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League Classic matchup

Ahri vs Veigar

The lane, from both sides

Ahri’s side

  • Strong against Veigarfrom the AP Assassin build (Mid)

    Veigar's immobility lets Ahri land CharmCharmEActive: Ahri blows forth a kiss in the target direction that deals magic damage to the first enemy hit, charming and slowing them by 65% for a duration. Charmed enemies take 20% increased damage from Ahri for 6 seconds. reliably and burst him down, though her own mana is limited before level 6.

How Ahri plays it

AP Assassin
Mid21/0/9
Max
FlashIgnite
  • Deathfire Grasp
  • Sorcerer's Shoes
  • Abyssal Scepter

Veigar’s side

  • Weak against Ahrifrom the AP Burst Mage build (Mid)

    Spirit RushSpirit RushRActive: Ahri dashes to the target location and then fires 3 essence bolts at nearby enemies, prioritizing champions, dealing magic damage. Spirit Rush can be recast up to 2 more times within 10 seconds. Recast: Ahri mimics the first cast's effects. is three dashes against one ring, and CharmCharmEActive: Ahri blows forth a kiss in the target direction that deals magic damage to the first enemy hit, charming and slowing them by 65% for a duration. Charmed enemies take 20% increased damage from Ahri for 6 seconds. arrives first. Veigar needs a long lane, and Ahri's job is to make sure he does not get one.

How Veigar plays it

AP Burst Mage
Mid21/0/9
Max
FlashIgnite
  • Rabadon's Deathcap
  • Sorcerer's Shoes
  • Deathfire Grasp

The lane in detail

AhriVeigar

Ahri ends the lane before the stacks do

Neither of them spends a second point on the hold before 14. Hers returns in 12, his in 20.

EquilibriumEquilibriumPassiveVeigar's mana regeneration increases by 1% for each 1% of mana missing. pays Veigar back faster the emptier his bar gets, so a quiet lane is the one he wants. Ahri's whole job here is to make sure the lane is not quiet.

Who has the lane, level by level

1–2
3–5
6–10
11–18
  • 1–2Even: Neither of them has a hold yet
  • 3–5Ahri: Twelve seconds against twenty
  • 6–10Ahri: The ring stands 3 seconds, the window lasts 10
  • 11–18Even: His farmed total, and a burst that counts hers
Key levels
  • 3CharmLevel 3: 975 units, and the first thing it touches keeps it
  • 3Event HorizonLevel 3: 80 mana, and the stun lives only on the ring's edge
  • 6Primordial BurstLevel 6: 250, plus 80% of whatever ability power Ahri bought
  • 9Orb of DeceptionLevel 9: 140 a pass now, and the one on the way back is true damage
  • 14Event HorizonLevel 14: 1.75 seconds of stun at last, and 19 to wait for the next

The numbers, head to head

AhriVeigar

Holding the target, rank 1

12s · 50 mana20s · 80 mana

CharmCharmEActive: Ahri blows forth a kiss in the target direction that deals magic damage to the first enemy hit, charming and slowing them by 65% for a duration. Charmed enemies take 20% increased damage from Ahri for 6 seconds. costs 30 mana less and picks the target; the cage only picks the ground.

What the hold does besides holding

60 damage · 65% slow0 damage · 1.5s stun

CharmCharmEActive: Ahri blows forth a kiss in the target direction that deals magic damage to the first enemy hit, charming and slowing them by 65% for a duration. Charmed enemies take 20% increased damage from Ahri for 6 seconds. also marks him for 20% more damage from Ahri over the next 6 seconds.

What level 6 hands each of them

120s · 100 mana130s · 125 mana

One of them is a way out; the other is 250 and both champions' ability power.

Ability power from a dead minion

01, or 2 on a large one

Rank 5 makes that 5 and 10, and no shop on the map sells it.

One full rotation at level 3

170 of 380200 of 415

Essence TheftEssence TheftPassiveGains a charge of Essence Theft whenever a spell hits an enemy (max: 3 charges per spell). Upon reaching 9 charges, the next spell has 35% Spell Vamp. returns health when it triggers, never mana.

Reach, from above

975970700550

Ahri

950725650525

Veigar

Rings are ranges in game units, both radars on one scale. Abilities wear their icon, the basic attack wears the champion’s own face; the dashed ring wearing the opponent’s face is their longest reach.

The item race

Ahri

  • Needlessly Large Rod1600g

    Ahri gets 80 ability power now and Veigar farms his, though Primordial Burst then charges her 80% of hers.

  • Deathfire Grasp3100g

    A 60 second cooldown on a champion whose burst is on 130.

  • Sorcerer's Shoes1100g

    Veigar's 30 magic resist does not grow with level, so 15 off the top is worth as much at 18 as at 3.

  • Abyssal Scepter2560g

    It cuts what Primordial Burst lands and feeds it at the same time, since 80% of her own total is in that number.

