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League Classic matchup

Kassadin vs Veigar

The lane, from both sides

Kassadin’s side

  • Strong against Veigarfrom the AP Assassin build (Mid)

    Kassadin's magic burst overwhelms 30 base magic resist and RiftwalkRiftwalkRActive: Kassadin blinks toward the target location, dealing magic damage to all nearby enemies upon arrival. He then gains a stack of Riftwalk for 8 seconds, refreshing on subsequent casts and stacking up to 10 times. Riftwalk: For each stack, Riftwalk deals 60 bonus magic damage at an increased 100 mana cost. lets him bail out of any losing trade, so immobile mages like Veigar lose once he hits level 6 RiftwalkRiftwalkRActive: Kassadin blinks toward the target location, dealing magic damage to all nearby enemies upon arrival. He then gains a stack of Riftwalk for 8 seconds, refreshing on subsequent casts and stacking up to 10 times. Riftwalk: For each stack, Riftwalk deals 60 bonus magic damage at an increased 100 mana cost. and starts scaling; the losing side needs magic resist and hard CC to punish him pre-6.

How Kassadin plays it

AP Assassin
Mid21/0/9
Max
FlashIgnite
  • Rod of Ages
  • Sorcerer's Shoes
  • Rabadon's Deathcap

Veigar’s side

  • Weak against Kassadinfrom the AP Burst Mage build (Mid)

    RiftwalkRiftwalkRActive: Kassadin blinks toward the target location, dealing magic damage to all nearby enemies upon arrival. He then gains a stack of Riftwalk for 8 seconds, refreshing on subsequent casts and stacking up to 10 times. Riftwalk: For each stack, Riftwalk deals 60 bonus magic damage at an increased 100 mana cost. crosses Event HorizonEvent HorizonEActive: Veigar forms a cage at the target location that erects after a 0.5 second delay, remaining there for 3 seconds. Enemies that collide with the edges of the cage are stunned for a duration. Event Horizon can affect enemies only once per cast. once it has been spent, Null SphereNull SphereQActive: Kassadin fires an orb of void energy at the target enemy that deals magic damage and silences them. silences the burst, and Void StoneVoid StonePassiveInnate: Kassadin gains bonus attack speed equal to 15% of magic damage taken. turns what lands into attack speed, through exactly the farm phase the stacks need.

How Veigar plays it

AP Burst Mage
Mid21/0/9
Max
FlashIgnite
  • Rabadon's Deathcap
  • Sorcerer's Shoes
  • Deathfire Grasp

The lane in detail

KassadinVeigar

Kassadin-favored after learning Riftwalk

Event Horizon is 1.5 seconds until level 14. Riftwalk is every 7.

RiftwalkRiftwalkRActive: Kassadin blinks toward the target location, dealing magic damage to all nearby enemies upon arrival. He then gains a stack of Riftwalk for 8 seconds, refreshing on subsequent casts and stacking up to 10 times. Riftwalk: For each stack, Riftwalk deals 60 bonus magic damage at an increased 100 mana cost. can bypass the edge of Event HorizonEvent HorizonEActive: Veigar forms a cage at the target location that erects after a 0.5 second delay, remaining there for 3 seconds. Enemies that collide with the edges of the cage are stunned for a duration. Event Horizon can affect enemies only once per cast.. Kassadin gains that answer at 6, but buying ability power also feeds the target scaling on Primordial BurstPrimordial BurstRActive: Veigar sends a primordial burst at the target enemy champion that deals magic damage..

Who has the lane, level by level

1–2
3–5
6–13
14–18
  • 1–2Veigar: A 525 attack range against 125
  • 3–5Veigar: The cage exists, the blink does not
  • 6–13Kassadin: Riftwalk answers a rank 1 ring
  • 14–18Even: Primordial Burst reads his own Deathcap
Key levels
  • 3Event HorizonLevel 3: Rank 1 until level 14: 1.5 seconds of stun, 20 seconds, 80 mana
  • 6RiftwalkLevel 6: A blink at 700, then 60 more damage on every stack after
  • 6Primordial BurstLevel 6: Rank 1 costs 125 mana and does not come back for 130 seconds
  • 9Null SphereLevel 9: Rank 5: 240 damage and two full seconds of silence
  • 9Baleful StrikeLevel 9: Rank 5 at 260, thrown every 4 seconds
  • 14Event HorizonLevel 14: Rank 2 arrives eleven levels late, at 1.75 seconds
  • 16RiftwalkLevel 16: Rank 3: five seconds between blinks

The numbers, head to head

KassadinVeigar

The trading tool at rank 1

60 · 70 mana · 9s80 · 50 mana · 8s

Veigar's costs less and hits harder; Kassadin's takes the next cast away.

Maxed main, both at level 9

240 · 2s silence260 · 4s

The shorter Baleful StrikeBaleful StrikeQUnleashes dark energy at target enemy, dealing magic damage. If a unit is killed, Veigar gains some Ability Power permanently. cooldown leaves Veigar more casts to farm after the silence ends.

Crowd control at rank 1

1s silence1.5s stun

The silence is point and click at 650. The ring has to be walked into.

Ultimate cadence at rank 1

7s · 100 mana130s · 125 mana

Each RiftwalkRiftwalkRActive: Kassadin blinks toward the target location, dealing magic damage to all nearby enemies upon arrival. He then gains a stack of Riftwalk for 8 seconds, refreshing on subsequent casts and stacking up to 10 times. Riftwalk: For each stack, Riftwalk deals 60 bonus magic damage at an increased 100 mana cost. stack adds 60 damage and 100 mana to the next blink.

