Miss Fortune
the Bounty Hunter
Quick build
Crit Carry
Overview
- Difficulty
- Difficulty 3 of 10
- Class
- Marksman
- Released
- · later addition
Base stats
- Health
- 520+85
- HP regen
- 1.15+0.13
- Mana
- 250+38
- Mana regen
- 1.52+0.13
- Attack
- 49.5+3
- Armor
- 22+3
- MR
- 30
- Move speed
- 335
- Range
- 550
- Attack speed
- 0.656+3.01%
Abilities
P, Strut
Description
Innate: Miss Fortune gains 25 bonus movement speed if she has not taken damage in the last 5 seconds, excluding damage over time.
Q, Double Up
Description
Active: Miss Fortune fires a shot at the target enemy, which then bounces to hit another unit behind it, dealing physical damage to the primary target and increased physical damage to the secondary one, applying on-hit effects to both. Primary Target Physical Damage: 35/70/105/140/175 (+75% AD). Secondary Target Physical Damage: 42/84/126/168/210 (+90% AD).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 35 | 70 | 105 | 140 | 175 |
| Cooldown (s) | 9 | 8 | 7 | 6 | 5 |
| Cost | 70 | 75 | 80 | 85 | 90 |
W, Impure Shots
Description
Passive: Miss Fortune deals 6/8/10/12/14 magic damage to her target with each attack, cumulatively stacking up to 4 times on the same target. Maximum bonus damage: 24/32/40/48/56 Active: Miss Fortune's Attack Speed is increased by 30/35/40/45/50% for 6 seconds and causes her attacks to apply 50% Grievous Wounds for 3 seconds.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Cooldown (s) | 16 | 16 | 16 | 16 | 16 |
| Cost | 50 | 50 | 50 | 50 | 50 |
E, Make It Rain
Description
Active: After a 0.5 seconds delay, Miss Fortune rains down hundreds of bullets onto the target area for 2 seconds, slowing for 1 second and dealing magic damage every 0.25 seconds to units within. Magic Damage Per Tick: ceil(95/8)–ceil(335/8) (+10% AP). Maximum Magic Damage: 95/155/215/275/335 (+80% AP). Slow: 20/28/36/44/52%.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 95 | 155 | 215 | 275 | 335 |
| Cooldown (s) | 15 | 15 | 15 | 15 | 15 |
| Cost | 70 | 75 | 80 | 85 | 90 |
R, Bullet Time
Description
Miss Fortune channels a barrage of bullets into a cone in front of her for 2 seconds, dealing 65/95/125 physical damage per bullet (Total Damage: 520/760/1000).
Stats by rank
| 1 | 2 | 3 | |
|---|---|---|---|
| Cooldown (s) | 120 | 110 | 100 |
| Cost | 100 | 100 | 100 |
Build
This build as its own page: Crit Carry (ADC)
First buy
Alternative start:Against a lane that can hit you.
Alternative start:Vampiric Scepter is a Long Sword plus 400 gold, and it is what Miss Fortune buys toward The Bloodthirster.
Runes & masteries
21/9/0 · ADC
AD Standard
- 9× +1 Attack Damage
- 9× +1 Armor
- 9× +0.2 Magic Resist per level
- 3× +2.25 Attack Damage
Page total
- Armor
- +9
- Attack Damage
- +15.75
- Magic Resist per level
- +1.8
Summoner's WrathSummoner's WrathUp to 1 rankImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote
Fury (4 of 4 ranks)Fury4 / 4 ranks+1% Attack Speed per rank
SorcerySorceryUp to 4 ranks+1% Cooldown Reduction per rank
ButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
Deadliness (4 of 4 ranks)Deadliness4 / 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per level
BlastBlastUp to 4 ranks+0.25/0.5/0.75/1 Ability Power per level
DestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
Havoc (3 of 3 ranks)Havoc3 / 3 ranksIncreases damage dealt by 0.67%/1.33%/2%
Weapon Expertise (1 of 1 ranks)Weapon Expertise1 / 1 ranks+8% Armor Penetration
Arcane KnowledgeArcane KnowledgeUp to 1 rank+8% Magic Penetration
Lethality (2 of 2 ranks)Lethality2 / 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)
Brute Force (2 of 2 ranks)Brute Force2 / 2 ranks+1.5/3 Attack Damage
Mental ForceMental ForceUp to 3 ranks+2/4/6 Ability Power
SpellswordSpellswordUp to 1 rankDeals 5% of your Ability Power as magic damage on basic attacks
Frenzy (1 of 1 ranks)Frenzy1 / 1 ranksGrants 10% attack speed for 2 seconds after landing a critical hit
Sunder (3 of 3 ranks)Sunder3 / 3 ranks+2/4/6 Lethality
ArchmageArchmageUp to 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
Executioner (1 of 1 ranks)Executioner1 / 1 ranks · CapstoneIncreases damage dealt by 5% to targets below 50% Healthoffense21
Summoner's ResolveSummoner's ResolveUp to 1 rankImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify
PerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing Health
Durability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per level
Tough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
Hardiness (3 of 3 ranks)Hardiness3 / 3 ranks+2/4/6 Armor
Resistance (2 of 3 ranks)Resistance2 / 3 ranks+2/4/6 Magic Resist
Bladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
UnyieldingUnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2
RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%
Veteran's ScarsVeteran's ScarsUp to 1 rank+30 Health
SafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
BlockBlockUp to 1 rankReduces damage taken from champion basic attacks by 3
TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%
JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy champion
Legendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%
Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%
Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor GuardHonor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%defense9
Summoner's InsightSummoner's InsightUp to 1 rankImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.
WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combat
MeditationMeditationUp to 3 ranks+1/2/3 Mana Regen per 5 seconds
Improved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing them
MastermindMastermindUp to 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%
Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per level
ArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 seconds
Runic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%
VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell Vamp
BiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75
AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%
Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess
ExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)
IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speedutility0
Skill order
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1Q at level 1 | 4Q at level 4 | 5Q at level 5 | 7Q at level 7 | 9Q at level 9 | |||||||||||||
| W | 3W at level 3 | 14W at level 14 | 15W at level 15 | 17W at level 17 | 18W at level 18 | |||||||||||||
| E | 2E at level 2 | 8E at level 8 | 10E at level 10 | 12E at level 12 | 13E at level 13 | |||||||||||||
| R | 6R at level 6 | 11R at level 11 | 16R at level 16 |
Matchups
Strong against
Sivir
Impure Shots
Impure ShotsWMiss Fortune passively increases damage dealt to a target with each strike. This ability can be activated to increase Miss Fortune's Attack Speed and cause her attacks to lower healing received by the target. wins the level-two trade outright, and Sivir's answer is
Spell Shield
Spell ShieldEActive: Sivir gains a spell shield for 3 seconds. Upon successfully blocking a hostile effect, she restores 150 mana., which blocks nothing Miss Fortune is doing.
Double Up
Double UpQActive: Miss Fortune fires a shot at the target enemy, which then bounces to hit another unit behind it, dealing physical damage to the primary target and increased physical damage to the secondary one, applying on-hit effects to both. punishes her for standing behind minions.Full matchup page
AsheBoth kite, but only one has
Strut
StrutPassiveInnate: Miss Fortune gains 25 bonus movement speed if she has not taken damage in the last 5 seconds, excluding damage over time..
Impure Shots
Impure ShotsWMiss Fortune passively increases damage dealt to a target with each strike. This ability can be activated to increase Miss Fortune's Attack Speed and cause her attacks to lower healing received by the target. out-damages
Frost Shot
Frost ShotQToggle: Ashe's basic attacks slow enemies hit for 2 seconds. in every early trade, and Ashe has no disengage once she has lost one.Full matchup page
Sion
Make It Rain
Make It RainEActive: After a 0.5 seconds delay, Miss Fortune rains down hundreds of bullets onto the target area for 2 seconds, slowing for 1 second and dealing magic damage every 0.25 seconds to units within. plus
Strut
StrutPassiveInnate: Miss Fortune gains 25 bonus movement speed if she has not taken damage in the last 5 seconds, excluding damage over time. is more movement than
Cryptic Gaze
Cryptic GazeQSion's stare terrifies a single enemy, dealing damage and stunning them. can lead, and
Enrage
EnrageEWhile active, Sion gains Attack Damage, spends Health on each basic attack and permanently gains maximum Health from kills. health does not close 550 units.Full matchup page
Weak against
Blitzcrank
Strut
StrutPassiveInnate: Miss Fortune gains 25 bonus movement speed if she has not taken damage in the last 5 seconds, excluding damage over time. turns off the moment Miss Fortune is hit, and
Rocket Grab
Rocket GrabQBlitzcrank fires his right hand to grab an opponent on its path, dealing damage and dragging it back to him. is what hits her. No dash, no shield, and
Power Fist
Power FistEActive: Blitzcrank empowers their next basic attack within 5 seconds to have an uncancellable windup, deal 100% AD bonus physical damage and knock up the target for 1 second. This damage is affected by critical strike modifiers. Power Fist resets Blitzcrank's basic attack timer. keeps her where the pull left her.Full matchup page
Leona
Zenith Blade
Zenith BladeEActive: Leona projects her sword in the target direction that deals magic damage to enemies hit. After reaching its maximum range, if the sword hit an enemy champion during its flight, Leona dashes to 225 units beyond the location of the last champion struck and roots them for 0.5 seconds. Leona is unable to move or attack while Zenith Blade is in flight. She can cast any of her abilities during the dash. covers the distance
