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Zilean

the Chronokeeper

BClassic SRMidSupportSupport · MagePre-rework kit

Quick build

AP Control Mage

Full build
MidClassic SR21/0/9 masteries
Max
FlashIgnite

First buy

  1. Sapphire Crystal
  2. Health Potion
  3. Mana Potion

320 base mana, and 200 more before the first back, all of it heading into Catalyst.

Core

  • Shushei's Mana Jug
  • Sorcerer's Shoes
  • Rod of Ages

Loadout

Mid · AP Standard · 21/0/9 masteries

Overview

Difficulty
Difficulty 6 of 10
Class
Support, Mage
Released
· original roster

Base stats

Health
451+71
HP regen
1.02+0.1
Mana
320+60
Mana regen
1.52+0.13
Attack
51.6+3
Armor
14.55+3.8
MR
30
Move speed
335
Range
600
Attack speed
0.625+2.13%

Abilities

P, Heightened Learning

Pre-rework

Description

Zilean and allied champions gain 8% additional experience. The bonus stops while Zilean is dead.

Build

Each build as its own page: AP Control Mage (Mid) · Utility Support (Support)

MidClassic SR
Max
FlashIgnite
  1. First buy

    1. Sapphire Crystal
    2. Health Potion
    3. Mana Potion

    320 base mana, and 200 more before the first back, all of it heading into Catalyst.

    Alternative start:
    1. Doran's Ring
    2. Health Potion, 2 of them

    Zilean has 320 base mana and Rewind costs 50 every time he doubles a spell; the ring funds the doubling.

    Alternative start:
    1. Boots of Speed
    2. Health Potion, 4 of them

    Zilean carries 14.55 base armor into lane, so not being hit is worth more to him than surviving hits.

  2. Early

    • Catalyst the Protector

    Zilean buys the mana jug before Rod of Ages, so the early Catalyst is what keeps the stack clock from starting late.

  3. Core

    • Shushei's Mana Jug
    • Sorcerer's Shoes
    • Rod of Ages
  4. Late

    • Rabadon's Deathcap
    • Zhonya's Hourglass
    • Void Staff
  5. Full build

    • Shushei's Mana Jug
    • Sorcerer's Shoes
    • Rod of Ages
    • Rabadon's Deathcap
    • Zhonya's Hourglass
    • Void Staff

Runes & masteries

21/0/9 · Mid

AP Standard

Marks
  • 9× +1 Magic Penetration
Seals
  • 9× +1 Armor
Glyphs
  • 9× +1.2 Ability Power
Quintessences
  • 3× +5 Ability Power

Page total

Ability Power
+25.8
Armor
+9
Magic Penetration
+9
Summoner's Wrath (1 of 1 ranks)Summoner's Wrath1 / 1 ranksImproves the Summoner Spells Exhaust, Ignite, Ghost, Surge, Rally, and PromoteFuryFuryUp to 4 ranks+1% Attack Speed per rankSorcery (4 of 4 ranks)Sorcery4 / 4 ranks+1% Cooldown Reduction per rankButcher (2 of 2 ranks)Butcher2 / 2 ranksBasic attacks deal 2/4 bonus damage to minions and monsters
DeadlinessDeadlinessUp to 4 ranks+0.166/0.333/0.498/0.664 Attack Damage per levelBlast (4 of 4 ranks)Blast4 / 4 ranks+0.25/0.5/0.75/1 Ability Power per levelDestructionDestructionUp to 1 rankIncrease damage to turrets by 5%
HavocHavocUp to 3 ranksIncreases damage dealt by 0.67%/1.33%/2%Weapon ExpertiseWeapon ExpertiseUp to 1 rank+8% Armor PenetrationArcane Knowledge (1 of 1 ranks)Arcane Knowledge1 / 1 ranks+8% Magic Penetration
LethalityLethalityUp to 2 ranks+2.5%/5% Critical Strike Damage (5%/10% for melee)Brute ForceBrute ForceUp to 2 ranks+1.5/3 Attack DamageMental Force (3 of 3 ranks)Mental Force3 / 3 ranks+2/4/6 Ability PowerSpellsword (1 of 1 ranks)Spellsword1 / 1 ranksDeals 5% of your Ability Power as magic damage on basic attacks
FrenzyFrenzyUp to 1 rankGrants 10% attack speed for 2 seconds after landing a critical hitSunderSunderUp to 3 ranks+2/4/6 LethalityArchmage (4 of 4 ranks)Archmage4 / 4 ranksIncreases Ability Power by 1.25%/2.5%/3.75%/5%
Executioner (1 of 1 ranks)Executioner1 / 1 ranks · CapstoneIncreases damage dealt by 5% to targets below 50% Health

