League Classic matchup
Malphite vs Pantheon
The lane, from both sides
Malphite’s side
No note from Malphite’s side yet; the silence is a gap, not a verdict.
Pantheon’s side
- Weak against Malphitefrom the AD Assassin build (Mid)
Granite Shield
Granite ShieldPassiveInnate: Malphite grants himself a shield equal to 10% of his maximum health. The shield lasts until it is broken, and replenishes to full strength after a few seconds of not taking damage. eats the
Spear Shot
Spear ShotQActive: Pantheon hurls his spear at the target enemy, dealing them physical damage. Certain Death causes Spear Shot to deal (100% + Infinity Edge 25%) bonus physical damage. harass for free and armor blanks the all-AD kit;
Ground Slam
Ground SlamEActive: Malphite slams the ground beneath him, dealing magic damage to nearby enemies and crippling them for 3 seconds. ends what aggression is left.
The kits at a glance
Malphite
Full abilities- Granite Shield
- Seismic Shard
- Brutal Strikes
- Ground Slam
- Unstoppable Force
Pantheon
Full abilities- Aegis Protection
- Spear Shot
- Aegis of Zeonia
- Heartseeker Strike
- Grand Skyfall
Base stats, side by side
| Stat | Malphite | Pantheon |
|---|---|---|
| Health | 513 (+90) | 520 (+87) |
| HP regen | 1.6 (+0.11) | 1.48 (+0.13) |
| Mana | 255 (+40) | 244 (+34) |
| Attack damage | 59.675 (+3.375) | 53.6 (+2.9) |
| Armor | 25.75 (+3.75) | 25 (+3.9) |
| Magic resist | 31.25 (+1.25) | 31.25 (+1.25) |
| Attack speed | 0.638 (+3.4) | 0.679 (+2.95) |
| Move speed | 335 | 355 |
| Attack range | 125 | 150 |
Level-1 values with per-level growth in parentheses, read from the Classic client and re-checked against it on every update.
More matchups
The full kits, builds and every other matchup: Malphite · Pantheon












