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League Classic matchup

Garen vs Nasus

The lane, from both sides

Garen’s side

  • Weak against Nasusfrom the AD Bruiser build (Top)

    WitherWitherWActive: Nasus ages the target enemy champion for 5 seconds, slowing them by 35% and crippling them by 17.5%, both increasing every second over the duration. turns the spin into a slow walk, and Nasus outlasts Garen's early window while his stacks grow.

How Garen plays it

AD Bruiser
Top21/9/0
Max
1–3
FlashExhaust
  • Sunfire Cape
  • Ninja Tabi
  • Atma's Impaler

Nasus’s side

  • Strong against Garenfrom the Top AD Juggernaut build (Top)

    WitherWitherWActive: Nasus ages the target enemy champion for 5 seconds, slowing them by 35% and crippling them by 17.5%, both increasing every second over the duration. slows Garen by 35% and his attack speed by 17.5%, ramping each second to 95% and 47.5% at rank 5, and Decisive StrikeDecisive StrikeQActive: Garen cleanses himself of all slows affecting him and gains 35% bonus movement speed for a few seconds. Additionally, his next basic attack within 4.5 seconds deals bonus physical damage and silences his target. Decisive Strike resets Garen's basic attack timer.'s silence does not stop an auto-attack. Siphoning StrikeSiphoning StrikeQActive: Nasus empowers his next basic attack within 10 seconds to deal bonus physical damage. If Siphoning Strike kills the target, Nasus permanently gains 3 stacks, increased to 6 if the target is a champion, large minion, or large monster. Siphoning Strike resets Nasus' basic attack timer. keeps growing through the trade.

How Nasus plays it

Top AD Juggernaut
Top9/21/0
Max
1–3
FlashTeleport
  • Mercury's Treads
  • Spirit Visage
  • Frozen Heart

The lane in detail

GarenNasus

Nasus-favored the longer the lane runs

Siphoning Strike costs 20 mana and keeps what it earns.

Decisive StrikeDecisive StrikeQActive: Garen cleanses himself of all slows affecting him and gains 35% bonus movement speed for a few seconds. Additionally, his next basic attack within 4.5 seconds deals bonus physical damage and silences his target. Decisive Strike resets Garen's basic attack timer. cleanses every slow, free, every 8 seconds. WitherWitherWActive: Nasus ages the target enemy champion for 5 seconds, slowing them by 35% and crippling them by 17.5%, both increasing every second over the duration. is one debuff carrying a slow and a 17.5% cripple, and both notes above say it holds through the spin. Which half the cleanse takes is unstated.

Who has the lane, level by level

1–5
6–10
11–18
  • 1–5Garen: Judgment is free, Wither costs 100
  • 6–10Even: Fury of the Sands buys the long fight
  • 11–18Nasus: Soul Eater reaches 20% life steal
Key levels
  • 1Siphoning StrikeLevel 1: 20 mana at every rank; a kill is 3 stacks, 6 for anything large
  • 2WitherLevel 2: One point buys 5 seconds ramping 35% to 47%, at 100 mana
  • 6Demacian JusticeLevel 6: 175 plus 28.571% of what Nasus is missing, every 140 seconds
  • 6Fury of the SandsLevel 6: 15 seconds of 300 extra health, and Wither reaches 100 units further
  • 9JudgmentLevel 9: Maxed at last: 360 across 3 seconds, and every tick can critically strike
  • 11Soul EaterLevel 11: Life steal reaches 20%, with no item bought for it

The numbers, head to head

GarenNasus

The trading button, rank 1

13s · free8s · 20 mana

JudgmentJudgmentEActive: Garen rapidly spins his sword around his body for 3 seconds, losing the ability to basic attack but dealing physical damage each second to enemies within range for the duration. Judgment deals 75% damage to minions and monsters. Garen is ghosted while spinning but moves 20% slower when traveling through units. Judgment can critically strike. scales with skill rank and attack damage; successful Siphoning StrikeSiphoning StrikeQActive: Nasus empowers his next basic attack within 10 seconds to deal bonus physical damage. If Siphoning Strike kills the target, Nasus permanently gains 3 stacks, increased to 6 if the target is a champion, large minion, or large monster. Siphoning Strike resets Nasus' basic attack timer. last hits add permanent damage as well.