offense21

Summoner's ResolveSummoner's ResolveUp to 1 rankImproves the Summoner Spells Cleanse, Heal, Smite, Barrier, and FortifyPerseverancePerseveranceUp to 3 ranksGrants up to +2/4/6 Health Regen per 5 seconds based on missing HealthDurabilityDurabilityUp to 4 ranks+1.5/3/4.5/6 Health per levelTough SkinTough SkinUp to 2 ranksReduces damage taken from monsters by 1/2
HardinessHardinessUp to 3 ranks+2/4/6 ArmorResistanceResistanceUp to 3 ranks+2/4/6 Magic ResistBladed ArmorBladed ArmorUp to 1 rankDeals 6 damage to any enemy monster that attacks you
UnyieldingUnyieldingUp to 2 ranksReduces damage taken from enemy champions by 1/2RelentlessRelentlessUp to 2 ranksReduces the effectiveness of slows by 7.5%/15%Veteran's ScarsVeteran's ScarsUp to 1 rank+30 HealthSafeguardSafeguardUp to 1 rankReduces damage taken from turrets by 5%
BlockBlockUp to 1 rankReduces damage taken from champion basic attacks by 3TenaciousTenaciousUp to 3 ranksReduces the duration of crowd control effects by 5%/10%/15%JuggernautJuggernautUp to 3 ranksIncreases your maximum Health by 1.5%/2.75%/4%
DefenderDefenderUp to 1 rankGrants +1 Armor and Magic Resist for each nearby enemy championLegendary ArmorLegendary ArmorUp to 3 ranksIncreases bonus Armor and Magic Resist by +2%/4%/6%Good HandsGood HandsUp to 1 rankReduce time spent dead by 10%Reinforced ArmorReinforced ArmorUp to 1 rankReduce damage taken from critical strikes by 10%
Honor GuardHonor GuardUp to 1 rank · CapstoneReduces damage taken from all sources by 3%

defense0

Summoner's Insight (1 of 1 ranks)Summoner's Insight1 / 1 ranksImproves the Summoner Spells Teleport, Flash, Clarity, Revive, and Clairvoyance.Wanderer (3 of 3 ranks)Wanderer3 / 3 ranksGrants +0.66%/1.33%/2% increased Movement Speed when out of combatMeditation (3 of 3 ranks)Meditation3 / 3 ranks+1/2/3 Mana Regen per 5 secondsImproved Recall (1 of 1 ranks)Improved Recall1 / 1 ranksReduces the cast time of Recall by 1 second
ScoutScoutUp to 1 rankWards gain 25% increased vision range for the first 3 seconds after placing themMastermindMastermindUp to 3 ranksReduces the cooldown of Summoner Spells by 4%/7%/10%Expanded MindExpanded MindUp to 3 ranks+4/7/10 mana per levelArtificerArtificerUp to 2 ranksReduces the cooldown of activated items by 7.5%/15%
GreedGreedUp to 4 ranksGrants an additional +0.5/1/1.5/2 gold every 10 secondsRunic Affinity (1 of 1 ranks)Runic Affinity1 / 1 ranksIncreases the duration of neutral monster buffs by 20%VampirismVampirismUp to 3 ranks+1%/2%/3% Lifesteal and Spell VampBiscuiteerBiscuiteerUp to 1 rankStart the game with a regenerative biscuit that restores 80 Health and 50 Mana over 10 seconds
WealthWealthUp to 2 ranksIncreases starting gold by 40/75AwarenessAwarenessUp to 4 ranksIncreases Experience earned by 1.25%/2.5%/3.75%/5%Strength of SpiritStrength of SpiritUp to 3 ranksUp to +1/2/3 Health Regen per 5 seconds for each 400 Mana you possessExplorerExplorerUp to 1 rankStart the game with an Explorer's Ward.
PickpocketPickpocketUp to 1 rankGrants 5 gold (melee) or 3 gold (ranged) each time you basic attack an enemy champion (5s cooldown)IntelligenceIntelligenceUp to 3 ranks+2%/4%/6% Cooldown Reduction
NimbleNimbleUp to 1 rank · CapstoneGrants 3% increased Movement Speed

