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Twitch

the Plague Rat

AClassic SRADCJungleMarksman · AssassinPre-rework kit

Quick build

Crit Carry

Full build
ADCClassic SR21/9/0 masteries
Max
FlashHeal

First buy

  1. Doran's Blade

The default.

Core

  • Infinity Edge
  • Berserker's Greaves
  • Blade of the Ruined King

Loadout

ADC · AD Standard · 21/9/0 masteries

Overview

Difficulty
Difficulty 5 of 10
Class
Marksman, Assassin
Released
· original roster

Base stats

Health
455+81
HP regen
1.12+0.12
Mana
260+40
Mana regen
1.39+0.09
Attack
50+3
Armor
21+3
MR
30
Move speed
330
Range
550
Attack speed
0.658+3.38%

Abilities

P, Deadly Venom

Description

Basic attacks apply Deadly Venom for 6 seconds, stacking up to 6 times. Each stack deals 2/4/6/8 magic damage per second at levels 1/6/11/16.

Build

Each build as its own page: Crit Carry (ADC) · Crit Skirmisher (Jungle)

ADCClassic SR
Max
FlashHeal
  1. First buy

    1. Doran's Blade

    The default.

    Alternative start:
    1. Boots of Speed
    2. Health Potion, 4 of them

    Against a lane that can hit you.

    Alternative start:
    1. Long Sword
    2. Health Potion, 2 of them

    Blade of the Ruined King starts at Bilgewater Cutlass, and Bilgewater Cutlass starts at a Long Sword.

  2. Early

    • B. F. Sword
    • Pickaxe

    Toward Infinity Edge.

  3. Core

    • Infinity Edge
    • Berserker's Greaves
    • Blade of the Ruined King
  4. Late

    • Phantom Dancer
    • Last Whisper
    • The Bloodthirster
  5. Full build

    • Infinity Edge
    • Berserker's Greaves
    • Blade of the Ruined King
    • Phantom Dancer
    • Last Whisper
    • The Bloodthirster

Runes & masteries

21/9/0 · ADC

AD Standard

Marks
  • 9× +1 Attack Damage
Seals
  • 9× +1 Armor
Glyphs
  • 9× +1.4 Magic Resist
Quintessences
  • 3× +2.25 Attack Damage

Page total

Armor
+9
Attack Damage
+15.75
Magic Resist
+12.6
Summoner's WrathSummoner's WrathUp to 1 rankImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and PromoteFury (4 of 4 ranks)Fury4 / 4 ranks+1% Attack Speed per rankSorcerySorceryUp to 4 ranks+1% Cooldown Reduction per rankButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
Deadliness (4 of 4 ranks)Deadliness4 / 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per levelBlastBlastUp to 4 ranks+0.25/0.5/0.75/1 Ability Power per levelDestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
Havoc (3 of 3 ranks)Havoc3 / 3 ranksIncreases damage dealt by 0.67%/1.33%/2%Weapon Expertise (1 of 1 ranks)Weapon Expertise1 / 1 ranks+8% Armor PenetrationArcane KnowledgeArcane KnowledgeUp to 1 rank+8% Magic Penetration
Lethality (2 of 2 ranks)Lethality2 / 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)Brute Force (2 of 2 ranks)Brute Force2 / 2 ranks+1.5/3 Attack DamageMental ForceMental ForceUp to 3 ranks+2/4/6 Ability PowerSpellswordSpellswordUp to 1 rankDeals 5% of your Ability Power as magic damage on basic attacks
Frenzy (1 of 1 ranks)Frenzy1 / 1 ranksGrants 10% attack speed for 2 seconds after landing a critical hitSunder (3 of 3 ranks)Sunder3 / 3 ranks+2/4/6 LethalityArchmageArchmageUp to 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
Executioner (1 of 1 ranks)Executioner1 / 1 ranks · CapstoneIncreases damage dealt by 5% to targets below 50% Health

offense21

Summoner's Resolve (1 of 1 ranks)Summoner's Resolve1 / 1 ranksImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and FortifyPerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing HealthDurability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per levelTough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
Hardiness (3 of 3 ranks)Hardiness3 / 3 ranks+2/4/6 ArmorResistanceResistanceUp to 3 ranks+2/4/6 Magic ResistBladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
UnyieldingUnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%Veteran's Scars (1 of 1 ranks)Veteran's Scars1 / 1 ranks+30 HealthSafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
BlockBlockUp to 1 rankReduces damage taken from champion basic attacks by 3TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy championLegendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor GuardHonor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%

defense9

Summoner's InsightSummoner's InsightUp to 1 rankImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combatMeditationMeditationUp to 3 ranks+1/2/3 Mana Regen per 5 secondsImproved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing themMastermindMastermindUp to 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per levelArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 secondsRunic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell VampBiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possessExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speed

utility0

Skill order

Max order››
Skill order by level for Crit Carry
Lv123456789101112131415161718
Q2Q at level 28Q at level 810Q at level 1012Q at level 1213Q at level 13
W3W at level 314W at level 1415W at level 1517W at level 1718W at level 18
E1E at level 14E at level 45E at level 57E at level 79E at level 9
R6R at level 611R at level 1116R at level 16

