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Singed

the Mad Chemist

AClassic SRTopTank · FighterPre-rework kit

Quick build

AP Tank

Full build
TopClassic SR9/21/0 masteries
Max
GhostTeleport

First buy

  1. Sapphire Crystal
  2. Health Potion
  3. Mana Potion

Empowered Bulwark turns 100 mana into 25 health, so 200 mana on Singed is 50 health as well.

Core

  • Rod of Ages
  • Boots of Swiftness
  • Rylai's Crystal Scepter

Loadout

Top · AP Standard · 9/21/0 masteries

Overview

Difficulty
Difficulty 4 of 10
Class
Tank, Fighter
Released
· original roster

Base stats

Health
487+82
HP regen
1.53+0.11
Mana
260+45
Mana regen
1.43+0.11
Attack
60.025+3.375
Armor
25.5+3.5
MR
30
Move speed
345
Range
125
Attack speed
0.613+1.81%

Abilities

P, Empowered Bulwark

Pre-rework

Description

Singed gains 25 maximum Health for every 100 maximum Mana.

Build

This build as its own page: AP Tank (Top)

TopClassic SR
Max
GhostTeleport
  1. First buy

    1. Sapphire Crystal
    2. Health Potion
    3. Mana Potion

    Empowered Bulwark turns 100 mana into 25 health, so 200 mana on Singed is 50 health as well.

    Alternative start:
    1. Crystalline Flask
    2. Health Potion
    3. Sight Ward
    Alternative start:
    1. Cloth Armor
    2. Sight Ward
    3. Health Potion, 2 of them
  2. Early

    • Catalyst the Protector
    • Tear of the Goddess

    Empowered Bulwark reads mana as health, so the Tear keeps growing toward Archangel's while Catalyst becomes Rod of Ages.

  3. Core

    • Rod of Ages
    • Boots of Swiftness
    • Rylai's Crystal Scepter
  4. Late

    • Archangel's Staff
    • Liandry's Torment
    • Randuin's Omen
  5. Full build

    • Rod of Ages
    • Boots of Swiftness
    • Rylai's Crystal Scepter
    • Archangel's Staff
    • Liandry's Torment
    • Randuin's Omen

Runes & masteries

9/21/0 · Top

AP Standard

Marks
  • 9× +1 Magic Penetration
Seals
  • 9× +1 Armor
Glyphs
  • 9× +0.2 Ability Power per level
Quintessences
  • 3× +1.5% Movement Speed

Page total

Ability Power per level
+1.8
Armor
+9
Magic Penetration
+9
Movement Speed
+4.5%
Summoner's Wrath (1 of 1 ranks)Summoner's Wrath1 / 1 ranksImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and PromoteFuryFuryUp to 4 ranks+1% Attack Speed per rankSorcery (3 of 4 ranks)Sorcery3 / 4 ranks+1% Cooldown Reduction per rankButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
DeadlinessDeadlinessUp to 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per levelBlast (4 of 4 ranks)Blast4 / 4 ranks+0.25/0.5/0.75/1 Ability Power per levelDestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
HavocHavocUp to 3 ranksIncreases damage dealt by 0.67%/1.33%/2%Weapon ExpertiseWeapon ExpertiseUp to 1 rank+8% Armor PenetrationArcane Knowledge (1 of 1 ranks)Arcane Knowledge1 / 1 ranks+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)Brute ForceBrute ForceUp to 2 ranks+1.5/3 Attack DamageMental ForceMental ForceUp to 3 ranks+2/4/6 Ability PowerSpellswordSpellswordUp to 1 rankDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hitSunderSunderUp to 3 ranks+2/4/6 LethalityArchmageArchmageUp to 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
ExecutionerExecutionerUp to 1 rank · CapstoneIncreases damage dealt by 5% to targets below 50% Health

offense9

Summoner's ResolveSummoner's ResolveUp to 1 rankImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and FortifyPerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing HealthDurability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per levelTough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
Hardiness (3 of 3 ranks)Hardiness3 / 3 ranks+2/4/6 ArmorResistance (1 of 3 ranks)Resistance1 / 3 ranks+2/4/6 Magic ResistBladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
Unyielding (2 of 2 ranks)Unyielding2 / 2 ranksReduces damage taken from enemy champions by 1/2RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%Veteran's Scars (1 of 1 ranks)Veteran's Scars1 / 1 ranks+30 HealthSafeguard (1 of 1 ranks)Safeguard1 / 1 ranksReduces damage taken from turrets by 5%
Block (1 of 1 ranks)Block1 / 1 ranksReduces damage taken from champion basic attacks by 3Tenacious (3 of 3 ranks)Tenacious3 / 3 ranksReduces the duration of crowd control effects by 5%/10%/15%Juggernaut (1 of 3 ranks)Juggernaut1 / 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
Defender (1 of 1 ranks)Defender1 / 1 ranksGrants +1 Armor and Magic Resist for each nearby enemy championLegendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%Good Hands (1 of 1 ranks)Good Hands1 / 1 ranksReduce time spent dead by 10%Reinforced Armor (1 of 1 ranks)Reinforced Armor1 / 1 ranksReduce damage taken from critical strikes by 10%
Honor Guard (1 of 1 ranks)Honor Guard1 / 1 ranks · CapstoneReduces damage taken from all sources by 3%

