Kog'Maw
the Mouth of the Abyss
Quick build
On-Hit Carry
Overview
- Difficulty
- Difficulty 6 of 10
- Class
- Marksman, Mage
- Released
- · later addition
Base stats
- Health
- 524+84
- HP regen
- 1.11+0.11
- Mana
- 295+40
- Mana regen
- 1.64+0.14
- Attack
- 49+3
- Armor
- 17.5+3.5
- MR
- 30
- Move speed
- 330
- Range
- 500
- Attack speed
- 0.665+2.65%
Abilities
P, Icathian Surprise
Description
Innate: Upon taking fatal damage, Kog'Maw remains active for 4 seconds, losing the ability to use abilities and basic attacks but becoming ghosted, untargetable, and invulnerable, as well as gaining up to 37.5% bonus movement speed over the duration. At the end of the duration, Kog'Maw explodes, dealing 125–550 true damage to all nearby enemies.
Q, Caustic Spittle
Description
Passive: Kog'Maw gains bonus attack speed. Active: Kog'Maw vomits a corrosive projectile that deals magic damage to the first enemy it hits as well as reducing their armor and magic resistance for 4 seconds. Bonus Attack Speed: 10/15/20/25/30%. Magic Damage: 60/110/160/210/260 (+70% AP). Resistances Reduction: 5/10/15/20/25.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 60 | 110 | 160 | 210 | 260 |
| Cooldown (s) | 8 | 8 | 8 | 8 | 8 |
| Cost | 60 | 60 | 60 | 60 | 60 |
W, Bio-Arcane Barrage
Description
Active: For 8 seconds, Kog'Maw's basic attacks gain bonus range and deal bonus magic damage, capped at 100 against monsters. Bonus Range: 130/150/170/190/210. Total Range: 630/650/670/690/710. Bonus Magic Damage: 2/3/4/5/6% (+1% per 100 AP) of target's maximum health.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Cooldown (s) | 17 | 17 | 17 | 17 | 17 |
| Cost | 50 | 50 | 50 | 50 | 50 |
E, Void Ooze
Description
Active: Kog'Maw spews a ball of ooze in the target direction, dealing magic damage and slowing enemies for 1 second. The ooze lingers for 3 seconds, slowing enemies who stand in it as well as for 0.25 seconds after they leave the affected area. Magic Damage: 60/110/160/210/260 (+70% AP). Slow: 20/28/36/44/52%.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 60 | 110 | 160 | 210 | 260 |
| Cooldown (s) | 12 | 12 | 12 | 12 | 12 |
| Cost | 80 | 90 | 100 | 110 | 120 |
R, Living Artillery
Description
Active: Kog'Maw shoots acid from a great distance that lands after 0.6 seconds at the target location, dealing magic damage to all enemies hit and granting sight of them for 4 seconds. Champions hit by Living Artillery take increased base damage. Each subsequent Living Artillery cast within the next 6 seconds costs an additional 40 mana, capping at 400 mana per cast. Magic Damage: 80/120/160 (+50% bonus AD) (+30% AP). Champion Magic Damage: 180/220/260 (+50% bonus AD) (+30% AP).
Stats by rank
| 1 | 2 | 3 | |
|---|---|---|---|
| Damage | 80 | 120 | 160 |
| Cooldown (s) | 2 | 1.5 | 1 |
| Cost | 40 | 40 | 40 |
Build
Each build as its own page: On-Hit Carry (ADC) · AP Artillery (Mid)
First buy
Alternative start:Against a lane that can hit you.
Alternative start:Bilgewater Cutlass wants a Long Sword and a Vampiric Scepter; Kog'Maw's first back is already paying for one.
