Dr. Mundo
the Madman of Zaun
Quick build
Top Regen Tank
Overview
- Difficulty
- Difficulty 2 of 10
- Class
- Fighter, Tank
- Released
- · original roster
Base stats
- Health
- 560+90
- HP regen
- 1.45+0.15
- Attack
- 59.23+3
- Armor
- 24.5+3.5
- MR
- 31.25+1.25
- Move speed
- 345
- Range
- 125
- Attack speed
- 0.658+2.8%
Abilities
P, Adrenaline Rush
Description
Dr. Mundo regenerates 0.3% of his maximum Health each second.
Q, Infected Cleaver
Description
Active: Dr. Mundo hurls a cleaver in the target direction, dealing magic damage to the first enemy it hits and slowing them by 40% for 2 seconds. Infected Cleaver has a minimum damage threshold. If Infected Cleaver hits an enemy, Dr. Mundo heals for 50% of the health cost. Magic Damage: 15/17.5/20/22.5/25% of target's current health. Minimum Damage: 80/130/180/230/280. Heal: 25/30/35/40/45. Maximum Damage: 300/400/500/600/700.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Maximum damage | 300 | 400 | 500 | 600 | 700 |
| Cooldown (s) | 4 | 4 | 4 | 4 | 4 |
| Cost | 0 | 0 | 0 | 0 | 0 |
W, Burning Agony
Description
Toggle: Dr. Mundo deals 40/55/70/85/100 magic damage to nearby enemies, and reduces the duration of disables on Dr. Mundo by 15/20/25/30/35%.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 40 | 55 | 70 | 85 | 100 |
| Cooldown (s) | 1 | 1 | 1 | 1 | 1 |
| Cost | 0 | 0 | 0 | 0 | 0 |
E, Masochism
Description
Active: Dr. Mundo gains bonus attack damage for 5 seconds, increased by an amount based on his percentage missing health. Flat Bonus AD: 40/55/70/85/100. Bonus AD per 1% Missing Health: 0.4/0.55/0.7/0.85/1. Maximum Missing Health Bonus AD: 40/55/70/85/100. Maximum Total Bonus AD: 80/110/140/170/200.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Cooldown (s) | 7 | 7 | 7 | 7 | 7 |
| Cost | 0 | 0 | 0 | 0 | 0 |
R, Sadism
Description
Active: Dr. Mundo regenerates health over 12 seconds and gains bonus movement speed for the duration. Total Regeneration: 40/55/70% maximum health. Regeneration Per Second: 3.333/4.583/5.833% maximum health. Bonus Movement Speed: 15/25/35%.
Stats by rank
| 1 | 2 | 3 | |
|---|---|---|---|
| Cooldown (s) | 75 | 75 | 75 |
| Cost | 0 | 0 | 0 |
Build
Each build as its own page: Top Regen Tank (Top) · Jungle Regen Tank (Jungle)
First buy
Alternative start:Adrenaline Rush already returns 0.3% of maximum health a second; five potions put 750 more on top.
Alternative start:Mundo throws his cleaver 975 units; when the lane outranges even that, 25 movement speed beats 15 armor.
Runes & masteries
9/21/0 · Top
AD Standard
- 9× +1 Attack Damage
- 9× +1.3 Health per level
- 9× +1.4 Magic Resist
- 3× +26 Health
Page total
- Attack Damage
- +9
- Health
- +78
- Health per level
- +11.7
- Magic Resist
- +12.6
Summoner's Wrath (1 of 1 ranks)Summoner's Wrath1 / 1 ranksImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote
Fury (3 of 4 ranks)Fury3 / 4 ranks+1% Attack Speed per rank
SorcerySorceryUp to 4 ranks+1% Cooldown Reduction per rank
ButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
Deadliness (4 of 4 ranks)Deadliness4 / 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per level
BlastBlastUp to 4 ranks+0.25/0.5/0.75/1 Ability Power per level
DestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
HavocHavocUp to 3 ranksIncreases damage dealt by 0.67%/1.33%/2%
Weapon Expertise (1 of 1 ranks)Weapon Expertise1 / 1 ranks+8% Armor Penetration
Arcane KnowledgeArcane KnowledgeUp to 1 rank+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)
Brute ForceBrute ForceUp to 2 ranks+1.5/3 Attack Damage
Mental ForceMental ForceUp to 3 ranks+2/4/6 Ability Power
SpellswordSpellswordUp to 1 rankDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hit
SunderSunderUp to 3 ranks+2/4/6 Lethality
ArchmageArchmageUp to 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
ExecutionerExecutionerUp to 1 rank · CapstoneIncreases damage dealt by 5% to targets below 50% Healthoffense9
Summoner's Resolve (1 of 1 ranks)Summoner's Resolve1 / 1 ranksImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify
PerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing Health
Durability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per level
Tough Skin (2 of 2 ranks)Tough Skin2 / 2 ranksReduces damage taken from monsters by 1/2
Hardiness (3 of 3 ranks)Hardiness3 / 3 ranks+2/4/6 Armor
ResistanceResistanceUp to 3 ranks+2/4/6 Magic Resist
Bladed Armor (1 of 1 ranks)Bladed Armor1 / 1 ranksDeals 6 damage to any enemy monster that attacks you
UnyieldingUnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2
RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%
Veteran's Scars (1 of 1 ranks)Veteran's Scars1 / 1 ranks+30 Health
SafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
BlockBlockUp to 1 rankReduces damage taken from champion basic attacks by 3
Tenacious (3 of 3 ranks)Tenacious3 / 3 ranksReduces the duration of crowd control effects by 5%/10%/15%
Juggernaut (3 of 3 ranks)Juggernaut3 / 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
Defender (1 of 1 ranks)Defender1 / 1 ranksGrants +1 Armor and Magic Resist for each nearby enemy champion
Legendary Armor (1 of 3 ranks)Legendary Armor1 / 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%
Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%
Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor Guard (1 of 1 ranks)Honor Guard1 / 1 ranks · CapstoneReduces damage taken from all sources by 3%defense21
Summoner's InsightSummoner's InsightUp to 1 rankImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.
WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combat
MeditationMeditationUp to 3 ranks+1/2/3 Mana Regen per 5 seconds
Improved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing them
MastermindMastermindUp to 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%
Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per level
ArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 seconds
Runic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%
VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell Vamp
BiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75
AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%
Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess
ExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)
IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speedutility0
Skill order
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 2Q at level 2 | 8Q at level 8 | 10Q at level 10 | 12Q at level 12 | 13Q at level 13 | |||||||||||||
| W | 3W at level 3 | 14W at level 14 | 15W at level 15 | 17W at level 17 | 18W at level 18 | |||||||||||||
| E | 1E at level 1 | 4E at level 4 | 5E at level 5 | 7E at level 7 | 9E at level 9 | |||||||||||||
| R | 6R at level 6 | 11R at level 11 | 16R at level 16 |
Matchups
Strong against
Garen
Judgment
JudgmentEActive: Garen rapidly spins his sword around his body for 3 seconds, losing the ability to basic attack but dealing physical damage each second to enemies within range for the duration. Judgment deals 75% damage to minions and monsters. Garen is ghosted while spinning but moves 20% slower when traveling through units. Judgment can critically strike. is sustained damage into a champion who heals a percentage of his health back with
Sadism
SadismRActive: Dr. Mundo regenerates health over 12 seconds and gains bonus movement speed for the duration..
Infected Cleaver
Infected CleaverQActive: Dr. Mundo hurls a cleaver in the target direction, dealing magic damage to the first enemy it hits and slowing them by 40% for 2 seconds. Infected Cleaver has a minimum damage threshold. If Infected Cleaver hits an enemy, Dr. Mundo heals for 50% of the health cost. keeps Garen at cleaver range, and
Burning Agony
Burning AgonyWDr. Mundo drains his health to reduce the duration of disables and deal continual damage to nearby enemies. shortens the
Decisive Strike
Decisive StrikeQActive: Garen cleanses himself of all slows affecting him and gains 35% bonus movement speed for a few seconds. Additionally, his next basic attack within 4.5 seconds deals bonus physical damage and silences his target. Decisive Strike resets Garen's basic attack timer. silence.Full matchup page
Tryndamere
Undying Rage
Undying RageRActive: Tryndamere's lust for battle becomes so strong that he becomes immune to death for 5 seconds and gains Fury. runs out;
Sadism
SadismRActive: Dr. Mundo regenerates health over 12 seconds and gains bonus movement speed for the duration. does not.
Burning Agony
Burning AgonyWDr. Mundo drains his health to reduce the duration of disables and deal continual damage to nearby enemies. blunts
Mocking Shout
Mocking ShoutWActive: Tryndamere mocks nearby champions for their cowardice, reducing their attack damage for 4 seconds. Enemies with their backs turned are also slowed for the same duration., and Mundo simply out-heals the
Bloodlust
BloodlustQPassive: Tryndamere thrists for blood, gaining Fury every time he kills an enemy or deals a critical strike. Fury is capped at 8 total. Tryndamere gains double Fury if he currently has none. Tryndamere gain 3 bonus attack damage and critical strike damage per 1 Fury, up to 24 bonus attack damage maximum. Active: Tryndamere consumes his Fury, healing him for 150% AP plus an amount of health per Fury consumed. window.Full matchup page
Katarina
Death Lotus
Death LotusRKatarina throws daggers at up to three nearby enemy Champions, dealing magic damage and applying Grievous Wounds. is a full channel at melee range and
Sadism
SadismRActive: Dr. Mundo regenerates health over 12 seconds and gains bonus movement speed for the duration. restores more than it deals.
