Nidalee
the Bestial Huntress
Quick build
Hybrid Skirmisher
First buy
15 ability power scales both Javelin Toss and Primal Surge, and the 3 mana per 5 keeps Nidalee casting them.
Loadout
Mid · AP Standard · 9/21/0 masteries
Overview
- Difficulty
- Difficulty 10 of 10
- Class
- Assassin, Mage
- Released
- · later addition
Base stats
- Health
- 460+90
- HP regen
- 1.12+0.12
- Mana
- 265+45
- Mana regen
- 1.5+0.1
- Attack
- 52.5+3.5
- Armor
- 18.5+3.5
- MR
- 30
- Move speed
- 335
- Range
- 525
- Attack speed
- 0.67+3.22%
Abilities
P, Prowl
Description
Moving through brush grants Nidalee 15% Movement Speed for 2 seconds.
Q, Javelin Toss / Takedown
Description
Javelin Toss: Active - Human Form: Nidalee hurls a javelin in the target direction that deals magic damage to the first enemy hit, increased by 0–150%. Minimum Magic Damage: 55/95/140/185/230 (+65% AP). Maximum Magic Damage: 137.5/237.5/350/462.5/575 (+162.5% AP). Takedown: Active - Cougar Form: Nidalee empowers her next basic attack within 10 seconds to deal bonus physical damage, increased by 0–200%. Takedown scales with Aspect of the Cougar rank. Minimum Bonus Physical Damage: 40/70/100. Maximum Bonus Physical Damage: 120/210/300.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 55 | 95 | 140 | 185 | 230 |
| Cooldown (s) | 6 | 6 | 6 | 6 | 6 |
| Cost | 50 | 60 | 70 | 80 | 90 |
W, Bushwhack / Pounce
Description
Bushwhack: Active - Human Form: Nidalee lays a trap at the target location that becomes stealthed after arming over 1.5 seconds, lasting for up to 240 seconds and granting sight within its radius. Casting it grants 250 units of vision for 0.5 seconds. The trap will spring upon contact with an enemy, dealing magic damage over 2.5 seconds, and reduce their armor and magic resistance for 12 seconds. Total Magic Damage: 80/125/170/215/260 (+40% AP). Resistances Reduction: 20/25/30/35/40%. Pounce: Active - Cougar Form: Nidalee leaps a fixed distance in the target direction. Upon arrival, she deals magic damage to nearby enemies. Pounce scales with Aspect of the Cougar rank. Magic Damage: 125/175/225 (+60% AP).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Cooldown (s) | 18 | 18 | 18 | 18 | 18 |
| Cost | 60 | 75 | 90 | 105 | 120 |
E, Primal Surge / Swipe
Description
Primal Surge: Active - Human Form: Nidalee revitalizes herself or the target allied champion, granting the target bonus attack speed for 7 seconds and healing them. Bonus Attack Speed: 20/30/40/50/60%. Heal: 50/85/120/155/190 (+70% AP). Swipe: Active - Cougar Form: Nidalee slashes in an arc in the target direction, dealing magic damage to enemies hit. Swipe scales with Aspect of the Cougar rank. Magic Damage: 150/225/300 (+60% AP).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Heal | 50 | 85 | 120 | 155 | 190 |
| Cooldown (s) | 10 | 10 | 10 | 10 | 10 |
| Cost | 60 | 80 | 100 | 120 | 140 |
R, Aspect of the Cougar
Description
Human: Nidalee transforms into a vicious cougar, resetting her basic attack timer, gaining 20 Movement Speed, and her basic abilities become Takedown, Pounce, and Swipe. Cougar: Nidalee transforms back into human form.
Stats by rank
| 1 | 2 | 3 | |
|---|---|---|---|
| Cooldown (s) | 4 | 4 | 4 |
| Cost | 0 | 0 | 0 |
Build
Each build as its own page: Hybrid Skirmisher (Mid) · AD Bruiser (Top)
First buy
15 ability power scales both Javelin Toss and Primal Surge, and the 3 mana per 5 keeps Nidalee casting them.
Alternative start:Prowl already gives 15% through brush. The boots add 25 flat, for the parts of the lane without any.
