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Kayle

the Righteous

BClassic SRTopMidFighter · MagePre-rework kit

Quick build

Top Hybrid On-Hit

Full build
TopClassic SR21/9/0 masteries
Max
FlashTeleport

First buy

  1. Doran's Ring
  2. Health Potion, 2 of them

Holy Fervor converts ability power into attack damage, so the ring's 15 is not a dead stat on a top-lane Kayle.

Core

  • Nashor's Tooth
  • Sorcerer's Shoes
  • Rabadon's Deathcap

Loadout

Top · AP Standard · 21/9/0 masteries

Overview

Difficulty
Difficulty 6 of 10
Class
Fighter, Mage
Released
· original roster

Base stats

Health
501+93
HP regen
1.5+0.15
Mana
295+40
Mana regen
1.485+0.065
Attack
56.3+3
Armor
21+3.5
MR
30+0.75
Move speed
335
Range
125
Attack speed
0.638+2.3%

Abilities

P, Holy Fervor

Pre-rework

Description

Kayle gains bonus Attack Damage equal to 15% of her Ability Power and Ability Power equal to 30% of her total Attack Damage.

Build

Each build as its own page: Top Hybrid On-Hit (Top) · Mid Hybrid On-Hit (Mid)

TopClassic SR
Max
FlashTeleport
  1. First buy

    1. Doran's Ring
    2. Health Potion, 2 of them

    Holy Fervor converts ability power into attack damage, so the ring's 15 is not a dead stat on a top-lane Kayle.

    Alternative start:
    1. Cloth Armor
    2. Health Potion, 5 of them

    Kayle has 21 base armor, and 300 gold of Cloth Armor adds another 15 to it before the first back.

    Alternative start:
    1. Doran's Shield
    2. Health Potion

    Against auto-attack harass.

  2. Early

    • Stinger
    • Fiendish Codex

    Toward Nashor's Tooth.

  3. Core

    • Nashor's Tooth
    • Sorcerer's Shoes
    • Rabadon's Deathcap
  4. Late

    • Lich Bane
    • Guinsoo's Rageblade
    • Zhonya's Hourglass
  5. Full build

    • Nashor's Tooth
    • Sorcerer's Shoes
    • Rabadon's Deathcap
    • Lich Bane
    • Guinsoo's Rageblade
    • Zhonya's Hourglass

Runes & masteries

21/9/0 · Top

AP Standard

Marks
  • 9× +1 Magic Penetration
Seals
  • 9× +1 Armor
Glyphs
  • 9× +0.2 Ability Power per level
Quintessences
  • 3× +4.5% Attack Speed

Page total

Ability Power per level
+1.8
Armor
+9
Attack Speed
+13.5%
Magic Penetration
+9
Summoner's Wrath (1 of 1 ranks)Summoner's Wrath1 / 1 ranksImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and PromoteFury (4 of 4 ranks)Fury4 / 4 ranks+1% Attack Speed per rankSorcerySorceryUp to 4 ranks+1% Cooldown Reduction per rankButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
Deadliness (4 of 4 ranks)Deadliness4 / 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per levelBlast (4 of 4 ranks)Blast4 / 4 ranks+0.25/0.5/0.75/1 Ability Power per levelDestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
HavocHavocUp to 3 ranksIncreases damage dealt by 0.67%/1.33%/2%Weapon Expertise (1 of 1 ranks)Weapon Expertise1 / 1 ranks+8% Armor PenetrationArcane Knowledge (1 of 1 ranks)Arcane Knowledge1 / 1 ranks+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)Brute ForceBrute ForceUp to 2 ranks+1.5/3 Attack DamageMental ForceMental ForceUp to 3 ranks+2/4/6 Ability PowerSpellsword (1 of 1 ranks)Spellsword1 / 1 ranksDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hitSunderSunderUp to 3 ranks+2/4/6 LethalityArchmage (4 of 4 ranks)Archmage4 / 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
Executioner (1 of 1 ranks)Executioner1 / 1 ranks · CapstoneIncreases damage dealt by 5% to targets below 50% Health