Runes & masteries
21/9/0 · ADC
AD Standard
- 9× +1 Attack Damage
- 9× +1 Armor
- 9× +0.2 Ability Power per level
- 3× +4.5% Attack Speed
Page total
- Ability Power per level
- +1.8
- Armor
- +9
- Attack Damage
- +9
- Attack Speed
- +13.5%
Summoner's WrathSummoner's WrathUp to 1 rankImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote
Fury (4 of 4 ranks)Fury4 / 4 ranks+1% Attack Speed per rank
SorcerySorceryUp to 4 ranks+1% Cooldown Reduction per rank
ButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
Deadliness (4 of 4 ranks)Deadliness4 / 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per level
BlastBlastUp to 4 ranks+0.25/0.5/0.75/1 Ability Power per level
DestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
Havoc (3 of 3 ranks)Havoc3 / 3 ranksIncreases damage dealt by 0.67%/1.33%/2%
Weapon Expertise (1 of 1 ranks)Weapon Expertise1 / 1 ranks+8% Armor Penetration
Arcane KnowledgeArcane KnowledgeUp to 1 rank+8% Magic Penetration
Lethality (2 of 2 ranks)Lethality2 / 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)
Brute Force (2 of 2 ranks)Brute Force2 / 2 ranks+1.5/3 Attack Damage
Mental ForceMental ForceUp to 3 ranks+2/4/6 Ability Power
SpellswordSpellswordUp to 1 rankDeals 5% of your Ability Power as magic damage on basic attacks
Frenzy (1 of 1 ranks)Frenzy1 / 1 ranksGrants 10% attack speed for 2 seconds after landing a critical hit
Sunder (3 of 3 ranks)Sunder3 / 3 ranks+2/4/6 Lethality
ArchmageArchmageUp to 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
Executioner (1 of 1 ranks)Executioner1 / 1 ranks · CapstoneIncreases damage dealt by 5% to targets below 50% Healthoffense21
Summoner's Resolve (1 of 1 ranks)Summoner's Resolve1 / 1 ranksImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify
PerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing Health
Durability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per level
Tough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
Hardiness (3 of 3 ranks)Hardiness3 / 3 ranks+2/4/6 Armor
ResistanceResistanceUp to 3 ranks+2/4/6 Magic Resist
Bladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
UnyieldingUnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2
RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%
Veteran's Scars (1 of 1 ranks)Veteran's Scars1 / 1 ranks+30 Health
SafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
BlockBlockUp to 1 rankReduces damage taken from champion basic attacks by 3
TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%
JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy champion
Legendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%
Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%
Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor GuardHonor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%defense9
Summoner's InsightSummoner's InsightUp to 1 rankImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.
WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combat
MeditationMeditationUp to 3 ranks+1/2/3 Mana Regen per 5 seconds
Improved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing them
MastermindMastermindUp to 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%
Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per level
ArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 seconds
Runic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%
VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell Vamp
BiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75
AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%
Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess
ExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)
IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speedutility0
Skill order
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 3Q at level 3 | 14Q at level 14 | 15Q at level 15 | 17Q at level 17 | 18Q at level 18 | |||||||||||||
| W | 1W at level 1 | 4W at level 4 | 5W at level 5 | 7W at level 7 | 9W at level 9 | |||||||||||||
| E | 2E at level 2 | 8E at level 8 | 10E at level 10 | 12E at level 12 | 13E at level 13 | |||||||||||||
| R | 6R at level 6 | 11R at level 11 | 16R at level 16 |
Matchups
Strong against
Cho'Gath
Feast
FeastRActive: Cho'Gath attempts to eat the target enemy, dealing them true damage. Against non-champions, the base damage is modified. If the target is killed, Cho'Gath gains a stack of Feast, up to 6 stacks maximum. Loses half stacks on death. Each stack of Feast grants health. stacks are health, and
Bio-Arcane Barrage
Bio-Arcane BarrageWActive: For 8 seconds, Kog'Maw's basic attacks gain bonus range and deal bonus magic damage, capped at 100 against monsters. takes a percentage of it per attack from further away than
Rupture
RuptureQActive: Cho'Gath ruptures the target location after a 0.625 delay, granting sight of the area before dealing magic damage to enemies within and knocking them up for 1 second, and afterwards slowing them by 60% for 3 seconds. reaches. Every stack Cho'Gath adds makes the matchup worse for him.Full matchup page
Dr. Mundo
Sadism
SadismRActive: Dr. Mundo regenerates health over 12 seconds and gains bonus movement speed for the duration. restores a percentage and
Bio-Arcane Barrage
Bio-Arcane BarrageWActive: For 8 seconds, Kog'Maw's basic attacks gain bonus range and deal bonus magic damage, capped at 100 against monsters. removes one; the difference is that Mundo has to be in
Infected Cleaver
Infected CleaverQActive: Dr. Mundo hurls a cleaver in the target direction, dealing magic damage to the first enemy it hits and slowing them by 40% for 2 seconds. Infected Cleaver has a minimum damage threshold. If Infected Cleaver hits an enemy, Dr. Mundo heals for 50% of the health cost. range to do his half.
