Twitch
the Plague Rat
Quick build
Crit Carry
Overview
- Difficulty
- Difficulty 5 of 10
- Class
- Marksman, Assassin
- Released
- · original roster
Base stats
- Health
- 455+81
- HP regen
- 1.12+0.12
- Mana
- 260+40
- Mana regen
- 1.39+0.09
- Attack
- 50+3
- Armor
- 21+3
- MR
- 30
- Move speed
- 330
- Range
- 550
- Attack speed
- 0.658+3.38%
Abilities
P, Deadly Venom
Description
Basic attacks apply Deadly Venom for 6 seconds, stacking up to 6 times. Each stack deals 2/4/6/8 magic damage per second at levels 1/6/11/16.
Q, Ambush
Description
Active: After 1.25 seconds of not taking damage or after 3 seconds, Twitch turns invisible and gains 20% bonus movement speed for a duration. Attacking or casting Venom Cask or Expunge ends Ambush immediately. Upon leaving or breaking stealth, Twitch gains bonus attack speed for 5 seconds. Invisibility Duration: 4/5/6/7/8 seconds. Bonus Attack Speed: 30/40/50/60/70%.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Cooldown (s) | 16 | 16 | 16 | 16 | 16 |
| Cost | 60 | 60 | 60 | 60 | 60 |
W, Venom Cask
Description
Active: Twitch hurls a cask of corrosive mixture at the target location that breaks upon landing, applying 2 stacks of Deadly Venom to enemies in the area and granting sight of it. The area then becomes contaminated for 3 seconds, slowing enemies within. Slow: 25/30/35/40/45%.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Cooldown (s) | 13 | 12 | 11 | 10 | 9 |
| Cost | 50 | 50 | 50 | 50 | 50 |
E, Expunge
Description
Active: Twitch sends out a lethal toxin to each nearby enemy afflicted by Deadly Venom, dealing them physical damage. Contaminate deals additional physical damage for each stack of Deadly Venom on the target. A nearby enemy with Deadly Venom is required to cast this ability. The target does not have to be visible to be targeted by this ability. Base Physical Damage: 20/35/50/65/80. Physical Damage Per Stack: 15/20/25/30/35 (+25% bonus AD) (+20% AP). Maximum Damage: 110/155/200/245/290 (+150% bonus AD) (+120% AP).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 20 | 35 | 50 | 65 | 80 |
| Cooldown (s) | 12 | 11 | 10 | 9 | 8 |
| Cost | 70 | 75 | 80 | 85 | 90 |
R, Spray and Pray
Description
Active: For 7 seconds, Twitch gains bonus attack damage and 300 bonus attack range, during which his basic attacks are replaced by bolts that travel slightly further than his attack range in a straight line, dealing damage to every enemy unit hit. The bolts deal the triggering attack's damage, reduced by 20% for each enemy already hit. Bonus Attack Damage: 20/28/36.
Stats by rank
| 1 | 2 | 3 | |
|---|---|---|---|
| Cooldown (s) | 120 | 110 | 100 |
| Cost | 100 | 125 | 150 |
Build
Each build as its own page: Crit Carry (ADC) · Crit Skirmisher (Jungle)
First buy
Alternative start:Against a lane that can hit you.
Alternative start:Blade of the Ruined King starts at Bilgewater Cutlass, and Bilgewater Cutlass starts at a Long Sword.
