Shyvana
the Half-Dragon
Quick build
Jungle Bruiser
Overview
- Difficulty
- Not rated yet
- Class
- Fighter, Tank
- Released
- · later addition
Base stats
- Health
- 530+95
- HP regen
- 1.61+0.16
- Attack
- 58.4+3.4
- Armor
- 25.35+3.35
- MR
- 31.25+1.25
- Move speed
- 350
- Range
- 125
- Attack speed
- 0.658+2.5%
Abilities
P, Fury of the Dragonborn
Description
Innate: Shyvana basic attacks trigger effects based on her abilities.
Q, Twin Bite
Description
Active: Shyvana empowers her next basic attack within 6 seconds to strike twice, dealing bonus physical damage. Basic attacks reduce Twin Bite's current cooldown by 0.5 seconds on-hit. Bonus Physical Damage: 80/85/90/95/100% AD.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Cooldown (s) | 10 | 9 | 8 | 7 | 6 |
W, Burnout
Description
Active: Shyvana surrounds herself in flames for 3 seconds, gaining decaying bonus movement speed and dealing magic damage every 0.5 seconds to nearby enemies. During this time, Shyvana's basic attacks extend the duration of Burnout by 1 second, which can occur up to 6 times for a total of 6 additional seconds. Dragon Form Bonus: Burnout scorches the earth, continuing to damage enemies that stand on it. Bonus Movement Speed: 30/35/40/45/50%. Bonus Movement Speed Decay: 4.5/5.25/6/6.75/7.5%. Magic Damage Per Second: 25/40/55/70/85 (+20% bonus AD).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 25 | 40 | 55 | 70 | 85 |
| Cooldown (s) | 12 | 12 | 12 | 12 | 12 |
E, Flame Breath
Description
Active: Shyvana unleashes a fireball in the target direction, dealing magic damage to all enemies hit and marking them for 4 seconds. Marked enemies have their armor reduced by 15%. Shyvana's basic attacks against marked enemies are empowered to deal 15% of that damage as bonus magic damage on-hit. Dragon Form Bonus: Flame Breath fires in a cone in front of her. Magic Damage: 80/125/170/215/260 (+60% AP). Mark Magic Damage: 12/18.75/25.5/32.25/39 (+9% AP).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 80 | 125 | 170 | 215 | 260 |
| Cooldown (s) | 12 | 11 | 10 | 9 | 8 |
R, Dragon's Descent
Description
Passive - Scales: Shyvana gains bonus armor and magic resistance, doubled while in Dragon Form. Passive - Fury: Shyvana generates 1 Fury every 1.5 seconds while alive and in Human form and 2 Fury per basic attack on-hit in either form. Shyvana gains 100 Fury upon learning Dragon's Descent. Active: Shyvana transforms into Dragon Form and dashes with displacement immunity to the target location, dealing magic damage to enemies she passes through and carrying them alongside her. Bonus Resistances: 15/20/25. Dragon Bonus Resistances: 30/40/50. Magic Damage: 200/300/400 (+70% AP). 100 Fury is required to cast this ability.
Stats by rank
| 1 | 2 | 3 | |
|---|---|---|---|
| Damage | 200 | 300 | 400 |
Build
This build as its own page: Jungle Bruiser (Jungle)
First buy
Runes & masteries
9/21/0 · Jungle
Jungle Attack Speed
- 9× +1.7% Attack Speed
- 9× +1 Armor
- 9× +0.2 Magic Resist per level
- 3× +2.25 Attack Damage
Page total
- Armor
- +9
- Attack Damage
- +6.75
- Attack Speed
- +15.3%
- Magic Resist per level
- +1.8
Summoner's WrathSummoner's WrathUp to 1 rankImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote
Fury (4 of 4 ranks)Fury4 / 4 ranks+1% Attack Speed per rank
SorcerySorceryUp to 4 ranks+1% Cooldown Reduction per rank
ButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
Deadliness (4 of 4 ranks)Deadliness4 / 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per level
BlastBlastUp to 4 ranks+0.25/0.5/0.75/1 Ability Power per level
DestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
HavocHavocUp to 3 ranksIncreases damage dealt by 0.67%/1.33%/2%
Weapon Expertise (1 of 1 ranks)Weapon Expertise1 / 1 ranks+8% Armor Penetration
Arcane KnowledgeArcane KnowledgeUp to 1 rank+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)
Brute ForceBrute ForceUp to 2 ranks+1.5/3 Attack Damage
Mental ForceMental ForceUp to 3 ranks+2/4/6 Ability Power
SpellswordSpellswordUp to 1 rankDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hit
SunderSunderUp to 3 ranks+2/4/6 Lethality
ArchmageArchmageUp to 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
ExecutionerExecutionerUp to 1 rank · CapstoneIncreases damage dealt by 5% to targets below 50% Healthoffense9
