Twisted Fate
the Card Master
Quick build
AP Burst Mage
First buy
Twisted Fate starts with 240 mana and Wild Cards costs 60; four casts empty him, which is what the regen is for.
Loadout
Mid · AP Standard · 21/0/9 masteries
Overview
- Difficulty
- Difficulty 6 of 10
- Class
- Mage
- Released
- · original roster
Base stats
- Health
- 466+82
- HP regen
- 1.02+0.12
- Mana
- 240+38
- Mana regen
- 1.4+0.1
- Attack
- 49.71+3.3
- Armor
- 18.4+3.15
- MR
- 30
- Move speed
- 330
- Range
- 525
- Attack speed
- 0.651+3.22%
Abilities
P, Loaded Dice
Description
Twisted Fate and allied champions gain 2 additional gold for each unit they kill. The bonus stops while Twisted Fate is dead.
Q, Wild Cards
Description
Active: Twisted Fate throws a fan of three cards in a cone in the target direction that each deal magic damage to enemies hit. Enemies can be damaged only once per pass. Magic Damage: 60/110/160/210/260 (+65% AP).
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Damage | 60 | 110 | 160 | 210 | 260 |
| Cooldown (s) | 6 | 6 | 6 | 6 | 6 |
| Cost | 60 | 70 | 80 | 90 | 100 |
W, Pick a Card
Description
Active: Twisted Fate cycles through three cards for 6 seconds, hovering each for 0.5 seconds at a time. Pick a Card can be recast within the duration, which selects the current card hovered. Recast: Twisted Fate empowers his next basic attack within 6 seconds to have a 0.25-second cast time, deal modified magic damage, and apply an additional effect based on the card selected. This attack cannot critically strike. Blue Card Bonus: Deals magic damage and restores mana. Magic Damage: 40/60/80/100/120 (+100% AD) (+40% AP). Mana Restored: 50/75/100/125/150.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Cooldown (s) | 6 | 6 | 6 | 6 | 6 |
| Cost | 40 | 55 | 70 | 85 | 100 |
E, Gate
Description
Active: After channeling for 3 seconds, Twisted Fate teleports to the target location.
Stats by rank
| 1 | 2 | 3 | 4 | 5 | |
|---|---|---|---|---|---|
| Cooldown (s) | 135 | 120 | 105 | 90 | 75 |
| Cost | 80 | 80 | 80 | 80 | 80 |
R, Destiny
Description
Active: Twisted Fate reveals all enemy champions and slows them by 30% for a duration. While active, the channel time for Gate is reduced to 1.5 seconds. Effect Duration: 4/5/6 seconds.
Stats by rank
| 1 | 2 | 3 | |
|---|---|---|---|
| Cooldown (s) | 180 | 150 | 120 |
| Cost | 150 | 125 | 100 |
Build
This build as its own page: AP Burst Mage (Mid)
First buy
Twisted Fate starts with 240 mana and Wild Cards costs 60; four casts empty him, which is what the regen is for.
Alternative start:No dash and a 330 base leaves Twisted Fate one way to miss a skillshot, which is on foot.
Alternative start:Take this over the ring when the mid laner is a mage; 60 health is not the stat that saves you.
Runes & masteries
21/0/9 · Mid
AP Standard
- 9× +1 Attack Damage
- 9× +1 Armor
- 9× +0.2 Ability Power per level
- 3× +5 Ability Power
Page total
- Ability Power
- +15
- Ability Power per level
- +1.8
- Armor
- +9
- Attack Damage
- +9
Summoner's Wrath (1 of 1 ranks)Summoner's Wrath1 / 1 ranksImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and Promote
FuryFuryUp to 4 ranks+1% Attack Speed per rank
Sorcery (3 of 4 ranks)Sorcery3 / 4 ranks+1% Cooldown Reduction per rank
ButcherButcherUp to 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
DeadlinessDeadlinessUp to 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per level
Blast (4 of 4 ranks)Blast4 / 4 ranks+0.25/0.5/0.75/1 Ability Power per level
DestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
Havoc (3 of 3 ranks)Havoc3 / 3 ranksIncreases damage dealt by 0.67%/1.33%/2%
Weapon ExpertiseWeapon ExpertiseUp to 1 rank+8% Armor Penetration
Arcane Knowledge (1 of 1 ranks)Arcane Knowledge1 / 1 ranks+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)
Brute ForceBrute ForceUp to 2 ranks+1.5/3 Attack Damage
Mental Force (3 of 3 ranks)Mental Force3 / 3 ranks+2/4/6 Ability Power
Spellsword (1 of 1 ranks)Spellsword1 / 1 ranksDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hit
SunderSunderUp to 3 ranks+2/4/6 Lethality
Archmage (4 of 4 ranks)Archmage4 / 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
Executioner (1 of 1 ranks)Executioner1 / 1 ranks · CapstoneIncreases damage dealt by 5% to targets below 50% Healthoffense21
Summoner's ResolveSummoner's ResolveUp to 1 rankImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and Fortify
PerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing Health
DurabilityDurabilityUp to 4 ranks+1.5/3/4.5/6 Health per level
Tough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
HardinessHardinessUp to 3 ranks+2/4/6 Armor
ResistanceResistanceUp to 3 ranks+2/4/6 Magic Resist
Bladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
UnyieldingUnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2
RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%
Veteran's ScarsVeteran's ScarsUp to 1 rank+30 Health
SafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
BlockBlockUp to 1 rankReduces damage taken from champion basic attacks by 3
TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%
JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy champion
Legendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%
Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%
Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor GuardHonor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%defense0
Summoner's Insight (1 of 1 ranks)Summoner's Insight1 / 1 ranksImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.