Runes & masteries
21/9/0 · ADC
AD Standard
- 9× +1 Attack Damage
- 9× +1 Armor
- 9× +1.4 Magic Resist
- 3× +2.25 Attack Damage
Page total
- Armor
- +9
- Attack Damage
- +15.75
- Magic Resist
- +12.6
Summoner's WrathSummoner's WrathUp to 1 rankImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote
Fury (4 of 4 ranks)Fury4 / 4 ranks+1% Attack Speed per rank
SorcerySorceryUp to 4 ranks+1% Cooldown Reduction per rank
ButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
Deadliness (4 of 4 ranks)Deadliness4 / 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per level
BlastBlastUp to 4 ranks+0.25/0.5/0.75/1 Ability Power per level
DestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
Havoc (3 of 3 ranks)Havoc3 / 3 ranksIncreases damage dealt by 0.67%/1.33%/2%
Weapon Expertise (1 of 1 ranks)Weapon Expertise1 / 1 ranks+8% Armor Penetration
Arcane KnowledgeArcane KnowledgeUp to 1 rank+8% Magic Penetration
Lethality (2 of 2 ranks)Lethality2 / 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)
Brute Force (2 of 2 ranks)Brute Force2 / 2 ranks+1.5/3 Attack Damage
Mental ForceMental ForceUp to 3 ranks+2/4/6 Ability Power
SpellswordSpellswordUp to 1 rankDeals 5% of your Ability Power as magic damage on basic attacks
Frenzy (1 of 1 ranks)Frenzy1 / 1 ranksGrants 10% attack speed for 2 seconds after landing a critical hit
Sunder (3 of 3 ranks)Sunder3 / 3 ranks+2/4/6 Lethality
ArchmageArchmageUp to 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
Executioner (1 of 1 ranks)Executioner1 / 1 ranks · CapstoneIncreases damage dealt by 5% to targets below 50% Healthoffense21
Summoner's Resolve (1 of 1 ranks)Summoner's Resolve1 / 1 ranksImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify
PerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing Health
Durability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per level
Tough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
Hardiness (3 of 3 ranks)Hardiness3 / 3 ranks+2/4/6 Armor
ResistanceResistanceUp to 3 ranks+2/4/6 Magic Resist
Bladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
UnyieldingUnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2
RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%
Veteran's Scars (1 of 1 ranks)Veteran's Scars1 / 1 ranks+30 Health
SafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
BlockBlockUp to 1 rankReduces damage taken from champion basic attacks by 3
TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%
JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy champion
Legendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%
Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%
Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor GuardHonor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%defense9
Summoner's InsightSummoner's InsightUp to 1 rankImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.
WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combat
MeditationMeditationUp to 3 ranks+1/2/3 Mana Regen per 5 seconds
Improved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing them
MastermindMastermindUp to 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%
Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per level
ArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 seconds
Runic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%
VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell Vamp
BiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75
AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%
Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess
ExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)
IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speedutility0
Skill order
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 2Q at level 2 | 8Q at level 8 | 10Q at level 10 | 12Q at level 12 | 13Q at level 13 | |||||||||||||
| W | 3W at level 3 | 14W at level 14 | 15W at level 15 | 17W at level 17 | 18W at level 18 | |||||||||||||
| E | 1E at level 1 | 4E at level 4 | 5E at level 5 | 7E at level 7 | 9E at level 9 | |||||||||||||
| R | 6R at level 6 | 11R at level 11 | 16R at level 16 |
Matchups
Strong against
HeimerdingerTurrets need something to see, and
Ambush
AmbushQActive: After 1.25 seconds of not taking damage or after 3 seconds, Twitch turns invisible and gains 20% bonus movement speed for a duration. Attacking or casting Venom Cask or Expunge ends Ambush immediately. Upon leaving or breaking stealth, Twitch gains bonus attack speed for 5 seconds. gives them nothing. Twitch walks past the nest and
Spray and Pray
Spray and PrayRActive: For 7 seconds, Twitch gains bonus attack damage and 300 bonus attack range, during which his basic attacks are replaced by bolts that travel slightly further than his attack range in a straight line, dealing damage to every enemy unit hit. The bolts deal the triggering attack's damage, reduced by 20% for each enemy already hit. kills Heimerdinger from behind his own defences.Full matchup page
KarthusKarthus stands still inside
Defile
DefileEPassive: Karthus restores mana whenever he kills an enemy. This passive is disabled when Defile is toggled on. Toggle: Karthus surrounds himself in a necrotic aura that deals magic damage every second to all nearby enemies. Toggling Defile off triggers a final tick of damage. Defile is toggled off automatically if Karthus becomes unable to pay its mana cost. while
Deadly Venom
Deadly VenomPassiveTwitch's basic attacks infect the target, dealing magic damage each second. stacks on him from stealth.