Matchups

Strong against

  • HeimerdingerHeimerdingerTurrets need something to see, and AmbushAmbushQActive: After 1.25 seconds of not taking damage or after 3 seconds, Twitch turns invisible and gains 20% bonus movement speed for a duration. Attacking or casting Venom Cask or Expunge ends Ambush immediately. Upon leaving or breaking stealth, Twitch gains bonus attack speed for 5 seconds. gives them nothing. Twitch walks past the nest and Spray and PraySpray and PrayRActive: For 7 seconds, Twitch gains bonus attack damage and 300 bonus attack range, during which his basic attacks are replaced by bolts that travel slightly further than his attack range in a straight line, dealing damage to every enemy unit hit. The bolts deal the triggering attack's damage, reduced by 20% for each enemy already hit. kills Heimerdinger from behind his own defences.Full matchup page
  • KarthusKarthusKarthus stands still inside DefileDefileEPassive: Karthus restores mana whenever he kills an enemy. This passive is disabled when Defile is toggled on. Toggle: Karthus surrounds himself in a necrotic aura that deals magic damage every second to all nearby enemies. Toggling Defile off triggers a final tick of damage. Defile is toggled off automatically if Karthus becomes unable to pay its mana cost. while Deadly VenomDeadly VenomPassiveTwitch's basic attacks infect the target, dealing magic damage each second. stacks on him from stealth. ExpungeExpungeEActive: Twitch sends out a lethal toxin to each nearby enemy afflicted by Deadly Venom, dealing them physical damage. Contaminate deals additional physical damage for each stack of Deadly Venom on the target. A nearby enemy with Deadly Venom is required to cast this ability. The target does not have to be visible to be targeted by this ability. lands before RequiemRequiemRActive: Karthus channels for 3 seconds, then deals magic damage to all targetable enemy champions upon completion. finishes, and Wall of PainWall of PainWActive: Karthus erects a wall of pain at the target location perpendicular to his facing that lasts 5 seconds, granting sight around its pillars and center. Enemies that touch the wall are inflicted with magic penetration and become slowed for 5 seconds, decaying over the duration. This can affect enemies only once per cast. does not answer an opener from behind.Full matchup page
  • VeigarVeigarAmbushAmbushQActive: After 1.25 seconds of not taking damage or after 3 seconds, Twitch turns invisible and gains 20% bonus movement speed for a duration. Attacking or casting Venom Cask or Expunge ends Ambush immediately. Upon leaving or breaking stealth, Twitch gains bonus attack speed for 5 seconds. picks the angle Event HorizonEvent HorizonEActive: Veigar forms a cage at the target location that erects after a 0.5 second delay, remaining there for 3 seconds. Enemies that collide with the edges of the cage are stunned for a duration. Event Horizon can affect enemies only once per cast. is not covering, and Veigar's health pool is what a full stack of Deadly VenomDeadly VenomPassiveTwitch's basic attacks infect the target, dealing magic damage each second. is priced against.Full matchup page