defense21

Summoner's InsightSummoner's InsightUp to 1 rankImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combatMeditationMeditationUp to 3 ranks+1/2/3 Mana Regen per 5 secondsImproved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing themMastermindMastermindUp to 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per levelArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 secondsRunic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell VampBiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possessExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speed

utility0

Skill order

Max order››
Skill order by level for AP Tank
Lv123456789101112131415161718
Q1Q at level 14Q at level 45Q at level 57Q at level 79Q at level 9
W3W at level 314W at level 1415W at level 1517W at level 1718W at level 18
E2E at level 28E at level 810E at level 1012E at level 1213E at level 13
R6R at level 611R at level 1116R at level 16

Matchups

Strong against

  • TryndamereTryndamereTryndamere has to chase to do anything, and Poison TrailPoison TrailQToggle: Singed continually creates a toxic cloud in his wake that lingers for a few seconds. The cloud inflicts poison to enemies within. Poison Trail is toggled off automatically if Singed becomes unable to pay its mana cost. poison: The target takes magic damage every second over 2 seconds as well as upon being hit if not currently affected. Subsequent inflictions refresh the duration. plus FlingFlingEActive: Singed flings the target enemy 550 units over himself over 0.666, dealing magic damage. turns every chase into a trade he did not pick. Mega AdhesiveMega AdhesiveWActive: Singed spills a potent adhesive that lands at the target location after 0.375 seconds, creating a field for 5 seconds that slows enemies within, lingering for 1 second. leaves Spinning SlashSpinning SlashEActive: Tryndamere spins through his enemies, dealing magic damage to enemies in his path. Spinning Slash's cooldown is reduced by 2 seconds whenever Tryndamere critically strikes. as his only way to keep up.Full matchup page
  • Master YiMaster YiHighlanderHighlanderRMaster Yi gains Movement Speed and Attack Speed and becomes immune to slows. Champion kills refresh his cooldowns; assists refund half. commits Yi to running at Singed, which is exactly what the trail is for. FlingFlingEActive: Singed flings the target enemy 550 units over himself over 0.666, dealing magic damage. reverses the chase and Insanity PotionInsanity PotionRSinged drinks a potent brew of chemicals, granting him increased combat stats. outlasts the reset window.Full matchup page
  • GarenGarenJudgmentJudgmentEActive: Garen rapidly spins his sword around his body for 3 seconds, losing the ability to basic attack but dealing physical damage each second to enemies within range for the duration. Judgment deals 75% damage to minions and monsters. Garen is ghosted while spinning but moves 20% slower when traveling through units. Judgment can critically strike. needs Garen next to Singed for its whole duration: several seconds of Poison TrailPoison TrailQToggle: Singed continually creates a toxic cloud in his wake that lingers for a few seconds. The cloud inflicts poison to enemies within. Poison Trail is toggled off automatically if Singed becomes unable to pay its mana cost. poison: The target takes magic damage every second over 2 seconds as well as upon being hit if not currently affected. Subsequent inflictions refresh the duration. and a FlingFlingEActive: Singed flings the target enemy 550 units over himself over 0.666, dealing magic damage. at the end of it. Decisive StrikeDecisive StrikeQActive: Garen cleanses himself of all slows affecting him and gains 35% bonus movement speed for a few seconds. Additionally, his next basic attack within 4.5 seconds deals bonus physical damage and silences his target. Decisive Strike resets Garen's basic attack timer.'s silence does not stop a trail.Full matchup page

