League Classic matchup
Jax vs Wukong
The lane, from both sides
Jax’s side
- Strong against Wukongfrom the Top On-Hit Bruiser build (Top)
Crushing Blow
Crushing BlowQActive: Wukong empowers his staff, causing his next basic attack within 5 seconds to gain range, deal modified physical damage and reduce armor for 3 seconds. Crushing Blow resets Wukong's autoattack timer. and
Nimbus Strike
Nimbus StrikeEActive: Wukong dashes on a cloud to the target enemy and sends out untargetable clones to attack up to two additional enemies near the primary target, dealing physical damage to each enemy struck. The clones can block non-targeted attacks or abilities for 0.25 seconds after hitting their targets. Upon hitting his target, Wukong gains bonus attack speed for 4 seconds. are attacks, which is what
Counter Strike
Counter StrikeEActive: Jax enters Evasion for 2 seconds: a defensive stance that causes him to dodge all incoming non-turret basic attacks and take 25% reduced damage from all area of effect abilities sourced from champions. Counter Strike can be recast after 1 second, and does so automatically after the duration. Recast: Jax deals physical damage to nearby enemies, with the total damage increased by 20% for each attack dodged, up to a 100% increase, and stuns them for 1 second. exists for.
Decoy
DecoyWActive: Wukong is pushed 100 units away, entering invisibility for 1.5 seconds and leaving behind a decoy of himself. After 1.5 seconds, the decoy performs a circular attack around itself for 0.5 seconds, dealing magic damage to all nearby enemies before disappearing. buys Wukong distance but nothing that beats
Grandmaster's Might
Grandmaster's MightRPassive: Jax's basic attacks grant bonus attack speed, stacking up to 10 times. Jax's basic attacks generate a stack of Grandmaster-at-Arms on-hit for 2.5 seconds, refreshing on subsequent hits and stacking up to 2 times. At 2 stacks, his next basic attack on-hit consumes all stacks to deal additional magic damage. over a long trade.
Wukong’s side
- Weak against Jaxfrom the AD Bruiser build (Top)
Counter Strike
Counter StrikeEActive: Jax enters Evasion for 2 seconds: a defensive stance that causes him to dodge all incoming non-turret basic attacks and take 25% reduced damage from all area of effect abilities sourced from champions. Counter Strike can be recast after 1 second, and does so automatically after the duration. Recast: Jax deals physical damage to nearby enemies, with the total damage increased by 20% for each attack dodged, up to a 100% increase, and stuns them for 1 second. dodges the
Decoy
DecoyWActive: Wukong is pushed 100 units away, entering invisibility for 1.5 seconds and leaving behind a decoy of himself. After 1.5 seconds, the decoy performs a circular attack around itself for 0.5 seconds, dealing magic damage to all nearby enemies before disappearing. trade and stuns the follow-up; Jax wins every extended duel Wukong tries to force.
The lane in detail
Jax-favored: the way out is on 18 seconds
Wukong trades from 175 and leaves on a button stuck at rank 1.
Decoy
DecoyWActive: Wukong is pushed 100 units away, entering invisibility for 1.5 seconds and leaving behind a decoy of himself. After 1.5 seconds, the decoy performs a circular attack around itself for 0.5 seconds, dealing magic damage to all nearby enemies before disappearing. remains at rank 1 until level 14 in this build. Its 18 second cooldown gives Jax a window after Wukong leaves the decoy, especially once
Counter Strike
Counter StrikeEActive: Jax enters Evasion for 2 seconds: a defensive stance that causes him to dodge all incoming non-turret basic attacks and take 25% reduced damage from all area of effect abilities sourced from champions. Counter Strike can be recast after 1 second, and does so automatically after the duration. Recast: Jax deals physical damage to nearby enemies, with the total damage increased by 20% for each attack dodged, up to a 100% increase, and stuns them for 1 second. reaches its 10 second minimum.
