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League Classic matchup

Jax vs Wukong

The lane, from both sides

Jax’s side

  • Strong against Wukongfrom the Top On-Hit Bruiser build (Top)

    Crushing BlowCrushing BlowQActive: Wukong empowers his staff, causing his next basic attack within 5 seconds to gain range, deal modified physical damage and reduce armor for 3 seconds. Crushing Blow resets Wukong's autoattack timer. and Nimbus StrikeNimbus StrikeEActive: Wukong dashes on a cloud to the target enemy and sends out untargetable clones to attack up to two additional enemies near the primary target, dealing physical damage to each enemy struck. The clones can block non-targeted attacks or abilities for 0.25 seconds after hitting their targets. Upon hitting his target, Wukong gains bonus attack speed for 4 seconds. are attacks, which is what Counter StrikeCounter StrikeEActive: Jax enters Evasion for 2 seconds: a defensive stance that causes him to dodge all incoming non-turret basic attacks and take 25% reduced damage from all area of effect abilities sourced from champions. Counter Strike can be recast after 1 second, and does so automatically after the duration. Recast: Jax deals physical damage to nearby enemies, with the total damage increased by 20% for each attack dodged, up to a 100% increase, and stuns them for 1 second. exists for. DecoyDecoyWActive: Wukong is pushed 100 units away, entering invisibility for 1.5 seconds and leaving behind a decoy of himself. After 1.5 seconds, the decoy performs a circular attack around itself for 0.5 seconds, dealing magic damage to all nearby enemies before disappearing. buys Wukong distance but nothing that beats Grandmaster's MightGrandmaster's MightRPassive: Jax's basic attacks grant bonus attack speed, stacking up to 10 times. Jax's basic attacks generate a stack of Grandmaster-at-Arms on-hit for 2.5 seconds, refreshing on subsequent hits and stacking up to 2 times. At 2 stacks, his next basic attack on-hit consumes all stacks to deal additional magic damage. over a long trade.

How Jax plays it

Top On-Hit Bruiser
Top21/9/0
Max
1–3
FlashIgnite
  • Trinity Force
  • Ninja Tabi
  • Blade of the Ruined King

Wukong’s side

  • Weak against Jaxfrom the AD Bruiser build (Top)

    Counter StrikeCounter StrikeEActive: Jax enters Evasion for 2 seconds: a defensive stance that causes him to dodge all incoming non-turret basic attacks and take 25% reduced damage from all area of effect abilities sourced from champions. Counter Strike can be recast after 1 second, and does so automatically after the duration. Recast: Jax deals physical damage to nearby enemies, with the total damage increased by 20% for each attack dodged, up to a 100% increase, and stuns them for 1 second. dodges the DecoyDecoyWActive: Wukong is pushed 100 units away, entering invisibility for 1.5 seconds and leaving behind a decoy of himself. After 1.5 seconds, the decoy performs a circular attack around itself for 0.5 seconds, dealing magic damage to all nearby enemies before disappearing. trade and stuns the follow-up; Jax wins every extended duel Wukong tries to force.

How Wukong plays it

AD Bruiser
Top21/9/0
Max
FlashTeleport
  • Ravenous Hydra
  • Ninja Tabi
  • The Black Cleaver

The lane in detail

JaxWukong

Jax-favored: the way out is on 18 seconds

Wukong trades from 175 and leaves on a button stuck at rank 1.

DecoyDecoyWActive: Wukong is pushed 100 units away, entering invisibility for 1.5 seconds and leaving behind a decoy of himself. After 1.5 seconds, the decoy performs a circular attack around itself for 0.5 seconds, dealing magic damage to all nearby enemies before disappearing. remains at rank 1 until level 14 in this build. Its 18 second cooldown gives Jax a window after Wukong leaves the decoy, especially once Counter StrikeCounter StrikeEActive: Jax enters Evasion for 2 seconds: a defensive stance that causes him to dodge all incoming non-turret basic attacks and take 25% reduced damage from all area of effect abilities sourced from champions. Counter Strike can be recast after 1 second, and does so automatically after the duration. Recast: Jax deals physical damage to nearby enemies, with the total damage increased by 20% for each attack dodged, up to a 100% increase, and stuns them for 1 second. reaches its 10 second minimum.