Weak against

  • VayneVayneVayne does not chase. CondemnCondemnEActive: Vayne fires a heavy bolt at the target enemy that deals physical damage and knocks them back 475 units, though not through terrain. If the target collides with terrain, they take the same physical damage and become stunned for 1.5 seconds. and TumbleTumbleQActive: Vayne dashes a fixed distance in the target direction, though not through terrain, and empowers her next basic attack within 3 seconds to deal bonus physical damage. Tumble resets Vayne's basic attack timer. keep her at a range FlingFlingEActive: Singed flings the target enemy 550 units over himself over 0.666, dealing magic damage. cannot reach, and Silver BoltsSilver BoltsWPassive: Vayne's basic attacks on-hit and Condemn apply a stack of Silver Bolts for 3.5 seconds, refreshing on subsequent applications, expiring upon attacking a new enemy, and stacking up to 3 times. The third stack consumes them all to deal bonus true damage, with a minimum threshold. Silver Bolts is capped at 200 damage against monsters.' true damage beats the health Insanity PotionInsanity PotionRSinged drinks a potent brew of chemicals, granting him increased combat stats. adds.Full matchup page
  • Kog'MawKog'MawBio-Arcane BarrageBio-Arcane BarrageWActive: For 8 seconds, Kog'Maw's basic attacks gain bonus range and deal bonus magic damage, capped at 100 against monsters. takes a percentage of Singed's health from outside Mega AdhesiveMega AdhesiveWActive: Singed spills a potent adhesive that lands at the target location after 0.375 seconds, creating a field for 5 seconds that slows enemies within, lingering for 1 second.'s throw, and Kog'Maw has no reason to walk into the trail at all.Full matchup page
  • TeemoTeemoToxic ShotToxic ShotEPassive: Teemo's basic attacks are empowered to deal bonus magic damage on-hit and inflict poison. poison: The target takes magic damage every second over 4 seconds. Subsequent inflictions refresh the duration. poisons faster than Poison TrailPoison TrailQToggle: Singed continually creates a toxic cloud in his wake that lingers for a few seconds. The cloud inflicts poison to enemies within. Poison Trail is toggled off automatically if Singed becomes unable to pay its mana cost. poison: The target takes magic damage every second over 2 seconds as well as upon being hit if not currently affected. Subsequent inflictions refresh the duration. does, and Move QuickMove QuickWPassive: Teemo gains bonus movement speed after 5 seconds without taking non-over time damage from enemy champions or turrets. Active: Teemo doubles the bonus movement speed for 3 seconds, preventing it from being removed for the duration. Casting Move Quick does not interrupt Guerrilla Warfare. answers Mega AdhesiveMega AdhesiveWActive: Singed spills a potent adhesive that lands at the target location after 0.375 seconds, creating a field for 5 seconds that slows enemies within, lingering for 1 second.. FlingFlingEActive: Singed flings the target enemy 550 units over himself over 0.666, dealing magic damage. is the only tool Singed needs to land, and Teemo never has to be that close.Full matchup page
  • KayleKayleKayle chips Singed from range on every proximity attempt, and InterventionInterventionRActive: Kayle bathes the target allied champion or herself in holy light, rendering them invulnerable for 2.5 seconds. blanks the FlingFlingEActive: Singed flings the target enemy 550 units over himself over 0.666, dealing magic damage.-into-poison kill window.Full matchup page
  • NidaleeNidaleeJavelin Toss pokes from outside poison-trail range and Pounce keeps her off the FlingFlingEActive: Singed flings the target enemy 550 units over himself over 0.666, dealing magic damage.; Singed never touches her.Full matchup page

Classic vs modern3 recorded kit changes

Source kit

League Classic

3 changes

Compared with

Current League

Classic

Empowered Bulwark

Increases Singed's Health by 25 for every 100 Mana he has.

Current League

Noxious Slipstream

Singed drafts off nearby champions, gaining a burst of Move Speed when passing them.

Coming from current LeagueMega Adhesive does not ground, so the modern proxy-Singed pattern of puddle-to-deny-escape plus fling-into-root does not exist; Fling is just a flat displacement.
Remembering Singed in 2013Fling's V3.04 nerf (80-260 at +75% AP, down from 100-300 at +100% AP) is already in effect, so the burst from early Season 3 is weaker than remembered.
Base-stat shifts11
Base health
Classic: 487Current League: 650
Health per level
Classic: 82Current League: 96
Health regen
Classic: 1.53Current League: 9.5
Base mana
Classic: 260Current League: 330
Base attack damage
Classic: 60.025Current League: 63
Attack damage per level
Classic: 3.375Current League: 0
Base armor
Classic: 25.5Current League: 34
Armor per level
Classic: 3.5Current League: 4.2
Base magic resist
Classic: 30Current League: 32
Base attack speed
Classic: 0.613Current League: 0.7
Attack speed per level
Classic: 1.81%Current League: 1.9%

Skins

  • Singed

  • Riot Squad Singed

  • Hextech Singed

  • Augmented Singed

  • Snow Day Singed

  • Beekeeper Singed

  • Astronaut Singed

History & Notes

Released 2009-04-18, one of the original forty champions. Classic ships the pre-rework kit, frozen at patch 3.13.24. The modern game plays a different champion, compared under “Vs. modern”. Riot's next 3 balance steps after the freeze are listed below.

Changed after 3.13

  1. V3.14
    • Improved Singed's running animation.
  2. V4.5
    • Stats, Base armor increased to 22 from 18.
  3. V4.19
    • Geometry and texture update to all skins, except Snow Day Singed.
    • New ability icons.
    • Fling, Flinging an enemy champion into an area of Mega Adhesive will root them for 1 second.
    • Fling, Fixed a bug where Singed would occasionally Fling his targets in completely wrong directions.
    • Insanity Potion, Bonus stats increased to 35/50/80 from 35/50/65.
Contributors
Reio