utility9

Skill order

Max order››
Skill order by level for AP Control Mage
Lv123456789101112131415161718
Q1Q at level 14Q at level 45Q at level 57Q at level 79Q at level 9
W3W at level 314W at level 1415W at level 1517W at level 1718W at level 18
E2E at level 28E at level 810E at level 1012E at level 1213E at level 13
R6R at level 611R at level 1116R at level 16

Matchups

Strong against

  • BlitzcrankBlitzcrankChronoshiftChronoshiftRActive: Zilean places a protective time rune on the target ally champion or himself, lasting for 7 seconds. If the target takes fatal damage during that time, they are put in stasis for 3 seconds and then revived, regaining a set amount of health. undoes the kill Rocket GrabRocket GrabQBlitzcrank fires his right hand to grab an opponent on its path, dealing damage and dragging it back to him. was for, and Time WarpTime WarpEActive: Zilean can cast Time Warp on himself or a champion. Self / Ally Cast: Zilean grant the targeted champion 55% bonus movement speed for a duration. Enemy Cast: Zilean slows the targeted champion by 55% for a duration. on the pulled carry gets them out of Power FistPower FistEActive: Blitzcrank empowers their next basic attack within 5 seconds to have an uncancellable windup, deal 100% AD bonus physical damage and knock up the target for 1 second. This damage is affected by critical strike modifiers. Power Fist resets Blitzcrank's basic attack timer. range before Static FieldStatic FieldRPassively causes lightning bolts to damage a nearby enemy. Additionally, Blitzcrank can activate this ability to damage nearby enemies and silence them for 0.5 seconds, but doing so removes the passive lightning until Static Field becomes available again. goes off.Full matchup page
  • AlistarAlistarHeadbuttHeadbuttWActive: Alistar dashes to the target enemy location. If the target is still in range on arrival, he deals them magic damage and stuns them for 1 second while also knocking them back 650 units. into PulverizePulverizeQActive: Alistar slams the ground beneath him, knocking up nearby enemies for 1 second, stunning them for 0.5 seconds upon landing and dealing magic damage. is the whole engage, and Time WarpTime WarpEActive: Zilean can cast Time Warp on himself or a champion. Self / Ally Cast: Zilean grant the targeted champion 55% bonus movement speed for a duration. Enemy Cast: Zilean slows the targeted champion by 55% for a duration. is speed on the target the moment it starts. Alistar spends Unbreakable WillUnbreakable WillRActive: Alistar cleanses himself of all crowd control. For the next 7 seconds, Alistar gains bonus attack damage and reduces all incoming damage dealt. and ChronoshiftChronoshiftRActive: Zilean places a protective time rune on the target ally champion or himself, lasting for 7 seconds. If the target takes fatal damage during that time, they are put in stasis for 3 seconds and then revived, regaining a set amount of health. means the kill still does not happen.Full matchup page
  • LeonaLeonaZenith BladeZenith BladeEActive: Leona projects her sword in the target direction that deals magic damage to enemies hit. After reaching its maximum range, if the sword hit an enemy champion during its flight, Leona dashes to 225 units beyond the location of the last champion struck and roots them for 0.5 seconds. Leona is unable to move or attack while Zenith Blade is in flight. She can cast any of her abilities during the dash. into Solar FlareSolar FlareRActive: Leona calls down a solar flare that strikes upon the target location after 0.625 seconds, granting sight of the area before impact and for another 3 seconds afterwards. Enemies hit are dealt magic damage and slowed by 80% for 1.5 seconds, and are also stunned for the same duration if they are struck by the epicenter. is a long chain, and ChronoshiftChronoshiftRActive: Zilean places a protective time rune on the target ally champion or himself, lasting for 7 seconds. If the target takes fatal damage during that time, they are put in stasis for 3 seconds and then revived, regaining a set amount of health. answers what it was for. Time BombTime BombQActive: Zilean throws a ticking time bomb to the target unit that detonates after 4 seconds, dealing magic damage to all surrounding enemies. Time Bomb detonates immediately if another one attaches itself to the same unit. punishes Leona for standing on the carry she caught.Full matchup page

