Kayle
the Righteous
Quick build
Top Hybrid On-Hit
First buy
Holy Fervor converts ability power into attack damage, so the ring's 15 is not a dead stat on a top-lane Kayle.
Loadout
Top · AP Standard · 21/9/0 masteries
Overview
- Difficulty
- Difficulty 6 of 10
- Class
- Fighter, Mage
- Released
- · original roster
Base stats
- Health
- 501+93
- HP regen
- 1.5+0.15
- Mana
- 295+40
- Mana regen
- 1.485+0.065
- Attack
- 56.3+3
- Armor
- 21+3.5
- MR
- 30+0.75
- Move speed
- 335
- Range
- 125
- Attack speed
- 0.638+2.3%
Abilities
P, Holy Fervor
Description
Kayle gains bonus Attack Damage equal to 15% of her Ability Power and Ability Power equal to 30% of her total Attack Damage.
Q, Reckoning
Description
Active: Kayle blasts the target enemy, dealing them magic damage while slowing and increasing Kayle's damage to them for 3 seconds. Magic Damage: 60/110/160/210/260 (+80% AP). Slow: 35/40/45/50/55%. Damage Amplification: 8/10/12/14/16%.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 60 | 110 | 160 | 210 | 260 |
| Cooldown (s) | 8 | 8 | 8 | 8 | 8 |
| Cost | 70 | 75 | 80 | 85 | 90 |
W, Divine Blessing
Description
Active: Kayle blesses the target allied champion or herself, healing them and granting them 12% bonus movement speed for 10 seconds. Heal: 65/105/145/185/225 (+50% AP).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Heal | 65 | 105 | 145 | 185 | 225 |
| Cooldown (s) | 10 | 10 | 10 | 10 | 10 |
| Cost | 60 | 65 | 70 | 75 | 80 |
E, Righteous Fury
Description
Active: For the next 10 seconds, Kayle becomes a ranged champion with 525 range and her basic attacks deal bonus magic damage on-hit. Nearby enemies also take magic damage. Bonus On-Hit Magic Damage: 4/10/16/22/28 (+30% AP). Splashing Magic Damage: 4/10/16/22/28 (+20/25/30/35/40% AD) (+30% AP).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 4 | 10 | 16 | 22 | 28 |
| Cooldown (s) | 20 | 19 | 18 | 17 | 16 |
| Cost | 65 | 65 | 65 | 65 | 65 |
R, Intervention
Description
Active: Kayle bathes the target allied champion or herself in holy light, rendering them invulnerable for 2.5 seconds.
Stats by rank
| 1 | 2 | 3 | |
|---|---|---|---|
| Cooldown (s) | 90 | 75 | 60 |
| Cost | 100 | 75 | 50 |
Build
Each build as its own page: Top Hybrid On-Hit (Top) · Mid Hybrid On-Hit (Mid)
First buy
Holy Fervor converts ability power into attack damage, so the ring's 15 is not a dead stat on a top-lane Kayle.
Alternative start:Kayle has 21 base armor, and 300 gold of Cloth Armor adds another 15 to it before the first back.
Runes & masteries
21/9/0 · Top
AP Standard
- 9× +1 Magic Penetration
- 9× +1 Armor
- 9× +0.2 Ability Power per level
- 3× +4.5% Attack Speed
Page total
- Ability Power per level
- +1.8
- Armor
- +9
- Attack Speed
- +13.5%
- Magic Penetration
- +9
Summoner's Wrath (1 of 1 ranks)Summoner's Wrath1 / 1 ranksImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote
Fury (4 of 4 ranks)Fury4 / 4 ranks+1% Attack Speed per rank
SorcerySorceryUp to 4 ranks+1% Cooldown Reduction per rank
ButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
Deadliness (4 of 4 ranks)Deadliness4 / 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per level
Blast (4 of 4 ranks)Blast4 / 4 ranks+0.25/0.5/0.75/1 Ability Power per level
DestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
HavocHavocUp to 3 ranksIncreases damage dealt by 0.67%/1.33%/2%
Weapon Expertise (1 of 1 ranks)Weapon Expertise1 / 1 ranks+8% Armor Penetration
Arcane Knowledge (1 of 1 ranks)Arcane Knowledge1 / 1 ranks+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)
Brute ForceBrute ForceUp to 2 ranks+1.5/3 Attack Damage
Mental ForceMental ForceUp to 3 ranks+2/4/6 Ability Power
Spellsword (1 of 1 ranks)Spellsword1 / 1 ranksDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hit
SunderSunderUp to 3 ranks+2/4/6 Lethality
Archmage (4 of 4 ranks)Archmage4 / 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
Executioner (1 of 1 ranks)Executioner1 / 1 ranks · CapstoneIncreases damage dealt by 5% to targets below 50% Healthoffense21
Summoner's ResolveSummoner's ResolveUp to 1 rankImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify
PerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing Health
Durability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per level
Tough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
Hardiness (1 of 3 ranks)Hardiness1 / 3 ranks+2/4/6 Armor
Resistance (3 of 3 ranks)Resistance3 / 3 ranks+2/4/6 Magic Resist
Bladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
UnyieldingUnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2
RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%
Veteran's Scars (1 of 1 ranks)Veteran's Scars1 / 1 ranks+30 Health
SafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
BlockBlockUp to 1 rankReduces damage taken from champion basic attacks by 3
TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%
JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy champion
Legendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%
Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%
Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor GuardHonor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%defense9
Summoner's InsightSummoner's InsightUp to 1 rankImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.
WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combat
MeditationMeditationUp to 3 ranks+1/2/3 Mana Regen per 5 seconds
Improved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing them
MastermindMastermindUp to 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%
Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per level
ArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 seconds
Runic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%
VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell Vamp
BiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75
AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%
Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess
ExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)
IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speedutility0
Skill order
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 2Q at level 2 | 8Q at level 8 | 10Q at level 10 | 12Q at level 12 | 13Q at level 13 | |||||||||||||
| W | 3W at level 3 | 14W at level 14 | 15W at level 15 | 17W at level 17 | 18W at level 18 | |||||||||||||
| E | 1E at level 1 | 4E at level 4 | 5E at level 5 | 7E at level 7 | 9E at level 9 | |||||||||||||
| R | 6R at level 6 | 11R at level 11 | 16R at level 16 |
Matchups
Strong against
Tryndamere
Intervention
InterventionRActive: Kayle bathes the target allied champion or herself in holy light, rendering them invulnerable for 2.5 seconds. outlasts the five seconds of
Undying Rage
Undying RageRActive: Tryndamere's lust for battle becomes so strong that he becomes immune to death for 5 seconds and gains Fury., so both ultimates are spent and only one of them leaves someone killable.
Righteous Fury
Righteous FuryEActive: For the next 10 seconds, Kayle becomes a ranged champion with 525 range and her basic attacks deal bonus magic damage on-hit. Nearby enemies also take magic damage. keeps Kayle outside
Spinning Slash
Spinning SlashEActive: Tryndamere spins through his enemies, dealing magic damage to enemies in his path. Spinning Slash's cooldown is reduced by 2 seconds whenever Tryndamere critically strikes. the rest of the time.Full matchup page
Master Yi
Highlander
HighlanderRMaster Yi gains Movement Speed and Attack Speed and becomes immune to slows. Champion kills refresh his cooldowns; assists refund half. commits Yi to a target, and
Intervention
InterventionRActive: Kayle bathes the target allied champion or herself in holy light, rendering them invulnerable for 2.5 seconds. makes that target untouchable for the whole window.
Reckoning
ReckoningQActive: Kayle blasts the target enemy, dealing them magic damage while slowing and increasing Kayle's damage to them for 3 seconds.'s slow means he does not get the reset either.Full matchup page
GarenGaren has to close, and
Righteous Fury
Righteous FuryEActive: For the next 10 seconds, Kayle becomes a ranged champion with 525 range and her basic attacks deal bonus magic damage on-hit. Nearby enemies also take magic damage. plus a
Reckoning
ReckoningQActive: Kayle blasts the target enemy, dealing them magic damage while slowing and increasing Kayle's damage to them for 3 seconds. slow means he closes slowly.