Caustic Spittle
Caustic SpittleQPassive: Kog'Maw gains bonus attack speed. Active: Kog'Maw vomits a corrosive projectile that deals magic damage to the first enemy it hits as well as reducing their armor and magic resistance for 4 seconds. shreds what is left.Full matchup page
Sion
Enrage
EnrageEWhile active, Sion gains Attack Damage, spends Health on each basic attack and permanently gains maximum Health from kills. health is exactly what percent-health on-hit damage is priced against, and
Cryptic Gaze
Cryptic GazeQSion's stare terrifies a single enemy, dealing damage and stunning them. is Sion's only way to cross the range it is fired from.Full matchup page
Weak against
ShacoKog'Maw has 500 range and no dash.
Deceive
DeceiveQActive: Shaco instantly blinks to the target location and becomes invisible for up to 3.5 seconds. Shaco's next basic attack within 6 seconds to critically strike for bonus critical damage. puts Shaco inside it with
Backstab
BackstabPassiveInnate: Shaco deals 20% bonus damage when attacking an enemy from behind. applied, and
Void Ooze
Void OozeEActive: Kog'Maw spews a ball of ooze in the target direction, dealing magic damage and slowing enemies for 1 second. The ooze lingers for 3 seconds, slowing enemies who stand in it as well as for 0.25 seconds after they leave the affected area. is a slow on something already standing on him.Full matchup page
Leona
Zenith Blade
Zenith BladeEActive: Leona projects her sword in the target direction that deals magic damage to enemies hit. After reaching its maximum range, if the sword hit an enemy champion during its flight, Leona dashes to 225 units beyond the location of the last champion struck and roots them for 0.5 seconds. Leona is unable to move or attack while Zenith Blade is in flight. She can cast any of her abilities during the dash. into
Shield of Daybreak
Shield of DaybreakQActive: Leona illuminates her shield, empowering her next basic attack within 6 seconds to deal bonus magic damage and stun the target for 1.25 seconds. Shield of Daybreak resets Leona's basic attack timer. is a chain Kog'Maw does not survive, and his answer to being reached is a slow and a corpse that explodes.Full matchup page
Blitzcrank
Rocket Grab
Rocket GrabQBlitzcrank fires his right hand to grab an opponent on its path, dealing damage and dragging it back to him. is the whole matchup: pulled out of position, Kog'Maw has no escape at all, and
Power Fist
Power FistEActive: Blitzcrank empowers their next basic attack within 5 seconds to have an uncancellable windup, deal 100% AD bonus physical damage and knock up the target for 1 second. This damage is affected by critical strike modifiers. Power Fist resets Blitzcrank's basic attack timer. keeps him there for the rest of it.Full matchup page
Ahri
Charm
CharmEActive: Ahri blows forth a kiss in the target direction that deals magic damage to the first enemy hit, charming and slowing them by 65% for a duration. Charmed enemies take 20% increased damage from Ahri for 6 seconds. is a death sentence on a 500-range carry with no escape; Ahri only has to land one spell to delete Kog'Maw.Full matchup page
Classic vs modern9 base-stat shifts
Base-stat shifts9
- Base health
- Classic: 524Current League: 635
- Health per level
- Classic: 84Current League: 99
- Health regen
- Classic: 1.11Current League: 3.75
- Base mana
- Classic: 295Current League: 325
- Base attack damage
- Classic: 49Current League: 61
- Attack damage per level
- Classic: 3Current League: 0
- Base armor
- Classic: 17.5Current League: 24
- Armor per level
- Classic: 3.5Current League: 4.45
- Base magic resist
- Classic: 30Current League: 33
Skins
Kog'Maw
Monarch Kog'Maw
Pug'Maw
Bee'Maw
Zap'Maw
Victorious Kog'Maw
History & Notes
Released 2010-06-24, part of the 2009–2013 wave Classic drew its roster from. Classic freezes the kit at patch 3.13.24; the modern game still runs its descendant. Riot's next 3 balance steps after the freeze are listed below.
Changed after 3.13
- V4.4
Caustic Spittle, Targeting changed to a linear skill shot from a targeted ability.
Caustic Spittle, Range increased to 1000 from 625.
Caustic Spittle, Base damage increased to 80/130/180/230/280 from 60/110/160/210/260
Caustic Spittle, AP ratio reduced to 50% AP from 70% AP.
Caustic Spittle, Shred increased to 20/22/24/26/28% from 5/10/15/20/25 flat.
Caustic Spittle, Mana cost increased to 60 from 50.
- V4.5
- Stats, Base armor increased to 14 from 10.
- V4.13
- Stats, Base health reduced to 400 from 440.
- Stats, Health per level increased to 87 from 84.
Caustic Spittle, Resistance reductions reduced to 12/16/20/24/28% from 20/22/24/26/28%.
- Contributors
- Reio









