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Amumu

the Sad Mummy

AClassic SRJungleTank · Mage

Quick build

AP Tank

Full build
JungleClassic SR9/21/0 masteries
Max
1–3
FlashSmite

First buy

  1. Hunter's Machete
  2. Health Potion, 5 of them

Standard Season 3 jungle start: Hunter's Machete plus five Health Potions, enough for a full first clear.

Core

  • Spirit of the Spectral Wraith
  • Ninja Tabi
  • Sunfire Cape

Loadout

Jungle · Standard Amumu Jungle Runes · 9/21/0 masteries

Overview

Difficulty
Difficulty 3 of 10
Class
Tank, Mage
Released
· original roster

Base stats

Health
556+84
HP regen
1.66+0.17
Mana
260+40
Mana regen
1.4+0.1
Attack
50.8+3.8
Armor
25.3+3.3
MR
31.25+1.25
Move speed
335
Range
125
Attack speed
0.638+2.18%

Abilities

P, Cursed Touch

Description

Innate: Amumu's basic attacks reduce the target's magic resistance by 15–35 for 4 seconds.

Build

This build as its own page: AP Tank (Jungle)

JungleClassic SR
Max
1–3
FlashSmite
  1. First buy

    1. Hunter's Machete
    2. Health Potion, 5 of them

    Standard Season 3 jungle start: Hunter's Machete plus five Health Potions, enough for a full first clear.

  2. Early

    • Spirit Stone
    • Hextech Revolver

    Toward Spirit of the Spectral Wraith.

  3. Core

    • Spirit of the Spectral Wraith
    • Ninja Tabi
    • Sunfire Cape
  4. Late

    • Rylai's Crystal Scepter
    • Abyssal Scepter
    • Warmog's Armor
  5. Full build

    • Spirit of the Spectral Wraith
    • Ninja Tabi
    • Sunfire Cape
    • Rylai's Crystal Scepter
    • Abyssal Scepter
    • Warmog's Armor

Runes & masteries

9/21/0 · Jungle

Standard Amumu Jungle Runes

Marks
  • 9× +1 Magic Penetration
Seals
  • 9× +1.3 Health per level
Glyphs
  • 9× +0.2 Magic Resist per level
Quintessences
  • 3× +26 Health

Page total

Health
+78
Health per level
+11.7
Magic Penetration
+9
Magic Resist per level
+1.8
Summoner's WrathSummoner's WrathUp to 1 rankImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and PromoteFuryFuryUp to 4 ranks+1% Attack Speed per rankSorcery (4 of 4 ranks)Sorcery4 / 4 ranks+1% Cooldown Reduction per rankButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
DeadlinessDeadlinessUp to 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per levelBlast (4 of 4 ranks)Blast4 / 4 ranks+0.25/0.5/0.75/1 Ability Power per levelDestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
HavocHavocUp to 3 ranksIncreases damage dealt by 0.67%/1.33%/2%Weapon ExpertiseWeapon ExpertiseUp to 1 rank+8% Armor PenetrationArcane Knowledge (1 of 1 ranks)Arcane Knowledge1 / 1 ranks+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)Brute ForceBrute ForceUp to 2 ranks+1.5/3 Attack DamageMental ForceMental ForceUp to 3 ranks+2/4/6 Ability PowerSpellswordSpellswordUp to 1 rankDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hitSunderSunderUp to 3 ranks+2/4/6 LethalityArchmageArchmageUp to 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
ExecutionerExecutionerUp to 1 rank · CapstoneIncreases damage dealt by 5% to targets below 50% Health

offense9

Summoner's Resolve (1 of 1 ranks)Summoner's Resolve1 / 1 ranksImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and FortifyPerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing HealthDurability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per levelTough Skin (2 of 2 ranks)Tough Skin2 / 2 ranksReduces damage taken from monsters by 1/2
Hardiness (3 of 3 ranks)Hardiness3 / 3 ranks+2/4/6 ArmorResistanceResistanceUp to 3 ranks+2/4/6 Magic ResistBladed Armor (1 of 1 ranks)Bladed Armor1 / 1 ranksDeals 6 damage to any enemy monster that attacks you
UnyieldingUnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%Veteran's Scars (1 of 1 ranks)Veteran's Scars1 / 1 ranks+30 HealthSafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
BlockBlockUp to 1 rankReduces damage taken from champion basic attacks by 3Tenacious (1 of 3 ranks)Tenacious1 / 3 ranksReduces the duration of crowd control effects by 5%/10%/15%Juggernaut (3 of 3 ranks)Juggernaut3 / 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
Defender (1 of 1 ranks)Defender1 / 1 ranksGrants +1 Armor and Magic Resist for each nearby enemy championLegendary Armor (3 of 3 ranks)Legendary Armor3 / 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor Guard (1 of 1 ranks)Honor Guard1 / 1 ranks · CapstoneReduces damage taken from all sources by 3%