Judgment
JudgmentEActive: Garen rapidly spins his sword around his body for 3 seconds, losing the ability to basic attack but dealing physical damage each second to enemies within range for the duration. Judgment deals 75% damage to minions and monsters. Garen is ghosted while spinning but moves 20% slower when traveling through units. Judgment can critically strike. then runs into
Divine Blessing
Divine BlessingWActive: Kayle blesses the target allied champion or herself, healing them and granting them 12% bonus movement speed for 10 seconds. and, if it has to,
Intervention
InterventionRActive: Kayle bathes the target allied champion or herself in holy light, rendering them invulnerable for 2.5 seconds..Full matchup page
Weak against
Jax
Leap Strike
Leap StrikeQActive: Jax dashes to the target unit's location. If the target is an enemy and they are in range upon arrival, Jax deals physical damage to them. Jax can cast any of his abilities during the dash. closes the range
Righteous Fury
Righteous FuryEActive: For the next 10 seconds, Kayle becomes a ranged champion with 525 range and her basic attacks deal bonus magic damage on-hit. Nearby enemies also take magic damage. depends on,
Counter Strike
Counter StrikeEActive: Jax enters Evasion for 2 seconds: a defensive stance that causes him to dodge all incoming non-turret basic attacks and take 25% reduced damage from all area of effect abilities sourced from champions. Counter Strike can be recast after 1 second, and does so automatically after the duration. Recast: Jax deals physical damage to nearby enemies, with the total damage increased by 20% for each attack dodged, up to a 100% increase, and stuns them for 1 second. dodges the attacks behind it, and
Grandmaster's Might
Grandmaster's MightRPassive: Jax's basic attacks grant bonus attack speed, stacking up to 10 times. Jax's basic attacks generate a stack of Grandmaster-at-Arms on-hit for 2.5 seconds, refreshing on subsequent hits and stacking up to 2 times. At 2 stacks, his next basic attack on-hit consumes all stacks to deal additional magic damage. beats her once
Intervention
InterventionRActive: Kayle bathes the target allied champion or herself in holy light, rendering them invulnerable for 2.5 seconds. has run out.Full matchup page
Vayne
Condemn
CondemnEActive: Vayne fires a heavy bolt at the target enemy that deals physical damage and knocks them back 475 units, though not through terrain. If the target collides with terrain, they take the same physical damage and become stunned for 1.5 seconds. answers the approach and
Silver Bolts
Silver BoltsWPassive: Vayne's basic attacks on-hit and Condemn apply a stack of Silver Bolts for 3.5 seconds, refreshing on subsequent applications, expiring upon attacking a new enemy, and stacking up to 3 times. The third stack consumes them all to deal bonus true damage, with a minimum threshold. Silver Bolts is capped at 200 damage against monsters.' true damage goes straight through
Divine Blessing
Divine BlessingWActive: Kayle blesses the target allied champion or herself, healing them and granting them 12% bonus movement speed for 10 seconds..
Intervention
InterventionRActive: Kayle bathes the target allied champion or herself in holy light, rendering them invulnerable for 2.5 seconds. buys seconds Vayne waits out with
Final Hour
Final HourRActive: Vayne equips her crossbow, gaining bonus attack damage for a duration. While active, Final Hour empowers Night Hunter to have tripled bonus movement speed and Tumble to grant Vayne invisibility for 1 second. Attacking or casting abilities ends the stealth immediately. running.Full matchup page
Kassadin
Riftwalk
RiftwalkRActive: Kassadin blinks toward the target location, dealing magic damage to all nearby enemies upon arrival. He then gains a stack of Riftwalk for 8 seconds, refreshing on subsequent casts and stacking up to 10 times. Riftwalk: For each stack, Riftwalk deals 60 bonus magic damage at an increased 100 mana cost. closes the space Kayle gets from
Righteous Fury
Righteous FuryEActive: For the next 10 seconds, Kayle becomes a ranged champion with 525 range and her basic attacks deal bonus magic damage on-hit. Nearby enemies also take magic damage..