Who has the lane, level by level

1–2
3–8
9–13
14–18
  • 1–2Even: Crushing Blow at 250, Jax at 125
  • 3–8Jax: Evasion against a 40 mana attack
  • 9–13Jax: The stance at 10 seconds, Decoy still 18
  • 14–18Jax: Decoy's cooldown finally starts falling
Key levels
  • 1Crushing BlowLevel 1: 40 mana, 9 seconds, and it is still a basic attack when it lands
  • 3DecoyLevel 3: Rank 1 at 18 seconds, and the top order leaves it there until 14
  • 6Grandmaster's MightLevel 6: 6% attack speed a hit at rank 1, and 140 magic on every third
  • 9Counter StrikeLevel 9: Fifth point already, at 10 seconds, against a Decoy still costing 18
  • 9Crushing BlowLevel 9: Down to 5 seconds now, at 150 plus 110% of attack damage
  • 13Nimbus StrikeLevel 13: 240 damage and 50% attack speed, still only for 4 seconds

The numbers, head to head

JaxWukong

Attack range, units

125175

Wukong trades from further out, and Crushing BlowCrushing BlowQActive: Wukong empowers his staff, causing his next basic attack within 5 seconds to gain range, deal modified physical damage and reduce armor for 3 seconds. Crushing Blow resets Wukong's autoattack timer. adds range on top of the 175.

The exit button, rank 1 each

17s · 65 mana18s · 50 mana

DecoyDecoyWActive: Wukong is pushed 100 units away, entering invisibility for 1.5 seconds and leaving behind a decoy of himself. After 1.5 seconds, the decoy performs a circular attack around itself for 0.5 seconds, dealing magic damage to all nearby enemies before disappearing. also leaves 70 to 250 magic damage behind it. Leap StrikeLeap StrikeQActive: Jax dashes to the target unit's location. If the target is an enemy and they are in range upon arrival, Jax deals physical damage to them. Jax can cast any of his abilities during the dash. leaves Jax where he landed.

Rank 1 trade openers

18s · 70 mana9s · 40 mana

Crushing BlowCrushing BlowQActive: Wukong empowers his staff, causing his next basic attack within 5 seconds to gain range, deal modified physical damage and reduce armor for 3 seconds. Crushing Blow resets Wukong's autoattack timer. comes back twice as often and costs 40. Evasion is 70 and covers 2 seconds of it.

Level 1 armor, and what Stone Skin adds

25.522.5

Stone SkinStone SkinPassiveIncreases Wukong's armor and magic resistance for each nearby enemy champion. adds 4 more, and only while an enemy champion stands next to him.

A passive against a 4 second spin

140 every third hit80 over 4 seconds

CycloneCycloneRActive: Wukong spins his staff around for up to 4 seconds, gaining bonus movement speed the longer he spins and becoming unable to basic attack and cast abilities. Wukong can reactivate Cyclone after 1 second to cancel it immediately. The spin deals physical damage to nearby enemies every 0.5 seconds. Enemies affected by Cyclone for the first time are briefly knocked up. at rank 1 is 10 a tick. The knockup is the reason to press it.

Attack speed for a long fight

6% a hit · 60% cap30% for 4 seconds

Jax builds attack speed over repeated hits up to his stack cap; Wukong gets the bonus immediately for 4 seconds.

Reach, from above

700125

Jax

650315250175

Wukong

Rings are ranges in game units, both radars on one scale. Abilities wear their icon, the basic attack wears the champion’s own face; the dashed ring wearing the opponent’s face is their longest reach.

The item race

Jax

  • Sheen1200g

    25 ability power, which Equipment Mastery hands back as 50 more health.

  • Trinity Force3628g

    Nothing Wukong owns strips attack speed, so the 30% here stays for the whole fight.

  • Ninja Tabi1000g

    Crushing Blow resets the attack timer and still lands as an attack, so the 10% block applies.

  • Blade of the Ruined King3200g

    Decoy's invisibility is 1.5 seconds. The active's movement steal runs 3, so it is still on him after.

Wukong

  • Tiamat1900g

    The lane gets farmed instead of fought, and Cleave is what pushes it while Jax holds the stance.

  • Ravenous Hydra3300g

    Crushing Blow reads 110% of total attack damage, and Cleave turns one empowered swing into wave clear.

  • Ninja Tabi1000g

    Both sides want this one. Jax's damage is a stack of basic attacks.

  • The Black Cleaver3000g

    Crushing Blow already shreds armor; Cleaving Strike takes 5% a hit on top of it, up to 25%.

