League Classic matchup
Nasus vs Vayne
The lane, from both sides
Nasus’s side
- Weak against Vaynefrom the Top AD Juggernaut build (Top)
Silver Bolts
Silver BoltsWPassive: Vayne's basic attacks on-hit and Condemn apply a stack of Silver Bolts for 3.5 seconds, refreshing on subsequent applications, expiring upon attacking a new enemy, and stacking up to 3 times. The third stack consumes them all to deal bonus true damage, with a minimum threshold. Silver Bolts is capped at 200 damage against monsters. takes a percentage of the health Nasus stacks,
Condemn
CondemnEActive: Vayne fires a heavy bolt at the target enemy that deals physical damage and knocks them back 475 units, though not through terrain. If the target collides with terrain, they take the same physical damage and become stunned for 1.5 seconds. answers the walk-up, and
Wither
WitherWActive: Nasus ages the target enemy champion for 5 seconds, slowing them by 35% and crippling them by 17.5%, both increasing every second over the duration. is a slow that
Tumble
TumbleQActive: Vayne dashes a fixed distance in the target direction, though not through terrain, and empowers her next basic attack within 3 seconds to deal bonus physical damage. Tumble resets Vayne's basic attack timer. works straight through.
Vayne’s side
- Strong against Nasusfrom the On-Hit Carry build (ADC)
Wither
WitherWActive: Nasus ages the target enemy champion for 5 seconds, slowing them by 35% and crippling them by 17.5%, both increasing every second over the duration. is a slow
Tumble
TumbleQActive: Vayne dashes a fixed distance in the target direction, though not through terrain, and empowers her next basic attack within 3 seconds to deal bonus physical damage. Tumble resets Vayne's basic attack timer. works through, and every
Siphoning Strike
Siphoning StrikeQActive: Nasus empowers his next basic attack within 10 seconds to deal bonus physical damage. If Siphoning Strike kills the target, Nasus permanently gains 3 stacks, increased to 6 if the target is a champion, large minion, or large monster. Siphoning Strike resets Nasus' basic attack timer. stack is more health for
Silver Bolts
Silver BoltsWPassive: Vayne's basic attacks on-hit and Condemn apply a stack of Silver Bolts for 3.5 seconds, refreshing on subsequent applications, expiring upon attacking a new enemy, and stacking up to 3 times. The third stack consumes them all to deal bonus true damage, with a minimum threshold. Silver Bolts is capped at 200 damage against monsters. to take a percentage of. Nasus never gets closer than
Condemn
CondemnEActive: Vayne fires a heavy bolt at the target enemy that deals physical damage and knocks them back 475 units, though not through terrain. If the target collides with terrain, they take the same physical damage and become stunned for 1.5 seconds. allows.
The lane in detail
Vayne-favored: Silver Bolts scales with his health
Wither lands at 700 and Tumble is 300 units of the way back out of it.
Fury of the Sands
Fury of the SandsRActive: Nasus empowers himself for 15 seconds, gaining health, increased size, and range and 100 bonus cast range for the duration. While Nasus is empowered, he deals magic damage every 0.5 seconds to nearby enemies, capped at 240 per second, 5% of that damage is converted to Attack Damage AD adds 300 health at rank 1, and
Silver Bolts
Silver BoltsWPassive: Vayne's basic attacks on-hit and Condemn apply a stack of Silver Bolts for 3.5 seconds, refreshing on subsequent applications, expiring upon attacking a new enemy, and stacking up to 3 times. The third stack consumes them all to deal bonus true damage, with a minimum threshold. Silver Bolts is capped at 200 damage against monsters. takes 4% of maximum health on every third hit. The ultimate that keeps Nasus standing is the one that makes each proc bigger.
