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Dr. Mundo

the Madman of Zaun

CClassic SRTopJungleFighter · TankPre-rework kit

Quick build

Top Regen Tank

Full build
TopClassic SR9/21/0 masteries
Max
FlashTeleport

First buy

  1. Doran's Shield
  2. Health Potion

Core

  • Warmog's Armor
  • Ninja Tabi
  • Spirit of the Ancient Golem

Loadout

Top · AD Standard · 9/21/0 masteries

Overview

Difficulty
Difficulty 2 of 10
Class
Fighter, Tank
Released
· original roster

Base stats

Health
560+90
HP regen
1.45+0.15
Attack
59.23+3
Armor
24.5+3.5
MR
31.25+1.25
Move speed
345
Range
125
Attack speed
0.658+2.8%

Abilities

P, Adrenaline Rush

Pre-rework

Description

Dr. Mundo regenerates 0.3% of his maximum Health each second.

Build

Each build as its own page: Top Regen Tank (Top) · Jungle Regen Tank (Jungle)

TopClassic SR
Max
FlashTeleport
  1. First buy

    1. Doran's Shield
    2. Health Potion
    Alternative start:
    1. Cloth Armor
    2. Health Potion, 5 of them

    Adrenaline Rush already returns 0.3% of maximum health a second; five potions put 750 more on top.

    Alternative start:
    1. Boots of Speed
    2. Health Potion, 4 of them

    Mundo throws his cleaver 975 units; when the lane outranges even that, 25 movement speed beats 15 armor.

  2. Early

    • Giant's Belt
    • Heart of Gold

    Toward Warmog's Armor.

  3. Core

    • Warmog's Armor
    • Ninja Tabi
    • Spirit of the Ancient Golem
  4. Late

    • Sunfire Cape
    • Spirit Visage
    • Randuin's Omen
  5. Full build

    • Warmog's Armor
    • Ninja Tabi
    • Spirit of the Ancient Golem
    • Sunfire Cape
    • Spirit Visage
    • Randuin's Omen

Runes & masteries

9/21/0 · Top

AD Standard

Marks
  • 9× +1 Attack Damage
Seals
  • 9× +1.3 Health per level
Glyphs
  • 9× +1.4 Magic Resist
Quintessences
  • 3× +26 Health

Page total

Attack Damage
+9
Health
+78
Health per level
+11.7
Magic Resist
+12.6
Summoner's Wrath (1 of 1 ranks)Summoner's Wrath1 / 1 ranksImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and PromoteFury (3 of 4 ranks)Fury3 / 4 ranks+1% Attack Speed per rankSorcerySorceryUp to 4 ranks+1% Cooldown Reduction per rankButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
Deadliness (4 of 4 ranks)Deadliness4 / 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per levelBlastBlastUp to 4 ranks+0.25/0.5/0.75/1 Ability Power per levelDestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
HavocHavocUp to 3 ranksIncreases damage dealt by 0.67%/1.33%/2%Weapon Expertise (1 of 1 ranks)Weapon Expertise1 / 1 ranks+8% Armor PenetrationArcane KnowledgeArcane KnowledgeUp to 1 rank+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)Brute ForceBrute ForceUp to 2 ranks+1.5/3 Attack DamageMental ForceMental ForceUp to 3 ranks+2/4/6 Ability PowerSpellswordSpellswordUp to 1 rankDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hitSunderSunderUp to 3 ranks+2/4/6 LethalityArchmageArchmageUp to 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
ExecutionerExecutionerUp to 1 rank · CapstoneIncreases damage dealt by 5% to targets below 50% Health

offense9

Summoner's Resolve (1 of 1 ranks)Summoner's Resolve1 / 1 ranksImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and FortifyPerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing HealthDurability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per levelTough Skin (2 of 2 ranks)Tough Skin2 / 2 ranksReduces damage taken from monsters by 1/2
Hardiness (3 of 3 ranks)Hardiness3 / 3 ranks+2/4/6 ArmorResistanceResistanceUp to 3 ranks+2/4/6 Magic ResistBladed Armor (1 of 1 ranks)Bladed Armor1 / 1 ranksDeals 6 damage to any enemy monster that attacks you
UnyieldingUnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%Veteran's Scars (1 of 1 ranks)Veteran's Scars1 / 1 ranks+30 HealthSafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
BlockBlockUp to 1 rankReduces damage taken from champion basic attacks by 3Tenacious (3 of 3 ranks)Tenacious3 / 3 ranksReduces the duration of crowd control effects by 5%/10%/15%Juggernaut (3 of 3 ranks)Juggernaut3 / 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
Defender (1 of 1 ranks)Defender1 / 1 ranksGrants +1 Armor and Magic Resist for each nearby enemy championLegendary Armor (1 of 3 ranks)Legendary Armor1 / 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor Guard (1 of 1 ranks)Honor Guard1 / 1 ranks · CapstoneReduces damage taken from all sources by 3%