Veigar

  • Rabadon's Deathcap3300g

    The 30% applies to the farmed total as well, not just to the 120 it carries.

  • Sorcerer's Shoes1100g

    Charm reaches 975 and he owns no dash, so 45 movement speed is the whole of his dodge.

  • Deathfire Grasp3100g

    A percentage of her health first, then 20% more on the burst that follows.

  • Zhonya's Hourglass3260g

    His answer sits on 130 seconds, and this is what covers the trade he has to take before it returns.

Play it as Ahri

  1. 1Contest his large-minion last hits while CharmCharmEActive: Ahri blows forth a kiss in the target direction that deals magic damage to the first enemy hit, charming and slowing them by 65% for a duration. Charmed enemies take 20% increased damage from Ahri for 6 seconds. is ready; Baleful StrikeBaleful StrikeQUnleashes dark energy at target enemy, dealing magic damage. If a unit is killed, Veigar gains some Ability Power permanently. grants double the usual ability power for those kills.
  2. 2Walk around the cage instead of through it, because Event HorizonEvent HorizonEActive: Veigar forms a cage at the target location that erects after a 0.5 second delay, remaining there for 3 seconds. Enemies that collide with the edges of the cage are stunned for a duration. Event Horizon can affect enemies only once per cast. only stuns on the walls.
  3. 3Open the trade the moment Event HorizonEvent HorizonEActive: Veigar forms a cage at the target location that erects after a 0.5 second delay, remaining there for 3 seconds. Enemies that collide with the edges of the cage are stunned for a duration. Event Horizon can affect enemies only once per cast. is spent, because rank 1 leaves him 20 seconds with no answer.

Play it as Veigar

  1. 1Keep Event HorizonEvent HorizonEActive: Veigar forms a cage at the target location that erects after a 0.5 second delay, remaining there for 3 seconds. Enemies that collide with the edges of the cage are stunned for a duration. Event Horizon can affect enemies only once per cast. for the dash. Spirit RushSpirit RushRActive: Ahri dashes to the target location and then fires 3 essence bolts at nearby enemies, prioritizing champions, dealing magic damage. Spirit Rush can be recast up to 2 more times within 10 seconds. Recast: Ahri mimics the first cast's effects. arrives three times in 10 seconds and the ring stands for 3.
  2. 2Use Baleful StrikeBaleful StrikeQUnleashes dark energy at target enemy, dealing magic damage. If a unit is killed, Veigar gains some Ability Power permanently. to secure safe last hits while CharmCharmEActive: Ahri blows forth a kiss in the target direction that deals magic damage to the first enemy hit, charming and slowing them by 65% for a duration. Charmed enemies take 20% increased damage from Ahri for 6 seconds. is down; the ability power remains after the trade ends.
  3. 3Place Dark MatterDark MatterWActive: Veigar casts down a mass of dark matter that strikes the target location after a 1.2 delay, granting sight of the area during the delay and afterwards dealing magic damage to enemies hit. at the Spirit RushSpirit RushRActive: Ahri dashes to the target location and then fires 3 essence bolts at nearby enemies, prioritizing champions, dealing magic damage. Spirit Rush can be recast up to 2 more times within 10 seconds. Recast: Ahri mimics the first cast's effects. landing spot. Its 1.2-second delay gives Ahri time to leave if another dash remains.

The catch

At rank 1, Primordial BurstPrimordial BurstRActive: Veigar sends a primordial burst at the target enemy champion that deals magic damage. adds 250 base damage, 120% of Veigar's ability power and 80% of Ahri's. Buying more damage also strengthens the spell aimed at her. Abyssal Scepter adds magic resistance alongside its ability power; Spirit RushSpirit RushRActive: Ahri dashes to the target location and then fires 3 essence bolts at nearby enemies, prioritizing champions, dealing magic damage. Spirit Rush can be recast up to 2 more times within 10 seconds. Recast: Ahri mimics the first cast's effects. can keep her outside the ultimate's 650 targeting range.

The kits at a glance

  • Essence Theft
  • Orb of Deception
  • Fox-fire
  • Charm
  • Spirit Rush
  • Equilibrium
  • Baleful Strike
  • Dark Matter
  • Event Horizon
  • Primordial Burst

Base stats, side by side

StatAhriVeigar
Health440 (+80)437 (+82)
HP regen0.9 (+0.09)1.03 (+0.1)
Mana280 (+50)305 (+55)
Attack damage53 (+3)50.65 (+2.65)
Armor18.5 (+3.5)19.75 (+3.75)
Magic resist3030
Attack speed0.668 (+2)0.625 (+2)
Move speed330340
Attack range550525

Level-1 values with per-level growth in parentheses, read from the Classic client and re-checked against it on every update.

More matchups

The full kits, builds and every other matchup: Ahri · Veigar