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League Classic matchup

Dr. Mundo vs Kog'Maw

The lane, from both sides

Dr. Mundo’s side

  • Weak against Kog'Mawfrom the Top Regen Tank build (Top)

    Madred's Bloodrazor plus Bio-Arcane BarrageBio-Arcane BarrageWActive: For 8 seconds, Kog'Maw's basic attacks gain bonus range and deal bonus magic damage, capped at 100 against monsters. deal percent-health damage: the more health Mundo stacks, the harder every shot hits.

How Dr. Mundo plays it

Top Regen Tank
Top9/21/0
Max
FlashTeleport
  • Warmog's Armor
  • Ninja Tabi
  • Spirit of the Ancient Golem

Kog'Maw’s side

  • Strong against Dr. Mundofrom the On-Hit Carry build (ADC)

    SadismSadismRActive: Dr. Mundo regenerates health over 12 seconds and gains bonus movement speed for the duration. restores a percentage and Bio-Arcane BarrageBio-Arcane BarrageWActive: For 8 seconds, Kog'Maw's basic attacks gain bonus range and deal bonus magic damage, capped at 100 against monsters. removes one; the difference is that Mundo has to be in Infected CleaverInfected CleaverQActive: Dr. Mundo hurls a cleaver in the target direction, dealing magic damage to the first enemy it hits and slowing them by 40% for 2 seconds. Infected Cleaver has a minimum damage threshold. If Infected Cleaver hits an enemy, Dr. Mundo heals for 50% of the health cost. range to do his half. Caustic SpittleCaustic SpittleQPassive: Kog'Maw gains bonus attack speed. Active: Kog'Maw vomits a corrosive projectile that deals magic damage to the first enemy it hits as well as reducing their armor and magic resistance for 4 seconds. shreds what is left.

How Kog'Maw plays it

On-Hit Carry
ADC21/9/0
Max
FlashHeal
  • Blade of the Ruined King
  • Berserker's Greaves
  • Infinity Edge

The lane in detail

Dr. MundoKog'Maw

Kog'Maw-favored: health is the wrong answer

The cleaver is paid in health; the barrage costs 50 mana for 8 seconds.

Infected CleaverInfected CleaverQActive: Dr. Mundo hurls a cleaver in the target direction, dealing magic damage to the first enemy it hits and slowing them by 40% for 2 seconds. Infected Cleaver has a minimum damage threshold. If Infected Cleaver hits an enemy, Dr. Mundo heals for 50% of the health cost. takes 15 to 25% of current health from 975 units. Bio-Arcane BarrageBio-Arcane BarrageWActive: For 8 seconds, Kog'Maw's basic attacks gain bonus range and deal bonus magic damage, capped at 100 against monsters. takes 2 to 6% of maximum health per attack, and maximum health is the one number regeneration never moves.

Who has the lane, level by level

1–5
6–8
9–18
  • 1–5Even: Cleaver poke into 630 unit attacks
  • 6–8Kog'Maw: Living Artillery opens at 40 mana
  • 9–18Kog'Maw: The barrage caps out at 710 units
Key levels
  • 1MasochismLevel 1: Masochism begins with 40 flat bonus attack damage for 5 seconds; it spends no mana
  • 2Infected CleaverLevel 2: 975 units every 4 seconds, with 25 health back when it connects
  • 6SadismLevel 6: 3.333% of maximum health a second, plus 15% movement speed
  • 6Living ArtilleryLevel 6: 180 magic damage on a champion, and the first shell costs 40 mana
  • 9Bio-Arcane BarrageLevel 9: 8 seconds at 710 units, then 9 with 500 and no percentage
  • 13Infected CleaverLevel 13: A quarter of his current health per throw now, capped at 700

The numbers, head to head

Dr. MundoKog'Maw

Reach, units

9751400

Mundo covers the rest at 345 base movement speed, with a 52% slow waiting.

Attack range, units

125500

The 375 units between them is what SadismSadismRActive: Dr. Mundo regenerates health over 12 seconds and gains bonus movement speed for the duration.'s movement speed is really for.

Percentage taken per hit

15–25% current2–6% maximum

The cleaver reads Kog'Maw's remaining health; his Barrage reads Mundo's maximum even after Mundo takes damage.

The main cooldown

4s · no mana17s · 50 mana

Mundo can keep throwing between Barrage windows, but a missed cleaver gives no health refund.

Health gained per level

90 health84 health

Mundo gains more health per level, raising both his regeneration and the damage of Barrage hits.

