Blitzcrank
the Great Steam Golem
Quick build
Engage Support
Overview
- Difficulty
- Difficulty 5 of 10
- Class
- Tank, Support
- Released
- · original roster
Base stats
- Health
- 518+95
- HP regen
- 1.6+0.15
- Mana
- 240+40
- Mana regen
- 1.42+0.1
- Attack
- 59.16+3.5
- Armor
- 22+3.5
- MR
- 31.25+1.25
- Move speed
- 325
- Range
- 125
- Attack speed
- 0.625+1.13%
Abilities
P, Mana Barrier
Description
Innate: Periodically, when damaged while below 20% maximum health, Blitzcrank generates a shield equal to 50% of current mana, lasting for up to 10 seconds.
Q, Rocket Grab
Description
Blitzcrank fires their right hand, dealing 60/120/180/240/300 magic damage, stunning the target for 0.65 seconds and pulling them to Blitzcrank.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 60 | 120 | 180 | 240 | 300 |
| Cooldown (s) | 22 | 21 | 20 | 19 | 18 |
| Cost | 140 | 140 | 140 | 140 | 140 |
W, Overdrive
Description
Active: Blitzcrank shifts into overdrive, gaining bonus movement speed and bonus attack speed for 8 seconds. Bonus Movement Speed: 16/20/24/28/32%. Bonus Attack Speed: 30/38/46/54/62%.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Cooldown (s) | 20 | 20 | 20 | 20 | 20 |
| Cost | 75 | 75 | 75 | 75 | 75 |
E, Power Fist
Description
Active: Blitzcrank empowers their next basic attack within 5 seconds to have an uncancellable windup, deal 100% AD bonus physical damage and knock up the target for 1 second. This damage is affected by critical strike modifiers. Power Fist resets Blitzcrank's basic attack timer.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Cooldown (s) | 9 | 8 | 7 | 6 | 5 |
| Cost | 25 | 25 | 25 | 25 | 25 |
R, Static Field
Description
Passive: Lightning arcs off of Blitzcrank to hit a random nearby enemy for 100/200/300 magic damage every 2.5 seconds. Active: Deals 150/275/400 magic damage and Silences surrounding enemy units for 0.5 seconds.
Stats by rank
| 1 | 2 | 3 | |
|---|---|---|---|
| Passive damage | 100 | 200 | 300 |
| Damage | 150 | 275 | 400 |
| Cooldown (s) | 40 | 40 | 40 |
| Cost | 150 | 150 | 150 |
Build
This build as its own page: Engage Support (Support)
First buy
Alternative start:Where the Doran's Ring start buys stats, this one buys two wards and 5 health per 5 seconds.
Alternative start:
Runes & masteries
1/13/16 · Support
Support Utility
- 9× +1 Attack Damage
- 9× +1 Armor
- 9× +1.4 Magic Resist
- 3× +1 Gold / 10 sec.
Page total
- Armor
- +9
- Attack Damage
- +9
- Gold / 10 sec.
- +3
- Magic Resist
- +12.6
Summoner's Wrath (1 of 1 ranks)Summoner's Wrath1 / 1 ranksImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote
FuryFuryUp to 4 ranks+1% Attack Speed per rank
SorcerySorceryUp to 4 ranks+1% Cooldown Reduction per rank
ButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
DeadlinessDeadlinessUp to 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per level
BlastBlastUp to 4 ranks+0.25/0.5/0.75/1 Ability Power per level
DestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
HavocHavocUp to 3 ranksIncreases damage dealt by 0.67%/1.33%/2%
Weapon ExpertiseWeapon ExpertiseUp to 1 rank+8% Armor Penetration
Arcane KnowledgeArcane KnowledgeUp to 1 rank+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)
Brute ForceBrute ForceUp to 2 ranks+1.5/3 Attack Damage
Mental ForceMental ForceUp to 3 ranks+2/4/6 Ability Power
SpellswordSpellswordUp to 1 rankDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hit
SunderSunderUp to 3 ranks+2/4/6 Lethality
ArchmageArchmageUp to 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
ExecutionerExecutionerUp to 1 rank · CapstoneIncreases damage dealt by 5% to targets below 50% Healthoffense1
Summoner's ResolveSummoner's ResolveUp to 1 rankImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify
PerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing Health
Durability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per level
Tough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
Hardiness (3 of 3 ranks)Hardiness3 / 3 ranks+2/4/6 Armor
Resistance (2 of 3 ranks)Resistance2 / 3 ranks+2/4/6 Magic Resist
Bladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
Unyielding (2 of 2 ranks)Unyielding2 / 2 ranksReduces damage taken from enemy champions by 1/2
RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%
Veteran's Scars (1 of 1 ranks)Veteran's Scars1 / 1 ranks+30 Health
SafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
Block (1 of 1 ranks)Block1 / 1 ranksReduces damage taken from champion basic attacks by 3
TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%
JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy champion
Legendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%
Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%
Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor GuardHonor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%defense13
Summoner's InsightSummoner's InsightUp to 1 rankImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.