offense21

Summoner's ResolveSummoner's ResolveUp to 1 rankImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and FortifyPerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing HealthDurability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per levelTough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
Hardiness (1 of 3 ranks)Hardiness1 / 3 ranks+2/4/6 ArmorResistance (3 of 3 ranks)Resistance3 / 3 ranks+2/4/6 Magic ResistBladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
UnyieldingUnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%Veteran's Scars (1 of 1 ranks)Veteran's Scars1 / 1 ranks+30 HealthSafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
BlockBlockUp to 1 rankReduces damage taken from champion basic attacks by 3TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy championLegendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor GuardHonor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%

defense9

Summoner's InsightSummoner's InsightUp to 1 rankImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combatMeditationMeditationUp to 3 ranks+1/2/3 Mana Regen per 5 secondsImproved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing themMastermindMastermindUp to 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per levelArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 secondsRunic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell VampBiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possessExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speed

utility0

Skill order

Max order››
Skill order by level for Top Hybrid On-Hit
Lv123456789101112131415161718
Q2Q at level 28Q at level 810Q at level 1012Q at level 1213Q at level 13
W3W at level 314W at level 1415W at level 1517W at level 1718W at level 18
E1E at level 14E at level 45E at level 57E at level 79E at level 9
R6R at level 611R at level 1116R at level 16

Matchups

Strong against

  • TryndamereTryndamereInterventionInterventionRActive: Kayle bathes the target allied champion or herself in holy light, rendering them invulnerable for 2.5 seconds. outlasts the five seconds of Undying RageUndying RageRActive: Tryndamere's lust for battle becomes so strong that he becomes immune to death for 5 seconds and gains Fury., so both ultimates are spent and only one of them leaves someone killable. Righteous FuryRighteous FuryEActive: For the next 10 seconds, Kayle becomes a ranged champion with 525 range and her basic attacks deal bonus magic damage on-hit. Nearby enemies also take magic damage. keeps Kayle outside Spinning SlashSpinning SlashEActive: Tryndamere spins through his enemies, dealing magic damage to enemies in his path. Spinning Slash's cooldown is reduced by 2 seconds whenever Tryndamere critically strikes. the rest of the time.Full matchup page
  • Master YiMaster YiHighlanderHighlanderRMaster Yi gains Movement Speed and Attack Speed and becomes immune to slows. Champion kills refresh his cooldowns; assists refund half. commits Yi to a target, and InterventionInterventionRActive: Kayle bathes the target allied champion or herself in holy light, rendering them invulnerable for 2.5 seconds. makes that target untouchable for the whole window. ReckoningReckoningQActive: Kayle blasts the target enemy, dealing them magic damage while slowing and increasing Kayle's damage to them for 3 seconds.'s slow means he does not get the reset either.Full matchup page
  • GarenGarenGaren has to close, and Righteous FuryRighteous FuryEActive: For the next 10 seconds, Kayle becomes a ranged champion with 525 range and her basic attacks deal bonus magic damage on-hit. Nearby enemies also take magic damage. plus a ReckoningReckoningQActive: Kayle blasts the target enemy, dealing them magic damage while slowing and increasing Kayle's damage to them for 3 seconds. slow means he closes slowly. JudgmentJudgmentEActive: Garen rapidly spins his sword around his body for 3 seconds, losing the ability to basic attack but dealing physical damage each second to enemies within range for the duration. Judgment deals 75% damage to minions and monsters. Garen is ghosted while spinning but moves 20% slower when traveling through units. Judgment can critically strike. then runs into Divine BlessingDivine BlessingWActive: Kayle blesses the target allied champion or herself, healing them and granting them 12% bonus movement speed for 10 seconds. and, if it has to, InterventionInterventionRActive: Kayle bathes the target allied champion or herself in holy light, rendering them invulnerable for 2.5 seconds..Full matchup page

