League Classic matchup
Kog'Maw vs Shaco
The lane, from both sides
Kog'Maw’s side
- Weak against Shacofrom the On-Hit Carry build (ADC)
Kog'Maw has 500 range and no dash.
Deceive
DeceiveQActive: Shaco instantly blinks to the target location and becomes invisible for up to 3.5 seconds. Shaco's next basic attack within 6 seconds to critically strike for bonus critical damage. puts Shaco inside it with
Backstab
BackstabPassiveInnate: Shaco deals 20% bonus damage when attacking an enemy from behind. applied, and
Void Ooze
Void OozeEActive: Kog'Maw spews a ball of ooze in the target direction, dealing magic damage and slowing enemies for 1 second. The ooze lingers for 3 seconds, slowing enemies who stand in it as well as for 0.25 seconds after they leave the affected area. is a slow on something already standing on him.
Shaco’s side
No note from Shaco’s side yet; the silence is a gap, not a verdict.
The kits at a glance
Kog'Maw
Full abilities- Icathian Surprise
- Caustic Spittle
- Bio-Arcane Barrage
- Void Ooze
- Living Artillery
Shaco
Full abilities- Backstab
- Deceive
- Jack in the Box
- Two-Shiv Poison
- Hallucinate
Base stats, side by side
| Stat | Kog'Maw | Shaco |
|---|---|---|
| Health | 524 (+84) | 525 (+84) |
| HP regen | 1.11 (+0.11) | 1.6 (+0.11) |
| Mana | 295 (+40) | 270 (+40) |
| Attack damage | 49 (+3) | 55.2 (+3.5) |
| Armor | 17.5 (+3.5) | 22.5 (+3.5) |
| Magic resist | 30 | 31.25 (+1.25) |
| Attack speed | 0.665 (+2.65) | 0.694 (+3) |
| Move speed | 330 | 350 |
| Attack range | 500 | 125 |
Level-1 values with per-level growth in parentheses, read from the Classic client and re-checked against it on every update.
More matchups
The full kits, builds and every other matchup: Kog'Maw · Shaco