Infected Cleaver
Infected CleaverQActive: Dr. Mundo hurls a cleaver in the target direction, dealing magic damage to the first enemy it hits and slowing them by 40% for 2 seconds. Infected Cleaver has a minimum damage threshold. If Infected Cleaver hits an enemy, Dr. Mundo heals for 50% of the health cost. hits Katarina before she is in
Shunpo
ShunpoEActive: Katarina blinks to the target unit and gains 15% damage reduction for 1.5 seconds. If the target is an enemy, she deals them magic damage. range of anything worth jumping to.Full matchup page
Weak against
Vayne
Silver Bolts
Silver BoltsWPassive: Vayne's basic attacks on-hit and Condemn apply a stack of Silver Bolts for 3.5 seconds, refreshing on subsequent applications, expiring upon attacking a new enemy, and stacking up to 3 times. The third stack consumes them all to deal bonus true damage, with a minimum threshold. Silver Bolts is capped at 200 damage against monsters. is true damage on a percentage basis, so Mundo's health pool makes it worse rather than better, and
Condemn
CondemnEActive: Vayne fires a heavy bolt at the target enemy that deals physical damage and knocks them back 475 units, though not through terrain. If the target collides with terrain, they take the same physical damage and become stunned for 1.5 seconds. holds him at exactly the range where
Infected Cleaver
Infected CleaverQActive: Dr. Mundo hurls a cleaver in the target direction, dealing magic damage to the first enemy it hits and slowing them by 40% for 2 seconds. Infected Cleaver has a minimum damage threshold. If Infected Cleaver hits an enemy, Dr. Mundo heals for 50% of the health cost. is all he has.Full matchup page
Kog'MawMadred's Bloodrazor plus
Bio-Arcane Barrage
Bio-Arcane BarrageWActive: For 8 seconds, Kog'Maw's basic attacks gain bonus range and deal bonus magic damage, capped at 100 against monsters. deal percent-health damage: the more health Mundo stacks, the harder every shot hits.Full matchup page
Olaf
Reckless Swing
Reckless SwingEActive: Olaf strikes thunder onto the target enemy, dealing true damage.'s true damage goes straight through the health and regeneration Mundo stacks, and
Ragnarok
RagnarokRActive: Olaf becomes enraged for 6 seconds, cleansing himself of all crowd control and becoming immune to them, as well as gaining bonus armor, bonus magic resistance, and lethality. means he cannot even be peeled off.Full matchup page
Miss Fortune
Impure Shots
Impure ShotsWMiss Fortune passively increases damage dealt to a target with each strike. This ability can be activated to increase Miss Fortune's Attack Speed and cause her attacks to lower healing received by the target.' healing reduction cuts
Sadism
SadismRActive: Dr. Mundo regenerates health over 12 seconds and gains bonus movement speed for the duration. and the passive regeneration in half; Miss Fortune bullies the lane Mundo wants to coast through.Full matchup page
Tristana
Explosive Shot
Explosive ShotEUnits slain by Tristana's basic attacks burst into shrapnel. The active deals magic damage over time to one target and applies Grievous Wounds.'s healing reduction halves the regeneration Mundo lives on, and her scaling attack range keeps her clear of every cleaver.Full matchup page
Classic vs modern5 recorded kit changes
Source kit
League Classic
Compared with
Current League
Classic
Adrenaline Rush
Dr. Mundo regenerates 0.3% of his maximum Health each second.
Current League
Goes Where He Pleases
Dr. Mundo resists the first Immobilizing effect that hits him, instead losing Health and dropping a chemical cannister nearby. Dr. Mundo can pick it up by walking over it, restoring Health and reducing this Ability's Cooldown. Dr. Mundo also has significantly increased Health regeneration.
Base-stat shifts11
- Base health
- Classic: 560Current League: 640
- Health per level
- Classic: 90Current League: 103
- Health regen
- Classic: 1.45Current League: 7
- Base attack damage
- Classic: 59.23Current League: 61
- Attack damage per level
- Classic: 3Current League: 0
- Base armor
- Classic: 24.5Current League: 32
- Armor per level
- Classic: 3.5Current League: 4.5
- Base magic resist
- Classic: 31.25Current League: 29
- Magic resist per level
- Classic: 1.25Current League: 2.3
- Base attack speed
- Classic: 0.658Current League: 0.67
- Attack speed per level
- Classic: 2.8%Current League: 3.3%
Skins
Dr. Mundo
Mr. Mundoverse
Corporate Mundo
Pool Party Mundo
Street Demons Dr. Mundo
Classic Dr. Mundo
History & Notes
Released 2009-09-02, one of the original forty champions. Classic ships the pre-rework kit, frozen at patch 3.13.24. The modern game plays a different champion, compared under “Vs. modern”. Riot's next 3 balance steps after the freeze are listed below.
Changed after 3.13
- V4.2
Infected Cleaver, Missile width reduced to 60 from 80.
- V4.5
- Stats, Base armor increased to 21 from 17.
- V5.8
Adrenaline Rush, Tooltip now displays total health restored.
Infected Cleaver, New Effect: Heals Dr. Mundo for the cost if it kills a target.
Sadism, Tooltip now displays total health restored.
- Contributors
- Reio