defense21

Summoner's InsightSummoner's InsightUp to 1 rankImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combatMeditationMeditationUp to 3 ranks+1/2/3 Mana Regen per 5 secondsImproved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing themMastermindMastermindUp to 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per levelArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 secondsRunic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell VampBiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possessExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speed

utility0

Skill order

Max order››
Skill order by level for AP Tank
Lv123456789101112131415161718
Q1Q at level 13Q at level 35Q at level 57Q at level 79Q at level 9
W2W at level 28W at level 810W at level 1012W at level 1213W at level 13
E4E at level 414E at level 1415E at level 1517E at level 1718E at level 18
R6R at level 611R at level 1116R at level 16

Matchups

Strong against

  • KatarinaKatarinaDeath LotusDeath LotusRKatarina throws daggers at up to three nearby enemy Champions, dealing magic damage and applying Grievous Wounds. is a channel, and Katarina has to ShunpoShunpoEActive: Katarina blinks to the target unit and gains 15% damage reduction for 1.5 seconds. If the target is an enemy, she deals them magic damage. into the middle of a team to cast it, which is where Curse of the Sad MummyCurse of the Sad MummyRActive: Amumu entangles nearby enemies in bandages, dealing magic damage and rooting them for 2 seconds. is waiting. DespairDespairWToggle: Amumu cries a continuous pool of tears, dealing magic damage every second to nearby enemies. Despair is toggled off automatically if Amumu becomes unable to pay its mana cost. ticks through the whole reset window.Full matchup page
  • Master YiMaster YiHighlanderHighlanderRMaster Yi gains Movement Speed and Attack Speed and becomes immune to slows. Champion kills refresh his cooldowns; assists refund half. needs Yi to keep killing to keep going; one Curse of the Sad MummyCurse of the Sad MummyRActive: Amumu entangles nearby enemies in bandages, dealing magic damage and rooting them for 2 seconds. ends the chain, and DespairDespairWToggle: Amumu cries a continuous pool of tears, dealing magic damage every second to nearby enemies. Despair is toggled off automatically if Amumu becomes unable to pay its mana cost. burns the health MeditateMeditateWMaster Yi channels, restoring health over the duration and gaining Armor and Magic Resist while he channels. was going to restore.Full matchup page
  • TryndamereTryndamereUndying RageUndying RageRActive: Tryndamere's lust for battle becomes so strong that he becomes immune to death for 5 seconds and gains Fury. buys five seconds. Bandage TossBandage TossQAmumu tosses a sticky bandage at a target, stunning and damaging the target while he pulls himself to them. into Curse of the Sad MummyCurse of the Sad MummyRActive: Amumu entangles nearby enemies in bandages, dealing magic damage and rooting them for 2 seconds. takes most of them away, and DespairDespairWToggle: Amumu cries a continuous pool of tears, dealing magic damage every second to nearby enemies. Despair is toggled off automatically if Amumu becomes unable to pay its mana cost. keeps ticking while Tryndamere stands there unable to act.Full matchup page

Weak against

  • ShacoShacoShaco boxes the wraith-camp bushes on Amumu's predictable Wolves-to-Wraiths path and takes over the early jungle from there.Full matchup page

Classic vs modern11 base-stat shifts

Base-stat shifts11
Base health
Classic: 556Current League: 685
Health per level
Classic: 84Current League: 94
Health regen
Classic: 1.66Current League: 9
Base mana
Classic: 260Current League: 285
Base attack damage
Classic: 50.8Current League: 57
Attack damage per level
Classic: 3.8Current League: 0
Base armor
Classic: 25.3Current League: 33
Armor per level
Classic: 3.3Current League: 4
Base magic resist
Classic: 31.25Current League: 32
Magic resist per level
Classic: 1.25Current League: 2.05
Base attack speed
Classic: 0.638Current League: 0.736

Skins

  • Amumu

  • Emumu

  • Little Knight Amumu

  • Infernal Amumu

  • Hextech Amumu

  • Porcelain Amumu

  • Dumpling Darlings Amumu

History & Notes

Released 2009-06-26, one of the original forty champions. Classic freezes the kit at patch 3.13.24; the modern game still runs its descendant. Riot's next 3 balance steps after the freeze are listed below.

Changed after 3.13

  1. V4.5
    • Stats, Base armor increased to 22 from 18.
  2. V4.20
    • Base armor reduced to 23.544 from 27.544
    • Despair, Damage changed to 1/1.5/2/2.5/3% of enemies' maximum health from 1.5/1.8/2.1/2.4/2.7% of enemies' maximum health.
  3. V5.6
    • Despair, Fixed a bug where Despair would not toggle off when Amumu ran out of mana.