WandererWandererUp to 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combat
Meditation (3 of 3 ranks)Meditation3 / 3 ranks+1/2/3 Mana Regen per 5 seconds
Improved Recall (1 of 1 ranks)Improved Recall1 / 1 ranksReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing them
Mastermind (3 of 3 ranks)Mastermind3 / 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%
Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per level
ArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 seconds
Runic Affinity (1 of 1 ranks)Runic Affinity1 / 1 ranksIncreases the duration of neutral monster buffs by 20%
VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell Vamp
BiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75
AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%
Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possess
ExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)
IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speedutility9
Skill order
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 2Q at level 2 | 8Q at level 8 | 10Q at level 10 | 12Q at level 12 | 13Q at level 13 | |||||||||||||
| W | 1W at level 1 | 4W at level 4 | 5W at level 5 | 7W at level 7 | 9W at level 9 | |||||||||||||
| E | 3E at level 3 | 14E at level 14 | 15E at level 15 | 17E at level 17 | 18E at level 18 | |||||||||||||
| R | 6R at level 6 | 11R at level 11 | 16R at level 16 |
Matchups
Strong against
SionGold Card is a point-and-click stun on a champion whose only answer is a 550-range skillshot, and
Gate
GateEActive: After channeling for 3 seconds, Twisted Fate teleports to the target location. means Twisted Fate is in that lane only when he chooses to be.Full matchup page
NasusNasus needs a long uninterrupted farm phase, and
Gate
GateEActive: After channeling for 3 seconds, Twisted Fate teleports to the target location. is what ends it.
Wild Cards
Wild CardsQActive: Twisted Fate throws a fan of three cards in a cone in the target direction that each deal magic damage to enemies hit. Enemies can be damaged only once per pass. clears the wave he stacks on, and
Wither
WitherWActive: Nasus ages the target enemy champion for 5 seconds, slowing them by 35% and crippling them by 17.5%, both increasing every second over the duration. does nothing to a champion who teleports away.Full matchup page
VeigarBoth scale, but only one decides where the game is played. Gold Card into
Wild Cards
Wild CardsQActive: Twisted Fate throws a fan of three cards in a cone in the target direction that each deal magic damage to enemies hit. Enemies can be damaged only once per pass. is a full rotation before
Event Horizon
Event HorizonEActive: Veigar forms a cage at the target location that erects after a 0.5 second delay, remaining there for 3 seconds. Enemies that collide with the edges of the cage are stunned for a duration. Event Horizon can affect enemies only once per cast. lands, and
Destiny
DestinyRActive: Twisted Fate reveals all enemy champions and slows them by 30% for a duration. While active, the channel time for Gate is reduced to 1.5 seconds. finds the farm Veigar's stacks need.Full matchup page
Weak against
Kassadin
Riftwalk
RiftwalkRActive: Kassadin blinks toward the target location, dealing magic damage to all nearby enemies upon arrival. He then gains a stack of Riftwalk for 8 seconds, refreshing on subsequent casts and stacking up to 10 times. Riftwalk: For each stack, Riftwalk deals 60 bonus magic damage at an increased 100 mana cost. punishes every
Gate
GateEActive: After channeling for 3 seconds, Twisted Fate teleports to the target location. channel and
Null Sphere
Null SphereQActive: Kassadin fires an orb of void energy at the target enemy that deals magic damage and silences them. silences the card pick. 466 base health does not survive two
Riftwalk
RiftwalkRActive: Kassadin blinks toward the target location, dealing magic damage to all nearby enemies upon arrival. He then gains a stack of Riftwalk for 8 seconds, refreshing on subsequent casts and stacking up to 10 times. Riftwalk: For each stack, Riftwalk deals 60 bonus magic damage at an increased 100 mana cost.s.Full matchup page
Ahri
Charm
CharmEActive: Ahri blows forth a kiss in the target direction that deals magic damage to the first enemy hit, charming and slowing them by 65% for a duration. Charmed enemies take 20% increased damage from Ahri for 6 seconds. interrupts the
Gate
GateEActive: After channeling for 3 seconds, Twisted Fate teleports to the target location. channel, and
Spirit Rush
Spirit RushRActive: Ahri dashes to the target location and then fires 3 essence bolts at nearby enemies, prioritizing champions, dealing magic damage. Spirit Rush can be recast up to 2 more times within 10 seconds. Recast: Ahri mimics the first cast's effects. covers the distance a six-second cast was supposed to buy. Blue Card mana does not keep him alive.Full matchup page
Shaco
Gate
GateEActive: After channeling for 3 seconds, Twisted Fate teleports to the target location. is a channel and
Deceive
DeceiveQActive: Shaco instantly blinks to the target location and becomes invisible for up to 3.5 seconds. Shaco's next basic attack within 6 seconds to critically strike for bonus critical damage. is what interrupts it.
