vulnerable to Katarina's snowballing burst and resets.Full matchup page
Weak against
LeonaLeona's point-and-click stun can shut Katarina down, though in practice Katarina often gets a kill before the CC even connects because her damage is so fast.Full matchup page
AmumuAmumu's CC is a similar hard counter on paper, but Katarina's burst speed often lets her win the trade before the CC lands.Full matchup page
KassadinKassadin matches her burst with
Riftwalk
RiftwalkRActive: Kassadin blinks toward the target location, dealing magic damage to all nearby enemies upon arrival. He then gains a stack of Riftwalk for 8 seconds, refreshing on subsequent casts and stacking up to 10 times. Riftwalk: For each stack, Riftwalk deals 60 bonus magic damage at an increased 100 mana cost. mobility, and
Null Sphere
Null SphereQActive: Kassadin fires an orb of void energy at the target enemy that deals magic damage and silences them.'s silence cancels
Death Lotus
Death LotusRKatarina throws daggers at up to three nearby enemy Champions, dealing magic damage and applying Grievous Wounds. - the one mid she cannot out-rotate.Full matchup page
SionAP Sion's Q/W rotation does roughly half of Katarina's 400 HP in one hit, making it difficult for her to even walk up and farm.Full matchup page
Classic vs modern5 recorded kit changes
Source kit
League Classic
Compared with
Current League
Classic
Voracity
Innate: Champion takedowns and assists reduce Katarina's cooldowns by 15 seconds.
Current League
Voracity
Whenever an enemy champion dies that Katarina has damaged recently, her remaining ability cooldowns are dramatically reduced. If Katarina picks up a Dagger, she uses it to slash through all nearby enemies, dealing magic damage.
Remembering Katarina in 2013Shunpo is a positional tool with a defensive buff, not a spammable reset.
The reset comes from kills/assists only.
Base-stat shifts10
- Base health
- Classic: 505Current League: 672
- Health per level
- Classic: 80Current League: 108
- Health regen
- Classic: 1.5Current League: 7.5
- Base attack damage
- Classic: 56.2Current League: 58
- Attack damage per level
- Classic: 3.2Current League: 0
- Base armor
- Classic: 24.5Current League: 32
- Armor per level
- Classic: 3.5Current League: 4.7
- Base magic resist
- Classic: 31.25Current League: 32
- Magic resist per level
- Classic: 1.25Current League: 2.05
- Move speed
- Classic: 345Current League: 335
Skins
Katarina
Mercenary Katarina
PROJECT: Katarina
Battle Queen Katarina
Faerie Court Katarina
Prestige Faerie Court Katarina
Katarina has 1 more skin in Classic with no English name, not shown here.
History & Notes
Released 2009-09-19, one of the original forty champions. Classic ships the pre-rework kit, frozen at patch 3.13.24. The modern game plays a different champion, compared under “Vs. modern”. Riot's next 3 balance steps after the freeze are listed below.
Changed after 3.13
- V4.5
- Stats, Base armor increased to 21 from 17.
- V4.15
Shunpo, Removed: No longer benefits from spell vamp on wards.
- V4.20
Death Lotus, Base damage reduced to 350/550/750 from 400/575/750.
Death Lotus, Cooldown increased to 90/60/45 seconds from 60/52.5/45.
- Contributors
- Reio










