Nautilus
the Titan of the Depths
Quick build
Tank Support
Overview
- Difficulty
- Not rated yet
- Class
- Tank, Support
- Released
- · later addition
Base stats
- Health
- 518+86
- HP regen
- 1.6+0.11
- Mana
- 250+50
- Mana regen
- 1.63+0.14
- Attack
- 55.3+3.3
- Armor
- 23.25+3.25
- MR
- 31.25+1.25
- Move speed
- 325
- Range
- 175
- Attack speed
- 0.613+1%
Abilities
P, Staggering Blow
Description
Innate: Nautilus' basic attacks are empowered to deal 8–110 bonus physical damage and root the target for 0.5–1 seconds. This effect cannot occur on the same target more than once every few seconds.
Q, Dredge Line
Description
Active: Nautilus hurls his anchor in the target direction that stops on the first enemy or terrain hit. If the anchor hits an enemy, it deals magic damage, reveals them for 1.15 seconds, stuns them for 1 second, and drags them toward Nautilus while he also dashes toward them, both over 0.9 seconds. If the anchor hits terrain, Nautilus dashes to that location and 50% of Dredge Line's cooldown is refunded. Magic Damage: 60/105/150/195/240 (+75% AP).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 60 | 105 | 150 | 195 | 240 |
| Cooldown (s) | 18 | 16 | 14 | 12 | 10 |
| Cost | 60 | 70 | 80 | 90 | 100 |
W, Titan's Wrath
Description
Active: Nautilus grants himself a shield for 10 seconds. While the shield holds, his basic attacks are empowered to deal magic damage over 2 seconds to the target and surrounding enemies. Titan's Wrath resets Nautilus' basic attack timer. Shield Strength: 100/150/200/250/300 (+10% bonus health). Total Magic Damage: 40/55/70/85/100 (+40% AP).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Cooldown (s) | 22 | 21 | 20 | 19 | 18 |
| Cost | 80 | 80 | 80 | 80 | 80 |
E, Riptide
Description
Active: Nautilus sends three waves of explosions that radiate from him over 0.561 seconds. Each wave deals magic damage to enemies hit, reduced to 50% against those hit by subsequent waves beyond the first, and slows them by an amount that decays over 2 seconds. Magic Damage: 60/100/140/180/220 (+50% AP). Reduced Damage: 30/50/70/90/110 (+25% AP). Maximum Total Damage: 120/200/280/360/440 (+100% AP). Slow: 30/35/40/45/50%.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Cooldown (s) | 10 | 10 | 10 | 10 | 10 |
| Cost | 60 | 70 | 80 | 90 | 100 |
R, Depth Charge
Description
Active: Nautilus sends out a Depth Charge that chases the target enemy champion, accelerating over time and creating eruptions every 0.25 seconds in its wake that also briefly grant sight of the area. Enemies hit by the eruptions are dealt magic damage, knocked up for 1 second, and stunned for a duration. Upon reaching the primary target, the Depth Charge erupts a final time at their location. The primary target takes increased damage, is stunned for the same duration, and knocked up for a modified duration. Magic Damage: 125/175/225 (+40% AP). Stun Duration: 1/1.5/2 seconds. Increased Damage: 200/325/450 (+80% AP). Knock Up Duration: 1/1.5/2 seconds.