Strut
StrutPassiveInnate: Miss Fortune gains 25 bonus movement speed if she has not taken damage in the last 5 seconds, excluding damage over time. was going to keep, and
Solar Flare
Solar FlareRActive: Leona calls down a solar flare that strikes upon the target location after 0.625 seconds, granting sight of the area before impact and for another 3 seconds afterwards. Enemies hit are dealt magic damage and slowed by 80% for 1.5 seconds, and are also stunned for the same duration if they are struck by the epicenter. holds her still for all of the follow-up.Full matchup page
Shaco
Deceive
DeceiveQActive: Shaco instantly blinks to the target location and becomes invisible for up to 3.5 seconds. Shaco's next basic attack within 6 seconds to critically strike for bonus critical damage. arrives inside
Make It Rain
Make It RainEActive: After a 0.5 seconds delay, Miss Fortune rains down hundreds of bullets onto the target area for 2 seconds, slowing for 1 second and dealing magic damage every 0.25 seconds to units within.'s cast time, and
Strut
StrutPassiveInnate: Miss Fortune gains 25 bonus movement speed if she has not taken damage in the last 5 seconds, excluding damage over time.'s speed does not exist once the first
Backstab
BackstabPassiveInnate: Shaco deals 20% bonus damage when attacking an enemy from behind. has landed.Full matchup page
Tristana
Rocket Jump
Rocket JumpWTristana fires at the ground to propel herself to a distant location, dealing magic damage and slowing surrounding units where she lands. escapes
Bullet Time
Bullet TimeRMiss Fortune channels a flurry of bullets into a cone in front of her, dealing large amounts of damage to enemies., and Tristana's growing attack range outpaces the
Strut
StrutPassiveInnate: Miss Fortune gains 25 bonus movement speed if she has not taken damage in the last 5 seconds, excluding damage over time. trades; she scales straight out of MF's early edge.Full matchup page
Taric
Dazzle
DazzleEActive: Taric fires a prismatic sphere at the target enemy, stunning them for 1 second and dealing magic damage. Dazzle's damage increases the closer Taric is to the target, and the stun duration increases the further from the target, up to 2 seconds.'s stun into the armor-shred aura turns every trade around, and Miss Fortune has no escape from a point-and-click engage.Full matchup page
Classic vs modern4 recorded kit changes
Source kit
League Classic
Compared with
Current League
Classic
Strut
Innate: Miss Fortune gains 25 bonus movement speed if she has not taken damage in the last 5 seconds, excluding damage over time.
Current League
Love Tap
Miss Fortune deals bonus physical damage whenever she basic attacks a new target.
Base-stat shifts12
- Base health
- Classic: 520Current League: 625
- Health per level
- Classic: 85Current League: 100
- Health regen
- Classic: 1.15Current League: 3.75
- Base mana
- Classic: 250Current League: 300
- Mana per level
- Classic: 38Current League: 40
- Base attack damage
- Classic: 49.5Current League: 55
- Attack damage per level
- Classic: 3Current League: 0
- Base armor
- Classic: 22Current League: 25
- Armor per level
- Classic: 3Current League: 4
- Base magic resist
- Classic: 30Current League: 33
- Move speed
- Classic: 335Current League: 325
- Attack speed per level
- Classic: 3.01%Current League: 3%
Skins
Miss Fortune
Crime City Miss Fortune
Captain Fortune
Star Guardian Miss Fortune
Battle Bunny Miss Fortune
Admiral Battle Bunny Miss Fortune
History & Notes
Released 2010-09-08, part of the 2009–2013 wave Classic drew its roster from. Classic ships the pre-rework kit, frozen at patch 3.13.24. The modern game plays a different champion, compared under “Vs. modern”. Riot's next 3 balance steps after the freeze are listed below.
Changed after 3.13
- V4.5
- Stats, Armor increased to 19 from 15.
Strut, New Effect: Buff icon displays bonus movement speed value.
Double Up, Primary damage changed to 20/35/50/65/80 (+ 85% AD) from 25/60/95/130/165 (+ 75% AD).
Double Up, Secondary damage changed to 40/70/100/130/160 (+ 100% AD) from 30/72/114/156/195 (+ 90% AD).
Double Up, New Effect: Secondary target selection priority order:
Double Up, # Enemy champions marked by Impure Shots within a 40º cone.
- V4.6
Double Up, New Effect: Primary damage has a (+ 35% AP) ratio.
Double Up, New Effect: Secondary damage has a (+ 50% AP) ratio.
- V4.17
Strut, Removed: Bonus movement speed being removed by non-damaging effects.
Guide that covers this champion: Anti-heal in League Classic: items, triggers and timing
- Contributors
- Reio







