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Soraka

the Starchild

BClassic SRSupportTopSupport · MagePre-rework kit

Quick build

Enchanter Support

Full build
SupportClassic SR0/9/21 masteries
Max
FlashExhaust

First buy

Core

  • Ruby Sightstone
  • Ionian Boots of Lucidity
  • Locket of the Iron Solari

Loadout

Support · AP Standard · 0/9/21 masteries

Overview

Difficulty
Difficulty 3 of 10
Class
Support, Mage
Released
· original roster

Base stats

Health
446+71
HP regen
1.01+0.11
Mana
300+60
Mana regen
1.49+0.13
Attack
51.8+3
Armor
15.2+3.8
MR
30
Move speed
335
Range
550
Attack speed
0.625+2.14%

Abilities

P, Consecration

Pre-rework

Description

Innate: Soraka increases the magic resistance of herself and nearby allied champions by 16.

Build

Each build as its own page: Enchanter Support (Support) · AP Poke Mage (Top)

SupportClassic SR
Max
FlashExhaust
  1. First buy

    Alternative start:
    1. Rejuvenation Bead
    2. Sight Ward, 2 of them
    3. Health Potion, 3 of them
    4. Mana Potion

    Infuse costs no mana at any rank, so this 470 gold goes to wards and 5 health per 5 seconds instead.

    Alternative start:
    1. Faerie Charm
    2. Sight Ward, 2 of them
    3. Health Potion, 3 of them
    4. Mana Potion
  2. Early

    • Sightstone
    • Heart of Gold

    Toward Ruby Sightstone.

  3. Core

    • Ruby Sightstone
    • Ionian Boots of Lucidity
    • Locket of the Iron Solari
  4. Late

    • Shurelya's Reverie
    • Mikael's Crucible
    • Shard of True Ice
  5. Full build

    • Ruby Sightstone
    • Ionian Boots of Lucidity
    • Locket of the Iron Solari
    • Shurelya's Reverie
    • Mikael's Crucible
    • Shard of True Ice

Runes & masteries

0/9/21 · Support

AP Standard

Marks
  • 9× +1 Magic Penetration
Seals
  • 9× +1 Armor
Glyphs
  • 9× +1.4 Magic Resist
Quintessences
  • 3× +26 Health

Page total

Armor
+9
Health
+78
Magic Penetration
+9
Magic Resist
+12.6
Summoner's WrathSummoner's WrathUp to 1 rankImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and PromoteFuryFuryUp to 4 ranks+1% Attack Speed per rankSorcerySorceryUp to 4 ranks+1% Cooldown Reduction per rankButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
DeadlinessDeadlinessUp to 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per levelBlastBlastUp to 4 ranks+0.25/0.5/0.75/1 Ability Power per levelDestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
HavocHavocUp to 3 ranksIncreases damage dealt by 0.67%/1.33%/2%Weapon ExpertiseWeapon ExpertiseUp to 1 rank+8% Armor PenetrationArcane KnowledgeArcane KnowledgeUp to 1 rank+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)Brute ForceBrute ForceUp to 2 ranks+1.5/3 Attack DamageMental ForceMental ForceUp to 3 ranks+2/4/6 Ability PowerSpellswordSpellswordUp to 1 rankDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hitSunderSunderUp to 3 ranks+2/4/6 LethalityArchmageArchmageUp to 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
ExecutionerExecutionerUp to 1 rank · CapstoneIncreases damage dealt by 5% to targets below 50% Health

offense0

Summoner's ResolveSummoner's ResolveUp to 1 rankImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and FortifyPerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing HealthDurability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per levelTough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
Hardiness (3 of 3 ranks)Hardiness3 / 3 ranks+2/4/6 ArmorResistance (1 of 3 ranks)Resistance1 / 3 ranks+2/4/6 Magic ResistBladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
UnyieldingUnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%Veteran's Scars (1 of 1 ranks)Veteran's Scars1 / 1 ranks+30 HealthSafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
BlockBlockUp to 1 rankReduces damage taken from champion basic attacks by 3TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy championLegendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor GuardHonor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%

defense9

Summoner's Insight (1 of 1 ranks)Summoner's Insight1 / 1 ranksImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combatMeditation (3 of 3 ranks)Meditation3 / 3 ranks+1/2/3 Mana Regen per 5 secondsImproved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
Scout (1 of 1 ranks)Scout1 / 1 ranksWards gain 25% increased vision range for the first 3 seconds after placing themMastermind (2 of 3 ranks)Mastermind2 / 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%Expanded Mind (1 of 3 ranks)Expanded Mind1 / 3 ranks+4/7/10 mana per levelArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
Greed (4 of 4 ranks)Greed4 / 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 secondsRunic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell VampBiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
Wealth (2 of 2 ranks)Wealth2 / 2 ranksIncreases starting gold by 40/75Awareness (4 of 4 ranks)Awareness4 / 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possessExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)Intelligence (3 of 3 ranks)Intelligence3 / 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speed

utility21

Skill order

Max order››
Skill order by level for Enchanter Support
Lv123456789101112131415161718
Q2Q at level 28Q at level 810Q at level 1012Q at level 1213Q at level 13
W3W at level 314W at level 1415W at level 1517W at level 1718W at level 18
E1E at level 14E at level 45E at level 57E at level 79E at level 9
R6R at level 611R at level 1116R at level 16