Expunge
ExpungeEActive: Twitch sends out a lethal toxin to each nearby enemy afflicted by Deadly Venom, dealing them physical damage. Contaminate deals additional physical damage for each stack of Deadly Venom on the target. A nearby enemy with Deadly Venom is required to cast this ability. The target does not have to be visible to be targeted by this ability. lands before
Requiem
RequiemRActive: Karthus channels for 3 seconds, then deals magic damage to all targetable enemy champions upon completion. finishes, and
Wall of Pain
Wall of PainWActive: Karthus erects a wall of pain at the target location perpendicular to his facing that lasts 5 seconds, granting sight around its pillars and center. Enemies that touch the wall are inflicted with magic penetration and become slowed for 5 seconds, decaying over the duration. This can affect enemies only once per cast. does not answer an opener from behind.Full matchup page
Veigar
Ambush
AmbushQActive: After 1.25 seconds of not taking damage or after 3 seconds, Twitch turns invisible and gains 20% bonus movement speed for a duration. Attacking or casting Venom Cask or Expunge ends Ambush immediately. Upon leaving or breaking stealth, Twitch gains bonus attack speed for 5 seconds. picks the angle
Event Horizon
Event HorizonEActive: Veigar forms a cage at the target location that erects after a 0.5 second delay, remaining there for 3 seconds. Enemies that collide with the edges of the cage are stunned for a duration. Event Horizon can affect enemies only once per cast. is not covering, and Veigar's health pool is what a full stack of
Deadly Venom
Deadly VenomPassiveTwitch's basic attacks infect the target, dealing magic damage each second. is priced against.Full matchup page
Weak against
Rammus
Spray and Pray
Spray and PrayRActive: For 7 seconds, Twitch gains bonus attack damage and 300 bonus attack range, during which his basic attacks are replaced by bolts that travel slightly further than his attack range in a straight line, dealing damage to every enemy unit hit. The bolts deal the triggering attack's damage, reduced by 20% for each enemy already hit. is physical damage into
Spiked Shell
Spiked ShellPassiveInnate: Rammus gains 25% armor as bonus attack damage. and
Defensive Ball Curl
Defensive Ball CurlWActive: Rammus drops into a defensive stance for 6 seconds, gaining bonus armor and magic resistance, as well as dealing magic damage to enemies whenever they use basic attacks against him. Defensive Ball Curl can be canceled instantly by reactivating the ability, or 1 second after activating Powerball., and
Puncturing Taunt
Puncturing TauntEActive: Rammus taunts the target enemy champion or monster for a duration and reduces their armor for the same duration. holds Twitch still while it comes back at him.Full matchup page
Leona
Zenith Blade
Zenith BladeEActive: Leona projects her sword in the target direction that deals magic damage to enemies hit. After reaching its maximum range, if the sword hit an enemy champion during its flight, Leona dashes to 225 units beyond the location of the last champion struck and roots them for 0.5 seconds. Leona is unable to move or attack while Zenith Blade is in flight. She can cast any of her abilities during the dash. into
Solar Flare
Solar FlareRActive: Leona calls down a solar flare that strikes upon the target location after 0.625 seconds, granting sight of the area before impact and for another 3 seconds afterwards. Enemies hit are dealt magic damage and slowed by 80% for 1.5 seconds, and are also stunned for the same duration if they are struck by the epicenter. is a chain
Ambush
AmbushQActive: After 1.25 seconds of not taking damage or after 3 seconds, Twitch turns invisible and gains 20% bonus movement speed for a duration. Attacking or casting Venom Cask or Expunge ends Ambush immediately. Upon leaving or breaking stealth, Twitch gains bonus attack speed for 5 seconds.'s stealth does not break, and Twitch has no escape once the first link has landed.Full matchup page
ShacoBoth open from stealth, and only one of them has Jack In The Box watching the approach.
