Garen
The Might of Demacia
Quick build
AD Bruiser
First buy
Out of combat Garen regenerates 0.5% of his health a second; the five potions cover the seconds inside it.
Loadout
Top · Standard AD Bruiser · 21/9/0 masteries
Overview
- Difficulty
- Difficulty 1 of 10
- Class
- Fighter, Tank
- Released
- · later addition
Base stats
- Health
- 551+96
- HP regen
- 1.8+0.15
- Attack
- 60+3.5
- Armor
- 25.7+3
- MR
- 31.25+1.25
- Move speed
- 345
- Range
- 125
- Attack speed
- 0.625+2.9%
Abilities
P, Perseverance
Description
Innate: Garen regenerates 0.5% of his maximum health every second if he has not taken non-minion damage in the last 9 seconds.
Q, Decisive Strike
Description
Active: Garen cleanses himself of all slows affecting him and gains 35% bonus movement speed for a few seconds. Additionally, his next basic attack within 4.5 seconds deals bonus physical damage and silences his target. Decisive Strike resets Garen's basic attack timer. Bonus Movement Speed Duration: 1.5/2.25/3/3.75/4.5 seconds. Bonus Physical Damage: 30/55/80/105/130 (+40% AD). Silence Duration: 1.5/1.75/2/2.25/2.5 seconds.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 30 | 55 | 80 | 105 | 130 |
| Cooldown (s) | 8 | 8 | 8 | 8 | 8 |
| Cost | 0 | 0 | 0 | 0 | 0 |
W, Courage
Description
Passive: Garen's bonus armor and bonus magic resistance are increased by 20%. Active: Garen reduces incoming damage and the duration of incoming crowd control effects by 30% for a few seconds. Duration: 2/3/4/5/6.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Cooldown (s) | 24 | 23 | 22 | 21 | 20 |
| Cost | 0 | 0 | 0 | 0 | 0 |
E, Judgment
Description
Active: Garen rapidly spins his sword around his body for 3 seconds, losing the ability to basic attack but dealing physical damage each second to enemies within range for the duration. Judgment deals 75% damage to minions and monsters. Garen is ghosted while spinning but moves 20% slower when traveling through units. Judgment can critically strike. Physical Damage Per Second: 20/45/70/95/120 (+70/80/90/100/110% AD). Total Physical Damage: 60/135/210/285/360 (+210/240/270/300/330% AD). Reduced Damage Per Second: 15/33.75/52.5/71.25/90 (+52.5/60/67.5/75/82.5% AD). Total Reduced Damage: 45/101.25/157.5/213.75/270 (+157.5/180/202.5/225/247.5% AD).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Cooldown (s) | 13 | 12 | 11 | 10 | 9 |
| Cost | 0 | 0 | 0 | 0 | 0 |
R, Demacian Justice
Description
Active: Garen calls upon the might of Demacia to attempt to execute the target enemy champion, dealing them magic damage. Magic Damage: 175/350/525 (+28.571% of target's missing health).
Stats by rank
| 1 | 2 | 3 | |
|---|---|---|---|
| Damage | 175 | 350 | 525 |
| Cooldown (s) | 140 | 110 | 80 |
| Cost | 0 | 0 | 0 |
Build
This build as its own page: AD Bruiser (Top)
First buy
Out of combat Garen regenerates 0.5% of his health a second; the five potions cover the seconds inside it.
Alternative start:35% movement speed from Decisive Strike comes in bursts. The 25 here runs all lane, which is what dodging wants.
