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League Classic matchup

Skarner vs Vayne

The lane, from both sides

Skarner’s side

  • Weak against Vaynefrom the Utility Tank build (Jungle)

    CondemnCondemnEActive: Vayne fires a heavy bolt at the target enemy that deals physical damage and knocks them back 475 units, though not through terrain. If the target collides with terrain, they take the same physical damage and become stunned for 1.5 seconds. answers the ImpaleImpaleRActive: Skarner stings the target enemy champion, dealing magic damage and suppressing them for 1.75 seconds, during which he can move freely and drag his victim around with him. When the effects end, the target is dealt the same magic damage again. approach outright, and TumbleTumbleQActive: Vayne dashes a fixed distance in the target direction, though not through terrain, and empowers her next basic attack within 3 seconds to deal bonus physical damage. Tumble resets Vayne's basic attack timer. keeps Vayne at a range where Crystal SlashCrystal SlashQSkarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while powered by Crystal Energy, he deals bonus magic damage and slows all targets hit. never charges EnergizeEnergizePassiveBasic attacks lower all ability cooldowns by 0.5 seconds. Double effect when attacking champions.. Silver BoltsSilver BoltsWPassive: Vayne's basic attacks on-hit and Condemn apply a stack of Silver Bolts for 3.5 seconds, refreshing on subsequent applications, expiring upon attacking a new enemy, and stacking up to 3 times. The third stack consumes them all to deal bonus true damage, with a minimum threshold. Silver Bolts is capped at 200 damage against monsters. handles the shield.

How Skarner plays it

Utility Tank
Jungle0/21/9
Max
SmiteFlash
  • Spirit of the Ancient Golem
  • Boots of Mobility
  • Sunfire Cape

Vayne’s side

No note from Vayne’s side yet; the silence is a gap, not a verdict.

How Vayne plays it

On-Hit Carry
ADC21/9/0
Max
1–3
FlashExhaust
  • Blade of the Ruined King
  • Berserker's Greaves
  • Phantom Dancer

The kits at a glance

  • Energize
  • Crystal Slash
  • Crystalline Exoskeleton
  • Fracture
  • Impale
  • Night Hunter
  • Tumble
  • Silver Bolts
  • Condemn
  • Final Hour

Base stats, side by side

StatSkarnerVayne
Health536 (+96)442 (+83)
HP regen1.67 (+0.17)1.01 (+0.11)
Mana245 (+40)208 (+35)
Attack damage58.3 (+4.2)53.25 (+3.25)
Armor26.8 (+3.8)16.7 (+3.4)
Magic resist31.25 (+1.25)30
Attack speed0.625 (+2.1)0.658 (+3.1)
Move speed345330
Attack range125550

Level-1 values with per-level growth in parentheses, read from the Classic client and re-checked against it on every update.

More matchups

The full kits, builds and every other matchup: Skarner · Vayne