Matchups

Strong against

  • AsheAsheAstral BlessingAstral BlessingWSoraka blesses a friendly unit, restoring health and increasing Armor for a short time. undoes a lane's worth of VolleyVolleyWActive: Ashe shoots a volley of arrows in a cone in the target direction, each dealing physical damage to the first enemy hit, and applying Frost Shot slow to enemies hit. poke in one cast, and Ashe has no burst to out-pace it. InfuseInfuseEActive: Soraka can cast Infuse on an allied champions or an enemy. Active - Ally Champion Cast: Soraka restores mana to her target allied champion. Soraka cannot use Infuse on herself or ally champions who do not require mana. Active - Enemy Cast: Soraka deals magic damage and silences the target for a duration. silences the Enchanted Crystal ArrowEnchanted Crystal ArrowRActive: Ashe fires a massive arrow of ice in the target direction, briefly granting sight of the area it flies through. The arrow shatters upon hitting an enemy champion, dealing them magic damage, stunning them for 1–3.5 seconds, and granting sight of the area around them for 1 second. Enemies surrounding the primary target are dealt 50% damage and slowed by 50% for 3 seconds. follow-up.Full matchup page
  • Miss FortuneMiss FortuneImpure ShotsImpure ShotsWMiss Fortune passively increases damage dealt to a target with each strike. This ability can be activated to increase Miss Fortune's Attack Speed and cause her attacks to lower healing received by the target. is sustained damage, which is the kind Astral BlessingAstral BlessingWSoraka blesses a friendly unit, restoring health and increasing Armor for a short time. beats outright, and StarcallStarcallQActive: Soraka summons a shower of stars to fall from the sky, striking all nearby enemy units within range for magic damage and reducing their magic resistance for 5 seconds, stacking up to 10 times. shreds her magic resist while she trades into a heal she cannot keep up with.Full matchup page
  • CorkiCorkiCorki chips with Phosphorus BombPhosphorus BombQActive: Corki launches a bomb at the target area, dealing magic damage to enemies hit. The bomb reveals the area as it travels, for 6 seconds afterwards, and all affected enemies. and Missile BarrageMissile BarrageRPassive: Corki periodically stocks a missile, up to a maximum of 7. Active: Corki fires a missile in the target direction that explodes upon the first enemy hit, dealing magic damage in an area. Every third missile Corki fires is a Big One, dealing 50% increased damage with increased range and explosion radius., and WishWishRActive: Soraka calls upon divine powers to instantly restore health to herself and all allied champions. Wish can affect untargetable allies. restores it across the whole lane. InfuseInfuseEActive: Soraka can cast Infuse on an allied champions or an enemy. Active - Ally Champion Cast: Soraka restores mana to her target allied champion. Soraka cannot use Infuse on herself or ally champions who do not require mana. Active - Enemy Cast: Soraka deals magic damage and silences the target for a duration. silences the ValkyrieValkyrieWActive: Corki dashes to the target location, dropping bombs that leave up to 4 blazing patches along his path, depending on the distance traveled, lasting for 2 seconds. These patches deal magic damage every second to enemies within. escape at the moment he needs it.Full matchup page