Rank 5 mains, level 9 for both

9s · 360 + 330% AD4s · 110 + stacks

Nasus casts twice for every spin, and each cast carries the stacks.

Crowd control across the ranks

1.5–2.5s silence5s slow, 47–95%

The cast is silenceable; the empowered swing it leaves for 10 seconds is not.

Cutting the damage

30% for 2–6s300–600 health

CourageCourageWPassive: Garen's bonus armor and bonus magic resistance are increased by 20%. Active: Garen reduces incoming damage and the duration of incoming crowd control effects by 30% for a few seconds. also shortens WitherWitherWActive: Nasus ages the target enemy champion for 5 seconds, slowing them by 35% and crippling them by 17.5%, both increasing every second over the duration.'s 5 seconds to 3.5, when it is up in time.

Healing from the kit alone

0.5% a second10–20% life steal

Champion damage interrupts PerseverancePerseverancePassiveInnate: Garen regenerates 0.5% of his maximum health every second if he has not taken non-minion damage in the last 9 seconds.; Soul EaterSoul EaterPassiveInnate: Nasus gains 10/15/20% life steal at levels 1/6/11. heals Nasus when his attacks deal damage.

What the level 6 button buys

140s · 175120s · 300 HP

Demacian JusticeDemacian JusticeRActive: Garen calls upon the might of Demacia to attempt to execute the target enemy champion, dealing them magic damage. scales on missing health; Fury of the SandsFury of the SandsRActive: Nasus empowers himself for 15 seconds, gaining health, increased size, and range and 100 bonus cast range for the duration. While Nasus is empowered, he deals magic damage every 0.5 seconds to nearby enemies, capped at 240 per second, 5% of that damage is converted to Attack Damage AD adds 300 of it.

Reach, from above

400325125

Garen

700650125

Nasus

Rings are ranges in game units, both radars on one scale. Abilities wear their icon, the basic attack wears the champion’s own face; the dashed ring wearing the opponent’s face is their longest reach.

The item race

Garen

  • Giant's Belt1000g

    The 380 goes toward Sunfire Cape; against Fury of the Sands' 1.5% ticks it also raises what each tick collects.

  • Sunfire Cape2650g

    Judgment and Searing Heat both want him adjacent; the 45 armor is what Spirit Fire strips 20 to 40 back off.

  • Ninja Tabi1000g

    Ninja Footwork blocks a tenth of the swing Siphoning Strike empowers, and 25 armor takes a bite out of the rest.

  • Atma's Impaler2300g

    The armor reduces Siphoning Strike damage while the critical chance can strengthen Judgment ticks.

Nasus

  • Mercury's Treads1200g

    Tenacity shortens the Decisive Strike silence by 35%, and the 25 magic resist meets Demacian Justice.

  • Spectre's Cowl1400g

    Shadow Mending starts regenerating for ten seconds after Garen touches him, which is the shape of the whole lane.

  • Spirit Visage2750g

    Soul Eater is a percentage, so Lifeforce multiplies it: 20% life steal reading 20% higher on every swing.

  • Frozen Heart2900g

    Frostbite takes 20% attack speed off Garen on top of Wither's cripple, and the 95 armor eats Judgment.

Play it as Garen

  1. 1Start the trade while WitherWitherWActive: Nasus ages the target enemy champion for 5 seconds, slowing them by 35% and crippling them by 17.5%, both increasing every second over the duration. is unavailable; avoid relying on Decisive StrikeDecisive StrikeQActive: Garen cleanses himself of all slows affecting him and gains 35% bonus movement speed for a few seconds. Additionally, his next basic attack within 4.5 seconds deals bonus physical damage and silences his target. Decisive Strike resets Garen's basic attack timer. to remove a debuff whose cleanse behavior is unresolved.
  2. 2Fight in the first five levels. JudgmentJudgmentEActive: Garen rapidly spins his sword around his body for 3 seconds, losing the ability to basic attack but dealing physical damage each second to enemies within range for the duration. Judgment deals 75% damage to minions and monsters. Garen is ghosted while spinning but moves 20% slower when traveling through units. Judgment can critically strike. is free and every WitherWitherWActive: Nasus ages the target enemy champion for 5 seconds, slowing them by 35% and crippling them by 17.5%, both increasing every second over the duration. takes 100 off a bar that starts at 245.
  3. 3Use Demacian JusticeDemacian JusticeRActive: Garen calls upon the might of Demacia to attempt to execute the target enemy champion, dealing them magic damage. before he presses his own: 300 more health is 300 the execute has to chew through first.