Runes & masteries
21/9/0 · Top
Standard AD Bruiser
- 9× +1 Attack Damage
- 9× +1 Armor
- 6× +0.2 Magic Resist per level
- 3× +1.4 Magic Resist
- 3× +2.25 Attack Damage
Page total
- Armor
- +9
- Attack Damage
- +15.75
- Magic Resist
- +4.2
- Magic Resist per level
- +1.2
Summoner's Wrath (1 of 1 ranks)Summoner's Wrath1 / 1 ranksImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote
FuryFuryUp to 4 ranks+1% Attack Speed per rank
Sorcery (1 of 4 ranks)Sorcery1 / 4 ranks+1% Cooldown Reduction per rank
Butcher (2 of 2 ranks)Butcher2 / 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
Deadliness (4 of 4 ranks)Deadliness4 / 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per level
Blast (4 of 4 ranks)Blast4 / 4 ranks+0.25/0.5/0.75/1 Ability Power per level
DestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
Havoc (3 of 3 ranks)Havoc3 / 3 ranksIncreases damage dealt by 0.67%/1.33%/2%
Weapon Expertise (1 of 1 ranks)Weapon Expertise1 / 1 ranks+8% Armor Penetration
Arcane Knowledge (1 of 1 ranks)Arcane Knowledge1 / 1 ranks+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)
Brute Force (2 of 2 ranks)Brute Force2 / 2 ranks+1.5/3 Attack Damage
Mental ForceMental ForceUp to 3 ranks+2/4/6 Ability Power
SpellswordSpellswordUp to 1 rankDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hit
Sunder (1 of 3 ranks)Sunder1 / 3 ranks+2/4/6 Lethality
ArchmageArchmageUp to 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
Executioner (1 of 1 ranks)Executioner1 / 1 ranks · CapstoneIncreases damage dealt by 5% to targets below 50% Healthoffense21
Summoner's ResolveSummoner's ResolveUp to 1 rankImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify
PerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing Health
Durability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per level
Tough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
Hardiness (3 of 3 ranks)Hardiness3 / 3 ranks+2/4/6 Armor
Resistance (1 of 3 ranks)Resistance1 / 3 ranks+2/4/6 Magic Resist
Bladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
UnyieldingUnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2
RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%
Veteran's Scars (1 of 1 ranks)Veteran's Scars1 / 1 ranks+30 Health
SafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
BlockBlockUp to 1 rankReduces damage taken from champion basic attacks by 3
TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%
JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy champion
Legendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%
Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%
Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor GuardHonor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%defense9
Summoner's InsightSummoner's InsightUp to 1 rankImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.
WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combat
MeditationMeditationUp to 3 ranks+1/2/3 Mana Regen per 5 seconds
Improved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing them
MastermindMastermindUp to 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%
Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per level
ArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 seconds
Runic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%
VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell Vamp
BiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75
AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%
Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess
ExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)
IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speedutility0
Skill order
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1Q at level 1 | 8Q at level 8 | 10Q at level 10 | 12Q at level 12 | 13Q at level 13 | |||||||||||||
| W | 3W at level 3 | 14W at level 14 | 15W at level 15 | 17W at level 17 | 18W at level 18 | |||||||||||||
| E | 2E at level 2 | 4E at level 4 | 5E at level 5 | 7E at level 7 | 9E at level 9 | |||||||||||||
| R | 6R at level 6 | 11R at level 11 | 16R at level 16 |
Matchups
Strong against
Veigar
Decisive Strike
Decisive StrikeQActive: Garen cleanses himself of all slows affecting him and gains 35% bonus movement speed for a few seconds. Additionally, his next basic attack within 4.5 seconds deals bonus physical damage and silences his target. Decisive Strike resets Garen's basic attack timer.'s silence stops the stun-into-burst combo, and
Demacian Justice
Demacian JusticeRActive: Garen calls upon the might of Demacia to attempt to execute the target enemy champion, dealing them magic damage. executes Veigar long before his stacks matter.Full matchup page
AnnieAnnie has to stand still to cast; a silence-into-
Judgment
JudgmentEActive: Garen rapidly spins his sword around his body for 3 seconds, losing the ability to basic attack but dealing physical damage each second to enemies within range for the duration. Judgment deals 75% damage to minions and monsters. Garen is ghosted while spinning but moves 20% slower when traveling through units. Judgment can critically strike. trade wins every time her burst is down.Full matchup page
Katarina
Decisive Strike