Runes & masteries
9/21/0 · Mid
AP Standard
- 9× +1 Attack Damage
- 9× +1 Armor
- 9× +1.2 Ability Power
- 3× +26 Health
Page total
- Ability Power
- +10.8
- Armor
- +9
- Attack Damage
- +9
- Health
- +78
Summoner's Wrath (1 of 1 ranks)Summoner's Wrath1 / 1 ranksImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote
Fury (3 of 4 ranks)Fury3 / 4 ranks+1% Attack Speed per rank
SorcerySorceryUp to 4 ranks+1% Cooldown Reduction per rank
ButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
Deadliness (4 of 4 ranks)Deadliness4 / 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per level
BlastBlastUp to 4 ranks+0.25/0.5/0.75/1 Ability Power per level
DestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
HavocHavocUp to 3 ranksIncreases damage dealt by 0.67%/1.33%/2%
Weapon Expertise (1 of 1 ranks)Weapon Expertise1 / 1 ranks+8% Armor Penetration
Arcane KnowledgeArcane KnowledgeUp to 1 rank+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)
Brute ForceBrute ForceUp to 2 ranks+1.5/3 Attack Damage
Mental ForceMental ForceUp to 3 ranks+2/4/6 Ability Power
SpellswordSpellswordUp to 1 rankDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hit
SunderSunderUp to 3 ranks+2/4/6 Lethality
ArchmageArchmageUp to 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
ExecutionerExecutionerUp to 1 rank · CapstoneIncreases damage dealt by 5% to targets below 50% Healthoffense9
Summoner's ResolveSummoner's ResolveUp to 1 rankImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify
Perseverance (2 of 3 ranks)Perseverance2 / 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing Health
Durability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per level
Tough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
Hardiness (3 of 3 ranks)Hardiness3 / 3 ranks+2/4/6 Armor
ResistanceResistanceUp to 3 ranks+2/4/6 Magic Resist
Bladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
Unyielding (2 of 2 ranks)Unyielding2 / 2 ranksReduces damage taken from enemy champions by 1/2
RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%
Veteran's Scars (1 of 1 ranks)Veteran's Scars1 / 1 ranks+30 Health
SafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
Block (1 of 1 ranks)Block1 / 1 ranksReduces damage taken from champion basic attacks by 3
Tenacious (3 of 3 ranks)Tenacious3 / 3 ranksReduces the duration of crowd control effects by 5%/10%/15%
Juggernaut (3 of 3 ranks)Juggernaut3 / 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
Defender (1 of 1 ranks)Defender1 / 1 ranksGrants +1 Armor and Magic Resist for each nearby enemy champion
Legendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%
Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%
Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor Guard (1 of 1 ranks)Honor Guard1 / 1 ranks · CapstoneReduces damage taken from all sources by 3%defense21
Summoner's InsightSummoner's InsightUp to 1 rankImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.
WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combat
MeditationMeditationUp to 3 ranks+1/2/3 Mana Regen per 5 seconds
Improved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing them
MastermindMastermindUp to 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%
Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per level
ArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 seconds
Runic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%
VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell Vamp
BiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75
AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%
Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess
ExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)
IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speedutility0
Skill order
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1Q at level 1 | 4Q at level 4 | 5Q at level 5 | 7Q at level 7 | 9Q at level 9 | |||||||||||||
| W | 2W at level 2 | 8W at level 8 | 10W at level 10 | 12W at level 12 | 13W at level 13 | |||||||||||||
| E | 3E at level 3 | 14E at level 14 | 15E at level 15 | 17E at level 17 | 18E at level 18 | |||||||||||||
| R | 6R at level 6 | 11R at level 11 | 16R at level 16 |
Matchups
Strong against
KarthusJavelin Toss needs one thing: a target standing still. Karthus stands in
Defile
DefileEPassive: Karthus restores mana whenever he kills an enemy. This passive is disabled when Defile is toggled on. Toggle: Karthus surrounds himself in a necrotic aura that deals magic damage every second to all nearby enemies. Toggling Defile off triggers a final tick of damage. Defile is toggled off automatically if Karthus becomes unable to pay its mana cost. to deal damage, Bushwhack holds him for the follow-up, and
Wall of Pain
Wall of PainWActive: Karthus erects a wall of pain at the target location perpendicular to his facing that lasts 5 seconds, granting sight around its pillars and center. Enemies that touch the wall are inflicted with magic penetration and become slowed for 5 seconds, decaying over the duration. This can affect enemies only once per cast. does not reach the spear's range.Full matchup page
VeigarVeigar walks up to farm
Baleful Strike
Baleful StrikeQUnleashes dark energy at target enemy, dealing magic damage. If a unit is killed, Veigar gains some Ability Power permanently. and stands inside
