Singed
the Mad Chemist
Quick build
AP Tank
Overview
- Difficulty
- Difficulty 4 of 10
- Class
- Tank, Fighter
- Released
- · original roster
Base stats
- Health
- 487+82
- HP regen
- 1.53+0.11
- Mana
- 260+45
- Mana regen
- 1.43+0.11
- Attack
- 60.025+3.375
- Armor
- 25.5+3.5
- MR
- 30
- Move speed
- 345
- Range
- 125
- Attack speed
- 0.613+1.81%
Abilities
P, Empowered Bulwark
Description
Singed gains 25 maximum Health for every 100 maximum Mana.
Q, Poison Trail
Description
Toggle: Singed continually creates a toxic cloud in his wake that lingers for a few seconds. The cloud inflicts poison to enemies within. Poison Trail is toggled off automatically if Singed becomes unable to pay its mana cost. poison: The target takes magic damage every second over 2 seconds as well as upon being hit if not currently affected. Subsequent inflictions refresh the duration. Magic Damage per Second: 22/34/46/58/70 (+30% AP). Minimum Magic Damage: 44/68/92/116/140 (+60% AP).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Cost | 13 | 13 | 13 | 13 | 13 |
W, Mega Adhesive
Description
Active: Singed spills a potent adhesive that lands at the target location after 0.375 seconds, creating a field for 5 seconds that slows enemies within, lingering for 1 second. Slow: 35/45/55/65/75%.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Cooldown (s) | 14 | 14 | 14 | 14 | 14 |
| Cost | 70 | 80 | 90 | 100 | 110 |
E, Fling
Description
Active: Singed flings the target enemy 550 units over himself over 0.666, dealing magic damage. Magic Damage: 80/125/170/215/260 (+75% AP).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 80 | 125 | 170 | 215 | 260 |
| Cooldown (s) | 10 | 10 | 10 | 10 | 10 |
| Cost | 100 | 110 | 120 | 130 | 140 |
R, Insanity Potion
Description
Singed drinks a potent brew of chemicals, granting him 35/50/65 Ability Power, Armor, Magic Resist, Movement Speed, Health Regeneration, and Mana Regeneration for 25 seconds.
Stats by rank
| 1 | 2 | 3 | |
|---|---|---|---|
| Cooldown (s) | 100 | 100 | 100 |
| Cost | 150 | 150 | 150 |
Build
This build as its own page: AP Tank (Top)
First buy
Alternative start:
Runes & masteries
9/21/0 · Top
AP Standard
- 9× +1 Magic Penetration
- 9× +1 Armor
- 9× +0.2 Ability Power per level
- 3× +1.5% Movement Speed
Page total
- Ability Power per level
- +1.8
- Armor
- +9
- Magic Penetration
- +9
- Movement Speed
- +4.5%
Summoner's Wrath (1 of 1 ranks)Summoner's Wrath1 / 1 ranksImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote
FuryFuryUp to 4 ranks+1% Attack Speed per rank
Sorcery (3 of 4 ranks)Sorcery3 / 4 ranks+1% Cooldown Reduction per rank
ButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
DeadlinessDeadlinessUp to 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per level
Blast (4 of 4 ranks)Blast4 / 4 ranks+0.25/0.5/0.75/1 Ability Power per level
DestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
HavocHavocUp to 3 ranksIncreases damage dealt by 0.67%/1.33%/2%
Weapon ExpertiseWeapon ExpertiseUp to 1 rank+8% Armor Penetration
Arcane Knowledge (1 of 1 ranks)Arcane Knowledge1 / 1 ranks+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)
Brute ForceBrute ForceUp to 2 ranks+1.5/3 Attack Damage
Mental ForceMental ForceUp to 3 ranks+2/4/6 Ability Power
SpellswordSpellswordUp to 1 rankDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hit
SunderSunderUp to 3 ranks+2/4/6 Lethality
ArchmageArchmageUp to 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
ExecutionerExecutionerUp to 1 rank · CapstoneIncreases damage dealt by 5% to targets below 50% Healthoffense9
Summoner's ResolveSummoner's ResolveUp to 1 rankImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify
PerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing Health
Durability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per level
Tough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
Hardiness (3 of 3 ranks)Hardiness3 / 3 ranks+2/4/6 Armor
Resistance (1 of 3 ranks)Resistance1 / 3 ranks+2/4/6 Magic Resist
Bladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
Unyielding (2 of 2 ranks)Unyielding2 / 2 ranksReduces damage taken from enemy champions by 1/2
RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%
Veteran's Scars (1 of 1 ranks)Veteran's Scars1 / 1 ranks+30 Health
Safeguard (1 of 1 ranks)Safeguard1 / 1 ranksReduces damage taken from turrets by 5%
Block (1 of 1 ranks)Block1 / 1 ranksReduces damage taken from champion basic attacks by 3
Tenacious (3 of 3 ranks)Tenacious3 / 3 ranksReduces the duration of crowd control effects by 5%/10%/15%
Juggernaut (1 of 3 ranks)Juggernaut1 / 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
Defender (1 of 1 ranks)Defender1 / 1 ranksGrants +1 Armor and Magic Resist for each nearby enemy champion
Legendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%
Good Hands (1 of 1 ranks)Good Hands1 / 1 ranksReduce time spent dead by 10%
Reinforced Armor (1 of 1 ranks)Reinforced Armor1 / 1 ranksReduce damage taken from critical strikes by 10%
Honor Guard (1 of 1 ranks)Honor Guard1 / 1 ranks · CapstoneReduces damage taken from all sources by 3%defense21
Summoner's InsightSummoner's InsightUp to 1 rankImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.
WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combat
MeditationMeditationUp to 3 ranks+1/2/3 Mana Regen per 5 seconds
Improved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing them
MastermindMastermindUp to 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%
Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per level
ArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 seconds
Runic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%
VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell Vamp
BiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75
AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%
Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess
ExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)
IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speedutility0
Skill order
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1Q at level 1 | 4Q at level 4 | 5Q at level 5 | 7Q at level 7 | 9Q at level 9 | |||||||||||||
| W | 3W at level 3 | 14W at level 14 | 15W at level 15 | 17W at level 17 | 18W at level 18 | |||||||||||||
| E | 2E at level 2 | 8E at level 8 | 10E at level 10 | 12E at level 12 | 13E at level 13 | |||||||||||||
| R | 6R at level 6 | 11R at level 11 | 16R at level 16 |
Matchups
Strong against
TryndamereTryndamere has to chase to do anything, and
Poison Trail
Poison TrailQToggle: Singed continually creates a toxic cloud in his wake that lingers for a few seconds. The cloud inflicts poison to enemies within. Poison Trail is toggled off automatically if Singed becomes unable to pay its mana cost. poison: The target takes magic damage every second over 2 seconds as well as upon being hit if not currently affected. Subsequent inflictions refresh the duration. plus
Fling
FlingEActive: Singed flings the target enemy 550 units over himself over 0.666, dealing magic damage. turns every chase into a trade he did not pick.
Mega Adhesive
Mega AdhesiveWActive: Singed spills a potent adhesive that lands at the target location after 0.375 seconds, creating a field for 5 seconds that slows enemies within, lingering for 1 second. leaves
Spinning Slash
Spinning SlashEActive: Tryndamere spins through his enemies, dealing magic damage to enemies in his path. Spinning Slash's cooldown is reduced by 2 seconds whenever Tryndamere critically strikes. as his only way to keep up.Full matchup page
Master Yi
Highlander
HighlanderRMaster Yi gains Movement Speed and Attack Speed and becomes immune to slows. Champion kills refresh his cooldowns; assists refund half. commits Yi to running at Singed, which is exactly what the trail is for.
Fling
FlingEActive: Singed flings the target enemy 550 units over himself over 0.666, dealing magic damage. reverses the chase and
Insanity Potion
Insanity PotionRSinged drinks a potent brew of chemicals, granting him increased combat stats. outlasts the reset window.Full matchup page
Garen
Judgment
JudgmentEActive: Garen rapidly spins his sword around his body for 3 seconds, losing the ability to basic attack but dealing physical damage each second to enemies within range for the duration. Judgment deals 75% damage to minions and monsters. Garen is ghosted while spinning but moves 20% slower when traveling through units. Judgment can critically strike. needs Garen next to Singed for its whole duration: several seconds of
Poison Trail
Poison TrailQToggle: Singed continually creates a toxic cloud in his wake that lingers for a few seconds. The cloud inflicts poison to enemies within. Poison Trail is toggled off automatically if Singed becomes unable to pay its mana cost. poison: The target takes magic damage every second over 2 seconds as well as upon being hit if not currently affected. Subsequent inflictions refresh the duration. and a
Fling
FlingEActive: Singed flings the target enemy 550 units over himself over 0.666, dealing magic damage. at the end of it.
Decisive Strike
Decisive StrikeQActive: Garen cleanses himself of all slows affecting him and gains 35% bonus movement speed for a few seconds. Additionally, his next basic attack within 4.5 seconds deals bonus physical damage and silences his target. Decisive Strike resets Garen's basic attack timer.'s silence does not stop a trail.Full matchup page
Weak against
VayneVayne does not chase.