Weak against

  • RammusRammusSpray and PraySpray and PrayRActive: For 7 seconds, Twitch gains bonus attack damage and 300 bonus attack range, during which his basic attacks are replaced by bolts that travel slightly further than his attack range in a straight line, dealing damage to every enemy unit hit. The bolts deal the triggering attack's damage, reduced by 20% for each enemy already hit. is physical damage into Spiked ShellSpiked ShellPassiveInnate: Rammus gains 25% armor as bonus attack damage. and Defensive Ball CurlDefensive Ball CurlWActive: Rammus drops into a defensive stance for 6 seconds, gaining bonus armor and magic resistance, as well as dealing magic damage to enemies whenever they use basic attacks against him. Defensive Ball Curl can be canceled instantly by reactivating the ability, or 1 second after activating Powerball., and Puncturing TauntPuncturing TauntEActive: Rammus taunts the target enemy champion or monster for a duration and reduces their armor for the same duration. holds Twitch still while it comes back at him.Full matchup page
  • LeonaLeonaZenith BladeZenith BladeEActive: Leona projects her sword in the target direction that deals magic damage to enemies hit. After reaching its maximum range, if the sword hit an enemy champion during its flight, Leona dashes to 225 units beyond the location of the last champion struck and roots them for 0.5 seconds. Leona is unable to move or attack while Zenith Blade is in flight. She can cast any of her abilities during the dash. into Solar FlareSolar FlareRActive: Leona calls down a solar flare that strikes upon the target location after 0.625 seconds, granting sight of the area before impact and for another 3 seconds afterwards. Enemies hit are dealt magic damage and slowed by 80% for 1.5 seconds, and are also stunned for the same duration if they are struck by the epicenter. is a chain AmbushAmbushQActive: After 1.25 seconds of not taking damage or after 3 seconds, Twitch turns invisible and gains 20% bonus movement speed for a duration. Attacking or casting Venom Cask or Expunge ends Ambush immediately. Upon leaving or breaking stealth, Twitch gains bonus attack speed for 5 seconds.'s stealth does not break, and Twitch has no escape once the first link has landed.Full matchup page
  • ShacoShacoBoth open from stealth, and only one of them has Jack In The Box watching the approach. DeceiveDeceiveQActive: Shaco instantly blinks to the target location and becomes invisible for up to 3.5 seconds. Shaco's next basic attack within 6 seconds to critically strike for bonus critical damage. answers AmbushAmbushQActive: After 1.25 seconds of not taking damage or after 3 seconds, Twitch turns invisible and gains 20% bonus movement speed for a duration. Attacking or casting Venom Cask or Expunge ends Ambush immediately. Upon leaving or breaking stealth, Twitch gains bonus attack speed for 5 seconds., and Two-Shiv PoisonTwo-Shiv PoisonEPassive: Shaco's basic attacks poison his targets, slowing them for 2 seconds and reducing minions' chance to hit for 2 seconds. This passive is lost when Two-Shiv Poison is on cooldown. Active: Shaco throws a dagger at the target enemy, dealing magic damage and slowing them for 3 seconds. stops the reposition.Full matchup page
  • Lee SinLee SinLee Sin invades the fragile stealth jungler at his camps; Twitch caught mid-clear is dead before AmbushAmbushQActive: After 1.25 seconds of not taking damage or after 3 seconds, Twitch turns invisible and gains 20% bonus movement speed for a duration. Attacking or casting Venom Cask or Expunge ends Ambush immediately. Upon leaving or breaking stealth, Twitch gains bonus attack speed for 5 seconds. comes back off cooldown.Full matchup page
  • CorkiCorkiPhosphorus BombPhosphorus BombQActive: Corki launches a bomb at the target area, dealing magic damage to enemies hit. The bomb reveals the area as it travels, for 6 seconds afterwards, and all affected enemies. reveals AmbushAmbushQActive: After 1.25 seconds of not taking damage or after 3 seconds, Twitch turns invisible and gains 20% bonus movement speed for a duration. Attacking or casting Venom Cask or Expunge ends Ambush immediately. Upon leaving or breaking stealth, Twitch gains bonus attack speed for 5 seconds. on demand and the Gatling trades shred the squishiest carry in the game; Twitch never gets a positioning window.Full matchup page

Classic vs modern5 recorded kit changes

Source kit

League Classic

5 changes

Compared with

Current League

Classic

Deadly Venom

Twitch's basic attacks infect the target, dealing magic damage each second.

Current League

Deadly Venom

Twitch's basic attacks infect the target %i:OnHit% On-Hit, dealing true damage each second.

Coming from current LeagueAmbush makes him truly invisible, not camouflaged: ordinary sight does not reveal him, so detection such as a Vision Ward, Oracle's Elixir or a turret is required to track the reposition; his poison is also magic damage, so magic resist genuinely counters him.
Remembering Twitch in 2013The stealth activation delay (1.25s, or 3s if damaged) is already in effect; V4.10 later stretched those further, so a veteran expecting pre-3.x instant stealth will get caught mid-fade.
Base-stat shifts11
Base health
Classic: 455Current League: 630
Health per level
Classic: 81Current League: 98
Health regen
Classic: 1.12Current League: 3.75
Base mana
Classic: 260Current League: 300
Base attack damage
Classic: 50Current League: 59
Attack damage per level
Classic: 3Current League: 0
Base armor
Classic: 21Current League: 27
Armor per level
Classic: 3Current League: 4
Base magic resist
Classic: 30Current League: 33
Base attack speed
Classic: 0.658Current League: 0.679
Attack speed per level
Classic: 3.38%Current League: 3%

Skins

  • Twitch

  • Medieval Twitch

  • Crime City Twitch

  • Twitch Shadowfoot

  • Dragonslayer Twitch

  • High Noon Twitch

Twitch has 1 more skin in Classic with no English name, not shown here.

History & Notes

Released 2009-05-01, one of the original forty champions. Classic ships the pre-rework kit, frozen at patch 3.13.24. The modern game plays a different champion, compared under “Vs. modern”. Riot's next 3 balance steps after the freeze are listed below.

Changed after 3.13

  1. V4.5
    • Stats, Base armor increased to 18 from 14.
    • Expunge, Base damage reduced to 20/35/50/65/80 from 40/50/60/70/80.
  2. V4.6
    • Visual Update, New models and textures for all skins.
    • Ambush, New particles and sounds for when Twitch enters stealth.
    • Contaminate, Renamed from Expunge
    • Contaminate, New Effect: Has a range indicator.
    • Contaminate, Particles updated to shoot from Twitch to his victims.
    • Rat-Ta-Tat-Tat, Renamed from Spray and Pray.
  3. V4.10
    • Base attack damage reduced to 46 from 49.
    • Deadly Venom, Damage per stack changed to 1;2;3;4;5;6 from 2;4;6;8.
    • Ambush, Stealth delay while not taking damage increased to 1.5 seconds from 1.25.
    • Ambush, Stealth delay while taking damage increased to 6 seconds from 3.
Contributors
Reio