Deceive
DeceiveQActive: Shaco instantly blinks to the target location and becomes invisible for up to 3.5 seconds. Shaco's next basic attack within 6 seconds to critically strike for bonus critical damage. answers
Ambush
AmbushQActive: After 1.25 seconds of not taking damage or after 3 seconds, Twitch turns invisible and gains 20% bonus movement speed for a duration. Attacking or casting Venom Cask or Expunge ends Ambush immediately. Upon leaving or breaking stealth, Twitch gains bonus attack speed for 5 seconds., and
Two-Shiv Poison
Two-Shiv PoisonEPassive: Shaco's basic attacks poison his targets, slowing them for 2 seconds and reducing minions' chance to hit for 2 seconds. This passive is lost when Two-Shiv Poison is on cooldown. Active: Shaco throws a dagger at the target enemy, dealing magic damage and slowing them for 3 seconds. stops the reposition.Full matchup page
Lee SinLee Sin invades the fragile stealth jungler at his camps; Twitch caught mid-clear is dead before
Ambush
AmbushQActive: After 1.25 seconds of not taking damage or after 3 seconds, Twitch turns invisible and gains 20% bonus movement speed for a duration. Attacking or casting Venom Cask or Expunge ends Ambush immediately. Upon leaving or breaking stealth, Twitch gains bonus attack speed for 5 seconds. comes back off cooldown.Full matchup page
Corki
Phosphorus Bomb
Phosphorus BombQActive: Corki launches a bomb at the target area, dealing magic damage to enemies hit. The bomb reveals the area as it travels, for 6 seconds afterwards, and all affected enemies. reveals
Ambush
AmbushQActive: After 1.25 seconds of not taking damage or after 3 seconds, Twitch turns invisible and gains 20% bonus movement speed for a duration. Attacking or casting Venom Cask or Expunge ends Ambush immediately. Upon leaving or breaking stealth, Twitch gains bonus attack speed for 5 seconds. on demand and the Gatling trades shred the squishiest carry in the game; Twitch never gets a positioning window.Full matchup page
Classic vs modern5 recorded kit changes
Source kit
League Classic
Compared with
Current League
Classic
Deadly Venom
Twitch's basic attacks infect the target, dealing magic damage each second.
Current League
Deadly Venom
Twitch's basic attacks infect the target %i:OnHit% On-Hit, dealing true damage each second.
Base-stat shifts11
- Base health
- Classic: 455Current League: 630
- Health per level
- Classic: 81Current League: 98
- Health regen
- Classic: 1.12Current League: 3.75
- Base mana
- Classic: 260Current League: 300
- Base attack damage
- Classic: 50Current League: 59
- Attack damage per level
- Classic: 3Current League: 0
- Base armor
- Classic: 21Current League: 27
- Armor per level
- Classic: 3Current League: 4
- Base magic resist
- Classic: 30Current League: 33
- Base attack speed
- Classic: 0.658Current League: 0.679
- Attack speed per level
- Classic: 3.38%Current League: 3%
Skins
Twitch
Medieval Twitch
Crime City Twitch
Twitch Shadowfoot
Dragonslayer Twitch
High Noon Twitch
Twitch has 1 more skin in Classic with no English name, not shown here.
History & Notes
Released 2009-05-01, one of the original forty champions. Classic ships the pre-rework kit, frozen at patch 3.13.24. The modern game plays a different champion, compared under “Vs. modern”. Riot's next 3 balance steps after the freeze are listed below.
Changed after 3.13
- V4.5
- Stats, Base armor increased to 18 from 14.
Expunge, Base damage reduced to 20/35/50/65/80 from 40/50/60/70/80.
- V4.6
- Visual Update, New models and textures for all skins.
Ambush, New particles and sounds for when Twitch enters stealth.- Contaminate, Renamed from Expunge
- Contaminate, New Effect: Has a range indicator.
- Contaminate, Particles updated to shoot from Twitch to his victims.
- Rat-Ta-Tat-Tat, Renamed from Spray and Pray.
- V4.10
- Base attack damage reduced to 46 from 49.
Deadly Venom, Damage per stack changed to 1;2;3;4;5;6 from 2;4;6;8.
Ambush, Stealth delay while not taking damage increased to 1.5 seconds from 1.25.
Ambush, Stealth delay while taking damage increased to 6 seconds from 3.
- Contributors
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