League Classic matchup
Gangplank vs Pantheon
The lane, from both sides
Gangplank’s side
- Weak against Pantheonfrom the AD Bruiser build (Top)
Aegis Protection
Aegis ProtectionPassiveInnate: Pantheon gains a stack of Aegis Protection when he lands a basic attack or casts an ability, up to a maximum of 4. Upon reaching 4 stacks, he consumes all stacks and gains Aegis Protection. Aegis Protection: Pantheon blocks the next incoming basic attack from an enemy champion, large monster, minion, or the next incoming shot from a turret. Can only block damage exceeding 40–100 pre-mitigation damage. Stacks of Aegis Protection cannot be gained during the blocking, also he cannot gain 2 Aegis Protection at the same time. eats the
Parrrley
ParrrleyQActive: Gangplank fires his pistol at the target enemy, dealing physical damage. Parrrley can critically strike and applies on-hit effects, including Grog-Soaked Blade. If Parrrley kills the target, Gangplank gains bonus gold and refunds 50% of the mana cost. Parrrley resets Gangplank's basic attack timer. harass for free while
Spear Shot
Spear ShotQActive: Pantheon hurls his spear at the target enemy, dealing them physical damage. Certain Death causes Spear Shot to deal (100% + Infinity Edge 25%) bonus physical damage. trades back; Gangplank never wins the exchange.
Pantheon’s side
- Strong against Gangplankfrom the AD Skirmisher build (Top)
Parrrley
ParrrleyQActive: Gangplank fires his pistol at the target enemy, dealing physical damage. Parrrley can critically strike and applies on-hit effects, including Grog-Soaked Blade. If Parrrley kills the target, Gangplank gains bonus gold and refunds 50% of the mana cost. Parrrley resets Gangplank's basic attack timer. is an auto-attack, and
Aegis Protection
Aegis ProtectionPassiveInnate: Pantheon gains a stack of Aegis Protection when he lands a basic attack or casts an ability, up to a maximum of 4. Upon reaching 4 stacks, he consumes all stacks and gains Aegis Protection. Aegis Protection: Pantheon blocks the next incoming basic attack from an enemy champion, large monster, minion, or the next incoming shot from a turret. Can only block damage exceeding 40–100 pre-mitigation damage. Stacks of Aegis Protection cannot be gained during the blocking, also he cannot gain 2 Aegis Protection at the same time. blocks one every few seconds, and Gangplank's own trade pattern is what charges it.
Heartseeker Strike
Heartseeker StrikeEPassive - Certain Death: Pantheon's basic attacks, Spear Shot, and Heartseeker Strike critically strike all enemies health. Active: Pantheon channels for 0.75 seconds, dealing physical damage to all enemies in a cone in front of him at 0.25 seconds intervals. The total damage is reduced to 50% against minions. Certain Death causes Heartseeker Strike to deal (100% + Infinity Edge 25%) bonus physical damage. out-damages
Grog-Soaked Blade
Grog-Soaked BladePassiveGangplank's attacks apply a poison that deals magic damage per second, increasing with level. in the same window.
The lane in detail
Pantheon-favored once he buys attack damage
Spear Shot costs 45 mana at every rank; Parrrley climbs to 70.
Parrrley
ParrrleyQActive: Gangplank fires his pistol at the target enemy, dealing physical damage. Parrrley can critically strike and applies on-hit effects, including Grog-Soaked Blade. If Parrrley kills the target, Gangplank gains bonus gold and refunds 50% of the mana cost. Parrrley resets Gangplank's basic attack timer. scales on 100% of total attack damage,
Spear Shot
Spear ShotQActive: Pantheon hurls his spear at the target enemy, dealing them physical damage. Certain Death causes Spear Shot to deal (100% + Infinity Edge 25%) bonus physical damage. on 140% of bonus. At level 1 that is 77 against 65 with nothing bought. Every point of attack damage after that is worth 1.4 to Pantheon and 1 to Gangplank.
Who has the lane, level by level
- 1Even: One point each, and the pistol is ahead
- 2–5
Pantheon: Heartseeker Strike, then the stun at 3 - 6–18
Pantheon: Grand Skyfall leaves the lane behind
1Spear ShotLevel 1: First point and maxed first: 4 seconds, 45 mana, 600 units
3Aegis of ZeoniaLevel 3: One point, 13 seconds, and it is what starts the channel
6Cannon BarrageLevel 6: 7 seconds of random cannonballs and a 25% slow on what they hit
6Grand SkyfallLevel 6: 150 seconds, or 30 if he cancels the channel
9ParrrleyLevel 9: Its fifth point, and a kill now refunds 35 of the 70 it cost
9Spear ShotLevel 9: Level 9 for both, and the spear's base alone is 225
The numbers, head to head
Ranged poke at rank 1
The spear returns a second sooner and costs 45 at every rank.