Play it as Jax

  1. 1Open Counter StrikeCounter StrikeEActive: Jax enters Evasion for 2 seconds: a defensive stance that causes him to dodge all incoming non-turret basic attacks and take 25% reduced damage from all area of effect abilities sourced from champions. Counter Strike can be recast after 1 second, and does so automatically after the duration. Recast: Jax deals physical damage to nearby enemies, with the total damage increased by 20% for each attack dodged, up to a 100% increase, and stuns them for 1 second. on the Crushing BlowCrushing BlowQActive: Wukong empowers his staff, causing his next basic attack within 5 seconds to gain range, deal modified physical damage and reduce armor for 3 seconds. Crushing Blow resets Wukong's autoattack timer. rather than the dash: the empowered swing is a basic attack.
  2. 2Pick the fight the second DecoyDecoyWActive: Wukong is pushed 100 units away, entering invisibility for 1.5 seconds and leaving behind a decoy of himself. After 1.5 seconds, the decoy performs a circular attack around itself for 0.5 seconds, dealing magic damage to all nearby enemies before disappearing. is spent. Stone SkinStone SkinPassiveIncreases Wukong's armor and magic resistance for each nearby enemy champion. pays per nearby enemy, so a duel is the least armor he gets.
  3. 3Step off the decoy before it pops. It detonates after 1.5 seconds for 70 to 250 magic damage around itself.

Play it as Wukong

  1. 1Trade at 175 and step back out. Counter StrikeCounter StrikeEActive: Jax enters Evasion for 2 seconds: a defensive stance that causes him to dodge all incoming non-turret basic attacks and take 25% reduced damage from all area of effect abilities sourced from champions. Counter Strike can be recast after 1 second, and does so automatically after the duration. Recast: Jax deals physical damage to nearby enemies, with the total damage increased by 20% for each attack dodged, up to a 100% increase, and stuns them for 1 second. only pays Jax while you are still swinging into it.
  2. 2Spend DecoyDecoyWActive: Wukong is pushed 100 units away, entering invisibility for 1.5 seconds and leaving behind a decoy of himself. After 1.5 seconds, the decoy performs a circular attack around itself for 0.5 seconds, dealing magic damage to all nearby enemies before disappearing. on the stun, never on the approach; the next one is 18 seconds away at rank 1.
  3. 3Put Nimbus StrikeNimbus StrikeEActive: Wukong dashes on a cloud to the target enemy and sends out untargetable clones to attack up to two additional enemies near the primary target, dealing physical damage to each enemy struck. The clones can block non-targeted attacks or abilities for 0.25 seconds after hitting their targets. Upon hitting his target, Wukong gains bonus attack speed for 4 seconds.'s attack speed into the wave instead of the duel until Ravenous Hydra is finished.

The catch

Both kits pay for time, and only one of them can buy it. Nimbus StrikeNimbus StrikeEActive: Wukong dashes on a cloud to the target enemy and sends out untargetable clones to attack up to two additional enemies near the primary target, dealing physical damage to each enemy struck. The clones can block non-targeted attacks or abilities for 0.25 seconds after hitting their targets. Upon hitting his target, Wukong gains bonus attack speed for 4 seconds. hands Wukong 30 to 50% attack speed for exactly 4 seconds. CycloneCycloneRActive: Wukong spins his staff around for up to 4 seconds, gaining bonus movement speed the longer he spins and becoming unable to basic attack and cast abilities. Wukong can reactivate Cyclone after 1 second to cancel it immediately. The spin deals physical damage to nearby enemies every 0.5 seconds. Enemies affected by Cyclone for the first time are briefly knocked up. runs 4. DecoyDecoyWActive: Wukong is pushed 100 units away, entering invisibility for 1.5 seconds and leaving behind a decoy of himself. After 1.5 seconds, the decoy performs a circular attack around itself for 0.5 seconds, dealing magic damage to all nearby enemies before disappearing. hides him for 1.5. Grandmaster's MightGrandmaster's MightRPassive: Jax's basic attacks grant bonus attack speed, stacking up to 10 times. Jax's basic attacks generate a stack of Grandmaster-at-Arms on-hit for 2.5 seconds, refreshing on subsequent hits and stacking up to 2 times. At 2 stacks, his next basic attack on-hit consumes all stacks to deal additional magic damage. renews instead of ending: 6 to 14% attack speed a landed hit, ten deep, and an on-hit chain that resets 2.5 seconds at a time. Wukong's answer to a fight that keeps going is to end it early. Jax's answer is to make it longer.

The kits at a glance

  • Equipment Mastery
  • Leap Strike
  • Empower
  • Counter Strike
  • Grandmaster's Might
  • Stone Skin
  • Crushing Blow
  • Decoy
  • Nimbus Strike
  • Cyclone

Base stats, side by side

StatJaxWukong
Health506 (+83)520 (+85)
HP regen1.6 (+0.11)1.15 (+0.13)
Mana265 (+35)240 (+38)
Attack damage59.675 (+3.375)57.7 (+3.2)
Armor25.5 (+3.2)22.5 (+3.5)
Magic resist31.25 (+1.25)31.25 (+1.25)
Attack speed0.638 (+3.4)0.658 (+3)
Move speed350345
Attack range125175

Level-1 values with per-level growth in parentheses, read from the Classic client and re-checked against it on every update.

More matchups

The full kits, builds and every other matchup: Jax · Wukong