Weak against

  • ShacoShacoDeceiveDeceiveQActive: Shaco instantly blinks to the target location and becomes invisible for up to 3.5 seconds. Shaco's next basic attack within 6 seconds to critically strike for bonus critical damage. plus BackstabBackstabPassiveInnate: Shaco deals 20% bonus damage when attacking an enemy from behind. lands before Astral BlessingAstral BlessingWSoraka blesses a friendly unit, restoring health and increasing Armor for a short time.'s cast time finishes, and 446 base health with no escape does not survive Two-Shiv PoisonTwo-Shiv PoisonEPassive: Shaco's basic attacks poison his targets, slowing them for 2 seconds and reducing minions' chance to hit for 2 seconds. This passive is lost when Two-Shiv Poison is on cooldown. Active: Shaco throws a dagger at the target enemy, dealing magic damage and slowing them for 3 seconds. afterwards.Full matchup page
  • KassadinKassadinRiftwalkRiftwalkRActive: Kassadin blinks toward the target location, dealing magic damage to all nearby enemies upon arrival. He then gains a stack of Riftwalk for 8 seconds, refreshing on subsequent casts and stacking up to 10 times. Riftwalk: For each stack, Riftwalk deals 60 bonus magic damage at an increased 100 mana cost. closes and Null SphereNull SphereQActive: Kassadin fires an orb of void energy at the target enemy that deals magic damage and silences them. silences the heal. Soraka's answer to being reached is InfuseInfuseEActive: Soraka can cast Infuse on an allied champions or an enemy. Active - Ally Champion Cast: Soraka restores mana to her target allied champion. Soraka cannot use Infuse on herself or ally champions who do not require mana. Active - Enemy Cast: Soraka deals magic damage and silences the target for a duration.: one silence against a champion who arrives twice.Full matchup page
  • LeonaLeonaZenith BladeZenith BladeEActive: Leona projects her sword in the target direction that deals magic damage to enemies hit. After reaching its maximum range, if the sword hit an enemy champion during its flight, Leona dashes to 225 units beyond the location of the last champion struck and roots them for 0.5 seconds. Leona is unable to move or attack while Zenith Blade is in flight. She can cast any of her abilities during the dash. into Solar FlareSolar FlareRActive: Leona calls down a solar flare that strikes upon the target location after 0.625 seconds, granting sight of the area before impact and for another 3 seconds afterwards. Enemies hit are dealt magic damage and slowed by 80% for 1.5 seconds, and are also stunned for the same duration if they are struck by the epicenter. is engage Astral BlessingAstral BlessingWSoraka blesses a friendly unit, restoring health and increasing Armor for a short time. cannot out-heal, and nothing in Soraka's kit breaks the chain once her carry is caught.Full matchup page
  • TristanaTristanaExplosive ShotExplosive ShotEUnits slain by Tristana's basic attacks burst into shrapnel. The active deals magic damage over time to one target and applies Grievous Wounds.'s healing reduction halves Astral BlessingAstral BlessingWSoraka blesses a friendly unit, restoring health and increasing Armor for a short time. right when it matters, and Buster ShotBuster ShotRTristana loads a massive cannonball into her weapon and fires it at an enemy unit. This deals magic damage and knocks the target back. undoes the peel Soraka's lane is built on.Full matchup page

Classic vs modern5 recorded kit changes

Source kit

League Classic

5 changes

Compared with

Current League

Classic

Consecration

Innate: Soraka increases the magic resistance of herself and nearby allied champions by 16.

Current League

Salvation

Soraka runs faster towards nearby low health allies.

Classic-specific behavior

Classic ships the pre-V3.13 Soraka; V3.13 cut Wish's cost to flat 100 mana and V3.14 reworked the passive into a missing-health amplifier and rescaled multiple abilities. Classic therefore represents the strongest window of Season-3 Soraka, which existed for only the first few weeks of the season.

Coming from current LeagueThe heal is on a 20-second cooldown, so no modern spam-W playstyle exists, and Q is melee-range and self-centred, requiring walking into the enemy to deal damage; nothing costs health, replacing the modern self-damage risk with pure mana management.
Remembering Soraka in 2013The silence on E is a point-and-click enemy cast and mana-gifting an ally is a real cooldown decision, mechanics long removed that most current players have never used.
Base-stat shifts10
Base health
Classic: 446Current League: 605
Health per level
Classic: 71Current League: 88
Health regen
Classic: 1.01Current League: 2.5
Base mana
Classic: 300Current League: 425
Mana per level
Classic: 60Current League: 40
Base attack damage
Classic: 51.8Current League: 50
Attack damage per level
Classic: 3Current League: 0
Base armor
Classic: 15.2Current League: 32
Armor per level
Classic: 3.8Current League: 5
Move speed
Classic: 335Current League: 325

Skins

  • Soraka

  • Order of the Banana Soraka

  • Star Guardian Soraka

  • Prestige Star Guardian Soraka

  • Immortal Journey Soraka

  • Faerie Court Soraka

Soraka has 1 more skin in Classic with no English name, not shown here.

History & Notes

Released 2009-02-21, one of the original forty champions. Classic ships the pre-rework kit, frozen at patch 3.13.24. The modern game plays a different champion, compared under “Vs. modern”. Riot's next 3 balance steps after the freeze are listed below.

Changed after 3.13

  1. V3.14
    • Improved Soraka's running animation.
    • Stats, Base health increased to 405 from 375.
    • Stats, Health per level increased to 76 from 71.
    • Stats, Base armor increased to 9.4 from 7.4.
    • Consecration, New Passive: Soraka's health and mana restoring abilities are 1% more powerful for every 2% of the target's missing health or mana.
    • Starcall, Magic resistance reduction change to 6 (+ 1% AP) from 8/9/10/11/12.
  2. V3.15
    • Stats, Movement speed increased to 340 from 335.
    • Stats, Base armor increased to 13 from 9.4.
  3. V4.5
    • Stats, Base armor increased to 17 from 13.
Contributors
Reio