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Anivia

the Cryophoenix

BClassic SRMidMage

Quick build

AP Control Mage

Full build
MidClassic SR21/0/9 masteries
Max
FlashIgnite

First buy

  1. Sapphire Crystal
  2. Health Potion
  3. Mana Potion

Anivia's build takes both Sapphire paths: Catalyst into Rod of Ages, and Tear into Archangel's later.

Core

  • Rod of Ages
  • Sorcerer's Shoes
  • Rabadon's Deathcap

Loadout

Mid · AP Standard · 21/0/9 masteries

Overview

Difficulty
Difficulty 8 of 10
Class
Mage
Released
· original roster

Base stats

Health
420+70
HP regen
1.04+0.11
Mana
310+53
Mana regen
1.52+0.12
Attack
51.2+3.2
Armor
18.5+4
MR
30
Move speed
325
Range
600
Attack speed
0.625+1.68%

Abilities

P, Rebirth

Description

After taking fatal damage, Anivia becomes an egg for 6 seconds. If the egg survives, she is reborn. Rebirth has a 240-second cooldown. The egg's Armor and Magic Resist modifier is -40/-25/-10/+5/+20 at levels 1/5/8/12/15.

Build

This build as its own page: AP Control Mage (Mid)

MidClassic SR
Max
FlashIgnite
  1. First buy

    1. Sapphire Crystal
    2. Health Potion
    3. Mana Potion

    Anivia's build takes both Sapphire paths: Catalyst into Rod of Ages, and Tear into Archangel's later.

    Alternative start:
    1. Doran's Ring
    2. Health Potion, 2 of them

    Flash Frost is 80 mana out of a 310 pool, so two casts drain over half of it; the ring slows the bleed.

    Alternative start:
    1. Boots of Speed
    2. Health Potion, 4 of them

    At 325 movement speed with no dash, Anivia dodges on foot, and 25 more is the whole budget for it.

  2. Early

    • Catalyst the Protector
    • Tear of the Goddess

    Catalyst becomes Rod of Ages, and every cast is already feeding the Tear's 750 bonus mana toward the late Archangel's.

  3. Core

    • Rod of Ages
    • Sorcerer's Shoes
    • Rabadon's Deathcap
  4. Late

    • Shushei's Mana Jug
    • Void Staff
    • Archangel's Staff
  5. Full build

    • Rod of Ages
    • Sorcerer's Shoes
    • Rabadon's Deathcap
    • Shushei's Mana Jug
    • Void Staff
    • Archangel's Staff

Runes & masteries

21/0/9 · Mid

AP Standard

Marks
  • 9× +1 Magic Penetration
Seals
  • 9× +1 Armor
Glyphs
  • 9× +0.2 Ability Power per level
Quintessences
  • 3× +5 Ability Power

Page total

Ability Power
+15
Ability Power per level
+1.8
Armor
+9
Magic Penetration
+9
Summoner's Wrath (1 of 1 ranks)Summoner's Wrath1 / 1 ranksImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and PromoteFuryFuryUp to 4 ranks+1% Attack Speed per rankSorcery (3 of 4 ranks)Sorcery3 / 4 ranks+1% Cooldown Reduction per rankButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
DeadlinessDeadlinessUp to 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per levelBlast (4 of 4 ranks)Blast4 / 4 ranks+0.25/0.5/0.75/1 Ability Power per levelDestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
Havoc (3 of 3 ranks)Havoc3 / 3 ranksIncreases damage dealt by 0.67%/1.33%/2%Weapon ExpertiseWeapon ExpertiseUp to 1 rank+8% Armor PenetrationArcane Knowledge (1 of 1 ranks)Arcane Knowledge1 / 1 ranks+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)Brute ForceBrute ForceUp to 2 ranks+1.5/3 Attack DamageMental Force (3 of 3 ranks)Mental Force3 / 3 ranks+2/4/6 Ability PowerSpellsword (1 of 1 ranks)Spellsword1 / 1 ranksDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hitSunderSunderUp to 3 ranks+2/4/6 LethalityArchmage (4 of 4 ranks)Archmage4 / 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
Executioner (1 of 1 ranks)Executioner1 / 1 ranks · CapstoneIncreases damage dealt by 5% to targets below 50% Health

