Wukong
the Monkey King
Quick build
AD Bruiser
Overview
- Difficulty
- Difficulty 5 of 10
- Class
- Fighter, Tank
- Released
- · later addition
Base stats
- Health
- 520+85
- HP regen
- 1.15+0.13
- Mana
- 240+38
- Mana regen
- 1.52+0.13
- Attack
- 57.7+3.2
- Armor
- 22.5+3.5
- MR
- 31.25+1.25
- Move speed
- 345
- Range
- 175
- Attack speed
- 0.658+3%
Abilities
P, Stone Skin
Description
Wukong gains 4/6/8 Armor and Magic Resist at levels 1/7/13 for each nearby enemy champion.
Q, Crushing Blow
Description
Active: Wukong empowers his staff, causing his next basic attack within 5 seconds to gain range, deal modified physical damage and reduce armor for 3 seconds. Crushing Blow resets Wukong's autoattack timer. Modified Physical Damage: 30/60/90/120/150 (+110% AD).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Bonus damage | 30 | 60 | 90 | 120 | 150 |
| Cooldown (s) | 9 | 8 | 7 | 6 | 5 |
| Cost | 40 | 40 | 40 | 40 | 40 |
W, Decoy
Description
Active: Wukong is pushed 100 units away, entering invisibility for 1.5 seconds and leaving behind a decoy of himself. After 1.5 seconds, the decoy performs a circular attack around itself for 0.5 seconds, dealing magic damage to all nearby enemies before disappearing. Magic Damage: 70/115/160/205/250 (+60% AP).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Cooldown (s) | 18 | 16 | 14 | 12 | 10 |
| Cost | 50 | 55 | 60 | 65 | 70 |
E, Nimbus Strike
Description
Active: Wukong dashes on a cloud to the target enemy and sends out untargetable clones to attack up to two additional enemies near the primary target, dealing physical damage to each enemy struck. The clones can block non-targeted attacks or abilities for 0.25 seconds after hitting their targets. Upon hitting his target, Wukong gains bonus attack speed for 4 seconds. Physical Damage: 60/105/150/195/240 (+80% bonus AD). Bonus Attack Speed: 30/35/40/45/50%.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 60 | 105 | 150 | 195 | 240 |
| Cooldown (s) | 8 | 8 | 8 | 8 | 8 |
| Cost | 45 | 50 | 55 | 60 | 65 |
R, Cyclone
Description
Active: Wukong spins his staff around for up to 4 seconds, gaining bonus movement speed the longer he spins and becoming unable to basic attack and cast abilities. Wukong can reactivate Cyclone after 1 second to cancel it immediately. The spin deals physical damage to nearby enemies every 0.5 seconds. Enemies affected by Cyclone for the first time are briefly knocked up. Physical Damage Per Tick: 10/55/100 (+60% AD). Total Physical Damage: 80/440/800 (+480% AD).
Stats by rank
| 1 | 2 | 3 | |
|---|---|---|---|
| Cooldown (s) | 120 | 105 | 90 |
| Cost | 100 | 100 | 100 |
Build
Each build as its own page: AD Bruiser (Top) · AD Assassin (Jungle)
First buy
Alternative start:The ward start spends its 450 gold on vision, regen and two potions; this one is 475 on armor and 750 potion health.
Runes & masteries
21/9/0 · Top
AD Standard
- 9× +1 Attack Damage
- 9× +1 Armor
- 9× +1.4 Magic Resist
- 3× +2.25 Attack Damage
Page total
- Armor
- +9
- Attack Damage
- +15.75
- Magic Resist
- +12.6
Summoner's Wrath (1 of 1 ranks)Summoner's Wrath1 / 1 ranksImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote
Fury (4 of 4 ranks)Fury4 / 4 ranks+1% Attack Speed per rank
SorcerySorceryUp to 4 ranks+1% Cooldown Reduction per rank
Butcher (2 of 2 ranks)Butcher2 / 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
Deadliness (4 of 4 ranks)Deadliness4 / 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per level
BlastBlastUp to 4 ranks+0.25/0.5/0.75/1 Ability Power per level
DestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
Havoc (3 of 3 ranks)Havoc3 / 3 ranksIncreases damage dealt by 0.67%/1.33%/2%
Weapon Expertise (1 of 1 ranks)Weapon Expertise1 / 1 ranks+8% Armor Penetration
Arcane KnowledgeArcane KnowledgeUp to 1 rank+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)
Brute Force (2 of 2 ranks)Brute Force2 / 2 ranks+1.5/3 Attack Damage
Mental ForceMental ForceUp to 3 ranks+2/4/6 Ability Power
SpellswordSpellswordUp to 1 rankDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hit
Sunder (3 of 3 ranks)Sunder3 / 3 ranks+2/4/6 Lethality
ArchmageArchmageUp to 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
Executioner (1 of 1 ranks)Executioner1 / 1 ranks · CapstoneIncreases damage dealt by 5% to targets below 50% Healthoffense21
Summoner's ResolveSummoner's ResolveUp to 1 rankImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify
PerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing Health
Durability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per level
Tough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
Hardiness (3 of 3 ranks)Hardiness3 / 3 ranks+2/4/6 Armor
Resistance (1 of 3 ranks)Resistance1 / 3 ranks+2/4/6 Magic Resist
Bladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
UnyieldingUnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2
RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%
Veteran's Scars (1 of 1 ranks)Veteran's Scars1 / 1 ranks+30 Health
SafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
BlockBlockUp to 1 rankReduces damage taken from champion basic attacks by 3
TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%
JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy champion
Legendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%
Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%
Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor GuardHonor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%defense9
Summoner's InsightSummoner's InsightUp to 1 rankImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.
WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combat
MeditationMeditationUp to 3 ranks+1/2/3 Mana Regen per 5 seconds
Improved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing them
MastermindMastermindUp to 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%
Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per level
ArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 seconds
Runic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%
VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell Vamp
BiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75
AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%
Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess
ExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)
IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speedutility0
Skill order
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1Q at level 1 | 4Q at level 4 | 5Q at level 5 | 7Q at level 7 | 9Q at level 9 | |||||||||||||
| W | 3W at level 3 | 14W at level 14 | 15W at level 15 | 17W at level 17 | 18W at level 18 | |||||||||||||
| E | 2E at level 2 | 8E at level 8 | 10E at level 10 | 12E at level 12 | 13E at level 13 | |||||||||||||
| R | 6R at level 6 | 11R at level 11 | 16R at level 16 |
Matchups
Strong against
Garen
Decoy
DecoyWActive: Wukong is pushed 100 units away, entering invisibility for 1.5 seconds and leaving behind a decoy of himself. After 1.5 seconds, the decoy performs a circular attack around itself for 0.5 seconds, dealing magic damage to all nearby enemies before disappearing. eats the
Judgment
JudgmentEActive: Garen rapidly spins his sword around his body for 3 seconds, losing the ability to basic attack but dealing physical damage each second to enemies within range for the duration. Judgment deals 75% damage to minions and monsters. Garen is ghosted while spinning but moves 20% slower when traveling through units. Judgment can critically strike. spin Garen commits to,
Crushing Blow
Crushing BlowQActive: Wukong empowers his staff, causing his next basic attack within 5 seconds to gain range, deal modified physical damage and reduce armor for 3 seconds. Crushing Blow resets Wukong's autoattack timer.'s armor shred beats what
Courage
CourageWPassive: Garen's bonus armor and bonus magic resistance are increased by 20%. Active: Garen reduces incoming damage and the duration of incoming crowd control effects by 30% for a few seconds. adds, and
Nimbus Strike
Nimbus StrikeEActive: Wukong dashes on a cloud to the target enemy and sends out untargetable clones to attack up to two additional enemies near the primary target, dealing physical damage to each enemy struck. The clones can block non-targeted attacks or abilities for 0.25 seconds after hitting their targets. Upon hitting his target, Wukong gains bonus attack speed for 4 seconds. closes the gap
Decisive Strike
Decisive StrikeQActive: Garen cleanses himself of all slows affecting him and gains 35% bonus movement speed for a few seconds. Additionally, his next basic attack within 4.5 seconds deals bonus physical damage and silences his target. Decisive Strike resets Garen's basic attack timer. opened.Full matchup page
Sion
Cryptic Gaze
Cryptic GazeQSion's stare terrifies a single enemy, dealing damage and stunning them. is one stun and
Decoy
DecoyWActive: Wukong is pushed 100 units away, entering invisibility for 1.5 seconds and leaving behind a decoy of himself. After 1.5 seconds, the decoy performs a circular attack around itself for 0.5 seconds, dealing magic damage to all nearby enemies before disappearing. is what wastes it.
Crushing Blow
Crushing BlowQActive: Wukong empowers his staff, causing his next basic attack within 5 seconds to gain range, deal modified physical damage and reduce armor for 3 seconds. Crushing Blow resets Wukong's autoattack timer. shreds the armor behind
Enrage
EnrageEWhile active, Sion gains Attack Damage, spends Health on each basic attack and permanently gains maximum Health from kills., and
Cyclone
CycloneRActive: Wukong spins his staff around for up to 4 seconds, gaining bonus movement speed the longer he spins and becoming unable to basic attack and cast abilities. Wukong can reactivate Cyclone after 1 second to cancel it immediately. The spin deals physical damage to nearby enemies every 0.5 seconds. Enemies affected by Cyclone for the first time are briefly knocked up. is a teamfight ultimate against a champion with none.Full matchup page
NasusWukong wins every level before the stacks matter, and
Decoy
DecoyWActive: Wukong is pushed 100 units away, entering invisibility for 1.5 seconds and leaving behind a decoy of himself. After 1.5 seconds, the decoy performs a circular attack around itself for 0.5 seconds, dealing magic damage to all nearby enemies before disappearing. plus
Nimbus Strike
Nimbus StrikeEActive: Wukong dashes on a cloud to the target enemy and sends out untargetable clones to attack up to two additional enemies near the primary target, dealing physical damage to each enemy struck. The clones can block non-targeted attacks or abilities for 0.25 seconds after hitting their targets. Upon hitting his target, Wukong gains bonus attack speed for 4 seconds. answers
Wither
WitherWActive: Nasus ages the target enemy champion for 5 seconds, slowing them by 35% and crippling them by 17.5%, both increasing every second over the duration.'s slow.
