League Classic matchup
Lee Sin vs Nunu & Willump
The lane, from both sides
Lee Sin’s side
No note from Lee Sin’s side yet; the silence is a gap, not a verdict.
Nunu & Willump’s side
- Weak against Lee Sinfrom the Utility Tank build (Jungle)
Lee Sin fights at the camp, which is the one thing the plan cannot answer. Sonic Wave into Resonating Strike arrives while
Consume
ConsumeQActive: Nunu commands WillumpSquare old.png Willump to take a bite out of the target enemy minion or monster, dealing true damage after a 0.4 second delay and healing himself. Nunu gains bonuses for a duration based on what he consumed. * Wolves or Reptiles: Basic attacks and abilities deal an additional 1% of your maximum health as bonus magic damage. * Golems: Gain 10% increased size and 10% maximum health. * Wraiths: Killing a unit grants 15% bonus movement speed for 3 seconds. is on cooldown.
The kits at a glance
Lee Sin
Full abilities- Flurry
- Sonic Wave / Resonating Strike
- Safeguard / Iron Will
- Tempest / Cripple
- Dragon's Rage
Nunu & Willump
Full abilities- Visionary
- Consume
- Blood Boil
- Ice Blast
- Absolute Zero
Base stats, side by side
| Stat | Lee Sin | Nunu & Willump |
|---|---|---|
| Health | 513 (+85) | 533 (+96) |
| HP regen | 1.39 (+0.14) | 1.57 (+0.16) |
| Mana | – | 255 (+42) |
| Attack damage | 59 (+3.2) | 54.51 (+3.45) |
| Armor | 23.7 (+3.7) | 24 (+3.5) |
| Magic resist | 31.25 (+1.25) | 31.25 (+1.25) |
| Attack speed | 0.651 (+3) | 0.625 (+2.25) |
| Move speed | 350 | 350 |
| Attack range | 125 | 125 |
Level-1 values with per-level growth in parentheses, read from the Classic client and re-checked against it on every update.
More matchups
The full kits, builds and every other matchup: Lee Sin · Nunu & Willump