offense21

Summoner's ResolveSummoner's ResolveUp to 1 rankImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and FortifyPerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing HealthDurabilityDurabilityUp to 4 ranks+1.5/3/4.5/6 Health per levelTough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
HardinessHardinessUp to 3 ranks+2/4/6 ArmorResistanceResistanceUp to 3 ranks+2/4/6 Magic ResistBladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
UnyieldingUnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%Veteran's ScarsVeteran's ScarsUp to 1 rank+30 HealthSafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
BlockBlockUp to 1 rankReduces damage taken from champion basic attacks by 3TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy championLegendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor GuardHonor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%

defense0

Summoner's Insight (1 of 1 ranks)Summoner's Insight1 / 1 ranksImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combatMeditation (3 of 3 ranks)Meditation3 / 3 ranks+1/2/3 Mana Regen per 5 secondsImproved Recall (1 of 1 ranks)Improved Recall1 / 1 ranksReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing themMastermind (3 of 3 ranks)Mastermind3 / 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per levelArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 secondsRunic Affinity (1 of 1 ranks)Runic Affinity1 / 1 ranksIncreases the duration of neutral monster buffs by 20%VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell VampBiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possessExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speed

utility9

Skill order

Max order››
Skill order by level for AP Control Mage
Lv123456789101112131415161718
Q2Q at level 28Q at level 810Q at level 1012Q at level 1213Q at level 13
W3W at level 314W at level 1415W at level 1517W at level 1718W at level 18
E1E at level 14E at level 45E at level 57E at level 79E at level 9
R6R at level 611R at level 1116R at level 16

Matchups

Strong against

  • KatarinaKatarinaAnivia's CrystallizeCrystallizeWAnivia condenses the moisture in the air into an impassable wall of ice to block all movement. The wall only lasts a short duration before it melts. wall cuts off anyone who has to walk at her, punishing melee all-in champions like Katarina.Full matchup page
  • TryndamereTryndamereTryndamere must walk into Anivia's zone control, which her wall and egg passive punish heavily.Full matchup page
  • Master YiMaster YiAnivia uses CrystallizeCrystallizeWAnivia condenses the moisture in the air into an impassable wall of ice to block all movement. The wall only lasts a short duration before it melts. to wall off his engage before HighlanderHighlanderRMaster Yi gains Movement Speed and Attack Speed and becomes immune to slows. Champion kills refresh his cooldowns; assists refund half. resets take over.Full matchup page

Weak against

Classic vs modern10 base-stat shifts

Base-stat shifts10
Base health
Classic: 420Current League: 550
Health per level
Classic: 70Current League: 92
Health regen
Classic: 1.04Current League: 5.5
Base mana
Classic: 310Current League: 495
Mana per level
Classic: 53Current League: 45
Base attack damage
Classic: 51.2Current League: 51
Attack damage per level
Classic: 3.2Current League: 0
Base armor
Classic: 18.5Current League: 19
Armor per level
Classic: 4Current League: 4.1
Base attack speed
Classic: 0.625Current League: 0.658

Skins

  • Anivia

  • Bird of Prey Anivia

  • Blackfrost Anivia

  • Festival Queen Anivia

  • Divine Phoenix Anivia

  • Victorious Anivia

History & Notes

Released 2009-07-10, one of the original forty champions. Classic freezes the kit at patch 3.13.24; the modern game still runs its descendant. Riot's next 3 balance steps after the freeze are listed below.

Changed after 3.13

  1. V3.15
    • Texture update for all skins (except Blackfrost)
  2. V4.1
    • Basic attack missile speed increased to 1400 from 1100.
    • Flash Frost, Mana cost reduced to 80/90/100/110/120 from 80/100/120/140/160.
    • Crystallize, Mana cost changed to 70 at all ranks from 70/90/110/130/150.
    • Glacial Storm, Anivia now sees a proximity indicator while her ultimate is active.
  3. V4.5
    • Stats, Base armor increased to 14.5 from 10.5
    • Glacial Storm, Now deals a tick of damage when cancelled.
Contributors
Reio