Condemn
CondemnEActive: Vayne fires a heavy bolt at the target enemy that deals physical damage and knocks them back 475 units, though not through terrain. If the target collides with terrain, they take the same physical damage and become stunned for 1.5 seconds. and
Tumble
TumbleQActive: Vayne dashes a fixed distance in the target direction, though not through terrain, and empowers her next basic attack within 3 seconds to deal bonus physical damage. Tumble resets Vayne's basic attack timer. keep her at a range
Fling
FlingEActive: Singed flings the target enemy 550 units over himself over 0.666, dealing magic damage. cannot reach, and
Silver Bolts
Silver BoltsWPassive: Vayne's basic attacks on-hit and Condemn apply a stack of Silver Bolts for 3.5 seconds, refreshing on subsequent applications, expiring upon attacking a new enemy, and stacking up to 3 times. The third stack consumes them all to deal bonus true damage, with a minimum threshold. Silver Bolts is capped at 200 damage against monsters.' true damage beats the health
Insanity Potion
Insanity PotionRSinged drinks a potent brew of chemicals, granting him increased combat stats. adds.Full matchup page
Kog'Maw
Bio-Arcane Barrage
Bio-Arcane BarrageWActive: For 8 seconds, Kog'Maw's basic attacks gain bonus range and deal bonus magic damage, capped at 100 against monsters. takes a percentage of Singed's health from outside
Mega Adhesive
Mega AdhesiveWActive: Singed spills a potent adhesive that lands at the target location after 0.375 seconds, creating a field for 5 seconds that slows enemies within, lingering for 1 second.'s throw, and Kog'Maw has no reason to walk into the trail at all.Full matchup page
Teemo
Toxic Shot
Toxic ShotEPassive: Teemo's basic attacks are empowered to deal bonus magic damage on-hit and inflict poison. poison: The target takes magic damage every second over 4 seconds. Subsequent inflictions refresh the duration. poisons faster than
Poison Trail
Poison TrailQToggle: Singed continually creates a toxic cloud in his wake that lingers for a few seconds. The cloud inflicts poison to enemies within. Poison Trail is toggled off automatically if Singed becomes unable to pay its mana cost. poison: The target takes magic damage every second over 2 seconds as well as upon being hit if not currently affected. Subsequent inflictions refresh the duration. does, and
Move Quick
Move QuickWPassive: Teemo gains bonus movement speed after 5 seconds without taking non-over time damage from enemy champions or turrets. Active: Teemo doubles the bonus movement speed for 3 seconds, preventing it from being removed for the duration. Casting Move Quick does not interrupt Guerrilla Warfare. answers
Mega Adhesive
Mega AdhesiveWActive: Singed spills a potent adhesive that lands at the target location after 0.375 seconds, creating a field for 5 seconds that slows enemies within, lingering for 1 second..
Fling
FlingEActive: Singed flings the target enemy 550 units over himself over 0.666, dealing magic damage. is the only tool Singed needs to land, and Teemo never has to be that close.Full matchup page
KayleKayle chips Singed from range on every proximity attempt, and
Intervention
InterventionRActive: Kayle bathes the target allied champion or herself in holy light, rendering them invulnerable for 2.5 seconds. blanks the
Fling
FlingEActive: Singed flings the target enemy 550 units over himself over 0.666, dealing magic damage.-into-poison kill window.Full matchup page
NidaleeJavelin Toss pokes from outside poison-trail range and Pounce keeps her off the
Fling
FlingEActive: Singed flings the target enemy 550 units over himself over 0.666, dealing magic damage.; Singed never touches her.Full matchup page
Classic vs modern3 recorded kit changes
Source kit
League Classic
Compared with
Current League
Classic
Empowered Bulwark
Increases Singed's Health by 25 for every 100 Mana he has.
Current League
Noxious Slipstream
Singed drafts off nearby champions, gaining a burst of Move Speed when passing them.
Base-stat shifts11
- Base health
- Classic: 487Current League: 650
- Health per level
- Classic: 82Current League: 96
- Health regen
- Classic: 1.53Current League: 9.5
- Base mana
- Classic: 260Current League: 330
- Base attack damage
- Classic: 60.025Current League: 63
- Attack damage per level
- Classic: 3.375Current League: 0
- Base armor
- Classic: 25.5Current League: 34
- Armor per level
- Classic: 3.5Current League: 4.2
- Base magic resist
- Classic: 30Current League: 32
- Base attack speed
- Classic: 0.613Current League: 0.7
- Attack speed per level
- Classic: 1.81%Current League: 1.9%
Skins
Singed
Riot Squad Singed
Hextech Singed
Augmented Singed
Snow Day Singed
Beekeeper Singed
Astronaut Singed
History & Notes
Released 2009-04-18, one of the original forty champions. Classic ships the pre-rework kit, frozen at patch 3.13.24. The modern game plays a different champion, compared under “Vs. modern”. Riot's next 3 balance steps after the freeze are listed below.
Changed after 3.13
- V3.14
- Improved Singed's running animation.
- V4.5
- Stats, Base armor increased to 22 from 18.
- V4.19
- Geometry and texture update to all skins, except Snow Day Singed.
- New ability icons.
Fling, Flinging an enemy champion into an area of Mega Adhesive will root them for 1 second.
Fling, Fixed a bug where Singed would occasionally Fling his targets in completely wrong directions.
Insanity Potion, Bonus stats increased to 35/50/80 from 35/50/65.
- Contributors
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