League Classic matchup
Lee Sin vs Rammus
The lane, from both sides
Lee Sin’s side
- Weak against Rammusfrom the Top AD Bruiser build (Top)
Spiked Shell
Spiked ShellPassiveInnate: Rammus gains 25% armor as bonus attack damage. turns Lee Sin's on-hit damage back on him,
Defensive Ball Curl
Defensive Ball CurlWActive: Rammus drops into a defensive stance for 6 seconds, gaining bonus armor and magic resistance, as well as dealing magic damage to enemies whenever they use basic attacks against him. Defensive Ball Curl can be canceled instantly by reactivating the ability, or 1 second after activating Powerball. blanks the rest, and
Puncturing Taunt
Puncturing TauntEActive: Rammus taunts the target enemy champion or monster for a duration and reduces their armor for the same duration. holds him inside both. Energy does not help against a champion who wins by standing still.
Rammus’s side
No note from Rammus’s side yet; the silence is a gap, not a verdict.
The kits at a glance
Lee Sin
Full abilities- Flurry
- Sonic Wave / Resonating Strike
- Safeguard / Iron Will
- Tempest / Cripple
- Dragon's Rage
Rammus
Full abilities- Spiked Shell
- Powerball
- Defensive Ball Curl
- Puncturing Taunt
- Tremors
Base stats, side by side
| Stat | Lee Sin | Rammus |
|---|---|---|
| Health | 513 (+85) | 506 (+86) |
| HP regen | 1.39 (+0.14) | 1.51 (+0.11) |
| Mana | – | 288 (+33) |
| Attack damage | 59 (+3.2) | 53.5 (+3.5) |
| Armor | 23.7 (+3.7) | 28.8 (+3.8) |
| Magic resist | 31.25 (+1.25) | 31.25 (+1.25) |
| Attack speed | 0.651 (+3) | 0.625 (+2.215) |
| Move speed | 350 | 335 |
| Attack range | 125 | 125 |
Level-1 values with per-level growth in parentheses, read from the Classic client and re-checked against it on every update.
More matchups
The full kits, builds and every other matchup: Lee Sin · Rammus