defense21

Summoner's InsightSummoner's InsightUp to 1 rankImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combatMeditationMeditationUp to 3 ranks+1/2/3 Mana Regen per 5 secondsImproved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing themMastermindMastermindUp to 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per levelArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 secondsRunic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell VampBiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possessExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speed

utility0

Skill order

Max order››
Skill order by level for Top Regen Tank
Lv123456789101112131415161718
Q2Q at level 28Q at level 810Q at level 1012Q at level 1213Q at level 13
W3W at level 314W at level 1415W at level 1517W at level 1718W at level 18
E1E at level 14E at level 45E at level 57E at level 79E at level 9
R6R at level 611R at level 1116R at level 16

Matchups

Strong against

  • GarenGarenJudgmentJudgmentEActive: Garen rapidly spins his sword around his body for 3 seconds, losing the ability to basic attack but dealing physical damage each second to enemies within range for the duration. Judgment deals 75% damage to minions and monsters. Garen is ghosted while spinning but moves 20% slower when traveling through units. Judgment can critically strike. is sustained damage into a champion who heals a percentage of his health back with SadismSadismRActive: Dr. Mundo regenerates health over 12 seconds and gains bonus movement speed for the duration.. Infected CleaverInfected CleaverQActive: Dr. Mundo hurls a cleaver in the target direction, dealing magic damage to the first enemy it hits and slowing them by 40% for 2 seconds. Infected Cleaver has a minimum damage threshold. If Infected Cleaver hits an enemy, Dr. Mundo heals for 50% of the health cost. keeps Garen at cleaver range, and Burning AgonyBurning AgonyWDr. Mundo drains his health to reduce the duration of disables and deal continual damage to nearby enemies. shortens the Decisive StrikeDecisive StrikeQActive: Garen cleanses himself of all slows affecting him and gains 35% bonus movement speed for a few seconds. Additionally, his next basic attack within 4.5 seconds deals bonus physical damage and silences his target. Decisive Strike resets Garen's basic attack timer. silence.Full matchup page
  • TryndamereTryndamereUndying RageUndying RageRActive: Tryndamere's lust for battle becomes so strong that he becomes immune to death for 5 seconds and gains Fury. runs out; SadismSadismRActive: Dr. Mundo regenerates health over 12 seconds and gains bonus movement speed for the duration. does not. Burning AgonyBurning AgonyWDr. Mundo drains his health to reduce the duration of disables and deal continual damage to nearby enemies. blunts Mocking ShoutMocking ShoutWActive: Tryndamere mocks nearby champions for their cowardice, reducing their attack damage for 4 seconds. Enemies with their backs turned are also slowed for the same duration., and Mundo simply out-heals the BloodlustBloodlustQPassive: Tryndamere thrists for blood, gaining Fury every time he kills an enemy or deals a critical strike. Fury is capped at 8 total. Tryndamere gains double Fury if he currently has none. Tryndamere gain 3 bonus attack damage and critical strike damage per 1 Fury, up to 24 bonus attack damage maximum. Active: Tryndamere consumes his Fury, healing him for 150% AP plus an amount of health per Fury consumed. window.Full matchup page
  • KatarinaKatarinaDeath LotusDeath LotusRKatarina throws daggers at up to three nearby enemy Champions, dealing magic damage and applying Grievous Wounds. is a full channel at melee range and SadismSadismRActive: Dr. Mundo regenerates health over 12 seconds and gains bonus movement speed for the duration. restores more than it deals. Infected CleaverInfected CleaverQActive: Dr. Mundo hurls a cleaver in the target direction, dealing magic damage to the first enemy it hits and slowing them by 40% for 2 seconds. Infected Cleaver has a minimum damage threshold. If Infected Cleaver hits an enemy, Dr. Mundo heals for 50% of the health cost. hits Katarina before she is in ShunpoShunpoEActive: Katarina blinks to the target unit and gains 15% damage reduction for 1.5 seconds. If the target is an enemy, she deals them magic damage. range of anything worth jumping to.Full matchup page