Maxed poke, both at level 9
The base numbers alone differ by 105 before either build is counted.
Blocking the trade
The block eats one basic attack; the poison rides every attack that lands.
Healing in lane
The same cast also removes the 1 second stun, once every 22 seconds.
How often level 6 comes back
Grand Skyfall
Grand SkyfallRActive: Pantheon begins channeling and, after 2 seconds, leaps into the air and becomes untargetable. He then blinks to the target location and plummets down, striking after 2 seconds and becoming targetable once more. Enemies within the impact zone take magic damage, increased by up to 100% based on their proximity to the epicenter, and are slowed by 35% for 1 second. Grand Skyfall's cooldown is reduced to 30 seconds if the channel is cancelled. drops to 30 seconds if Pantheon cancels the channel.
Who controls the distance
Before
Raise Morale
Raise MoraleEPassive: Gangplank gains bonus attack damage and bonus movement speed. Active: Gangplank fires into the air, disabling Raise Morale's passive bonuses but inspiring himself to gain more bonus attack damage and more bonus movement speed for 7 seconds. Nearby allied champions gain 50% of the active bonus for the same duration., Pantheon is 10 faster; its rank 1 active adds 10% for 7 seconds and flips that.
Reach, from above
Gangplank
Pantheon
Rings are ranges in game units, both radars on one scale. Abilities wear their icon, the basic attack wears the champion’s own face; the dashed ring wearing the opponent’s face is their longest reach.
The item race
Gangplank
1200gFour more Parrrleys before the first trip home, which is what the 200 mana buys.
3628gParrrley scales on total attack damage, so 30 more of it is 30 more on the shot, before Spellblade counts.
1000gSpear Shot and Heartseeker Strike are physical; the 25 armor meets both, and the stun stays magic.
3000gCleaving Strike answers the armor Pantheon buys: 5% a hit, 25% at five stacks, and 200 health for the all-in.
Pantheon
1337gThe Brutalizer is 35 more on the spear before anything else lands, and Onslaught shortens a 4 second cast by 10%.
3000gThe spear turns 50 attack damage into 70, and Cleaving Strike peels 5% of Gangplank's armor per hit.
1000gArmor blunts the shot from Parrrley, while the magic poison from Grog-Soaked Blade bypasses that defense.
2300gThe spear pays 140% of bonus attack damage into whatever armor Gangplank bought; Piercing Volley ignores 35%.
Play it as Gangplank
- 1Use the 25-unit reach advantage to poke before Pantheon enters
Spear Shot
Spear ShotQActive: Pantheon hurls his spear at the target enemy, dealing them physical damage. Certain Death causes Spear Shot to deal (100% + Infinity Edge 25%) bonus physical damage. range; leave room to retreat from his stun. - 2Save
Remove Scurvy
Remove ScurvyWActive: Gangplank eats a large amount of citrus fruit, instantly removing all crowd control affecting him and healing himself. for
Aegis of Zeonia
Aegis of ZeoniaWActive: Pantheon dashes to the target enemy, dealing them magic damage, stunning them for 1 second, and gaining Aegis Protection.'s stun, not the 1 second slow off
Grand Skyfall
Grand SkyfallRActive: Pantheon begins channeling and, after 2 seconds, leaps into the air and becomes untargetable. He then blinks to the target location and plummets down, striking after 2 seconds and becoming targetable once more. Enemies within the impact zone take magic damage, increased by up to 100% based on their proximity to the epicenter, and are slowed by 35% for 1 second. Grand Skyfall's cooldown is reduced to 30 seconds if the channel is cancelled.. - 3Farm at 625 and let him walk in.
Heartseeker Strike
Heartseeker StrikeEPassive - Certain Death: Pantheon's basic attacks, Spear Shot, and Heartseeker Strike critically strike all enemies health. Active: Pantheon channels for 0.75 seconds, dealing physical damage to all enemies in a cone in front of him at 0.25 seconds intervals. The total damage is reduced to 50% against minions. Certain Death causes Heartseeker Strike to deal (100% + Infinity Edge 25%) bonus physical damage. is a 0.75 second channel that needs 400.