Wanderer (2 of 3 ranks)Wanderer2 / 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combat
Meditation (3 of 3 ranks)Meditation3 / 3 ranks+1/2/3 Mana Regen per 5 seconds
Improved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing them
Mastermind (3 of 3 ranks)Mastermind3 / 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%
Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per level
ArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
Greed (4 of 4 ranks)Greed4 / 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 seconds
Runic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%
VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell Vamp
Biscuiteer (1 of 1 ranks)Biscuiteer1 / 1 ranksStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
Wealth (2 of 2 ranks)Wealth2 / 2 ranksIncreases starting gold by 40/75
AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%
Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess
Explorer (1 of 1 ranks)Explorer1 / 1 ranksStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)
IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speedutility16
Skill order
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1Q at level 1 | 13Q at level 13 | 15Q at level 15 | 17Q at level 17 | 18Q at level 18 | |||||||||||||
| W | 3W at level 3 | 8W at level 8 | 10W at level 10 | 12W at level 12 | 14W at level 14 | |||||||||||||
| E | 2E at level 2 | 4E at level 4 | 5E at level 5 | 7E at level 7 | 9E at level 9 | |||||||||||||
| R | 6R at level 6 | 11R at level 11 | 16R at level 16 |
Matchups
Strong against
AsheOne landed hook ends the lane against immobile carries like Ashe, since she has no way to break the grab.Full matchup page
Kog'MawKog'Maw's total immobility makes him an easy hook target for Blitzcrank.Full matchup page
HeimerdingerHeimerdinger's lack of mobility makes him vulnerable to Blitzcrank's grab, ending trades outright.Full matchup page
Weak against
MorganaMorgana's
Black Shield
Black ShieldEActive: Morgana grants a shield to the target allied champion or herself for 5 seconds, which absorbs incoming magic damage and grants crowd control immunity while it holds. eats the hook outright, neutralizing Blitzcrank's main engage tool.Full matchup page
SivirSivir's
Spell Shield
Spell ShieldEActive: Sivir gains a spell shield for 3 seconds. Upon successfully blocking a hostile effect, she restores 150 mana. blocks the hook the same way
Black Shield
Black ShieldEActive: Morgana grants a shield to the target allied champion or herself for 5 seconds, which absorbs incoming magic damage and grants crowd control immunity while it holds. does, making this a weak matchup for Blitzcrank.Full matchup page
JannaJanna's
Monsoon
MonsoonRActive: Janna unleashes a blast that knocks back all nearby enemies to up to 875 units over 0.5 seconds based on their proximity, though not through terrain. Janna also channels for up to 3 seconds, healing herself and nearby allies every second. is the hard answer to every engage support, Blitzcrank included: the grab lands and the target is blown straight back out.Full matchup page
Classic vs modern10 base-stat shifts
Base-stat shifts10
- Base health
- Classic: 518Current League: 600
- Health per level
- Classic: 95Current League: 109
- Health regen
- Classic: 1.6Current League: 7.5
- Base mana
- Classic: 240Current League: 267
- Base attack damage
- Classic: 59.16Current League: 62
- Attack damage per level
- Classic: 3.5Current League: 0
- Base armor
- Classic: 22Current League: 37
- Armor per level
- Classic: 3.5Current League: 4.7
- Base magic resist
- Classic: 31.25Current League: 32
- Magic resist per level
- Classic: 1.25Current League: 2.05
Skins
Blitzcrank
Rusty Blitzcrank
Definitely Not Blitzcrank
iBlitzcrank
Riot Blitzcrank
Space Groove Blitz & Crank
Beezcrank
Rustier Blitzcrank
Rustiest Blitzcrank
History & Notes
Released 2009-09-02, one of the original forty champions. Classic freezes the kit at patch 3.13.24; the modern game still runs its descendant. Riot's next 3 balance steps after the freeze are listed below.
Changed after 3.13
- V4.5
- Stats, Base armor increased to 18.5 from 14.5
- V4.8
Rocket Grab, Mana cost reduced to 100 from 120.
Static Field, Mana cost reduced to 100 from 150.
- V4.18
- Texture update to Classic, Rusty, Boom Boom, Definitely Not Blitzcrank, Goalkeeper, and Piltover.