Healing and artillery at rank 1

40% over 12s2s · 40 mana

SadismSadismRActive: Dr. Mundo regenerates health over 12 seconds and gains bonus movement speed for the duration. heals gradually over 12 seconds; Living ArtilleryLiving ArtilleryRActive: Kog'Maw shoots acid from a great distance that lands after 0.6 seconds at the target location, dealing magic damage to all enemies hit and granting sight of them for 4 seconds. Champions hit by Living Artillery take increased base damage. Each subsequent Living Artillery cast within the next 6 seconds costs an additional 40 mana, capping at 400 mana per cast. can keep applying damage from outside cleaver range.

Reach, from above

975325125

Dr. Mundo

14001200625500

Kog'Maw

Rings are ranges in game units, both radars on one scale. Abilities wear their icon, the basic attack wears the champion’s own face; the dashed ring wearing the opponent’s face is their longest reach.

The item race

Dr. Mundo

  • Giant's Belt1000g

    More maximum health raises Adrenaline Rush and Sadism healing; it also raises each percentage hit from Barrage.

  • Warmog's Armor3000g

    Both sides read the same bar: Sadism gives back 70% of it, the barrage takes 6% of it per attack.

  • Ninja Tabi1000g

    Movement speed helps close after a cleaver; armor and the attack block reduce the physical part of his attacks.

  • Spirit Visage2750g

    Lifeforce raises Adrenaline Rush, Sadism and the cleaver's 45 by a fifth, and the magic resist meets the barrage.

Kog'Maw

  • Bilgewater Cutlass1400g

    Mundo closes on foot, so the active's 100 damage and 25% slow are worth more here than the 25 attack damage.

  • Blade of the Ruined King3200g

    Ruination bills current health while the barrage bills maximum, and the active strips 30% of the speed he closes with.

  • Berserker's Greaves900g

    How many attacks fit inside the 8 second window is the whole question, and this is the cheapest answer to it.

  • Infinity Edge3800g

    Living Artillery carries 50% of bonus attack damage into every shell, so the 70 lands from 1400 units too.

Play it as Dr. Mundo

  1. 1Throw Infected CleaverInfected CleaverQActive: Dr. Mundo hurls a cleaver in the target direction, dealing magic damage to the first enemy it hits and slowing them by 40% for 2 seconds. Infected Cleaver has a minimum damage threshold. If Infected Cleaver hits an enemy, Dr. Mundo heals for 50% of the health cost. from beyond Barrage range, then approach after a hit; minions can block the cleaver.
  2. 2Pick the fight where he has no room. Nothing in his kit dashes, and he walks at 330 to your 345.
  3. 3Start SadismSadismRActive: Dr. Mundo regenerates health over 12 seconds and gains bonus movement speed for the duration. while you still have room to disengage; its healing arrives over 12 seconds rather than all at once.

Play it as Kog'Maw

  1. 1Keep minions between you and Infected CleaverInfected CleaverQActive: Dr. Mundo hurls a cleaver in the target direction, dealing magic damage to the first enemy it hits and slowing them by 40% for 2 seconds. Infected Cleaver has a minimum damage threshold. If Infected Cleaver hits an enemy, Dr. Mundo heals for 50% of the health cost. when possible; its first hit stops it before it can reach you.
  2. 2Save the barrage for his step-up: 8 seconds on, then 9 seconds where 500 units is all you have.
  3. 3Land Caustic SpittleCaustic SpittleQPassive: Kog'Maw gains bonus attack speed. Active: Kog'Maw vomits a corrosive projectile that deals magic damage to the first enemy it hits as well as reducing their armor and magic resistance for 4 seconds. first: 25 less magic resist at rank 5 applies to the barrage as well.

The catch

SadismSadismRActive: Dr. Mundo regenerates health over 12 seconds and gains bonus movement speed for the duration. restores up to 70% of Mundo's maximum health over 12 seconds. Barrage damages that same maximum, so spacing during its eight active seconds matters. The matchup note names Madred's Bloodrazor, but Kog'Maw's listed carry build uses Blade of the Ruined King instead. After Barrage ends, its cooldown leaves nine seconds before another cast.

The kits at a glance

  • Adrenaline Rush
  • Infected Cleaver
  • Burning Agony
  • Masochism
  • Sadism
  • Icathian Surprise
  • Caustic Spittle
  • Bio-Arcane Barrage
  • Void Ooze
  • Living Artillery

Base stats, side by side

StatDr. MundoKog'Maw
Health560 (+90)524 (+84)
HP regen1.45 (+0.15)1.11 (+0.11)
Mana–295 (+40)
Attack damage59.23 (+3)49 (+3)
Armor24.5 (+3.5)17.5 (+3.5)
Magic resist31.25 (+1.25)30
Attack speed0.658 (+2.8)0.665 (+2.65)
Move speed345330
Attack range125500

Level-1 values with per-level growth in parentheses, read from the Classic client and re-checked against it on every update.

More matchups

The full kits, builds and every other matchup: Dr. Mundo · Kog'Maw