Play it as Pantheon
- 1Complete The Brutalizer to strengthen
Spear Shot
Spear ShotQActive: Pantheon hurls his spear at the target enemy, dealing them physical damage. Certain Death causes Spear Shot to deal (100% + Infinity Edge 25%) bonus physical damage. and
Heartseeker Strike
Heartseeker StrikeEPassive - Certain Death: Pantheon's basic attacks, Spear Shot, and Heartseeker Strike critically strike all enemies health. Active: Pantheon channels for 0.75 seconds, dealing physical damage to all enemies in a cone in front of him at 0.25 seconds intervals. The total damage is reduced to 50% against minions. Certain Death causes Heartseeker Strike to deal (100% + Infinity Edge 25%) bonus physical damage. before committing to the longer trade. - 2Stack
Aegis Protection
Aegis ProtectionPassiveInnate: Pantheon gains a stack of Aegis Protection when he lands a basic attack or casts an ability, up to a maximum of 4. Upon reaching 4 stacks, he consumes all stacks and gains Aegis Protection. Aegis Protection: Pantheon blocks the next incoming basic attack from an enemy champion, large monster, minion, or the next incoming shot from a turret. Can only block damage exceeding 40–100 pre-mitigation damage. Stacks of Aegis Protection cannot be gained during the blocking, also he cannot gain 2 Aegis Protection at the same time. before you step up. Four landed attacks or casts, and it blocks the next hit. - 3Cancel
Grand Skyfall
Grand SkyfallRActive: Pantheon begins channeling and, after 2 seconds, leaps into the air and becomes untargetable. He then blinks to the target location and plummets down, striking after 2 seconds and becoming targetable once more. Enemies within the impact zone take magic damage, increased by up to 100% based on their proximity to the epicenter, and are slowed by 35% for 1 second. Grand Skyfall's cooldown is reduced to 30 seconds if the channel is cancelled. the moment the lane collapses; the cooldown drops to 30 seconds.
The catch
Aegis Protection
Aegis ProtectionPassiveInnate: Pantheon gains a stack of Aegis Protection when he lands a basic attack or casts an ability, up to a maximum of 4. Upon reaching 4 stacks, he consumes all stacks and gains Aegis Protection. Aegis Protection: Pantheon blocks the next incoming basic attack from an enemy champion, large monster, minion, or the next incoming shot from a turret. Can only block damage exceeding 40–100 pre-mitigation damage. Stacks of Aegis Protection cannot be gained during the blocking, also he cannot gain 2 Aegis Protection at the same time. blocks an eligible basic attack, while
Grog-Soaked Blade
Grog-Soaked BladePassiveGangplank's attacks apply a poison that deals magic damage per second, increasing with level. adds magic damage over time. Both matchup notes treat
Parrrley
ParrrleyQActive: Gangplank fires his pistol at the target enemy, dealing physical damage. Parrrley can critically strike and applies on-hit effects, including Grog-Soaked Blade. If Parrrley kills the target, Gangplank gains bonus gold and refunds 50% of the mana cost. Parrrley resets Gangplank's basic attack timer. as a shot the passive blocks. Its ability description confirms on-hit effects but does not state that classification, so do not assume either outcome without testing the interaction.
The kits at a glance
Gangplank
Full abilities- Grog-Soaked Blade
- Parrrley
- Remove Scurvy
- Raise Morale
- Cannon Barrage
Pantheon
Full abilities- Aegis Protection
- Spear Shot
- Aegis of Zeonia
- Heartseeker Strike
- Grand Skyfall
Base stats, side by side
| Stat | Gangplank | Pantheon |
|---|---|---|
| Health | 576 (+81) | 520 (+87) |
| HP regen | – | 1.48 (+0.13) |
| Mana | 255 (+40) | 244 (+34) |
| Attack damage | 57 (+3) | 53.6 (+2.9) |
| Armor | 23.8 (+3.3) | 25 (+3.9) |
| Magic resist | 31.25 (+1.25) | 31.25 (+1.25) |
| Attack speed | 0.651 (+2.75) | 0.679 (+2.95) |
| Move speed | 345 | 355 |
| Attack range | 125 | 150 |
Level-1 values with per-level growth in parentheses, read from the Classic client and re-checked against it on every update.
More matchups
The full kits, builds and every other matchup: Gangplank · Pantheon