Cost of the maxed main, rank 5

110 mana70 mana

EquilibriumEquilibriumPassiveVeigar's mana regeneration increases by 1% for each 1% of mana missing. hands Veigar more regeneration the emptier his pool gets.

Health at level 1

511437

Veigar holds the smaller bar and 525 units of ground to hold it in.

Reach, from above

700650400125

Kassadin

950725650650525

Veigar

Rings are ranges in game units, both radars on one scale. Abilities wear their icon, the basic attack wears the champion’s own face; the dashed ring wearing the opponent’s face is their longest reach.

The item race

Kassadin

  • Tear of the Goddess700g

    250 mana now and 4 more per cast, against an ultimate that bills 100 a stack.

  • Rod of Ages2800g

    Health cushions Primordial Burst while the growing mana pool supports repeated Riftwalk casts.

  • Sorcerer's Shoes1100g

    15 magic penetration against the 30 magic resist Veigar starts the game with.

  • Rabadon's Deathcap3300g

    120 ability power and 30% more, every point of it also priced into Primordial Burst.

Veigar

  • Needlessly Large Rod1600g

    80 ability power bought, on top of whatever Baleful Strike has taken off the wave.

  • Rabadon's Deathcap3300g

    30% of a total that keeps growing on its own, one last hit at a time.

  • Sorcerer's Shoes1100g

    15 magic penetration into 31.25, plus the 45 movement speed that keeps him at 525.

  • Zhonya's Hourglass3260g

    Stasis buys 2.5 seconds after a blink lands. It does not clear a stun already applied.

Play it as Kassadin

  1. 1Silence the cast, not the cage. Null SphereNull SphereQActive: Kassadin fires an orb of void energy at the target enemy that deals magic damage and silences them. is point and click at 650 and Event HorizonEvent HorizonEActive: Veigar forms a cage at the target location that erects after a 0.5 second delay, remaining there for 3 seconds. Enemies that collide with the edges of the cage are stunned for a duration. Event Horizon can affect enemies only once per cast. needs half a second to rise.
  2. 2Count his casts as your charges: six arm Force PulseForce PulseEPassive: Each time Kassadin or a nearby champion casts an ability, Force Pulse gains a charge, up to 6 charges. At 6 charges, Kassadin can activate Force Pulse. Active: Kassadin consumes all charges and emits a pulse of void energy in a cone in the target direction that deals magic damage to enemies hit and slows them for 3 seconds., and every spell thrown near you counts toward them.
  3. 3Farm at 125 with Nether BladeNether BladeWPassive: Kassadin's basic attacks restore mana each hit. If the target is an enemy champion, the mana restored is tripled. Active: Kassadin empowers his basic attacks on-hit for 5 seconds to deal bonus magic damage. running, because a hit on Veigar hands back 24 mana at rank 1.

Play it as Veigar

  1. 1Place Event HorizonEvent HorizonEActive: Veigar forms a cage at the target location that erects after a 0.5 second delay, remaining there for 3 seconds. Enemies that collide with the edges of the cage are stunned for a duration. Event Horizon can affect enemies only once per cast. where Kassadin must walk after landing. Leave room to retreat while RiftwalkRiftwalkRActive: Kassadin blinks toward the target location, dealing magic damage to all nearby enemies upon arrival. He then gains a stack of Riftwalk for 8 seconds, refreshing on subsequent casts and stacking up to 10 times. Riftwalk: For each stack, Riftwalk deals 60 bonus magic damage at an increased 100 mana cost. is on cooldown.
  2. 2Last hit with Baleful StrikeBaleful StrikeQUnleashes dark energy at target enemy, dealing magic damage. If a unit is killed, Veigar gains some Ability Power permanently. rather than autos; a large minion is worth 2 ability power at rank 1.
  3. 3Check his ability-power purchases before trading ultimates; Primordial BurstPrimordial BurstRActive: Veigar sends a primordial burst at the target enemy champion that deals magic damage. uses 80% of his total as additional damage.

The catch

Primordial BurstPrimordial BurstRActive: Veigar sends a primordial burst at the target enemy champion that deals magic damage. adds 80% of Kassadin's ability power to its damage. Buying Deathcap therefore raises both champions' burst. That tradeoff matters once they have items, even though RiftwalkRiftwalkRActive: Kassadin blinks toward the target location, dealing magic damage to all nearby enemies upon arrival. He then gains a stack of Riftwalk for 8 seconds, refreshing on subsequent casts and stacking up to 10 times. Riftwalk: For each stack, Riftwalk deals 60 bonus magic damage at an increased 100 mana cost. keeps its positional advantage over the cage.

The kits at a glance

  • Void Stone
  • Null Sphere
  • Nether Blade
  • Force Pulse
  • Riftwalk
  • Equilibrium
  • Baleful Strike
  • Dark Matter
  • Event Horizon
  • Primordial Burst

Base stats, side by side

StatKassadinVeigar
Health511 (+78)437 (+82)
HP regen1.49 (+0.1)1.03 (+0.1)
Mana275 (+45)305 (+55)
Attack damage56.2 (+3.9)50.65 (+2.65)
Armor21.2 (+3.2)19.75 (+3.75)
Magic resist31.25 (+1.25)30
Attack speed0.64 (+3.7)0.625 (+2)
Move speed340340
Attack range125525

Level-1 values with per-level growth in parentheses, read from the Classic client and re-checked against it on every update.

More matchups

The full kits, builds and every other matchup: Kassadin · Veigar