Weak against

  • VayneVayneSilver BoltsSilver BoltsWPassive: Vayne's basic attacks on-hit and Condemn apply a stack of Silver Bolts for 3.5 seconds, refreshing on subsequent applications, expiring upon attacking a new enemy, and stacking up to 3 times. The third stack consumes them all to deal bonus true damage, with a minimum threshold. Silver Bolts is capped at 200 damage against monsters. is true damage on a percentage basis, so Mundo's health pool makes it worse rather than better, and CondemnCondemnEActive: Vayne fires a heavy bolt at the target enemy that deals physical damage and knocks them back 475 units, though not through terrain. If the target collides with terrain, they take the same physical damage and become stunned for 1.5 seconds. holds him at exactly the range where Infected CleaverInfected CleaverQActive: Dr. Mundo hurls a cleaver in the target direction, dealing magic damage to the first enemy it hits and slowing them by 40% for 2 seconds. Infected Cleaver has a minimum damage threshold. If Infected Cleaver hits an enemy, Dr. Mundo heals for 50% of the health cost. is all he has.Full matchup page
  • Kog'MawKog'MawMadred's Bloodrazor plus Bio-Arcane BarrageBio-Arcane BarrageWActive: For 8 seconds, Kog'Maw's basic attacks gain bonus range and deal bonus magic damage, capped at 100 against monsters. deal percent-health damage: the more health Mundo stacks, the harder every shot hits.Full matchup page
  • OlafOlafReckless SwingReckless SwingEActive: Olaf strikes thunder onto the target enemy, dealing true damage.'s true damage goes straight through the health and regeneration Mundo stacks, and RagnarokRagnarokRActive: Olaf becomes enraged for 6 seconds, cleansing himself of all crowd control and becoming immune to them, as well as gaining bonus armor, bonus magic resistance, and lethality. means he cannot even be peeled off.Full matchup page
  • Miss FortuneMiss FortuneImpure ShotsImpure ShotsWMiss Fortune passively increases damage dealt to a target with each strike. This ability can be activated to increase Miss Fortune's Attack Speed and cause her attacks to lower healing received by the target.' healing reduction cuts SadismSadismRActive: Dr. Mundo regenerates health over 12 seconds and gains bonus movement speed for the duration. and the passive regeneration in half; Miss Fortune bullies the lane Mundo wants to coast through.Full matchup page
  • TristanaTristanaExplosive ShotExplosive ShotEUnits slain by Tristana's basic attacks burst into shrapnel. The active deals magic damage over time to one target and applies Grievous Wounds.'s healing reduction halves the regeneration Mundo lives on, and her scaling attack range keeps her clear of every cleaver.Full matchup page

Classic vs modern5 recorded kit changes

Source kit

League Classic

5 changes

Compared with

Current League

Classic

Adrenaline Rush

Dr. Mundo regenerates 0.3% of his maximum Health each second.

Current League

Goes Where He Pleases

Dr. Mundo resists the first Immobilizing effect that hits him, instead losing Health and dropping a chemical cannister nearby. Dr. Mundo can pick it up by walking over it, restoring Health and reducing this Ability's Cooldown. Dr. Mundo also has significantly increased Health regeneration.

Coming from current LeagueEvery button costs health and there is no passive cheat-death; Burning Agony left on while walking through the jungle can kill you, and Sadism only regenerates health rather than saving you from burst.
Remembering Dr. Mundo in 2013Masochism's MR-on-damage passive (added in patch V7.15) is not period content, and whether Classic includes it is unknown - play as if it does not.
Base-stat shifts11
Base health
Classic: 560Current League: 640
Health per level
Classic: 90Current League: 103
Health regen
Classic: 1.45Current League: 7
Base attack damage
Classic: 59.23Current League: 61
Attack damage per level
Classic: 3Current League: 0
Base armor
Classic: 24.5Current League: 32
Armor per level
Classic: 3.5Current League: 4.5
Base magic resist
Classic: 31.25Current League: 29
Magic resist per level
Classic: 1.25Current League: 2.3
Base attack speed
Classic: 0.658Current League: 0.67
Attack speed per level
Classic: 2.8%Current League: 3.3%

Skins

  • Dr. Mundo

  • Mr. Mundoverse

  • Corporate Mundo

  • Pool Party Mundo

  • Street Demons Dr. Mundo

  • Classic Dr. Mundo

History & Notes

Released 2009-09-02, one of the original forty champions. Classic ships the pre-rework kit, frozen at patch 3.13.24. The modern game plays a different champion, compared under “Vs. modern”. Riot's next 3 balance steps after the freeze are listed below.

Changed after 3.13

  1. V4.2
    • Infected Cleaver, Missile width reduced to 60 from 80.
  2. V4.5
    • Stats, Base armor increased to 21 from 17.
  3. V5.8
    • Adrenaline Rush, Tooltip now displays total health restored.
    • Infected Cleaver, New Effect: Heals Dr. Mundo for the cost if it kills a target.
    • Sadism, Tooltip now displays total health restored.
Contributors
Reio