Weak against

  • JaxJaxLeap StrikeLeap StrikeQActive: Jax dashes to the target unit's location. If the target is an enemy and they are in range upon arrival, Jax deals physical damage to them. Jax can cast any of his abilities during the dash. closes the range Righteous FuryRighteous FuryEActive: For the next 10 seconds, Kayle becomes a ranged champion with 525 range and her basic attacks deal bonus magic damage on-hit. Nearby enemies also take magic damage. depends on, Counter StrikeCounter StrikeEActive: Jax enters Evasion for 2 seconds: a defensive stance that causes him to dodge all incoming non-turret basic attacks and take 25% reduced damage from all area of effect abilities sourced from champions. Counter Strike can be recast after 1 second, and does so automatically after the duration. Recast: Jax deals physical damage to nearby enemies, with the total damage increased by 20% for each attack dodged, up to a 100% increase, and stuns them for 1 second. dodges the attacks behind it, and Grandmaster's MightGrandmaster's MightRPassive: Jax's basic attacks grant bonus attack speed, stacking up to 10 times. Jax's basic attacks generate a stack of Grandmaster-at-Arms on-hit for 2.5 seconds, refreshing on subsequent hits and stacking up to 2 times. At 2 stacks, his next basic attack on-hit consumes all stacks to deal additional magic damage. beats her once InterventionInterventionRActive: Kayle bathes the target allied champion or herself in holy light, rendering them invulnerable for 2.5 seconds. has run out.Full matchup page
  • VayneVayneCondemnCondemnEActive: Vayne fires a heavy bolt at the target enemy that deals physical damage and knocks them back 475 units, though not through terrain. If the target collides with terrain, they take the same physical damage and become stunned for 1.5 seconds. answers the approach and Silver BoltsSilver BoltsWPassive: Vayne's basic attacks on-hit and Condemn apply a stack of Silver Bolts for 3.5 seconds, refreshing on subsequent applications, expiring upon attacking a new enemy, and stacking up to 3 times. The third stack consumes them all to deal bonus true damage, with a minimum threshold. Silver Bolts is capped at 200 damage against monsters.' true damage goes straight through Divine BlessingDivine BlessingWActive: Kayle blesses the target allied champion or herself, healing them and granting them 12% bonus movement speed for 10 seconds.. InterventionInterventionRActive: Kayle bathes the target allied champion or herself in holy light, rendering them invulnerable for 2.5 seconds. buys seconds Vayne waits out with Final HourFinal HourRActive: Vayne equips her crossbow, gaining bonus attack damage for a duration. While active, Final Hour empowers Night Hunter to have tripled bonus movement speed and Tumble to grant Vayne invisibility for 1 second. Attacking or casting abilities ends the stealth immediately. running.Full matchup page
  • KassadinKassadinRiftwalkRiftwalkRActive: Kassadin blinks toward the target location, dealing magic damage to all nearby enemies upon arrival. He then gains a stack of Riftwalk for 8 seconds, refreshing on subsequent casts and stacking up to 10 times. Riftwalk: For each stack, Riftwalk deals 60 bonus magic damage at an increased 100 mana cost. closes the space Kayle gets from Righteous FuryRighteous FuryEActive: For the next 10 seconds, Kayle becomes a ranged champion with 525 range and her basic attacks deal bonus magic damage on-hit. Nearby enemies also take magic damage.. Null SphereNull SphereQActive: Kassadin fires an orb of void energy at the target enemy that deals magic damage and silences them.'s silence can delay InterventionInterventionRActive: Kayle bathes the target allied champion or herself in holy light, rendering them invulnerable for 2.5 seconds., so cast the protection before the orb arrives when committing to a trade.Full matchup page
  • PantheonPantheonAegis ProtectionAegis ProtectionPassiveInnate: Pantheon gains a stack of Aegis Protection when he lands a basic attack or casts an ability, up to a maximum of 4. Upon reaching 4 stacks, he consumes all stacks and gains Aegis Protection. Aegis Protection: Pantheon blocks the next incoming basic attack from an enemy champion, large monster, minion, or the next incoming shot from a turret. Can only block damage exceeding 40–100 pre-mitigation damage. Stacks of Aegis Protection cannot be gained during the blocking, also he cannot gain 2 Aegis Protection at the same time. blocks the Righteous FuryRighteous FuryEActive: For the next 10 seconds, Kayle becomes a ranged champion with 525 range and her basic attacks deal bonus magic damage on-hit. Nearby enemies also take magic damage. autos her trades rely on, and Spear ShotSpear ShotQActive: Pantheon hurls his spear at the target enemy, dealing them physical damage. Certain Death causes Spear Shot to deal (100% + Infinity Edge 25%) bonus physical damage. wins every short exchange while InterventionInterventionRActive: Kayle bathes the target allied champion or herself in holy light, rendering them invulnerable for 2.5 seconds. is down.Full matchup page
  • Jarvan IVJarvan IVDragon StrikeDragon StrikeQActive: Jarvan IV extends his lance in the target direction, dealing physical damage to enemies hit and inflicting them with armor penetration for 3 seconds. If the lance connects with a deployed Demacian Standard, Jarvan IV dashes to its location, knocking up nearby enemies around him and along his path for 0.75 seconds. Jarvan IV can cast any of his abilities during the dash. into Demacian StandardDemacian StandardEPassive: Jarvan IV gains bonus attack speed and bonus armor. Active: Jarvan IV throws a Demacian flag to the target location, dealing magic damage to enemies within the area. The flag then remains for 8 seconds, granting sight of its surroundings and providing an aura that grants Demacian Standard's passive bonus attack speed to all nearby allied champions as well as Jarvan IV himself. closes the range her kiting depends on, and CataclysmCataclysmRActive: Jarvan IV leaps with displacement immunity to the target enemy champion's location over 0.35 seconds, dealing physical damage to the target enemy upon arrival. Upon impact, he creates a circle of impassable terrain that knocks aside enemies within the perimeter over 0.15 seconds, knocking them out of the circle if they are on the outer edge and pulling them in otherwise. The terrain lasts for 3.5 seconds and grants sight of the area. Cataclysm can be recast after 0.75 seconds while the terrain is present. Recast: Jarvan IV destroys the terrain created by Cataclysm. traps her long after InterventionInterventionRActive: Kayle bathes the target allied champion or herself in holy light, rendering them invulnerable for 2.5 seconds.'s few seconds run out.Full matchup page