Null Sphere
Null SphereQActive: Kassadin fires an orb of void energy at the target enemy that deals magic damage and silences them.'s silence can delay
Intervention
InterventionRActive: Kayle bathes the target allied champion or herself in holy light, rendering them invulnerable for 2.5 seconds., so cast the protection before the orb arrives when committing to a trade.Full matchup page
Pantheon
Aegis Protection
Aegis ProtectionPassiveInnate: Pantheon gains a stack of Aegis Protection when he lands a basic attack or casts an ability, up to a maximum of 4. Upon reaching 4 stacks, he consumes all stacks and gains Aegis Protection. Aegis Protection: Pantheon blocks the next incoming basic attack from an enemy champion, large monster, minion, or the next incoming shot from a turret. Can only block damage exceeding 40–100 pre-mitigation damage. Stacks of Aegis Protection cannot be gained during the blocking, also he cannot gain 2 Aegis Protection at the same time. blocks the
Righteous Fury
Righteous FuryEActive: For the next 10 seconds, Kayle becomes a ranged champion with 525 range and her basic attacks deal bonus magic damage on-hit. Nearby enemies also take magic damage. autos her trades rely on, and
Spear Shot
Spear ShotQActive: Pantheon hurls his spear at the target enemy, dealing them physical damage. Certain Death causes Spear Shot to deal (100% + Infinity Edge 25%) bonus physical damage. wins every short exchange while
Intervention
InterventionRActive: Kayle bathes the target allied champion or herself in holy light, rendering them invulnerable for 2.5 seconds. is down.Full matchup page
Jarvan IV
Dragon Strike
Dragon StrikeQActive: Jarvan IV extends his lance in the target direction, dealing physical damage to enemies hit and inflicting them with armor penetration for 3 seconds. If the lance connects with a deployed Demacian Standard, Jarvan IV dashes to its location, knocking up nearby enemies around him and along his path for 0.75 seconds. Jarvan IV can cast any of his abilities during the dash. into
Demacian Standard
Demacian StandardEPassive: Jarvan IV gains bonus attack speed and bonus armor. Active: Jarvan IV throws a Demacian flag to the target location, dealing magic damage to enemies within the area. The flag then remains for 8 seconds, granting sight of its surroundings and providing an aura that grants Demacian Standard's passive bonus attack speed to all nearby allied champions as well as Jarvan IV himself. closes the range her kiting depends on, and
Cataclysm
CataclysmRActive: Jarvan IV leaps with displacement immunity to the target enemy champion's location over 0.35 seconds, dealing physical damage to the target enemy upon arrival. Upon impact, he creates a circle of impassable terrain that knocks aside enemies within the perimeter over 0.15 seconds, knocking them out of the circle if they are on the outer edge and pulling them in otherwise. The terrain lasts for 3.5 seconds and grants sight of the area. Cataclysm can be recast after 0.75 seconds while the terrain is present. Recast: Jarvan IV destroys the terrain created by Cataclysm. traps her long after
Intervention
InterventionRActive: Kayle bathes the target allied champion or herself in holy light, rendering them invulnerable for 2.5 seconds.'s few seconds run out.Full matchup page
Classic vs modern5 recorded kit changes
Source kit
League Classic
Compared with
Current League
Classic
Holy Fervor
Kayle gains a percentage of her Ability Power as Attack damage and a percentage of her Attack Damage as Ability Power.
Current League
Divine Ascent
Kayle's attacks are empowered by the heavens as she levels up and spends skill points. Her wings are lit aflame as she progressively gains Attack Speed, Move Speed, Attack Range, and waves of fire on her attacks.
Classic-specific behavior
The AD-to-AP/AP-to-AD conversion passive is from 2009/2010 and had already been replaced by an attack-speed-stack version in V1.0.0.61, meaning Classic Kayle's passive is older than 2013 while other slots are Season-3-era.
Base-stat shifts14
- Base health
- Classic: 501Current League: 670
- Health per level
- Classic: 93Current League: 92
- Health regen
- Classic: 1.5Current League: 5
- Base mana
- Classic: 295Current League: 330
- Mana per level
- Classic: 40Current League: 50
- Base attack damage
- Classic: 56.3Current League: 50
- Attack damage per level
- Classic: 3Current League: 0
- Base armor
- Classic: 21Current League: 26
- Armor per level
- Classic: 3.5Current League: 4.2
- Base magic resist
- Classic: 30Current League: 22
- Magic resist per level
- Classic: 0.75Current League: 1.3
- Attack range
- Classic: 125Current League: 175
- Base attack speed
- Classic: 0.638Current League: 0.625
- Attack speed per level
- Classic: 2.3%Current League: 1.5%
Skins
Kayle
Silver Kayle
Viridian Kayle
Aether Wing Kayle
Riot Kayle
Immortal Journey Kayle
Founders Silver Kayle
Kayle has 1 more skin in Classic with no English name, not shown here.
History & Notes
Released 2009-02-21, one of the original forty champions. Classic ships the pre-rework kit, frozen at patch 3.13.24. The modern game plays a different champion, compared under “Vs. modern”. Riot's next 3 balance steps after the freeze are listed below.
Changed after 3.13
- V4.2
Reckoning, AP ratio reduced to (+60% AP) from (+100% AP).
Divine Blessing, Bonus movement speed AP ratio increased to (+7% per 100 AP) from 0.
Divine Blessing, Heal AP ratio increased to 45% AP from 35% AP.
Intervention, Mana cost reduced to 0 at all ranks from 100/75/50.
- V4.3
- New ability icons.
- V4.5
- Stats, Base armor increased to 21 from 17.
- Contributors
- Reio