Who has the lane, level by level
- 1–3
Vayne: Vayne can poke before Nasus reaches melee - 4–5
Vayne: Silver Bolts lands on every third hit - 6–9Even: Wither reaches 800 while the ultimate holds
- 10–18
Vayne: Silver Bolts maxed at 8% of maximum health
2WitherLevel 2: 700 units of reach, 100 mana, and a slow that starts at 35%
4Silver BoltsLevel 4: The third hit now takes 4% of maximum health, minimum 20
6Fury of the SandsLevel 6: 300 health and 100 bonus cast range, for 15 seconds
6Final HourLevel 6: Final Hour gives Tumble a brief invisibility window, ending early if Vayne attacks
9Siphoning StrikeLevel 9: Down to 4 seconds between casts, and still 20 mana
10Silver BoltsLevel 10: 8% of maximum health now, and never less than 60
14WitherLevel 14: Rank 5 ends on a 95% slow and a 47.5% cripple, every 11 seconds
14CondemnLevel 14: Rank 2 at last, 18 seconds between casts
The numbers, head to head
Base attack range, units
Vayne can attack from farther away.
Fury of the Sands
Fury of the SandsRActive: Nasus empowers himself for 15 seconds, gaining health, increased size, and range and 100 bonus cast range for the duration. While Nasus is empowered, he deals magic damage every 0.5 seconds to nearby enemies, capped at 240 per second, 5% of that damage is converted to Attack Damage AD extends Nasus's reach, so leave more space during it.
Starting mana and growth
Wither
WitherWActive: Nasus ages the target enemy champion for 5 seconds, slowing them by 35% and crippling them by 17.5%, both increasing every second over the duration. costs 100 a cast against a pool that grows 45 a level;
Condemn
CondemnEActive: Vayne fires a heavy bolt at the target enemy that deals physical damage and knocks them back 475 units, though not through terrain. If the target collides with terrain, they take the same physical damage and become stunned for 1.5 seconds. costs 90 against 35.
Which lockdown needs a wall
Wither
WitherWActive: Nasus ages the target enemy champion for 5 seconds, slowing them by 35% and crippling them by 17.5%, both increasing every second over the duration. needs no terrain setup.
Condemn
CondemnEActive: Vayne fires a heavy bolt at the target enemy that deals physical damage and knocks them back 475 units, though not through terrain. If the target collides with terrain, they take the same physical damage and become stunned for 1.5 seconds. needs a wall collision to add its stun to the knockback.
Attack reset at rank 5
Both cut the attack timer. Only
Tumble
TumbleQActive: Vayne dashes a fixed distance in the target direction, though not through terrain, and empowers her next basic attack within 3 seconds to deal bonus physical damage. Tumble resets Vayne's basic attack timer. also moves 300 units.
What each ultimate is for
Nasus buys 15 seconds of size. Vayne buys 25 attack damage and a second of stealth per
Tumble
TumbleQActive: Vayne dashes a fixed distance in the target direction, though not through terrain, and empowers her next basic attack within 3 seconds to deal bonus physical damage. Tumble resets Vayne's basic attack timer..
Percent-health damage, rank 1
Both read the same bar. Only one of them is true damage.
Reach, from above
Nasus
Vayne
Rings are ranges in game units, both radars on one scale. Abilities wear their icon, the basic attack wears the champion’s own face; the dashed ring wearing the opponent’s face is their longest reach.
The item race
Nasus
300g15 armor for the physical half of a Vayne trade. The third bolt is true damage and reads none of it.
1400gOn the way to Spirit Visage. The 200 health is the part that matters, and Silver Bolts charges a percentage of it.
2750gThe healing increase helps Soul Eater recover health when Nasus can safely attack the wave.
2900gFrostbite cuts 20% attack speed off everything nearby, and that is the third Silver Bolts stack arriving later.
3628gSpellblade lands on the swing after Siphoning Strike, and Rage adds 20 movement speed for chasing 550 units.
Vayne
900gAttack speed brings the third Silver Bolts hit sooner, while movement speed helps Vayne maintain her spacing.
900gAttack speed before any damage stat, because Silver Bolts pays on the count of hits rather than their size.
2150gA third damage type for a kit that already has two: 42 magic on hit, into 31.25 base magic resist.
3800gAimed at the champion whose ultimate adds 300 health. Seeing Red takes 4% of the maximum on every hit.