Decisive StrikeQActive: Garen cleanses himself of all slows affecting him and gains 35% bonus movement speed for a few seconds. Additionally, his next basic attack within 4.5 seconds deals bonus physical damage and silences his target. Decisive Strike resets Garen's basic attack timer.'s silence interrupts
Death Lotus
Death LotusRKatarina throws daggers at up to three nearby enemy Champions, dealing magic damage and applying Grievous Wounds. outright, and Katarina cannot burst through
Courage
CourageWPassive: Garen's bonus armor and bonus magic resistance are increased by 20%. Active: Garen reduces incoming damage and the duration of incoming crowd control effects by 30% for a few seconds. plus health regen.Full matchup page
Weak against
Teemo
Blinding Dart
Blinding DartQActive: Teemo shoots a dart at the target enemy that deals magic damage and blinds them for a duration. deletes the
Decisive Strike
Decisive StrikeQActive: Garen cleanses himself of all slows affecting him and gains 35% bonus movement speed for a few seconds. Additionally, his next basic attack within 4.5 seconds deals bonus physical damage and silences his target. Decisive Strike resets Garen's basic attack timer. hit and
Move Quick
Move QuickWPassive: Teemo gains bonus movement speed after 5 seconds without taking non-over time damage from enemy champions or turrets. Active: Teemo doubles the bonus movement speed for 3 seconds, preventing it from being removed for the duration. Casting Move Quick does not interrupt Guerrilla Warfare. keeps Teemo out of
Judgment
JudgmentEActive: Garen rapidly spins his sword around his body for 3 seconds, losing the ability to basic attack but dealing physical damage each second to enemies within range for the duration. Judgment deals 75% damage to minions and monsters. Garen is ghosted while spinning but moves 20% slower when traveling through units. Judgment can critically strike. range; without Flash, Garen never touches him.Full matchup page
Jax
Counter Strike
Counter StrikeEActive: Jax enters Evasion for 2 seconds: a defensive stance that causes him to dodge all incoming non-turret basic attacks and take 25% reduced damage from all area of effect abilities sourced from champions. Counter Strike can be recast after 1 second, and does so automatically after the duration. Recast: Jax deals physical damage to nearby enemies, with the total damage increased by 20% for each attack dodged, up to a 100% increase, and stuns them for 1 second. blanks the auto-attack half of Garen's damage, and past the early levels Jax simply outscales the duel.Full matchup page
Nasus
Wither
WitherWActive: Nasus ages the target enemy champion for 5 seconds, slowing them by 35% and crippling them by 17.5%, both increasing every second over the duration. turns the spin into a slow walk, and Nasus outlasts Garen's early window while his stacks grow.Full matchup page
Vayne
Silver Bolts
Silver BoltsWPassive: Vayne's basic attacks on-hit and Condemn apply a stack of Silver Bolts for 3.5 seconds, refreshing on subsequent applications, expiring upon attacking a new enemy, and stacking up to 3 times. The third stack consumes them all to deal bonus true damage, with a minimum threshold. Silver Bolts is capped at 200 damage against monsters.' true damage ignores everything Garen builds, and
Tumble
TumbleQActive: Vayne dashes a fixed distance in the target direction, though not through terrain, and empowers her next basic attack within 3 seconds to deal bonus physical damage. Tumble resets Vayne's basic attack timer. kites
Judgment
JudgmentEActive: Garen rapidly spins his sword around his body for 3 seconds, losing the ability to basic attack but dealing physical damage each second to enemies within range for the duration. Judgment deals 75% damage to minions and monsters. Garen is ghosted while spinning but moves 20% slower when traveling through units. Judgment can critically strike. for its whole duration.Full matchup page
Classic vs modern12 base-stat shifts
Base-stat shifts12
- Base health
- Classic: 551Current League: 690
- Health per level
- Classic: 96Current League: 98
- Health regen
- Classic: 1.8Current League: 8
- Base attack damage
- Classic: 60Current League: 69
- Attack damage per level
- Classic: 3.5Current League: 0
- Base armor
- Classic: 25.7Current League: 38
- Armor per level
- Classic: 3Current League: 4.2
- Base magic resist
- Classic: 31.25Current League: 32
- Magic resist per level
- Classic: 1.25Current League: 1.55
- Move speed
- Classic: 345Current League: 340
- Attack range
- Classic: 125Current League: 175
- Attack speed per level
- Classic: 2.9%Current League: 3.65%
Skins
Garen
Rugged Garen
God-King Garen
Demacia Vice Garen
Mecha Kingdoms Garen
Prestige Mecha Kingdoms Garen
Fallen God-King Garen
Classic Garen
History & Notes
Released 2010-04-27, part of the 2009–2013 wave Classic drew its roster from. Classic freezes the kit at patch 3.13.24; the modern game still runs its descendant. Riot's next 3 balance steps after the freeze are listed below.
Changed after 3.13
- V3.15
Judgment, No longer deals reduced damage to monsters (still reduced against minions).
Judgment, Fixed a bug where the first tick did not damage units.
- V4.5
- Stats, Base armor increased to 23 from 19.
- V4.12
Judgment, Garen can now activate Tiamat and Ravenous Hydra active effect Crescent while spinning.
- Contributors
- Reio