Stats by rank
| 1 | 2 | 3 | |
|---|---|---|---|
| Cooldown (s) | 140 | 110 | 80 |
| Cost | 100 | 100 | 100 |
Build
This build as its own page: Tank Support (Support)
First buy
Runes & masteries
0/21/9 · Support
Tank Support
- 9× +1 Magic Penetration
- 9× +1 Armor
- 9× +0.2 Magic Resist per level
- 3× +5 Ability Power
Page total
- Ability Power
- +15
- Armor
- +9
- Magic Penetration
- +9
- Magic Resist per level
- +1.8
Summoner's WrathSummoner's WrathUp to 1 rankImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote
FuryFuryUp to 4 ranks+1% Attack Speed per rank
SorcerySorceryUp to 4 ranks+1% Cooldown Reduction per rank
ButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
DeadlinessDeadlinessUp to 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per level
BlastBlastUp to 4 ranks+0.25/0.5/0.75/1 Ability Power per level
DestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
HavocHavocUp to 3 ranksIncreases damage dealt by 0.67%/1.33%/2%
Weapon ExpertiseWeapon ExpertiseUp to 1 rank+8% Armor Penetration
Arcane KnowledgeArcane KnowledgeUp to 1 rank+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)
Brute ForceBrute ForceUp to 2 ranks+1.5/3 Attack Damage
Mental ForceMental ForceUp to 3 ranks+2/4/6 Ability Power
SpellswordSpellswordUp to 1 rankDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hit
SunderSunderUp to 3 ranks+2/4/6 Lethality
ArchmageArchmageUp to 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
ExecutionerExecutionerUp to 1 rank · CapstoneIncreases damage dealt by 5% to targets below 50% Healthoffense0
Summoner's Resolve (1 of 1 ranks)Summoner's Resolve1 / 1 ranksImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify
PerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing Health
Durability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per level
Tough Skin (2 of 2 ranks)Tough Skin2 / 2 ranksReduces damage taken from monsters by 1/2
Hardiness (3 of 3 ranks)Hardiness3 / 3 ranks+2/4/6 Armor
Resistance (2 of 3 ranks)Resistance2 / 3 ranks+2/4/6 Magic Resist
Bladed Armor (1 of 1 ranks)Bladed Armor1 / 1 ranksDeals 6 damage to any enemy monster that attacks you
Unyielding (2 of 2 ranks)Unyielding2 / 2 ranksReduces damage taken from enemy champions by 1/2
RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%
Veteran's Scars (1 of 1 ranks)Veteran's Scars1 / 1 ranks+30 Health
SafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
Block (1 of 1 ranks)Block1 / 1 ranksReduces damage taken from champion basic attacks by 3
TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%
Juggernaut (3 of 3 ranks)Juggernaut3 / 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy champion
Legendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%
Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%
Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor Guard (1 of 1 ranks)Honor Guard1 / 1 ranks · CapstoneReduces damage taken from all sources by 3%defense21
Summoner's Insight (1 of 1 ranks)Summoner's Insight1 / 1 ranksImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.
WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combat
Meditation (3 of 3 ranks)Meditation3 / 3 ranks+1/2/3 Mana Regen per 5 seconds
Improved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
Scout (1 of 1 ranks)Scout1 / 1 ranksWards gain 25% increased vision range for the first 3 seconds after placing them
MastermindMastermindUp to 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%
Expanded Mind (3 of 3 ranks)Expanded Mind3 / 3 ranks+4/7/10 mana per level
ArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 seconds
Runic Affinity (1 of 1 ranks)Runic Affinity1 / 1 ranksIncreases the duration of neutral monster buffs by 20%
VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell Vamp
BiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75
AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%
Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess
ExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)
IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speedutility9
Skill order
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 4Q at level 4 | 14Q at level 14 | 15Q at level 15 | 17Q at level 17 | 18Q at level 18 | |||||||||||||
| W | 1W at level 1 | 3W at level 3 | 5W at level 5 | 7W at level 7 | 9W at level 9 | |||||||||||||
| E | 2E at level 2 | 8E at level 8 | 10E at level 10 | 12E at level 12 | 13E at level 13 | |||||||||||||
| R | 6R at level 6 | 11R at level 11 | 16R at level 16 |
Classic vs modern12 base-stat shifts
Base-stat shifts12
- Base health
- Classic: 518Current League: 646
- Health per level
- Classic: 86Current League: 100
- Health regen
- Classic: 1.6Current League: 8.5
- Base mana
- Classic: 250Current League: 400
- Mana per level
- Classic: 50Current League: 47
- Base attack damage
- Classic: 55.3Current League: 58
- Attack damage per level
- Classic: 3.3Current League: 0
- Base armor
- Classic: 23.25Current League: 39
- Armor per level
- Classic: 3.25Current League: 4.95
- Base magic resist
- Classic: 31.25Current League: 32
- Magic resist per level
- Classic: 1.25Current League: 2.05
- Base attack speed
- Classic: 0.613Current League: 0.706
Skins
Nautilus
Abyssal Nautilus
Subterranean Nautilus
AstroNautilus
Conqueror Nautilus
Shan Hai Scrolls Nautilus
Fright Night Nautilus
History & Notes
Released 2012-02-14, part of the 2009–2013 wave Classic drew its roster from. Classic freezes the kit at patch 3.13.24; the modern game still runs its descendant.