Play it as Nasus
- 1Cast
Wither
WitherWActive: Nasus ages the target enemy champion for 5 seconds, slowing them by 35% and crippling them by 17.5%, both increasing every second over the duration. at the start of the trade. It opens at 35% and only reaches 47% at rank 1 if Vayne is still inside it after 5 seconds. - 2Let the wave reach you and reserve
Siphoning Strike
Siphoning StrikeQActive: Nasus empowers his next basic attack within 10 seconds to deal bonus physical damage. If Siphoning Strike kills the target, Nasus permanently gains 3 stacks, increased to 6 if the target is a champion, large minion, or large monster. Siphoning Strike resets Nasus' basic attack timer. for last hits. Its fixed 20 mana cost leaves room to save
Wither
WitherWActive: Nasus ages the target enemy champion for 5 seconds, slowing them by 35% and crippling them by 17.5%, both increasing every second over the duration.. - 3Step out at two
Silver Bolts
Silver BoltsWPassive: Vayne's basic attacks on-hit and Condemn apply a stack of Silver Bolts for 3.5 seconds, refreshing on subsequent applications, expiring upon attacking a new enemy, and stacking up to 3 times. The third stack consumes them all to deal bonus true damage, with a minimum threshold. Silver Bolts is capped at 200 damage against monsters. stacks. They expire after 3.5 seconds, and leaving 550 is cheaper than paying for the third.
Play it as Vayne
- 1Keep a wall behind Nasus, not beside him.
Condemn
CondemnEActive: Vayne fires a heavy bolt at the target enemy that deals physical damage and knocks them back 475 units, though not through terrain. If the target collides with terrain, they take the same physical damage and become stunned for 1.5 seconds. pushes 475 units and only a collision buys the 1.5 second stun. - 2Use
Tumble
TumbleQActive: Vayne dashes a fixed distance in the target direction, though not through terrain, and empowers her next basic attack within 3 seconds to deal bonus physical damage. Tumble resets Vayne's basic attack timer. to reposition when
Wither
WitherWActive: Nasus ages the target enemy champion for 5 seconds, slowing them by 35% and crippling them by 17.5%, both increasing every second over the duration. lands. Avoid rolling into terrain, which the dash cannot cross. - 3Keep outside Nasus's attack reach while farming. If he attacks first,
Siphoning Strike
Siphoning StrikeQActive: Nasus empowers his next basic attack within 10 seconds to deal bonus physical damage. If Siphoning Strike kills the target, Nasus permanently gains 3 stacks, increased to 6 if the target is a champion, large minion, or large monster. Siphoning Strike resets Nasus' basic attack timer. can immediately reset his next swing.
The catch
Frozen Heart reduces physical attack damage and slows Vayne's attack rate.
Silver Bolts
Silver BoltsWPassive: Vayne's basic attacks on-hit and Condemn apply a stack of Silver Bolts for 3.5 seconds, refreshing on subsequent applications, expiring upon attacking a new enemy, and stacking up to 3 times. The third stack consumes them all to deal bonus true damage, with a minimum threshold. Silver Bolts is capped at 200 damage against monsters. bypasses armor, but needs 3 stacks on Nasus. Her top build adds magic damage through Wit's End and Madred's Bloodrazor. Spectre's Cowl and Spirit Visage address that separate part of her damage.
The kits at a glance
Nasus
Full abilities- Soul Eater
- Siphoning Strike
- Wither
- Spirit Fire
- Fury of the Sands
Vayne
Full abilities- Night Hunter
- Tumble
- Silver Bolts
- Condemn
- Final Hour
Base stats, side by side
| Stat | Nasus | Vayne |
|---|---|---|
| Health | 500 (+90) | 442 (+83) |
| HP regen | 1.68 (+0.18) | 1.01 (+0.11) |
| Mana | 245 (+45) | 208 (+35) |
| Attack damage | 56.8 (+3.5) | 53.25 (+3.25) |
| Armor | 22.5 (+3.5) | 16.7 (+3.4) |
| Magic resist | 31.25 (+1.25) | 30 |
| Attack speed | 0.638 (+3.48) | 0.658 (+3.1) |
| Move speed | 350 | 330 |
| Attack range | 125 | 550 |
Level-1 values with per-level growth in parentheses, read from the Classic client and re-checked against it on every update.
More matchups
The full kits, builds and every other matchup: Nasus · Vayne