Weak against

  • ShacoShaco14.55 base armor and no escape. DeceiveDeceiveQActive: Shaco instantly blinks to the target location and becomes invisible for up to 3.5 seconds. Shaco's next basic attack within 6 seconds to critically strike for bonus critical damage. plus BackstabBackstabPassiveInnate: Shaco deals 20% bonus damage when attacking an enemy from behind. kills Zilean before ChronoshiftChronoshiftRActive: Zilean places a protective time rune on the target ally champion or himself, lasting for 7 seconds. If the target takes fatal damage during that time, they are put in stasis for 3 seconds and then revived, regaining a set amount of health. is placed, and it is the caster who has to survive to place it.Full matchup page
  • KassadinKassadinRiftwalkRiftwalkRActive: Kassadin blinks toward the target location, dealing magic damage to all nearby enemies upon arrival. He then gains a stack of Riftwalk for 8 seconds, refreshing on subsequent casts and stacking up to 10 times. Riftwalk: For each stack, Riftwalk deals 60 bonus magic damage at an increased 100 mana cost. arrives twice and Null SphereNull SphereQActive: Kassadin fires an orb of void energy at the target enemy that deals magic damage and silences them. silences the ultimate. Time WarpTime WarpEActive: Zilean can cast Time Warp on himself or a champion. Self / Ally Cast: Zilean grant the targeted champion 55% bonus movement speed for a duration. Enemy Cast: Zilean slows the targeted champion by 55% for a duration. is speed given to a champion who has already been reached.Full matchup page
  • AhriAhriCharmCharmEActive: Ahri blows forth a kiss in the target direction that deals magic damage to the first enemy hit, charming and slowing them by 65% for a duration. Charmed enemies take 20% increased damage from Ahri for 6 seconds. holds Zilean still for the Orb of DeceptionOrb of DeceptionQActive: Ahri sends her orb in the target direction that deals magic damage to enemies it passes through. Upon reaching maximum range, it returns to her to deal the same amount in true damage to enemies it passes through. rotation, and Spirit RushSpirit RushRActive: Ahri dashes to the target location and then fires 3 essence bolts at nearby enemies, prioritizing champions, dealing magic damage. Spirit Rush can be recast up to 2 more times within 10 seconds. Recast: Ahri mimics the first cast's effects. means Time WarpTime WarpEActive: Zilean can cast Time Warp on himself or a champion. Self / Ally Cast: Zilean grant the targeted champion 55% bonus movement speed for a duration. Enemy Cast: Zilean slows the targeted champion by 55% for a duration. cannot create distance. ChronoshiftChronoshiftRActive: Zilean places a protective time rune on the target ally champion or himself, lasting for 7 seconds. If the target takes fatal damage during that time, they are put in stasis for 3 seconds and then revived, regaining a set amount of health. needs a cast Ahri does not allow.Full matchup page
  • MorganaMorganaBlack ShieldBlack ShieldEActive: Morgana grants a shield to the target allied champion or herself for 5 seconds, which absorbs incoming magic damage and grants crowd control immunity while it holds. blanks the double Time BombTime BombQActive: Zilean throws a ticking time bomb to the target unit that detonates after 4 seconds, dealing magic damage to all surrounding enemies. Time Bomb detonates immediately if another one attaches itself to the same unit. burst and Dark BindingDark BindingQActive: Morgana throws a sphere of dark magic in the target direction that deals magic damage to the first enemy hit and roots them for a duration. threatens the squishiest mid in Classic; ChronoshiftChronoshiftRActive: Zilean places a protective time rune on the target ally champion or himself, lasting for 7 seconds. If the target takes fatal damage during that time, they are put in stasis for 3 seconds and then revived, regaining a set amount of health. only postpones it.Full matchup page
  • Cho'GathCho'GathFeral ScreamFeral ScreamWActive: Cho'Gath roars in a cone in the target direction, dealing magic damage to enemies hit. Enemies hit are also silenced for a duration.'s silence stops ChronoshiftChronoshiftRActive: Zilean places a protective time rune on the target ally champion or himself, lasting for 7 seconds. If the target takes fatal damage during that time, they are put in stasis for 3 seconds and then revived, regaining a set amount of health. from ever being cast, and FeastFeastRActive: Cho'Gath attempts to eat the target enemy, dealing them true damage. Against non-champions, the base damage is modified. If the target is killed, Cho'Gath gains a stack of Feast, up to 6 stacks maximum. Loses half stacks on death. Each stack of Feast grants health.'s true damage deletes the squishiest mid in the game.Full matchup page