Classic vs modern5 recorded kit changes

Source kit

League Classic

5 changes

Compared with

Current League

Classic

Holy Fervor

Kayle gains a percentage of her Ability Power as Attack damage and a percentage of her Attack Damage as Ability Power.

Current League

Divine Ascent

Kayle's attacks are empowered by the heavens as she levels up and spends skill points. Her wings are lit aflame as she progressively gains Attack Speed, Move Speed, Attack Range, and waves of fire on her attacks.

Classic-specific behavior

The AD-to-AP/AP-to-AD conversion passive is from 2009/2010 and had already been replaced by an attack-speed-stack version in V1.0.0.61, meaning Classic Kayle's passive is older than 2013 while other slots are Season-3-era.

Coming from current LeagueShe is a melee champion (125 range) with only a 10-second ranged window on E and no scaling form ascensions; power comes from Q's damage amp and AD/AP conversion, making hybrid builds viable and E uptime the core trading pattern.
Remembering Kayle in 2013Permanent Righteous Fury uptime belongs to a later Kayle kit, not this one, perma-E is not possible here.
Base-stat shifts14
Base health
Classic: 501Current League: 670
Health per level
Classic: 93Current League: 92
Health regen
Classic: 1.5Current League: 5
Base mana
Classic: 295Current League: 330
Mana per level
Classic: 40Current League: 50
Base attack damage
Classic: 56.3Current League: 50
Attack damage per level
Classic: 3Current League: 0
Base armor
Classic: 21Current League: 26
Armor per level
Classic: 3.5Current League: 4.2
Base magic resist
Classic: 30Current League: 22
Magic resist per level
Classic: 0.75Current League: 1.3
Attack range
Classic: 125Current League: 175
Base attack speed
Classic: 0.638Current League: 0.625
Attack speed per level
Classic: 2.3%Current League: 1.5%

Skins

  • Kayle

  • Silver Kayle

  • Viridian Kayle

  • Aether Wing Kayle

  • Riot Kayle

  • Immortal Journey Kayle

  • Founders Silver Kayle

Kayle has 1 more skin in Classic with no English name, not shown here.

History & Notes

Released 2009-02-21, one of the original forty champions. Classic ships the pre-rework kit, frozen at patch 3.13.24. The modern game plays a different champion, compared under “Vs. modern”. Riot's next 3 balance steps after the freeze are listed below.

Changed after 3.13

  1. V4.2
    • Reckoning, AP ratio reduced to (+60% AP) from (+100% AP).
    • Divine Blessing, Bonus movement speed AP ratio increased to (+7% per 100 AP) from 0.
    • Divine Blessing, Heal AP ratio increased to 45% AP from 35% AP.
    • Intervention, Mana cost reduced to 0 at all ranks from 100/75/50.
  2. V4.3
    • New ability icons.
  3. V4.5
    • Stats, Base armor increased to 21 from 17.
Contributors
Reio