Play it as Nasus

  1. 1Take safe Siphoning StrikeSiphoning StrikeQActive: Nasus empowers his next basic attack within 10 seconds to deal bonus physical damage. If Siphoning Strike kills the target, Nasus permanently gains 3 stacks, increased to 6 if the target is a champion, large minion, or large monster. Siphoning Strike resets Nasus' basic attack timer. last hits after JudgmentJudgmentEActive: Garen rapidly spins his sword around his body for 3 seconds, losing the ability to basic attack but dealing physical damage each second to enemies within range for the duration. Judgment deals 75% damage to minions and monsters. Garen is ghosted while spinning but moves 20% slower when traveling through units. Judgment can critically strike. ends; using Soul EaterSoul EaterPassiveInnate: Nasus gains 10/15/20% life steal at levels 1/6/11. to heal does not make the whole spin harmless.
  2. 2Wait for Decisive StrikeDecisive StrikeQActive: Garen cleanses himself of all slows affecting him and gains 35% bonus movement speed for a few seconds. Additionally, his next basic attack within 4.5 seconds deals bonus physical damage and silences his target. Decisive Strike resets Garen's basic attack timer. to be spent before applying WitherWitherWActive: Nasus ages the target enemy champion for 5 seconds, slowing them by 35% and crippling them by 17.5%, both increasing every second over the duration., reducing your reliance on the disputed cleanse interaction.
  3. 3Hold Fury of the SandsFury of the SandsRActive: Nasus empowers himself for 15 seconds, gaining health, increased size, and range and 100 bonus cast range for the duration. While Nasus is empowered, he deals magic damage every 0.5 seconds to nearby enemies, capped at 240 per second, 5% of that damage is converted to Attack Damage AD for the spin, not the walk-up: 300 health for 15 seconds outlasts JudgmentJudgmentEActive: Garen rapidly spins his sword around his body for 3 seconds, losing the ability to basic attack but dealing physical damage each second to enemies within range for the duration. Judgment deals 75% damage to minions and monsters. Garen is ghosted while spinning but moves 20% slower when traveling through units. Judgment can critically strike.'s 3.

The catch

Nasus can raise Siphoning StrikeSiphoning StrikeQActive: Nasus empowers his next basic attack within 10 seconds to deal bonus physical damage. If Siphoning Strike kills the target, Nasus permanently gains 3 stacks, increased to 6 if the target is a champion, large minion, or large monster. Siphoning Strike resets Nasus' basic attack timer.'s damage through last hits throughout the game. Garen instead gains larger Demacian JusticeDemacian JusticeRActive: Garen calls upon the might of Demacia to attempt to execute the target enemy champion, dealing them magic damage. values and shorter ultimate cooldowns as it ranks up. Fury of the SandsFury of the SandsRActive: Nasus empowers himself for 15 seconds, gaining health, increased size, and range and 100 bonus cast range for the duration. While Nasus is empowered, he deals magic damage every 0.5 seconds to nearby enemies, capped at 240 per second, 5% of that damage is converted to Attack Damage AD can add health before the execute, but Nasus must activate it before Decisive StrikeDecisive StrikeQActive: Garen cleanses himself of all slows affecting him and gains 35% bonus movement speed for a few seconds. Additionally, his next basic attack within 4.5 seconds deals bonus physical damage and silences his target. Decisive Strike resets Garen's basic attack timer. silences him.

The kits at a glance

  • Perseverance
  • Decisive Strike
  • Courage
  • Judgment
  • Demacian Justice
  • Soul Eater
  • Siphoning Strike
  • Wither
  • Spirit Fire
  • Fury of the Sands

Base stats, side by side

StatGarenNasus
Health551 (+96)500 (+90)
HP regen1.8 (+0.15)1.68 (+0.18)
Mana–245 (+45)
Attack damage60 (+3.5)56.8 (+3.5)
Armor25.7 (+3)22.5 (+3.5)
Magic resist31.25 (+1.25)31.25 (+1.25)
Attack speed0.625 (+2.9)0.638 (+3.48)
Move speed345350
Attack range125125

Level-1 values with per-level growth in parentheses, read from the Classic client and re-checked against it on every update.

More matchups

The full kits, builds and every other matchup: Garen · Nasus