Backstab
BackstabPassiveInnate: Shaco deals 20% bonus damage when attacking an enemy from behind. damage on a stationary casting mage ends the lane there.Full matchup page
Katarina
Shunpo
ShunpoEActive: Katarina blinks to the target unit and gains 15% damage reduction for 1.5 seconds. If the target is an enemy, she deals them magic damage. closes on the 525-range mage the moment
Pick a Card
Pick a CardWActive: Twisted Fate cycles through three cards for 6 seconds, hovering each for 0.5 seconds at a time. Pick a Card can be recast within the duration, which selects the current card hovered. Recast: Twisted Fate empowers his next basic attack within 6 seconds to have a 0.25-second cast time, deal modified magic damage, and apply an additional effect based on the card selected. This attack cannot critically strike. Blue Card Bonus: Deals magic damage and restores mana. is telegraphed, and
Death Lotus
Death LotusRKatarina throws daggers at up to three nearby enemy Champions, dealing magic damage and applying Grievous Wounds. finishes through anything but a pre-charged Gold Card.Full matchup page
Gragas
Happy Hour
Happy HourPassiveInnate: Whenever Gragas casts an ability, he heals himself for 2% of his maximum health over 4 seconds. sustains through the
Wild Cards
Wild CardsQActive: Twisted Fate throws a fan of three cards in a cone in the target direction that each deal magic damage to enemies hit. Enemies can be damaged only once per pass. poke, and
Body Slam
Body SlamEActive: Gragas charges in the target direction and stops upon colliding with an enemy, splitting magic damage among nearby enemies and slowing them by 35% for 2.5 seconds. Enemies take a minimum of 50 (+50% AP) magic damage. punishes every
Pick a Card
Pick a CardWActive: Twisted Fate cycles through three cards for 6 seconds, hovering each for 0.5 seconds at a time. Pick a Card can be recast within the duration, which selects the current card hovered. Recast: Twisted Fate empowers his next basic attack within 6 seconds to have a 0.25-second cast time, deal modified magic damage, and apply an additional effect based on the card selected. This attack cannot critically strike. Blue Card Bonus: Deals magic damage and restores mana. wind-up; the all-in beats the utility mid.Full matchup page
Classic vs modern5 recorded kit changes
Source kit
League Classic
Compared with
Current League
Classic
Loaded Dice
Twisted Fate and his allies receive an additional 2 gold per kill.
Current League
Loaded Dice
Upon killing a unit, Twisted Fate rolls his 'lucky' dice receiving 1 to 6 bonus gold.
Classic-specific behavior
Classic is the pre-V3.10 version overall, V3.10 removed the flat +2 gold to allies and replaced it with the random 1-6 gold roll, making Classic an early-2013-or-earlier snapshot at best.
Base-stat shifts11
- Base health
- Classic: 466Current League: 604
- Health per level
- Classic: 82Current League: 108
- Health regen
- Classic: 1.02Current League: 5.5
- Base mana
- Classic: 240Current League: 333
- Mana per level
- Classic: 38Current League: 39
- Base attack damage
- Classic: 49.71Current League: 52
- Attack damage per level
- Classic: 3.3Current League: 0
- Base armor
- Classic: 18.4Current League: 24
- Armor per level
- Classic: 3.15Current League: 4.35
- Base attack speed
- Classic: 0.651Current League: 0.625
- Attack speed per level
- Classic: 3.22%Current League: 2.5%
Skins
Twisted Fate
PAX Twisted Fate
Tango Twisted Fate
Pulsefire Twisted Fate
Crime City Nightmare Twisted Fate
Space Groove Twisted Fate
Twisted Fate has 1 more skin in Classic with no English name, not shown here.
History & Notes
Released 2009-02-21, one of the original forty champions. Classic ships the pre-rework kit, frozen at patch 3.13.24. The modern game plays a different champion, compared under “Vs. modern”. Riot's next 3 balance steps after the freeze are listed below.
Changed after 3.13
- V4.1
Wild Cards, Targeting indicator updated to show each individual targeting lines.
- V4.3
Pick a Card, New selection particle.
- V4.4
Pick a Card, AP ratio increased to 50% AP from 40% AP.- Stacked Deck, AP ratio increased to 50% AP from 40% AP.
- Contributors
- Reio