Who has the lane, level by level
- 1–2Even: Crushing Blow at 250, Jax at 125
- 3–8
Jax: Evasion against a 40 mana attack - 9–13
Jax: The stance at 10 seconds, Decoy still 18 - 14–18
Jax: Decoy's cooldown finally starts falling
1Crushing BlowLevel 1: 40 mana, 9 seconds, and it is still a basic attack when it lands
3DecoyLevel 3: Rank 1 at 18 seconds, and the top order leaves it there until 14
6Grandmaster's MightLevel 6: 6% attack speed a hit at rank 1, and 140 magic on every third
9Counter StrikeLevel 9: Fifth point already, at 10 seconds, against a Decoy still costing 18
9Crushing BlowLevel 9: Down to 5 seconds now, at 150 plus 110% of attack damage
13Nimbus StrikeLevel 13: 240 damage and 50% attack speed, still only for 4 seconds
The numbers, head to head
Attack range, units
Wukong trades from further out, and
Crushing Blow
Crushing BlowQActive: Wukong empowers his staff, causing his next basic attack within 5 seconds to gain range, deal modified physical damage and reduce armor for 3 seconds. Crushing Blow resets Wukong's autoattack timer. adds range on top of the 175.
The exit button, rank 1 each
Decoy
DecoyWActive: Wukong is pushed 100 units away, entering invisibility for 1.5 seconds and leaving behind a decoy of himself. After 1.5 seconds, the decoy performs a circular attack around itself for 0.5 seconds, dealing magic damage to all nearby enemies before disappearing. also leaves 70 to 250 magic damage behind it.
Leap Strike
Leap StrikeQActive: Jax dashes to the target unit's location. If the target is an enemy and they are in range upon arrival, Jax deals physical damage to them. Jax can cast any of his abilities during the dash. leaves Jax where he landed.
Rank 1 trade openers
Crushing Blow
Crushing BlowQActive: Wukong empowers his staff, causing his next basic attack within 5 seconds to gain range, deal modified physical damage and reduce armor for 3 seconds. Crushing Blow resets Wukong's autoattack timer. comes back twice as often and costs 40. Evasion is 70 and covers 2 seconds of it.
Level 1 armor, and what Stone Skin adds
Stone Skin
Stone SkinPassiveIncreases Wukong's armor and magic resistance for each nearby enemy champion. adds 4 more, and only while an enemy champion stands next to him.
A passive against a 4 second spin
Cyclone
CycloneRActive: Wukong spins his staff around for up to 4 seconds, gaining bonus movement speed the longer he spins and becoming unable to basic attack and cast abilities. Wukong can reactivate Cyclone after 1 second to cancel it immediately. The spin deals physical damage to nearby enemies every 0.5 seconds. Enemies affected by Cyclone for the first time are briefly knocked up. at rank 1 is 10 a tick. The knockup is the reason to press it.
Attack speed for a long fight
Jax builds attack speed over repeated hits up to his stack cap; Wukong gets the bonus immediately for 4 seconds.
Reach, from above
Jax
Wukong
Rings are ranges in game units, both radars on one scale. Abilities wear their icon, the basic attack wears the champion’s own face; the dashed ring wearing the opponent’s face is their longest reach.
The item race
Jax
1200g25 ability power, which Equipment Mastery hands back as 50 more health.
3628gNothing Wukong owns strips attack speed, so the 30% here stays for the whole fight.
1000gCrushing Blow resets the attack timer and still lands as an attack, so the 10% block applies.
3200gDecoy's invisibility is 1.5 seconds. The active's movement steal runs 3, so it is still on him after.
Wukong
1900gThe lane gets farmed instead of fought, and Cleave is what pushes it while Jax holds the stance.
3300gCrushing Blow reads 110% of total attack damage, and Cleave turns one empowered swing into wave clear.
1000gBoth sides want this one. Jax's damage is a stack of basic attacks.
3000gCrushing Blow already shreds armor; Cleaving Strike takes 5% a hit on top of it, up to 25%.
Play it as Jax
- 1Open
Counter Strike
Counter StrikeEActive: Jax enters Evasion for 2 seconds: a defensive stance that causes him to dodge all incoming non-turret basic attacks and take 25% reduced damage from all area of effect abilities sourced from champions. Counter Strike can be recast after 1 second, and does so automatically after the duration. Recast: Jax deals physical damage to nearby enemies, with the total damage increased by 20% for each attack dodged, up to a 100% increase, and stuns them for 1 second. on the
Crushing Blow
Crushing BlowQActive: Wukong empowers his staff, causing his next basic attack within 5 seconds to gain range, deal modified physical damage and reduce armor for 3 seconds. Crushing Blow resets Wukong's autoattack timer. rather than the dash: the empowered swing is a basic attack. - 2Pick the fight the second
Decoy
DecoyWActive: Wukong is pushed 100 units away, entering invisibility for 1.5 seconds and leaving behind a decoy of himself. After 1.5 seconds, the decoy performs a circular attack around itself for 0.5 seconds, dealing magic damage to all nearby enemies before disappearing. is spent.