Summoner's Resolve (1 of 1 ranks)Summoner's Resolve1 / 1 ranksImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify
PerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing Health
Durability (4 of 4 ranks)Durability4 / 4 ranks+1.5/3/4.5/6 Health per level
Tough Skin (2 of 2 ranks)Tough Skin2 / 2 ranksReduces damage taken from monsters by 1/2
Hardiness (2 of 3 ranks)Hardiness2 / 3 ranks+2/4/6 Armor
ResistanceResistanceUp to 3 ranks+2/4/6 Magic Resist
Bladed Armor (1 of 1 ranks)Bladed Armor1 / 1 ranksDeals 6 damage to any enemy monster that attacks you
Unyielding (2 of 2 ranks)Unyielding2 / 2 ranksReduces damage taken from enemy champions by 1/2
RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%
Veteran's ScarsVeteran's ScarsUp to 1 rank+30 Health
SafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
Block (1 of 1 ranks)Block1 / 1 ranksReduces damage taken from champion basic attacks by 3
Tenacious (3 of 3 ranks)Tenacious3 / 3 ranksReduces the duration of crowd control effects by 5%/10%/15%
JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
Defender (1 of 1 ranks)Defender1 / 1 ranksGrants +1 Armor and Magic Resist for each nearby enemy champion
Legendary Armor (3 of 3 ranks)Legendary Armor3 / 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%
Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%
Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor Guard (1 of 1 ranks)Honor Guard1 / 1 ranks · CapstoneReduces damage taken from all sources by 3%defense21
Summoner's InsightSummoner's InsightUp to 1 rankImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.
WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combat
MeditationMeditationUp to 3 ranks+1/2/3 Mana Regen per 5 seconds
Improved RecallImproved RecallUp to 1 rankReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing them
MastermindMastermindUp to 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%
Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per level
ArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 seconds
Runic AffinityRunic AffinityUp to 1 rankIncreases the duration of neutral monster buffs by 20%
VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell Vamp
BiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75
AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%
Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess
ExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)
IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speedutility0
Skill order
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 2Q at level 2 | 7Q at level 7 | 8Q at level 8 | 10Q at level 10 | 13Q at level 13 | |||||||||||||
| W | 1W at level 1 | 4W at level 4 | 5W at level 5 | 9W at level 9 | 12W at level 12 | |||||||||||||
| E | 3E at level 3 | 14E at level 14 | 15E at level 15 | 17E at level 17 | 18E at level 18 | |||||||||||||
| R | 6R at level 6 | 11R at level 11 | 16R at level 16 |
Classic vs modern5 recorded kit changes
Source kit
League Classic
Compared with
Current League
Classic
Fury of the Dragonborn
Shyvana's basic attacks enhance her abilities.
Current League
Scalemail
Takedowns on enemy champions, large minions, and large monsters grant Shyvana Scalemail stacks, improving her defenses.
Coming from current LeagueDragon Form costs Fury.
She needs 100 to transform and builds it with basic attacks and time in human form. Burnout is a damage aura with a speed boost and no shield, and Twin Bite gets shorter with every basic attack.
Base-stat shifts11
- Base health
- Classic: 530Current League: 625
- Health regen
- Classic: 1.61Current League: 7
- Base attack damage
- Classic: 58.4Current League: 62
- Attack damage per level
- Classic: 3.4Current League: 0
- Base armor
- Classic: 25.35Current League: 35
- Armor per level
- Classic: 3.35Current League: 4
- Base magic resist
- Classic: 31.25Current League: 32
- Magic resist per level
- Classic: 1.25Current League: 2.05
- Attack range
- Classic: 125Current League: 150
- Base attack speed
- Classic: 0.658Current League: 0.638
- Attack speed per level
- Classic: 2.5%Current League: 2%
Skins
Shyvana
Classic Shyvana
History & Notes
Released 2011-11-01, part of the 2009–2013 wave Classic drew its roster from. Classic ships the pre-rework kit, frozen at patch 3.13.24. The modern game plays a different champion, compared under “Vs. modern”.