Crushing Blow
Crushing BlowQActive: Wukong empowers his staff, causing his next basic attack within 5 seconds to gain range, deal modified physical damage and reduce armor for 3 seconds. Crushing Blow resets Wukong's autoattack timer.'s shred beats
Soul Eater
Soul EaterPassiveInnate: Nasus gains 10/15/20% life steal at levels 1/6/11. in the trade.Full matchup page
Weak against
Jax
Counter Strike
Counter StrikeEActive: Jax enters Evasion for 2 seconds: a defensive stance that causes him to dodge all incoming non-turret basic attacks and take 25% reduced damage from all area of effect abilities sourced from champions. Counter Strike can be recast after 1 second, and does so automatically after the duration. Recast: Jax deals physical damage to nearby enemies, with the total damage increased by 20% for each attack dodged, up to a 100% increase, and stuns them for 1 second. dodges the
Decoy
DecoyWActive: Wukong is pushed 100 units away, entering invisibility for 1.5 seconds and leaving behind a decoy of himself. After 1.5 seconds, the decoy performs a circular attack around itself for 0.5 seconds, dealing magic damage to all nearby enemies before disappearing. trade and stuns the follow-up; Jax wins every extended duel Wukong tries to force.Full matchup page
OlafOlaf does not care which Wukong is real:
Reckless Swing
Reckless SwingEActive: Olaf strikes thunder onto the target enemy, dealing true damage.'s true damage and
Ragnarok
RagnarokRActive: Olaf becomes enraged for 6 seconds, cleansing himself of all crowd control and becoming immune to them, as well as gaining bonus armor, bonus magic resistance, and lethality. just run him down.Full matchup page
Vayne
Silver Bolts
Silver BoltsWPassive: Vayne's basic attacks on-hit and Condemn apply a stack of Silver Bolts for 3.5 seconds, refreshing on subsequent applications, expiring upon attacking a new enemy, and stacking up to 3 times. The third stack consumes them all to deal bonus true damage, with a minimum threshold. Silver Bolts is capped at 200 damage against monsters.' true damage cuts through Wukong's armor, and
Condemn
CondemnEActive: Vayne fires a heavy bolt at the target enemy that deals physical damage and knocks them back 475 units, though not through terrain. If the target collides with terrain, they take the same physical damage and become stunned for 1.5 seconds. against a wall ends the
Cyclone
CycloneRActive: Wukong spins his staff around for up to 4 seconds, gaining bonus movement speed the longer he spins and becoming unable to basic attack and cast abilities. Wukong can reactivate Cyclone after 1 second to cancel it immediately. The spin deals physical damage to nearby enemies every 0.5 seconds. Enemies affected by Cyclone for the first time are briefly knocked up. engage before it starts.Full matchup page
Lee SinLee Sin clears faster and fights earlier; by the time Wukong wants skirmishes, Lee has already taken over the jungle.Full matchup page
Classic vs modern5 recorded kit changes
Source kit
League Classic
Compared with
Current League
Classic
Stone Skin
Increases Wukong's armor and magic resistance for each nearby enemy champion.
Current League
Stone Skin
Wukong gains stacking armor and max health regeneration while fighting champions and monsters.
Base-stat shifts13
- Base health
- Classic: 520Current League: 610
- Health per level
- Classic: 85Current League: 99
- Health regen
- Classic: 1.15Current League: 3.5
- Base mana
- Classic: 240Current League: 330
- Mana per level
- Classic: 38Current League: 65
- Base attack damage
- Classic: 57.7Current League: 66
- Attack damage per level
- Classic: 3.2Current League: 0
- Base armor
- Classic: 22.5Current League: 31
- Armor per level
- Classic: 3.5Current League: 4.7
- Base magic resist
- Classic: 31.25Current League: 28
- Magic resist per level
- Classic: 1.25Current League: 2.05
- Move speed
- Classic: 345Current League: 340
- Base attack speed
- Classic: 0.658Current League: 0.69
Skins
Wukong
Jade Dragon Wukong
Radiant Wukong
Battle Academia Wukong
Mecha Kingdoms Wukong
History & Notes
Released 2011-07-26, part of the 2009–2013 wave Classic drew its roster from. Classic ships the pre-rework kit, frozen at patch 3.13.24. The modern game plays a different champion, compared under “Vs. modern”. Riot's next 3 balance steps after the freeze are listed below.
Changed after 3.13
- V4.5
Crushing Blow, Armor reduction reduced to 10/15/20/25/30% from 30% at all ranks.
Cyclone, Attack damage ratio reduced to (+ 110% AD) from (+ 120% AD).
- V4.18
Nimbus Strike, No longer hits additional targets hidden by the fog of war.
- V4.21
- Texture update to Classic, Infernal, General and Jade Dragon Wukong.
- Contributors
- Reio