Stone Skin
Stone SkinPassiveIncreases Wukong's armor and magic resistance for each nearby enemy champion. pays per nearby enemy, so a duel is the least armor he gets. - 3Step off the decoy before it pops. It detonates after 1.5 seconds for 70 to 250 magic damage around itself.
Play it as Wukong
- 1Trade at 175 and step back out.
Counter Strike
Counter StrikeEActive: Jax enters Evasion for 2 seconds: a defensive stance that causes him to dodge all incoming non-turret basic attacks and take 25% reduced damage from all area of effect abilities sourced from champions. Counter Strike can be recast after 1 second, and does so automatically after the duration. Recast: Jax deals physical damage to nearby enemies, with the total damage increased by 20% for each attack dodged, up to a 100% increase, and stuns them for 1 second. only pays Jax while you are still swinging into it. - 2Spend
Decoy
DecoyWActive: Wukong is pushed 100 units away, entering invisibility for 1.5 seconds and leaving behind a decoy of himself. After 1.5 seconds, the decoy performs a circular attack around itself for 0.5 seconds, dealing magic damage to all nearby enemies before disappearing. on the stun, never on the approach; the next one is 18 seconds away at rank 1. - 3Put
Nimbus Strike
Nimbus StrikeEActive: Wukong dashes on a cloud to the target enemy and sends out untargetable clones to attack up to two additional enemies near the primary target, dealing physical damage to each enemy struck. The clones can block non-targeted attacks or abilities for 0.25 seconds after hitting their targets. Upon hitting his target, Wukong gains bonus attack speed for 4 seconds.'s attack speed into the wave instead of the duel until Ravenous Hydra is finished.
The catch
Both kits pay for time, and only one of them can buy it.
Nimbus Strike
Nimbus StrikeEActive: Wukong dashes on a cloud to the target enemy and sends out untargetable clones to attack up to two additional enemies near the primary target, dealing physical damage to each enemy struck. The clones can block non-targeted attacks or abilities for 0.25 seconds after hitting their targets. Upon hitting his target, Wukong gains bonus attack speed for 4 seconds. hands Wukong 30 to 50% attack speed for exactly 4 seconds.
Cyclone
CycloneRActive: Wukong spins his staff around for up to 4 seconds, gaining bonus movement speed the longer he spins and becoming unable to basic attack and cast abilities. Wukong can reactivate Cyclone after 1 second to cancel it immediately. The spin deals physical damage to nearby enemies every 0.5 seconds. Enemies affected by Cyclone for the first time are briefly knocked up. runs 4.
Decoy
DecoyWActive: Wukong is pushed 100 units away, entering invisibility for 1.5 seconds and leaving behind a decoy of himself. After 1.5 seconds, the decoy performs a circular attack around itself for 0.5 seconds, dealing magic damage to all nearby enemies before disappearing. hides him for 1.5.
Grandmaster's Might
Grandmaster's MightRPassive: Jax's basic attacks grant bonus attack speed, stacking up to 10 times. Jax's basic attacks generate a stack of Grandmaster-at-Arms on-hit for 2.5 seconds, refreshing on subsequent hits and stacking up to 2 times. At 2 stacks, his next basic attack on-hit consumes all stacks to deal additional magic damage. renews instead of ending: 6 to 14% attack speed a landed hit, ten deep, and an on-hit chain that resets 2.5 seconds at a time. Wukong's answer to a fight that keeps going is to end it early. Jax's answer is to make it longer.
The kits at a glance
- Equipment Mastery
- Leap Strike
- Empower
- Counter Strike
- Grandmaster's Might
Wukong
Full abilities- Stone Skin
- Crushing Blow
- Decoy
- Nimbus Strike
- Cyclone
Base stats, side by side
| Stat | Jax | Wukong |
|---|---|---|
| Health | 506 (+83) | 520 (+85) |
| HP regen | 1.6 (+0.11) | 1.15 (+0.13) |
| Mana | 265 (+35) | 240 (+38) |
| Attack damage | 59.675 (+3.375) | 57.7 (+3.2) |
| Armor | 25.5 (+3.2) | 22.5 (+3.5) |
| Magic resist | 31.25 (+1.25) | 31.25 (+1.25) |
| Attack speed | 0.638 (+3.4) | 0.658 (+3) |
| Move speed | 350 | 345 |
| Attack range | 125 | 175 |
Level-1 values with per-level growth in parentheses, read from the Classic client and re-checked against it on every update.