Classic vs modern5 recorded kit changes

Source kit

League Classic

5 changes

Compared with

Current League

Classic

Heightened Learning

Zilean and his allies gain additional experience.

Current League

Time In A Bottle

Zilean stores time as Experience and can grant it to his allies. When he has enough Experience to finish an ally's level up, he can right-click them to impart it. Zilean receives as much Experience as he gives.

Coming from current LeagueRewind's cooldown is 18 seconds at rank 1 and costs 50 mana, so the double-bomb burst combo is not available on demand early, and Chronoshift's flat 180-second cooldown makes it a once-per-fight resource rather than repeatable.
Remembering Zilean in 2013E lasts up to 5.5 seconds with a worse W cooldown curve than remembered, and the passive gives XP to everyone nearby, making two-man XP sharing a real lane-assignment feature rather than a cost.
Base-stat shifts11
Base health
Classic: 451Current League: 574
Health per level
Classic: 71Current League: 96
Health regen
Classic: 1.02Current League: 5.5
Base mana
Classic: 320Current League: 452
Mana per level
Classic: 60Current League: 50
Base attack damage
Classic: 51.6Current League: 52
Attack damage per level
Classic: 3Current League: 0
Base armor
Classic: 14.55Current League: 24
Armor per level
Classic: 3.8Current League: 5
Attack range
Classic: 600Current League: 550
Base attack speed
Classic: 0.625Current League: 0.658

Skins

  • Zilean

  • Blood Moon Zilean

  • Sugar Rush Zilean

  • Winterblessed Zilean

  • Arcana Zilean

History & Notes

Released 2009-04-18, one of the original forty champions. Classic ships the pre-rework kit, frozen at patch 3.13.24. The modern game plays a different champion, compared under “Vs. modern”. Riot's next 3 balance steps after the freeze are listed below.

Changed after 3.13

  1. V4.5
    • Stats, Base armor increased to 10.75 from 6.75.
  2. V4.13
    • Time Bomb, Bug Fix: Explosion ignoring enemy Banshee's Veil.
  3. V4.14
    • Time Bomb, Bug Fix: Consuming allied Banshee's Veil.
Contributors
Reio