Event Horizon
Event HorizonEActive: Veigar forms a cage at the target location that erects after a 0.5 second delay, remaining there for 3 seconds. Enemies that collide with the edges of the cage are stunned for a duration. Event Horizon can affect enemies only once per cast. to use it. The javelin gains damage the further it flies, and Nidalee never has to come closer.Full matchup page
Sion
Cryptic Gaze
Cryptic GazeQSion's stare terrifies a single enemy, dealing damage and stunning them. at 550 against a spear thrown from three times that. Bushwhack covers the approach and Pounce leaves before Sion's one gap-closer returns.Full matchup page
Weak against
KassadinCougar form is speed, not distance:
Riftwalk
RiftwalkRActive: Kassadin blinks toward the target location, dealing magic damage to all nearby enemies upon arrival. He then gains a stack of Riftwalk for 8 seconds, refreshing on subsequent casts and stacking up to 10 times. Riftwalk: For each stack, Riftwalk deals 60 bonus magic damage at an increased 100 mana cost. covers more of it, and
Null Sphere
Null SphereQActive: Kassadin fires an orb of void energy at the target enemy that deals magic damage and silences them. silences the form swap. Her escape is a dash into the champion who dashes better.Full matchup page
Shaco
Deceive
DeceiveQActive: Shaco instantly blinks to the target location and becomes invisible for up to 3.5 seconds. Shaco's next basic attack within 6 seconds to critically strike for bonus critical damage. opens from behind, where the javelin's charge-up is worthless, and 460 base health does not survive
Backstab
BackstabPassiveInnate: Shaco deals 20% bonus damage when attacking an enemy from behind. plus
Two-Shiv Poison
Two-Shiv PoisonEPassive: Shaco's basic attacks poison his targets, slowing them for 2 seconds and reducing minions' chance to hit for 2 seconds. This passive is lost when Two-Shiv Poison is on cooldown. Active: Shaco throws a dagger at the target enemy, dealing magic damage and slowing them for 3 seconds..Full matchup page
Lee SinSonic Wave gives Lee Sin the vision and the dash in one cast. Pounce is a short hop against two gap-closers with
Dragon's Rage
Dragon's RageRActive: Lee Sin roots the target enemy champion over the cast time, then roundhouse kicks them to deal physical damage and knock them back up to 800 units over 0.8 seconds, rendering them airborne for 1 second. Enemies that collide with the displaced enemy while it is airborne take the same damage and are knocked up for 1 second. waiting at the end.Full matchup page
Pantheon
Spear Shot
Spear ShotQActive: Pantheon hurls his spear at the target enemy, dealing them physical damage. Certain Death causes Spear Shot to deal (100% + Infinity Edge 25%) bonus physical damage. out-trades everything bruiser Nidalee has before six, and
Aegis Protection
Aegis ProtectionPassiveInnate: Pantheon gains a stack of Aegis Protection when he lands a basic attack or casts an ability, up to a maximum of 4. Upon reaching 4 stacks, he consumes all stacks and gains Aegis Protection. Aegis Protection: Pantheon blocks the next incoming basic attack from an enemy champion, large monster, minion, or the next incoming shot from a turret. Can only block damage exceeding 40–100 pre-mitigation damage. Stacks of Aegis Protection cannot be gained during the blocking, also he cannot gain 2 Aegis Protection at the same time. blocks the Takedown pounce that starts her combo.Full matchup page
KayleKayle matches the ranged harass, and
Intervention
InterventionRActive: Kayle bathes the target allied champion or herself in holy light, rendering them invulnerable for 2.5 seconds. blanks the one Javelin Toss pick Nidalee's whole lane is built around.Full matchup page
Classic vs modern9 base-stat shifts
Base-stat shifts9
- Base health
- Classic: 460Current League: 610
- Health per level
- Classic: 90Current League: 109
- Health regen
- Classic: 1.12Current League: 6
- Base mana
- Classic: 265Current League: 295
- Base attack damage
- Classic: 52.5Current League: 58
- Attack damage per level
- Classic: 3.5Current League: 0
- Base armor
- Classic: 18.5Current League: 32
- Armor per level
- Classic: 3.5Current League: 5
- Base attack speed
- Classic: 0.67Current League: 0.638
Skins
Nidalee
Pharaoh Nidalee
Headhunter Nidalee
Challenger Nidalee
Dawnbringer Nidalee
Kittalee
Nidalee has 1 more skin in Classic with no English name, not shown here.
History & Notes
Released 2009-12-17, part of the 2009–2013 wave Classic drew its roster from. Classic freezes the kit at patch 3.13.24; the modern game still runs its descendant. Riot's next 3 balance steps after the freeze are listed below.
Changed after 3.13
- V3.14
- Javelin Toss, Bonus damage calculation start changed to projectile's cast point from Nidalee's location when target is hit.
- Javelin Toss, Bonus damage gain start changed to after exceeding Nidalee's human form basic attack range from Nidalee herself (maximum damage unchanged).
- Bushwhack, Sight duration reduced to 8 seconds from 12.
- Bushwhack, Resistances reductions duration reduced to 8 seconds from 12.
- V4.1
- Bushwhack, New Effect: Casting inside walls will place the traps in the nearest available ground.
- V4.5
- Stats, Armor increased to 15 from 11.
- Contributors
- Reio












